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Maokai OriginalCentered.jpg
Maokai
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Abilities

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Sap Magic
STATIC COOLDOWN: 30 / 25 / 20 (based on level)
Sap Magic.png

Innate: Periodically, Maokai's next basic attack becomes Excessive Force 2.png unstoppable and Heal power.png heals him for 5 − 65 (based on level) (+ 6% − 13% (based on level) maximum health) after a 0.25-seconds delay.

Sap Magic 2.png

Each time Maokai casts an ability or is struck by an enemy's ability, Sap Magic's Cooldown reduction icon.png cooldown is reduced by 4 seconds.

Sap Magic will not activate if Maokai is above 95% maximum Health icon.png health.

Sap Magic Bladework.png resets Maokai's basic attack timer.

Info
Notes

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Bramble Smash
TARGET RANGE: 600
EFFECT RADIUS: 300
CAST TIME: 0.3889
COST: 60 Mana
COOLDOWN: 8 / 7.25 / 6.5 / 5.75 / 5
Bramble Smash.png

Active: Maokai releases an arcane shockwave that travels forth in a line in the target direction, dealing magic damage to all enemies it passes through and Slow icon.png slowing them by 99% for 0.25 seconds.

Magic Damage:
70 / 110 / 150 / 190 / 230 (+ 40% AP)

Enemies near Maokai are also Stun icon.png stunned for 0.5 seconds and Airborne icon.png knocked back up to 300 units based on their proximity to him.

Info
Notes
  • Bramble Smash will cast from wherever Maokai is at the end of the cast time.

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Twisted Advance
TARGET RANGE: 525
CAST TIME: none
COST: 60 Mana
COOLDOWN: 13 / 12 / 11 / 10 / 9
Twisted Advance.png

Active: Maokai Dash.png dashes to the target enemy while being Playful.png untargetable, dealing magic damage on arrival and Root icon.png rooting them for a duration.

Magic Damage:
70 / 95 / 120 / 145 / 170 (+ 40% AP)
Root Duration:
1 / 1.1 / 1.2 / 1.3 / 1.4

Info
Notes
  • Twisted Advance will not deal its damage nor apply the Root icon.png root if the target is Playful.png untargetable.
  • Maokai will follow any Dash.png dashes or Flash.png blinks the target performs.
    • He will dash to their original location if they Flash.png blink to a very far distance (e.g, Recall Recall, Teleport Teleport, Gate Gate, Stand United Stand United).
    • There is a range limit in how far he can follow a moving target.

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Sapling Toss
TARGET RANGE: 1100
EFFECT RADIUS: 175 / 350
TETHER RADIUS: 250
SPEED: 400 - 460
CAST TIME: 0.25
COST: 60 / 65 / 70 / 75 / 80 Mana
COOLDOWN: 10
Sapling Toss.png

Active: Maokai Projectile.png flings a Sapling to the target location, Sight icon.png revealing the area in a small radius.

Once landed, Saplings have a 475 sight radius and remain stationary for 30 seconds or until they react to the first nearby visible enemy, chasing them for up to 2.5 seconds, exploding upon colliding with any enemy or at the end of its duration, dealing magic damage to all nearby enemies upon detonation, capped at 300 against non-champions, and Slow icon.png slowing them by 35% for 2 seconds.

Magic Damage:
25 / 50 / 75 / 100 / 125 (+ 7 / 7.25 / 7.5 / 7.75 / 8% (+ 1% per 100 AP) of target's maximum health)

Saplings placed in a Brushmaker.png brush instead have a 30 (+ 2.5% bonus health) second duration and additionally Sight icon.png reveal struck targets for 2 seconds, dealing a total of 200% damage to them over the duration, capped at 600 against non-champions.

Increased Magic Damage:
50 / 100 / 150 / 200 / 250 (+ 14 / 14.5 / 15 / 15.5 / 16% (+ 2% per 100 AP) of target's maximum health)

Info
Notes
  • Applies Death Lotus.png area damage from a normal Sapling and deals Blaze.png persistent damage to enemies hit by an empowered Sapling.
  • Saplings have a base movement speed of 400, increased based on Maokai's boots:
  • Sapling Toss grants Sight icon.png sight of the target location even while the Sapling is in flight.
  • The Saplings will continue to chase their target even if they lose Sight icon.png sight of them (but they do not prioritize champions so they will chase the first target they encounter).
  • Saplings will appear on the map as minions despite being untargetable and invulnerable.
  • Saplings cannot stack on top of each other (they will move a short distance away from one another if they are aimed at the same location).
  • Spell Shield.png Spell shield does not negate the damage from an empowered Sapling.
  • The damage of empowered Saplings is equally split into chunks of 66.7% of the normal Sapling damage every second, once immediately, and then at the 1 and 2 second mark.
  • PENDING FOR TEST: Unbreakable Unbreakable interaction with a flying Sapling.
  • Saplings attack Baron Nashor Baron Nashor always at the same two points, no matter where they were placed.
    Sapling Toss Baron Nashor.png

Map-Specific Differences
The Thinking Manatee profileicon.png Ultra Rapid Fire differences
  • Limited to 5 Saplings active.

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Nature's Grasp
TARGET RANGE: 3000
CAST TIME: 0.5
COST: 100 Mana
COOLDOWN: 120 / 100 / 80
Nature's Grasp.png

Active: Maokai summons a colossal wall of 5 thorny brambles that slowly advances in the target direction, accelerating over time, each stopping at the first enemy Champion icon.png champion they collide with.

Each bramble deals magic damage and Root icon.png roots enemies for 0.8 − 2.6 (based on distance traveled) seconds.

Magic Damage:
150 / 225 / 300 (+ 75% AP)

Info
Notes
  • Any one enemy champion can be affected by Nature's Grasp more than once; they can be damaged and rooted by other brambles even after already colliding with one.
  • The brambles permeate through terrain.
  • Nature's Grasp is always cast from the original casting position.

Summoned Units

Control type Autonomous (nearby enemies)
Target type Playful.png Untargetable
Spell effects Applies spell effects as Death Lotus.png area damage.
Protection

The Sapling's attacks are mitigated by Unbreakable Unbreakable and Wind Wall Wind Wall.

Abilities

Brush

Saplings thrown into any nearby brush will deal double damage over 2 seconds.



References

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