League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
m (→‎Trivia: clean up, typos fixed: Therefore → Therefore,)
Tag: apiedit
No edit summary
Tag: sourceedit
Line 7: Line 7:
 
{{gold value math}}
 
{{gold value math}}
   
* {{fd|5}} [[attack damage]] (from passive) = {{g|175}}
+
* 5 [[attack damage]] (from passive) = {{g|175}}
 
** '''Total Gold Value''' = {{g|1400}}
 
** '''Total Gold Value''' = {{g|1400}}
   
Line 24: Line 24:
 
==Builds into==
 
==Builds into==
 
* {{ii|Manamune}} automatically transforms into {{ii|Muramana}} upon fully charging {{nie|Mana Charge}} (750 bonus mana).
 
* {{ii|Manamune}} automatically transforms into {{ii|Muramana}} upon fully charging {{nie|Mana Charge}} (750 bonus mana).
|-|Manamune (Crystal Scar)=
+
|-|Manamune (Quick Charge)=
 
{{Infobox item|Manamune (Quick Charge)}}
{{removed|type=items}}
 
{{Infobox item|Manamune (Crystal Scar)}}
 
   
 
{{Cost Analysis
 
{{Cost Analysis
Line 32: Line 31:
 
{{gold value math}}
 
{{gold value math}}
   
* {{fd|5}} [[attack damage]] (from passive) = {{g|175}}
+
* 5 [[attack damage]] (from passive) = {{g|175}}
 
** '''Total Gold Value''' = {{g|1400}}
 
** '''Total Gold Value''' = {{g|1400}}
   
Line 48: Line 47:
   
 
==Builds into==
 
==Builds into==
* {{ii|Manamune (Crystal Scar)|Manamune}} automatically transforms into {{ii|Muramana (Crystal Scar)|Muramana}} upon fully charging {{nie|Mana Charge}} (750 bonus mana).
+
* {{ii|Manamune (Quick Charge)|Manamune}} automatically transforms into {{ii|Muramana (Quick Charge)|Muramana}} upon fully charging {{nie|Mana Charge}} (750 bonus mana).
 
</tabber>
 
</tabber>
   
Line 70: Line 69:
 
== Patch History ==
 
== Patch History ==
 
{{scroll box|content=
 
{{scroll box|content=
'''[[V6.9]]:'''
+
;[[V6.9]]
 
* Mana regeneration reduced to 0% from 25%.
 
* Mana regeneration reduced to 0% from 25%.
 
* {{sbc|New Unique Passive:}} Refunds {{as|15% of mana spent}}.
 
* {{sbc|New Unique Passive:}} Refunds {{as|15% of mana spent}}.
 
* (Crystal Scar) Maximum mana granted per charge reduced to 6 from 8.
 
* (Crystal Scar) Maximum mana granted per charge reduced to 6 from 8.
   
'''[[V6.4]]:'''
+
;[[V6.4]]
 
*{{sbc|New Effect:}} Passively generates 1 maximum mana every 8 seconds.
 
*{{sbc|New Effect:}} Passively generates 1 maximum mana every 8 seconds.
   
'''[[V6.3]]:'''
+
;[[V6.3]]
 
* Crystal Scar version disabled.
 
* Crystal Scar version disabled.
   
'''[[V5.22]]:'''
+
;[[V5.22]]
 
* Total cost increased to {{g|2400}} from {{g|2200}}.
 
* Total cost increased to {{g|2400}} from {{g|2200}}.
   
'''[[V4.12]]''':
+
;[[V4.12]]
 
* '''New Recipe''': {{ii|Tear of the Goddess}} + {{ii|Pickaxe}} + {{g|625}} = {{g|2200}}
 
* '''New Recipe''': {{ii|Tear of the Goddess}} + {{ii|Pickaxe}} + {{g|625}} = {{g|2200}}
 
** Old recipe: {{ii|Tear of the Goddess}} + {{ii|Long Sword}} + {{g|1040}} = {{g|2100}}
 
** Old recipe: {{ii|Tear of the Goddess}} + {{ii|Long Sword}} + {{g|1040}} = {{g|2100}}
 
* Base attack damage increased to 25 from 20.
 
* Base attack damage increased to 25 from 20.
   
'''[[V3.14]]''':
+
;[[V3.14]]
 
* Combine cost increased to {{g|1040}} from {{g|1000}} (total cost remains the same due to {{ii|Long Sword|Long Sword's}} price being reduced).
 
* Combine cost increased to {{g|1040}} from {{g|1000}} (total cost remains the same due to {{ii|Long Sword|Long Sword's}} price being reduced).
   
'''[[V3.9]]:'''
+
;[[V3.9]]
 
* Unique Passive – {{nie|Mana Charge}}
 
* Unique Passive – {{nie|Mana Charge}}
 
** Cooldown per charge increased to 4 seconds from 3.
 
** Cooldown per charge increased to 4 seconds from 3.
 
** Updated the tooltip to clarify its actual functionality.
 
** Updated the tooltip to clarify its actual functionality.
   
'''[[V3.8]]'''
+
;[[V3.8]]
 
* [[:Category:Map specific balancing|Map-specific]] version added for Crystal Scar.
 
* [[:Category:Map specific balancing|Map-specific]] version added for Crystal Scar.
   
'''[[V1.0.0.154]]:'''
+
;[[V1.0.0.154]]
 
* Attack damage increased to 20 from 10.
 
* Attack damage increased to 20 from 10.
   
'''[[V1.0.0.152]]:'''
+
;[[V1.0.0.152]]
 
* Item cost reduced to {{g|2100}} from {{g|2110}}.
 
* Item cost reduced to {{g|2100}} from {{g|2110}}.
 
* Combine cost increased to {{g|1000}} from {{g|700}}.
 
* Combine cost increased to {{g|1000}} from {{g|700}}.
Line 113: Line 112:
 
** Maximum bonus mana reduced to 750 from 1000.
 
** Maximum bonus mana reduced to 750 from 1000.
   
'''[[V1.0.0.146]]:'''
+
;[[V1.0.0.146]]
 
* Now displays its cooldown on the item itself rather than with a buff.
 
* Now displays its cooldown on the item itself rather than with a buff.
   
'''[[V1.0.0.139]]:'''
+
;[[V1.0.0.139]]
 
* Tooltip now updates dynamically.
 
* Tooltip now updates dynamically.
   
'''[[V1.0.0.127]]'''
+
;[[V1.0.0.127]]
 
* {{ii|Tear of the Goddess}}, {{ii|Archangel's Staff}}, and {{ii|Manamune}} now display their current bonus mana again.
 
* {{ii|Tear of the Goddess}}, {{ii|Archangel's Staff}}, and {{ii|Manamune}} now display their current bonus mana again.
   
'''[[V1.0.0.123]]:'''
+
;[[V1.0.0.123]]
 
* Now displays your unique bonus mana in its tooltip.
 
* Now displays your unique bonus mana in its tooltip.
   
'''[[V1.0.0.102]]:'''
+
;[[V1.0.0.102]]
 
* Mana conversion percent increased to 2% from {{fd|1.5%}}.
 
* Mana conversion percent increased to 2% from {{fd|1.5%}}.
   
'''[[V1.0.0.101]]:'''
+
;[[V1.0.0.101]]
 
* Combine cost increased to {{g|700}}.
 
* Combine cost increased to {{g|700}}.
 
* Total cost is now {{g|2110}}.
 
* Total cost is now {{g|2110}}.
Line 134: Line 133:
 
* Unique Passive changed to: Each time you attack, you gain one maximum mana (3 second cooldown). Each time you use an ability, you gain four maximum mana (3 second cooldown). Bonus caps at 1000.
 
* Unique Passive changed to: Each time you attack, you gain one maximum mana (3 second cooldown). Each time you use an ability, you gain four maximum mana (3 second cooldown). Bonus caps at 1000.
   
'''[[V1.0.0.100]]:''' '''Added'''
+
;[[V1.0.0.100]] '''Added'''
 
* {{ii|Manamune}}
 
* {{ii|Manamune}}
 
** Recipe: {{ii|Tear of the Goddess}} + {{ii|Long Sword}} + {{g|500}}.
 
** Recipe: {{ii|Tear of the Goddess}} + {{ii|Long Sword}} + {{g|500}}.

Revision as of 23:01, 30 October 2016

Cost Analysis

Template:Gold value math

Passive Gold Value

  • 100 mana (using Mana Charge) = 140 Gold 140
  • 2 attack damage (for every 100 mana) = 70 Gold 70
    • Total Gold Value = 210 Gold 210

Gold efficiency

  • Manamune Manamune is 48.28% gold efficient.
    • Its gold efficiency is further increased by 8.75% for every 100 mana obtained using Mana Charge, or 2.92% for every 100 mana obtained from other sources.
  • The item becomes gold efficient by itself at +480 mana, or about 120 charges.
    • Alternatively, it becomes gold efficient with 1429 mana from other sources.


Builds into

  • Manamune Manamune automatically transforms into Muramana Muramana upon fully charging Mana Charge (750 bonus mana).

Cost Analysis

Template:Gold value math

Passive Gold Value

  • 100 mana (using Mana Charge) = 140 Gold 140
  • 2 attack damage (for every 100 mana) = 70 Gold 70
    • Total Gold Value = 210 Gold 210

Gold efficiency

  • Manamune Manamune is 48.28% gold efficient.
    • Its gold efficiency is further increased by 8.75% for every 100 mana obtained using Mana Charge, or 2.92% for every 100 mana obtained from other sources.
  • The item becomes gold efficient by itself at +480 mana, or about 80 charges.
    • Alternatively, it becomes gold efficient with 1429 mana from other sources.


Builds into

Similar Items

Notes

Trivia

  • The name "Manamune" is a reference to the legendary swordsmith Masamune, who is widely regarded as Japan's greatest swordsmith.
  • Therefore, the item's name should be pronounced ma-na-moo-ne.
  • The Manamune Manamune was created accidentally by Alowicious Chucat while he was working with a blueprint for a different item.
  • The icon/picture of Manamune has a high resemblance to the sword Soul Calibur, from the Soul Calibur 1 and 2. 

Patch History

V6.9
  • Mana regeneration reduced to 0% from 25%.
  • New Unique Passive: Refunds 15% of mana spent.
  • (Crystal Scar) Maximum mana granted per charge reduced to 6 from 8.
V6.4
  • New Effect: Passively generates 1 maximum mana every 8 seconds.
V6.3
  • Crystal Scar version disabled.
V5.22
  • Total cost increased to 2400 Gold 2400 from 2200 Gold 2200.
V4.12
V3.14
  • Combine cost increased to 1040 Gold 1040 from 1000 Gold 1000 (total cost remains the same due to Long Sword's Long Sword's price being reduced).
V3.9
  • Unique Passive – Mana Charge
    • Cooldown per charge increased to 4 seconds from 3.
    • Updated the tooltip to clarify its actual functionality.
V3.8
V1.0.0.154
  • Attack damage increased to 20 from 10.
V1.0.0.152
  • Item cost reduced to 2100 Gold 2100 from 2110 Gold 2110.
  • Combine cost increased to 1000 Gold 1000 from 700 Gold 700.
  • Base attack damage reduced to 10 from 20.
  • Base mana reduced to 250 from 350.
  • Passive changed:
    • Champions may now gain bonus mana when they spend mana in addition to on ability use and autoattacks.
    • Mana use, ability use and autoattacks all increase maximum mana by 4 (3 second cooldown). Up from 4 per ability use and 1 per autoattack.
    • Maximum bonus mana reduced to 750 from 1000.
V1.0.0.146
  • Now displays its cooldown on the item itself rather than with a buff.
V1.0.0.139
  • Tooltip now updates dynamically.
V1.0.0.127
V1.0.0.123
  • Now displays your unique bonus mana in its tooltip.
V1.0.0.102
  • Mana conversion percent increased to 2% from 1.5%.
V1.0.0.101
  • Combine cost increased to 700 Gold 700.
  • Total cost is now 2110 Gold 2110.
  • Unique Passive conversion percent dropped to 1.5% from 2%.
  • Unique Passive changed to: Each time you attack, you gain one maximum mana (3 second cooldown). Each time you use an ability, you gain four maximum mana (3 second cooldown). Bonus caps at 1000.
V1.0.0.100 Added
  • Manamune Manamune
    • Recipe: Tear of the Goddess Tear of the Goddess + Long Sword Long Sword + 500 Gold 500.
    • 350 mana
    • 7 mana regeneration per 5 seconds
    • 20 attack damage
    • Unique Passive: 2% of your maximum mana is converted to attack damage.
    • Unique Passive: Whenever your champion attacks, they gain 1 maximum mana (2 second cooldown). Whenever your champion uses an ability, they gain 4 maximum mana (3 second cooldown). Bonus mana caps at 1000.

References

List of Items