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Mana regeneration icon.png Mana regeneration (also known as MP5) is a stat similar to health regeneration which determines the amount of mana a champion regenerates over a five-second period. This happens in half-second intervals.

Each champion that uses mana starts with a certain base rate of mana regeneration, which increases by a small amount at each level-up.

Mana regeneration can be further increased by a variety of items, abilities, runes and neutral buffs. It Additive stacking icon.png stacks additively, and each bonus point acquired directly affects its statistic. This is true whether the bonus is a flat value or percentage-based.

Gold Value ​​​​​​​​​​​​

  • Flat mana regeneration has a gold value of 60 Gold 60 per point.
  • Percentage base mana regeneration has a gold value of 5 Gold 5 per point.

Reducing Mana Cost

Champion abilities

Refunding Mana Spent

Champion abilities

Restoring Mana

Mana Restoration is similar to Mana Regeneration, in the sense that they both increase current mana. The main difference is that Mana Restoration isn't a tracked stat. Any effect that gives mana over a period of time but doesn't increase the stat labelled Mana Regeneration is considered Mana Restoration instead. The following will restore mana when triggering an effect:

Champion abilities



Summoner spells

Neutral buffs



Increasing Mana Regeneration


This table is automatically generated based on the data from Module:ItemData/data.

Ardent Censer Ardent Censer2300 2300 Gold100%All maps
Bandleglass Mirror Bandleglass Mirror950 950 Gold50%All maps
Black Mist Scythe Black Mist Scythe400 400 Gold100%Summoner's Rift, Nexus Blitz
Chemtech Putrifier Chemtech Putrifier2300 2300 Gold100%All maps
Faerie Charm Faerie Charm250 250 Gold50%All maps
Forbidden Idol Forbidden Idol800 800 Gold50%All maps
Frostfang Frostfang400 400 Gold75%Summoner's Rift, Nexus Blitz
Harrowing Crescent Harrowing Crescent400 400 Gold50%Summoner's Rift, Nexus Blitz
Imperial Mandate Imperial Mandate2500 2500 Gold100%All maps
Mikael's Blessing Mikael's Blessing2300 2300 Gold100%All maps
Moonstone Renewer Moonstone Renewer2500 2500 Gold100%All maps
Redemption Redemption2300 2300 Gold100%All maps
Seat of Command Seat of Command2500 2500 Gold200%All maps
Shard of True Ice Shard of True Ice400 400 Gold100%Summoner's Rift, Nexus Blitz
Shurelya's Battlesong Shurelya's Battlesong2500 2500 Gold100%All maps
Shurelya's Requiem Shurelya's Requiem2500 2500 Gold200%All maps
Spectral Sickle Spectral Sickle400 400 Gold25%Summoner's Rift, Nexus Blitz
Spellthief's Edge Spellthief's Edge400 400 Gold50%Summoner's Rift, Nexus Blitz
Staff of Flowing Water Staff of Flowing Water2300 2300 Gold100%All maps
Starcaster Starcaster2500 2500 Gold200%All maps

Item passives



Champion abilities

Neutral buffs


  • Howling Abyss grants bonus mana regeneration equal to 0.75% of your maximum mana.

List of champions' mana regeneration

Manaless champions are not considered in this list.

Champions with the lowest or highest mana regeneration before items, runes, or abilities
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. Zyra Zyra
1. Karma Karma
13 mp5 1. Braum Braum
1. Kassadin Kassadin
1. Nidalee Nidalee
1. Elise Elise
1. LeBlanc LeBlanc
1. Rell Rell
1. Thresh Thresh
1. Fizz Fizz
1. Aurelion Sol Aurelion Sol
1. Ivern Ivern
1. Bard Bard
1. Leona Leona
1. Vex Vex
1. Jayce Jayce
1. Gragas Gragas
1. Jhin Jhin
6 mp5
2. Sona Sona
2. Soraka Soraka
2. Janna Janna
2. Senna Senna
2. Kayn Kayn
2. Nami Nami
2. Lillia Lillia
11.5 mp5 2. Volibear Volibear 6.25 mp5
3. Zilean Zilean 11.34 mp5 3. Kalista Kalista 6.3 mp5
4. Lulu Lulu
4. Morgana Morgana
11 mp5 4. Jarvan IV Jarvan IV
4. Hecarim Hecarim
4. Aphelios Aphelios
6.5 mp5
5. Brand Brand 10.67 mp5 5. Darius Darius 6.6 mp5
Level 18 1. Lillia Lillia
1. Kayn Kayn
27.65 mp5 1. Rell Rell 11.95 mp5
2. Pyke Pyke
2. Seraphine Seraphine
2. Ryze Ryze
2. Tahm Kench Tahm Kench
25 mp5 2. Darius Darius 12.55 mp5
3. Zilean Zilean 24.94 mp5 3. Kalista Kalista 13.1 mp5
4. Taliyah Taliyah 23.79 mp5 4. Aphelios Aphelios 13.3 mp5
5. Jinx Jinx 23.7 mp5 5. Bard Bard 13.65 mp5


  • In the V4.01 April Fools' Day patch, the following change regarding mana regeneration was jokingly listed:
    We needed a way to make manaless champion even better in the current meta and this seem like the best way achieve our goal as it opens new build paths that were normally discarded because of the existence of mana regeneration.
"Time doesn't heal all wounds."
This article is outdated. Please update this article to reflect recent events or newly available information.
  • Uses old runes
This article was last edited by Tylobic on 12-Aug-2021 14:00.

Last updated: January 19, 2017 - V7.1

  • What may be the highest mana regeneration attainable on Summoner's Rift is 3620 mana per 5 seconds, with a level 18 Ryze Ryze thanks to his passive Arcane Mastery Arcane Mastery, which allows him to have the biggest mana pool in the game. All the following calculations are based on mana regeneration per 5 seconds.
Relevant mathematics:
   Resultant mana = (b + 0.0005abx) / (1 - 0.000015bx)
  • Ryze's Ryze's mana = (8084.3 + 0.0005 × 585 × 8084.3 × 1.56) / (1 - 0.000015 × 8084.3 × 1.56) = 14519.941457823 mana
  • Ryze's Ryze's mana regeneration = 14519.941457823 × (0.18 0.18 + 0.05 0.05 +  0.015) + 25 25 + 23 23 + 15 15 = 3620.385657166635 mana regeneration per 5 seconds
    • That's 724.07713143333 mana regeneration per second.