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Mana Potion was a consumable item in League of Legends icon.png League of Legends.

Similar items

Notes

  • Mana Potions Mana Potions could have been consumed multiple times if the user had one already active (after a short cooldown) which will queue them up to be used after the previous completes (maximum 5 stacks).
  • Using a Mana Potion Mana Potion, as with all other activated items, did not interrupt channeled abilities.

Strategy

  • Before V5.22, when they were purchasable, Mana Potions Mana Potions were useful early game, but lost their effectiveness from the mid-game onwards as the champion's maximum mana and skill costs became too excessive for them to be beneficial. It was useful for all champions that utilized mana, so they could cast abilities more often.

Old Icons

Trivia

  • This item was originally called Potion of Brilliance.
  • During seasonal events, the Mana Potion Mana Potion has been replaced by seasonal items with the same effect, but different names/pictures.
  • In V1.0.0.147b Mana Potion Mana Potion worked by increasing the user's mana regeneration by roughly 6.7 mana/second for 15 seconds, which effectively restores 100 mana over the duration. As a consequence of this mechanic, Chalice of Harmony Chalice of Harmony unique passive will stack with a Mana Potion Mana Potion, increasing its potency by up to 100%.
  • On patch V5.22 this item was removed from the game. It was not replaced by any other purely mana-restoring item, though Corrupting Potion Corrupting Potion and Hunter's Potion Hunter's Potion restore some mana.
  • Mana potion has a strange interaction with champions are manaless or use a different source of mana. An example is Rengar Rengar who, until the February 22nd Hotfix, was able to obtain it through the Kleptomancy Kleptomancy rune and consume it, causing his Ferocity bar to constantly fill up.

Patch History

V9.23 - Removed
  • Removed from the game since Kleptomancy Kleptomancy has been removed.
V8.2
  • Selling price reduced to 12 Gold 12 from 14 Gold 14.
V7.22 - Re-added
  • Reintroduced into the game via the Kleptomancy Kleptomancy rune. Cannot be bought by usual means.
    • Consume: Restores 100 mana over 15 seconds.
    • Can be sold for 14 Gold 14.
V5.22 - Removed
  • Removed from the game.
V4.1
  • Icon updated.
V3.13
  • New visual effect.
V3.6
  • New effect: Champions are limited to a maximum of 5 mana potions in their inventory.
V1.0.0.141
  • Cost reduced to 35 Gold 35 from 40 Gold 40.
V1.0.0.130
  • Duration reduced to 15 seconds from 20.
    • Total mana restored unchanged.
V1.0.0.125
  • You can now use multiple Health or Mana Potions while you have one active which will queue them up to be used after the previous completes (maximum 5 stacks)
V1.0.0.79
  • New effect: Potion regen is no longer removed upon reaching full mana, and will remain for its intended duration.
Alpha Week 2
  • Mana regeneration reduced.
  • Changed tooltip format for the potion buff.

References

List of Items

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