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* {{ii|Athene's Unholy Grail}} restores 15% of your maximum mana on kill or assist. |
* {{ii|Athene's Unholy Grail}} restores 15% of your maximum mana on kill or assist. |
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* {{ii|Seraph's Embrace}} increases your ability power by 3% of your maximum mana. Drains 20% of your current mana to shield yourself for an equal amount for 3 seconds. |
* {{ii|Seraph's Embrace}} increases your ability power by 3% of your maximum mana. Drains 20% of your current mana to shield yourself for an equal amount for 3 seconds. |
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− | * {{ii|Manamune}} and {{ii|Muramana}} increase your attack damage by 2% of your maximum mana. Toggle: |
+ | * {{ii|Manamune}} and {{ii|Muramana}} increase your attack damage by 2% of your maximum mana. Unique Toggle: Single target spells and attacks (on hit) consume 3% of current mana to deal 6% of your current mana as physical damage. |
=== Masteries === |
=== Masteries === |
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Several [[items]] and [[runes]] can increase the total mana of a champion. This statistic scales additively, which means that each bonus point acquired is directly added to the mana pool. |
Several [[items]] and [[runes]] can increase the total mana of a champion. This statistic scales additively, which means that each bonus point acquired is directly added to the mana pool. |
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=== Items === |
=== Items === |
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− | * {{ile|Archangel's Staff| +250 mana. Unique Passive – [[Mana Charge]]: Each time you cast a spell or spend mana, grants +{{tt|8|Summoner's Rift
Twisted Treeline
Howling Abyss}} / {{tt|10|Crystal Scar}} maximum mana (occurs up to 2 times every {{tt|8|Summoner's Rift
Twisted Treeline
Howling Abyss}} / {{tt|6|Crystal Scar}} seconds). Bonus caps at +750 |
+ | * {{ile|Archangel's Staff| +250 mana. Unique Passive – [[Mana Charge]]: Each time you cast a spell or spend mana, grants +{{tt|8|Summoner's Rift
Twisted Treeline
Howling Abyss}} / {{tt|10|Crystal Scar}} maximum mana (occurs up to 2 times every {{tt|8|Summoner's Rift
Twisted Treeline
Howling Abyss}} / {{tt|6|Crystal Scar}} seconds). Bonus caps at +750 mana|. +60 ability power, +50% of base mana regeneration. Unique Passive – [[Insight]]: Grants {{as|(3% of your maximum mana)}} ability power. Transforms into {{ii|Seraph's Embrace}} at +750 mana.|2700}} |
− | * {{ile|Catalyst the Protector|+300 mana|, +200 health. Unique Passive |
+ | * {{ile|Catalyst the Protector|+300 mana|, +200 health. Unique Passive – [[Valor's Reward]]: Upon leveling up, restores 150 health and 200 mana over 8 seconds.|1200}} |
− | * {{ile|Frozen Heart|+400 mana|, +100 armor, +20% cooldown. Unique Aura: Reduces the attack speed of nearby enemies by 15% |
+ | * {{ile|Frozen Heart|+400 mana|, +100 armor, +20% cooldown reduction. Unique Aura: Reduces the attack speed of nearby enemies by 15% (700 range).|2450}} |
* {{ile|Glacial Shroud|+250 mana|, +20 armor. Unique Passive: +10% cooldown reduction.|950}} |
* {{ile|Glacial Shroud|+250 mana|, +20 armor. Unique Passive: +10% cooldown reduction.|950}} |
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− | * {{ile|Iceborn Gauntlet|+500 mana|, +60 armor, +30 ability power, +10% cooldown reduction. |
+ | * {{ile|Iceborn Gauntlet|+500 mana|, +60 armor, +30 ability power, +10% cooldown reduction. UUnique Passive – [[Spellblade]]: After using an ability, the next basic attack (on hit) deals {{as|125% base AD}} bonus physical damage to enemies near the target, and creates a field around the target for 2 seconds that slows enemy movement speed by 30% ({{fd|1.5}} second cooldown) (half-sized field if ranged).|2900}} |
− | * {{ile|Lich Bane|+250 mana|, +80 ability power, +5% movement speed. Unique Passive – [[Spellblade]]: After using an ability, |
+ | * {{ile|Lich Bane|+250 mana|, +80 ability power, +5% movement speed. Unique Passive – [[Spellblade]]: After using an ability, the next basic attack deals {{as|(75% base AD)}} + {{as|(50% AP)}} bonus magic damage ({{fd|1.5}} second cooldown).|3000}} |
− | * {{ile|Manamune|+250 mana. Unique Passive |
+ | * {{ile|Manamune|+250 mana. Unique Passive – [[Mana Charge]]: Each time you cast a spell or spend mana, grants + {{tt|4|Summoner's Rift
Twisted Treeline
Howling Abyss}} / {{tt|8|Crystal Scar}} maximum mana (occurs up to 2 times every {{tt|8|Summoner's Rift
Twisted Treeline
Howling Abyss}} / {{tt|6|Crystal Scar}} seconds). Bonus caps at +750 mana|. +25 attack damage, +25% of base mana regeneration. Unique Passive – [[Awe]]: Grants {{as|(2% of your maximum mana)}} attack damage. Transforms into {{ii|Muramana}} at +750 mana.|2200}} |
− | * {{ile|Muramana|+1000 mana|, +25 attack damage, +25% of base mana regeneration. Unique Passive |
+ | * {{ile|Muramana|+1000 mana|, +25 attack damage, +25% of base mana regeneration. Unique Passive – [[Awe]]: Grants {{as|(2% of your maximum mana)}} attack damage. Unique Toggle: Single target spells and attacks (on hit) consume {{as|3% of current mana}} to deal {{as|6% of current mana}} as physical damage.|2200}} |
− | * {{ile|Righteous Glory|+300 mana|,+500 health, +100% of base health regeneration. Unique Passive |
+ | * {{ile|Righteous Glory|+300 mana|, +500 health, +100% of base health regeneration. Unique Passive – [[Valor's Reward]]: Upon leveling up, restores 150 health and 200 mana over 8 seconds. Unique Active: Grants +60% movement speed to nearby allies when moving towards ennemies or enemy turrets for 3 seconds. After 3 seconds, a shockwave is emitted, slowing nearby enemy champion movement speed by 80% for 1 second. This effect may be reactivated early to instantly release the shockwave (60 second cooldown).|2500}} |
⚫ | * {{ile|Rod of Ages|+450 mana. Passive: Grants +20 mana, +20 health, and +2 ability power every {{tt|minute|Summoner's Rift
Howling Abyss
Twisted Treeline}} / {{tt|40 seconds|Crystal Scar}}. The bonus cap at +200 Health, +200 Mana, and +20 Ability Power|. +450 health, +60 ability power. Unique Passive – [[Valor's Reward]]: Upon leveling up, restores 150 health and 200 mana over 8 seconds.|2800}} |
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− | by 80% for one second (60s cooldown).|2500}} |
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⚫ | |||
⚫ | * {{ile|Rod of Ages|+450 mana. Passive: |
||
+ | * {{ile|Seraph's Embrace|+1000 mana|, +60 ability power, +50% base mana regeneration. Unique Passive – [[Insight]]: Grants {{as|(3% of your maximum mana)}} ability power. Unique Active – [[Mana Shield]]: Consumes {{as|20% of current mana}} to shield yourself for 150 + {{as|(20% of current mana)}} for 3 seconds (120 second cooldown).|2700}} |
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⚫ | |||
− | * {{ile| |
+ | * {{ile|Sheen|+200 mana|, +25 ability power. Unique Passive – [[Spellblade]]: After using and ability, the next basic attack deals {{as|100% base AD}} bonus physical damage ({{fd|1.5}} second cooldown).|1200}} |
⚫ | * {{ile|Tear of the Goddess|+250 mana. Unique Passive – [[Mana Charge]]: Each time you cast a spell or spend mana, grants + {{tt|4|Summoner's Rift
Twisted Treeline
Howling Abyss}} / {{tt|5|Crystal Scar}} maximum mana (occurs up to 2 times every {{tt|8|Summoner's Rift
Twisted Treeline
Howling Abyss}} / {{tt|6|Crystal Scar}} seconds). This bonus caps at +750 mana|. +25% of base mana regeneration.|720}} |
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− | * {{ile|Sheen|+200 mana|, +25 ability power. Unique Passive – [[Spellblade]]: On cast, for 10 seconds, your next standard attack deals additional physical damage equal to 100% of your base attack damage ({{fd|1.5}} second cooldown).|1200}} |
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⚫ | * {{ile|Trinity Force|+200 mana|, +30 attack damage, +30 ability power, +30% attack speed, +10% critical strike chance, +8% movement speed, +250 health. Unique Passive – [[Rage]]: Basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds. This movement speed bonus is halved for ranged champions. Unique Passive – [[Spellblade]]: After using an ability, the next basic attack deals {{as|200% base AD}} bonus physical damage ({{fd|1.5}} second cooldown).|3703}} |
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⚫ | * {{ile|Tear of the Goddess|+250 mana. Unique – [[Mana Charge]]: |
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⚫ | * {{ile|Trinity Force|+200 mana|, +30 attack damage, +30 ability power, +30% attack speed, +10% critical strike chance, +8% movement speed, +250 health. Unique Passive |
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==== Variable Availability ==== |
==== Variable Availability ==== |
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− | * {{iac|C}} {{ile|Odyn's Veil|+350 mana|, +350 health, +50 magic resistance. Unique Passive: Reduces and stores 10% of |
+ | * {{iac|C}} {{ile|Odyn's Veil|+350 mana|, +350 health, +50 magic resistance. Unique Passive: Reduces and stores 10% of {{as|magic damage}} received. Unique Active: Deals 200 + ({{as|stored magic damage}} – max 200) magic damage to nearby enemy units (90 second cooldown) (525 range).|2500}} |
==== Champion specific items ==== |
==== Champion specific items ==== |
Revision as of 20:14, 19 December 2014
Mana is the resource of some champions necessary to cast most of his/her abilities. The mana pool is represented by a blue bar below the green health bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store. Mana regenerates over time and this rate can be increased with masteries and items.
At level 18, the base mana pool ranges from
745 to 's 1538.Maximum mana has a gold value of 2 gold per point. Mana regen has a gold value of 60 gold per point. Mana restored by potion has a gold value of 0.35 gold per point.
Manaless
- Main article: Manaless
The following champions do not use mana and are referred to as manaless:
-
Mana as scaling
Champion abilities
- (scales off of current mana, not maximum)
- , , and
Items
- increases your ability power by 3% of your maximum mana.
- restores 15% of your maximum mana on kill or assist.
- increases your ability power by 3% of your maximum mana. Drains 20% of your current mana to shield yourself for an equal amount for 3 seconds.
- and increase your attack damage by 2% of your maximum mana. Unique Toggle: Single target spells and attacks (on hit) consume 3% of current mana to deal 6% of your current mana as physical damage.
Masteries
- Strength of Spirit increases health regeneration by 1 for every 300 mana you have.
Ways to restore mana
A champion's mana can be restored in several ways:
- Mana regeneration
- Using a or .
- Returning to the spawning pool, which restores a percentage of your maximum mana per second.
- Having the buff, which can be obtained by slaying the or by slaying an enemy champion that has the buff.
- The passive effect of , and .
- Using .
- Using on .
- Slaying a monster that has Healing Sigil ( , , , and ).
- Killing a unit while in possession of at least one .
- Killing a unit while having Feast mastery active.
- Obtaining kill or assist when possessing .
- Obtaining kill or assist while having Dangerous Game mastery active.
- Picking up a Health Relic on the Crystal Scar, Twisted Treeline or Howling Abyss.
Abilities which restore mana
- refunds the mana cost if it kills the target.
- restores 3.25 + (0.25 × Cho'Gath's level) mana per kill.
- Cassiopeia's Twin Fang restores its mana cost (30 / 45 / 60 / 75 / 90) and 3% of her maximum mana when it kills a target
- restores 1% of maximum mana every second while the stealth is active.
- refunds half the mana cost (25 / 27.5 / 30 / 32.5 / 35) if it kills the target.
- refunds 35 mana if it kills the target.
- restores 6 / 8 / 10 / 12 / 14 mana per hit.
- restores 20 / 27 / 34 / 41 / 48 mana per kill when turned off.
- 4 / 5 / 6 / 7 / 8% missing mana on hit. The value quintuples against enemy champions for a maximum of 20 / 25 / 30 / 35 / 40% missing mana. active restores
- restores 10 / 14 / 18 / 22 / 26 mana per enemy unit that dies while having this ability on them.
- restores 80 / 95 / 110 / 125 / 140 mana whenever it successfully blocks an ability.
- 9% of his maximum mana. restores 9 + (1 × level) mana per kill. On a champion kill or assist, he regains an additional
- will restore 50 / 75 / 100 / 125 / 150 mana with a "Blue Card".
- refunds half of its mana cost (25 / 37.5 / 40 / 42.5 / 45) if he fails to fire after four seconds of channeling the ability.
- increases mana regeneration by 1% for every percentage of mana missing.
- 3 / 6 / 9 / 12 / 15) mana every 12 seconds on a basic attack. The amount of mana restored is doubled if the attack target is a champion. This does not apply to structures. restore 30-195 (27 +
refunds half of its mana cost (40 / 45 / 50 / 55 / 60) if he fails to fire after 3 seconds of channeling the ability.
Increasing mana
Several items and runes can increase the total mana of a champion. This statistic scales additively, which means that each bonus point acquired is directly added to the mana pool.
Items
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
- Template:Ile
Variable Availability
- Item availability needs updating. Template:Ile
Champion specific items
- increases his maximum mana by 300.
- increases his maximum mana by 500.
increases his maximum mana by 150.
Masteries
- Expanded Mind increases your maximum mana by 2 / 3.5 / 5%.
Runes
- Template:Rune and Template:Rune runes increase maximum mana.
List of champions' mana
- Main article: List of champions' mana
- Manaless champions are not considered in this list.
Champion Level | Top 5 champions | Bottom 5 champions | |||
---|---|---|---|---|---|
Level 1 | 1. | (410 mana) | 1. | (232 mana) | |
2. | (377 mana) | 1. | (232 mana) | ||
3. | (374 mana) | 1. | (232 mana) | ||
4. | (372 mana) | 4. | (235 mana) | ||
5. | (371 mana) | 5. | (240 mana) | ||
Level 18 | 1. | (1538 mana) | 1. | (745 mana) | |
2. | (1498 mana) | 2. | (750 mana) | ||
3. | (1410 mana) | 3. | (780 mana) | ||
4. | (1391 mana) | 3. | (780 mana) | ||
5. | (1381 mana) | 5. | (791 mana) |
Trivia
- The maximum attainable mana is
- 6 or 6 (6000) (or any combination of both)
- a full Rune Page with Template:Rune runes (834.3)
- his own maximum mana (1537.6)
- the mastery Expanded Mind (+5% maximum mana)
at level 18 if he has:
- This combination will result in having 8790 mana.