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League of Legends Wiki
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[[File:HealthBar2.jpg|thumb|241px|The health bar, colored green, on top, and the Mana bar, colored blue, on the bottom.]]
 
[[File:HealthBar2.jpg|thumb|241px|The health bar, colored green, on top, and the Mana bar, colored blue, on the bottom.]]
   
  +
{{TOCright}}
'''Mana''' is the resource of some [[champion]]s necessary to cast most of his/her [[Champion ability|abilities]]. The mana pool is represented by a blue bar below the green [[health]] bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store. Mana [[Mana regeneration|regenerates]] over time and this rate can be increased with [[runes]] and [[item]]s.
+
'''Mana''' (also known as '''MP''') is a [[Champion statistic|stat]] that is the resource of many [[champion]]s necessary to cast most of their [[Champion ability|abilities]]. The mana pool is represented by a blue bar below the green [[health]] bar and two numbers ( # / # ) in the middle of it. The first one is your '''current''' amount of mana and the second refers to the '''maximum''' amount you can store.
   
  +
Each champion that uses mana starts with a certain base '''mana''', which increases by a small amount at each [[Experience (champion)|level-up]].
{{main|Mana regeneration}}
 
   
  +
Maximum '''mana''' can be increased with [[item]]s, abilities and [[rune]]s, it [[Stacking|stacks additively]], and each bonus point acquired directly affects its statistic.
At level 18, the base mana pool ranges from {{cis|Warwick}} {{fd|750.4}} to {{cis|Kassadin}} {{fd|1537.6}}.
 
   
  +
'''Mana''' passively regenerates over time and can be restored through various means. ''See [[mana regeneration]].''
Maximum mana has a gold value of {{g|1.4}} per point. Mana regen has a gold value of {{g|5}} per percent of base mana regen per 5 seconds.
 
  +
  +
{{gold value}}​
  +
* '''Mana''' has a gold value of {{g|{{Gold value math/var}}{{#var:mana}}}} per point.
   
 
== Manaless ==
 
== Manaless ==
 
{{main|Manaless}}Some champions do not use mana as their secondary bar, these champions are referred to as '''manaless'''. ''See [[manaless]].''
{{main|Manaless}}
 
The following champions do not use mana and are referred to as '''manaless''':
 
* Champions using {{as|health}}:
 
** {{ci|Aatrox}}
 
** {{ci|Dr. Mundo}}
 
** {{ci|Mordekaiser}}
 
** {{ci|Vladimir}}
 
** {{ci|Zac}}
 
* Champions using {{as|energy}}:
 
** {{ci|Akali}}
 
** {{ci|Kennen}}
 
** {{ci|Lee Sin}}
 
** {{ci|Shen}}
 
** {{ci|Zed}}
 
* Champions having abilities without cost:
 
** {{ci|Garen}}
 
** {{ci|Gnar}}
 
** {{ci|Katarina}}
 
** {{ci|Kled}}
 
** {{ci|Rek'Sai}}
 
** {{ci|Renekton}}
 
** {{ci|Rengar}}
 
** {{ci|Riven}}
 
** {{ci|Rumble}}
 
** {{ci|Shyvana}}
 
** {{ci|Tryndamere}}
 
** {{ci|Yasuo}}
 
   
 
== Mana as scaling ==
 
== Mana as scaling ==
 
=== Champion abilities ===
 
=== Champion abilities ===
  +
{{column|2|
* {{cai|Mana Barrier|Blitzcrank}} grants a shield that is equal to {{as|50% of current mana}} health when dropping {{as|below 20% maximum health}} for up to 10 seconds.
 
  +
* {{cai|Traveler's Call|Bard}}
* {{cai|Riftwalk|Kassadin}} deals {{ap|80|100|120}} + {{as|(20% AP)}} + {{as|(2% maximum mana)}} magic damage, up to {{ap|240|300|360}} + {{as|(60% AP)}} + {{as|(6% maximum mana)}} magic damage at 4 stacks.
 
  +
* {{cai|Mana Barrier|Blitzcrank}}
* {{cai|Overload|Ryze}} deals {{ap|60|85|110|135|160|185}} + {{as|(45% AP)}} + {{as|({{ap|3|}}% bonus mana)}} magic damage.
 
  +
* {{cai|Nether Blade|Kassadin}} and {{ai|Riftwalk|Kassadin}}
** {{cai|Overload|Ryze}} grants him a shield that absorbs {{pp18|60|70|80|90|100|110|120|130|140|150|160|170|175|180|185|190|195|200|formula=50 + 10 up to level 12 then + 5 up to level 18}} {{as|(+ 60% AP)}} {{as|(+ 3% bonus mana)}} for 2 seconds if he casts the spell with 2 {{ai|Overload 4|Ryze|Runes}} ready and will consume all {{ai|Overload 5|Ryze|Runes}}.
 
  +
* {{cai|Malefic Visions|Malzahar}}
** {{cai|Rune Prison|Ryze}} deals {{ap|80|100|120|140|160}} + {{as|(20% AP)}} + {{as|({{fd|1}}% bonus mana)}} magic damage.
 
** {{cai|Spell Flux|Ryze}} deals {{ap|50|75|100|125|150}} + {{as|(30% AP)}} + {{as|(2% bonus mana)}} magic damage.
+
* {{cai|Overload|Ryze}}, {{ai|Rune Prison|Ryze}}, and {{ai|Spell Flux|Ryze}}
  +
* {{cai|Crystal Spires|Skarner}}
* {{cai|Siphon Power|Viktor}} shields himself for {{as|8% maximum mana}} {{as|(+ 15% AP)}} for up to {{fd|2.5}} seconds.
 
  +
* {{cai|Ravenous Flock|Swain}}
  +
* {{cai|Siphon Power|Viktor}}
 
}}
   
 
=== Items ===
 
=== Items ===
  +
{{column|2|
* {{ip|Archangel's Staff|pass}}
 
* {{ip|Guardian Angel|pass}}
+
* {{ii|Archangel's Staff}}
* {{ip|Manamune|pass}}
+
* {{ii|Guardian Angel}}
* {{ip|Muramana|pass}}
+
* {{ii|Manamune}}
* {{ip|Seraph's Embrace|pass}}
+
* {{ii|Muramana}}
  +
* {{ii|Seraph's Embrace}}
* {{ip|Total Biscuit of Everlasting Will|consume}}
+
* {{ii|Total Biscuit of Everlasting Will}}
  +
}}
   
 
=== Runes ===
 
=== Runes ===
  +
{{column|2|
 
* {{ri|Presence of Mind}}
 
* {{ri|Presence of Mind}}
 
* {{ri|Manaflow Band}}
 
* {{ri|Manaflow Band}}
 
* {{ri|Biscuit Delivery}}
 
* {{ri|Biscuit Delivery}}
  +
}}
 
== Ways to restore mana ==
 
A champion's mana can be restored in several ways:
 
* [[Mana regeneration]]
 
* Items
 
** Consuming a charge of a {{ii|Corrupting Potion}} or a {{ii|Hunter's Potion}}.
 
** Consume a {{ii|Total Biscuit of Everlasting Will}}, obtained with {{ri|Biscuit Delivery}} or {{ri|Kleptomancy}}.
 
** The passive effect of {{ii|Catalyst of Aeons}}, {{ii|Abyssal Mask}}, {{ii|Hextech GLP-800}} and {{ii|Rod of Ages}}.
 
** Killing a unit while in possession of a {{ii|Doran's Ring}}.
 
** Landing critical strike when possessing {{ii|Essence Reaver}}.
 
** Obtaining [[kill]] or assist when possessing {{ii|Morellonomicon}}.
 
** Upon leveling up while in possession of a {{ii|Lost Chapter}}.
 
** {{ii|Tear of the Goddess}}, and its upgrades ({{ii|Archangel's Staff}} and {{ii|Manamune}}) refunds a percentage of mana spent.
 
* Returning to the spawning pool, which restores a percentage of your maximum mana per second.
 
* Having the {{bi|Crest of Insight}} buff, which can be obtained by slaying the {{moi|Blue Sentinel}} or by slaying an enemy champion that has the buff.
 
* Slaying a monster that has Healing Sigil ({{moi|Ancient Krug}}, {{moi|Crimson Raptor}}, {{moi|Greater Murk Wolf}}, {{moi|Gromp}} and {{moi|Rift Scuttler}}).
 
* Casting an ability when {{ri|Manaflow Band}} is off cooldown.
 
* Upon leveling up while having {{ri|Presence of Mind}} allows to refund mana costs for a few seconds.
 
* Picking up a [[Health Relic]] on the [[Crystal Scar]], [[Twisted Treeline]] or [[Howling Abyss]]
 
* On [[ARAM]], using {{si|Clarity}}.
 
 
=== Abilities which restore mana ===
 
* {{cai|Disintegrate|Annie}} refunds {{as|its mana cost}} ({{ap|60|65|70|75|80}}) if it kills the target.
 
* {{cai|Traveler's Call|Bard}} restores {{as|12% of maximum mana}} when picking up a chime.
 
* {{cai|Carnivore|Cho'Gath}} restores {{as|{{fd|3.25}}{{plus}}({{fd|0.25}}{{times}}'''''Cho'Gath's''' level'') mana}} per kill.
 
* {{cai|Twin Fang|Cassiopeia}} refunds {{as|its mana cost}} ({{ap|40|50|60|70|80}}) when it kills the target.
 
* {{cai|Crippling Strike|Darius}} refunds {{as|30 mana}} if it kills the target.
 
* {{cai|Moonsilver Blade|Diana}} restores {{as|(15% AP)}} {{as|mana}} with every third basic attack.
 
* {{Cai|Seastone Trident|Fizz}} refunds {{As|{{ap|20|28|36|42|50}} mana}} if it kills the target.
 
* {{cai|Bladesurge|Irelia}} refunds {{as|35 mana}} if it kills the target.
 
* {{cai|Lightning Field|Jayce}} restores {{as|{{ap|6|8|10|12|14}} mana}} per hit while in {{ai|Transform Mercury Hammer|Jayce|Hammer Stance}}.
 
* {{cai|Defile|Karthus}}, while toggled off, restores {{as|{{ap|20|27|34|41|48}} mana}} upon killing an enemy.
 
* {{cai|Nether Blade|Kassadin}} active restores {{as|{{ap|4|5|6|7|8}}% of missing mana}} on hit. The value quintuples against enemy champions for a maximum of {{as|{{ap|20|25|30|35|40}}% of missing mana}}.
 
* {{cai|Malefic Visions|Malzahar}} restores {{as|2% maximum mana}} per enemy unit that dies while having this ability on them.
 
* {{cai|Spell Shield|Sivir}} restores {{as|{{ap|80|95|110|125|140}} mana}} whenever it successfully blocks an ability.
 
* {{cai|Crystal Spires|Skarner}} restores {{as|2% maximum mana}} every second while being within range of a ''Crystal Spire'' controlled by his team.
 
* {{cai|Carrion Renewal|Swain}} restores {{as|12 + ('''''Swain's''' level'') mana}} upon killing an enemy or structure, and {{as|9% maximum mana}} upon champion takedown.
 
* {{cai|Blue Card|Twisted Fate}} restores {{as|{{ap|50|75|100|125|150}} mana}} upon hiting an enemy unit or structure with this card.
 
* {{cai|Piercing Arrow|Varus}} refunds {{as|half of its mana cost}} ({{ap|35|37.5|40|42.5|45}}) if he does not fire after four seconds of channeling the ability.
 
* {{cai|Mana Surge|Xerath}} restores {{pp18|color=mana|30|33|36|42|48|54|63|72|81|90|102|114|126|138|150|165|180|195}} {{as|mana}} every 12 seconds on a basic attack. The amount of mana restored is doubled if the attack target is a champion. This does not apply to structures.
 
** {{cai|Arcanopulse|Xerath}} refunds {{as|half of its mana cost}} ({{ap|40|45|50|55|60}}) if he does not fire after 3 seconds of channeling the ability.
 
   
 
== Increasing mana ==
 
== Increasing mana ==
Several [[item]]s and [[rune]]s can increase the total mana of a champion. This statistic scales additively, which means that each bonus point acquired is directly added to the mana pool.
 
 
=== Items ===
 
=== Items ===
{{stat table header|item}}
+
{{stat table header|item}}{{Do for every item|item table row|p1n=2|p1v=mana}}
{{Do for every item|item table row|p1n=2|p1v=mana}}
 
 
{{stat table footer}}
 
{{stat table footer}}
   
 
==== Champion specific items ====
 
==== Champion specific items ====
  +
{{column|2|
* {{ip|Prototype Hex Core|pass}}
 
* {{ip|The Hex Core mk-1|pass}}
+
* {{ii|Prototype Hex Core}}
* {{ip|The Hex Core mk-2|pass}}
+
* {{ii|The Hex Core mk-1}}
* {{ip|Perfect Hex Core|pass}}
+
* {{ii|The Hex Core mk-2}}
 
* {{ii|Perfect Hex Core}}
  +
}}
   
 
=== Champion abilities ===
 
=== Champion abilities ===
* {{cai|Arcane Mastery|Ryze}} increases his {{as|maximum mana}} by {{as|5% per 100 AP}}.
+
* {{cai|Arcane Mastery|Ryze}}
   
 
=== Runes ===
 
=== Runes ===
 
* {{ri|Biscuit Delivery}}
 
* {{ri|Biscuit Delivery}}
  +
* {{ri|Manaflow Band}}
 
== List of champions' mana ==
 
{{main|List of champions' mana}}
 
* Manaless champions are not considered in this list.
 
{| class="wikitable"
 
|+The Highest and Lowest Mana Champions (Base mana)<nowiki>*</nowiki>
 
|-
 
! width="100pt" | Champion Level
 
! colspan="2" width="200pt" | Top 5 champions
 
! colspan="2" width="200pt" | Bottom 5 champions
 
|-
 
! rowspan="7" | Level 1
 
| rowspan="2" | 1. {{ci|Ivern}} || rowspan="2" | {{fd|{{Leveled Stat|Ivern|0|mp}}}} mana
 
| 1. {{ci|Vayne}}
 
| rowspan="2" | {{fd|{{Leveled Stat|Vayne|0|mp}}}} mana
 
|-
 
| 1. {{ci|Kalista}}
 
|-
 
|2. {{ci|Janna}}
 
|{{fd|{{Leveled Stat|Janna|0|mp}}}} mana
 
|2. {{ci|Warwick}}
 
|{{fd|{{Leveled Stat|Warwick|0|mp}}}} mana
 
|-
 
|''3.'' {{Ci|Fiddlesticks}}
 
|{{Fd|{{Leveled Stat|Fiddlesticks|0|mp}}}} mana
 
|3. {{ci|Jinx}}
 
|{{fd|{{Leveled Stat|Jinx|0|mp}}}} mana
 
|-
 
| 4. {{ci|Gragas}}
 
| rowspan="2" | {{fd|{{Leveled Stat|Gragas|0|mp}}}} mana
 
| rowspan="2" | 4. {{ci|Tristana}} || rowspan="2" | {{fd|{{Leveled Stat|Tristana|0|mp}}}} mana
 
|-
 
| 4. {{ci|Sejuani}}
 
|-
 
| 5. {{ci|Kassadin}} || {{fd|{{Leveled Stat|Kassadin|0|mp}}}} mana
 
| 5. {{ci|Master Yi}} || {{fd|{{Leveled Stat|Master Yi|0|mp}}}} mana
 
|-
 
! colspan="6" height="5pt" |
 
|-
 
! rowspan="8" | Level 18
 
| 1. {{ci|Kassadin}} || {{fd|{{Leveled Stat|Kassadin|17|mp}}}} mana
 
| 1. {{ci|Warwick}} || {{fd|{{Leveled Stat|Warwick|17|mp}}}} mana
 
|-
 
| rowspan="2" | 2. {{ci|Janna}}|| rowspan="2" | {{fd|{{Leveled Stat|Janna|17|mp}}}} mana
 
| 2. {{ci|Udyr}}
 
| rowspan="2" |{{fd|{{Leveled Stat|Udyr|17|mp}}}} mana
 
|-
 
| 2. {{ci|Volibear}}
 
|-
 
| 3. {{ci|Ivern}} || {{fd|{{Leveled Stat|Ivern|17|mp}}}} mana
 
| 3. {{ci|Tristana}}
 
| {{fd|{{Leveled Stat|Tristana|17|mp}}}} mana
 
|-
 
| 4. {{ci|Karthus}} || {{fd|{{Leveled Stat|Karthus|17|mp}}}} mana
 
| 4. {{ci|Ashe}} || {{fd|{{Leveled Stat|Ashe|17|mp}}}} mana
 
|-
 
| rowspan="2" | 5. {{ci|Syndra}} || rowspan="2" | {{fd|{{Leveled Stat|Syndra|17|mp}}}} mana
 
| 5. {{ci|Vayne}}
 
| rowspan="2" | {{fd|{{Leveled Stat|Vayne|17|mp}}}} mana
 
|-
 
| 5. {{ci|Kalista}}
 
|}
 
   
 
== Champion abilities cost ==
 
== Champion abilities cost ==
''Only abilities costing '''mana'''''
+
The following champion abilities have a '''mana''' cost that decreases with rank or level.
  +
 
=== Ability cost decreasing with rank ===
 
=== Ability cost decreasing with rank ===
 
* {{cai|Noxian Guillotine|Darius}}
 
* {{cai|Noxian Guillotine|Darius}}
  +
* {{cai|Blood Rush|Draven}}
  +
* {{cai|Parrrley|Gangplank}}
  +
* {{cai|Divine Judgement|Kayle}}
 
* {{cai|Relentless Pursuit|Lucian}}
 
* {{cai|Relentless Pursuit|Lucian}}
  +
* {{cai|Behind Enemy Lines|Quinn}}
 
* {{cai|Destiny|Twisted Fate}}
 
* {{cai|Destiny|Twisted Fate}}
  +
* {{cai|Purge|Urgot}}
  +
* {{cai|Deadly Plumage|Xayah}}
   
===Ability cost decreasing with level===
+
=== Ability cost decreasing with level ===
 
* {{cis|Udyr}} abilities:
 
* {{cis|Udyr}} abilities:
 
** {{ai|Tiger Stance|Udyr}}
 
** {{ai|Tiger Stance|Udyr}}
Line 196: Line 86:
 
** {{ai|Bear Stance|Udyr}}
 
** {{ai|Bear Stance|Udyr}}
 
** {{ai|Phoenix Stance|Udyr}}
 
** {{ai|Phoenix Stance|Udyr}}
  +
 
== List of champions' mana ==
 
{{main|List of champions' mana}}
 
: ''Manaless champions are not considered in this list.''
  +
  +
{{Highest lowest stats|mana}}
   
 
== Trivia ==
 
== Trivia ==
'''''Last updated:''' June 18, 2017 – [[V7.12]]''
+
'''''Last updated:''' August 31, 2018 – [[V8.17]]''
   
* The maximum attainable mana is '''{{tt|13532|13531.914009513}}''' with {{ci|Ryze}} at level 18, thanks to his {{ai|Arcane Mastery|Ryze|passive}} which increases his {{as|maximum mana}} based on his {{as|AP}}.
+
* The maximum attainable mana without {{ri|Gathering Storm}}​ and without getting additional {{ii|Total Biscuit of Everlasting Will|biscuits}} from {{ri|Kleptomancy}} is '''{{tt|18742|18742.1364083495135631}}''' with {{ci|Ryze}} at level 18, thanks to his {{ai|Arcane Mastery|Ryze|passive}} which increases his {{as|maximum mana}} based on his {{as|AP}}.
 
* '''Base stats: {{as|+1250 mana}}'''
 
* '''Base stats: {{as|+1250 mana}}'''
 
* '''Runes:'''
 
* '''Runes:'''
** 9{{times}}{{rui|scaling mana|m|Scaling Marks of Mana}} (+9{{times}}{{fd|21.06}} mana)
+
** {{ri|Biscuit Delivery}} (+4{{times}}{{fd|40}} mana)
  +
** {{ri|Trait: Inspiration}} ({{ri|Trait: Sorcery|Sorcery}} as a secondary path)
** 9{{times}}{{rui|scaling mana|s|Scaling Seals of Mana}} (+9{{times}}{{fd|21.06}} mana)
 
  +
** {{ri|Kleptomancy}}
** 9{{times}}{{rui|scaling mana|g|Scaling Glyphs of Mana}} (+9{{times}}{{fd|25.56}} mana)
 
  +
** {{ri|Manaflow Band}}
** 3{{times}}{{rui|scaling mana|q|Scaling Quintessences of Mana}} (+3{{times}}{{fd|75.06}} mana)
 
  +
** {{ri|Transcendence}}
* '''Masteries'''
 
  +
** 5 points in {{mi6|Natural Talent}} (+15 AP)
 
 
* '''Items:'''
 
* '''Items:'''
** 6 {{ii|Seraph's Embrace}} (+6{{times}}(1000 mana + 80 AP))
+
** 6 {{ii|Seraph's Embrace}} (+6{{times}}(1400 mana + 50 AP +10% CDR) +10% CDR)
 
* '''Buffs:'''
 
* '''Buffs:'''
** {{cai|Arcane Mastery|Ryze}}
+
** {{bi|Hand of Baron}}
** {{ii|Elixir of Sorcery}} (+50 AP)
+
** {{bi|Crest of Insight}}
** {{bi|Hand of Baron}} (+40 AP)
+
** Three {{ui|Infernal Drake}} buff
  +
** {{bi|Empowered Aspect of the Dragon}} (from the {{ui|Elder Dragon}})
** {{moi|Infernal Drake}} (+36% AP)
 
  +
** {{ii|Pilfered Potion of Rouge}} (consumed)
  +
** {{ii|Travel Size Elixir of Sorcery}} (consumed)
   
 
: Relevant mathematics:
 
: Relevant mathematics:
   
* {{cis|Ryze}} mana before {{ai|Arcane Mastery|Ryze}} = 1250 + {{fd|834.3}} + 6000 = {{as|{{fd|8084.3}} mana}}
+
* {{cis|Ryze}} mana before {{ai|Arcane Mastery|Ryze}} = 1250 + 410 + 8400 = {{as|10060 mana}}
** '''Base''' = 1250
+
** '''Base''' = {{as|1250 mana}}
** '''Runes''' = {{rui|scaling mana|m|9{{times}}{{fd|21.06}}}} + {{rui|scaling mana|s|9{{times}}{{fd|21.06}}}} + {{rui|scaling mana|g|9{{times}}{{fd|25.56}}}} + {{rui|scaling mana|q|3{{times}}{{fd|75.06}}}} = {{fd|834.3}}
+
** '''Runes''' = {{ri|Biscuit Delivery}} (+4{{times}}{{fd|40}} mana) + {{ri|Manaflow Band|250}} = {{as|410 mana}}
** '''Items''' = {{ii|Seraph's Embrace|6{{times}}1000}} = 6000
+
** '''Items''' = {{ii|Seraph's Embrace|6{{times}}1400}} = {{as|8400 mana}}
   
* {{cis|Ryze}} AP before {{iis|Seraph's Embrace}} passive and AP multiplier = 480 + 105 = {{as|585 AP}}
+
* {{cis|Ryze}} AP before {{iis|Seraph's Embrace}} passive and AP multiplier = 300 + 174 + 130 = {{as|604 AP}}
** '''Items''' = {{ii|Seraph's Embrace|6{{times}}80}} = 480
+
** '''Items''' = {{ii|Seraph's Embrace|6{{times}}50}} = {{as|300 AP}}
** '''Mast. & Buffs''' = {{mi6|Natural Talent|15}} + {{bi|Hand of Baron|40}} + {{ii|Elixir of Sorcery|50}} {{equals}}105
+
** '''Runes''' = {{ri|Trait: Inspiration|22}} + {{ii|Pilfered Potion of Rouge|27}} + {{ii|Travel Size Elixir of Sorcery|25}} + {{ri|Transcendence|100}} = {{as|174 AP}}
  +
*** AP from {{ri|Transcendence}}
  +
**** '''Total CDR''' = {{ii|Seraph's Embrace|20%}} + {{ii|Seraph's Embrace|5{{times}}10%}} + {{ri|Transcendence|10%}} + {{bi|Crest of Insight|10%}} = 90%
  +
**** '''Excess CDR''' = 50%
  +
**** '''AP''' = 50{{times}}2 = {{as|100 AP}}
  +
** '''Buffs''' ={{bi|Hand of Baron|80}} + {{ii|Elixir of Sorcery|50}} = {{as|130 AP}}
   
* {{cis|Ryze}} AP multiplier = 1 + {{moi|Infernal Drake|{{fd|0.36}}}} = {{fd|1.36}}
+
* {{cis|Ryze}} AP multiplier = 1 + {{ui|Infernal Drake|{{fd|0.48}}}} = {{fd|1.48}}
 
* Applying the formula (see {{ai|Arcane Mastery|Ryze}} ability details)
 
* Applying the formula (see {{ai|Arcane Mastery|Ryze}} ability details)
 
* {{as|Resultant mana}} = (''b'' + 0.0005''abx'') / (1 - 0.000015''bx'')
 
* {{as|Resultant mana}} = (''b'' + 0.0005''abx'') / (1 - 0.000015''bx'')
   
* {{cis|Ryze}} mana = ({{fd|8084.3}} + {{fd|0.0005}}{{times}}585{{times}}{{fd|8084.3}}{{times}}{{fd|1.36}}) / (1 - {{fd|0.000015}}{{times}}{{fd|8084.3}}{{times}}{{fd|1.36}}) = {{as|'''{{fd|13531.914009513}} mana'''}}
+
* {{cis|Ryze}} mana = ({{fd|10060}} + {{fd|0.0005}}{{times}}604{{times}}{{fd|10060}}{{times}}{{fd|1.48}}) / (1 - {{fd|0.000015}}{{times}}{{fd|10060}}{{times}}{{fd|1.48}}) = {{as|'''{{fd|18742.1364083495135631}} mana'''}}
   
 
{{Clr}}
 
{{Clr}}
 
 
{{stats}}
 
{{stats}}
----
 
   
   

Revision as of 19:05, 27 August 2019

HealthBar2

The health bar, colored green, on top, and the Mana bar, colored blue, on the bottom.

Mana (also known as MP) is a stat that is the resource of many champions necessary to cast most of their abilities. The mana pool is represented by a blue bar below the green health bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store.

Each champion that uses mana starts with a certain base mana, which increases by a small amount at each level-up.

Maximum mana can be increased with items, abilities and runes, it stacks additively, and each bonus point acquired directly affects its statistic.

Mana passively regenerates over time and can be restored through various means. See mana regeneration.

Gold Value

  • Mana has a gold value of Template:Gold value math/var Gold Template:Gold value math/var per point.

Manaless

Some champions do not use mana as their secondary bar, these champions are referred to as manaless. See manaless.

Mana as scaling

Champion abilities

Items

Runes

Increasing mana

Items

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Champion specific items

Champion abilities

Runes

Champion abilities cost

The following champion abilities have a mana cost that decreases with rank or level.

Ability cost decreasing with rank

Ability cost decreasing with level

List of champions' mana

Manaless champions are not considered in this list.


Champions with the lowest or highest mana before items, runes, or abilities
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. Aurelion Sol Aurelion Sol 530 mana 1. Vayne Vayne 232 mana
2. Galio Galio
2. Fiddlesticks Fiddlesticks
500 mana 2. Tristana Tristana
2. Zeri Zeri
250 mana
3. Anivia Anivia 495 mana 3. Master Yi Master Yi 251 mana
4. Vex Vex
4. Veigar Veigar
490 mana 4. Jinx Jinx 260 mana
5. Lux Lux
5. Hwei Hwei
5. Ziggs Ziggs
5. Syndra Syndra
480 mana 5. Darius Darius 263 mana
Level 18 1. Kassadin Kassadin 1879 mana 1. Heimerdinger Heimerdinger 725 mana
2. Sylas Sylas 1590 mana 2. Teemo Teemo 759 mana
3. Ezreal Ezreal 1565 mana 3. Xerath Xerath 774 mana
4. Volibear Volibear 1540 mana 4. Seraphine Seraphine 785 mana
5. Ryze Ryze 1490 mana 5. Tristana Tristana 794 mana

Trivia

Last updated: August 31, 2018 – V8.17

Relevant mathematics:
  • Ryze's Ryze's AP multiplier = 1 + 0 0.48 = 1.48
  • Applying the formula (see Arcane Mastery Arcane Mastery ability details)
  • Resultant mana = (b + 0.0005abx) / (1 - 0.000015bx)
  • Ryze's Ryze's mana = (10060 + 0.0005 × 604 × 10060 × 1.48) / (1 - 0.000015 × 10060 × 1.48) = 18742.1364083495135631 mana