Mana (also known as MP) is a stat that is the resource of many champions necessary to cast most of their abilities. The mana pool is represented by a blue bar below the green health bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store.
As a gating mechanic, Mana is designed to eventually inhibit casting and force the user to return to base, rewarding the laner with the most efficient mana usage and creating a pressure point. uses mana starts with a certain base mana, which increases by a small amount at each level-up.
Mana and mana regeneration can be improved in various ways, allowing player's to invest in increasing their up-time or reducing their down-time - a champion's maximum mana can be increased with items, abilities and runes, it stacks additively, and each bonus point acquired directly affects its statistic.
Mana passively regenerates over time and can be restored through various means. See mana regeneration.
ManalessSome champions do not use mana as their secondary bar, these champions are referred to as manaless. See manaless.
Mana as scaling
- , , and
Champion specific items
Champion abilities cost
The following champion abilities have a mana cost that decreases with rank or level.
Ability cost decreasing with rank
Ability cost decreasing with level
List of champions' mana
- Manaless champions are not considered in this list.
|Champion Level||Top 5 champions||Bottom 5 champions|
|Level 1|| 1. |
|500 mana||1.||231.8 mana|
|2.||495 mana||2.||245 mana|
|3.||490 mana|| 3. |
| 4. |
|480 mana||4.||250.56 mana|
|5.||475 mana||5.||263 mana|
|Level 18||1.||1536.6 mana||1.||656 mana|
|2.||1470 mana||2.||674 mana|
|3.||1438 mana||3.||725 mana|
|4.||1360 mana||4.||781 mana|
|5.||1320 mana||5.||794 mana|
Last updated: August 31, 2018 – V8.17
- The maximum attainable mana without maximum mana based on his AP. is with at level 18, thanks to his which increases his
- Base stats: +1250 mana
- (+4 × 40 mana)
- ( as a secondary path)
- 6 (+6 × (1400 mana + 50 AP +10% CDR) +10% CDR)
- Three buff
- (from the )
- Relevant mathematics:
- 10060 mana
mana before = 1250 + 410 + 8400 =
- Base = 1250 mana
- Runes = 410 mana (+4 × 40 mana) + =
- Items = 8400 mana =
- 604 AP
AP before passive and AP multiplier = 300 + 174 + 130 =
- Items = 300 AP =
- Runes = 174 AP
+ + + =
- AP from
- Total CDR = + + + = 90%
- Excess CDR = 50%
- AP = 50 × 2 = 100 AP
- AP from
- Buffs =130 AP + =
- AP multiplier = 1 + = 1.48
- Applying the formula (see ability details)
- Resultant mana = (b + 0.0005abx) / (1 - 0.000015bx)
- 18742.1364083495135631 mana mana = (10060 + 0.0005 × 604 × 10060 × 1.48) / (1 - 0.000015 × 10060 × 1.48) =