watch 02:53
GTA: The Criminal Enterprises - The Loop
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Malzahar
Synergy
Shadow Spawn
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---|---|
Health | 250 / 300 / 400 |
Attack damage | 40 / 70 / 100 |
Attack range | ![]() |
Damage type | Magic |
Armor | 20 |
Magic resistance | 20 |
Crit chance | 25% |
Player damage | 0 |
Media
Trivia
- Malzahar appears as instead of due to the skin being best suited for the element in his kit.
- However, his
Shadow Spawns take the appearance of rather than .
- However, his
- His ability is based on his League of Legends ability and was renamed to
Shadow Swarm, and his were renamed to
Shadow Spawns to better suit his
Shadow element.
Patch History
- Ability damage increased to 650 / 900 / 1100 from 650 / 900 / 1025.
- Base attack speed increased to 0.7 from 0.65.
- Starting mana increased to 50 from 30.
- Maximum mana increased to 80 from 60.
- Ability damage increased to 650 / 900 / 1025 from 600 / 825 / 950.
- Ability damage reduced to 600 / 825 / 950 from 625 / 875 / 1050.
- V12.4 - Returning
- Ability damage changed to 625 / 875 / 1050 from 650 / 850 / 1100.
- Ability damage changed to 650 / 850 / 1100 from 700 / 850 / 1000.
- Bug Fix: No longer fails to gain mana on his first attack each combat.
- V11.22 - Returning
-
- Tier 3 .
Active - Malefic Visions: Infects the mind of the closest unafflicted target, dealing 700 / 850 / 1000 (×
AP) magic damage over 8 seconds and reduces their magic resistance by 40% for the duration. If an afflicted target dies, this ability spreads to the nearest 1 / 1 / 2 unafflicted targets with the remaining duration.
- V10.6 - Disabled
- Disabled due to Set 3.
- Shadow Spawn health increased to 250 / 300 / 400 from 250 at all Star-levels.
- Shadow Spawn damage increased to 40 / 70 / 100 from 30 / 60 / 90.
- Shadow Spawn health reduced to 250 from 300.
- Bug Fix: Shadow Spawn attack speed now matches attack speed ratio.
- V9.22 - Added