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Malzahar OriginalCentered.jpg
Malzahar
Malzahar (Universe)Malzahar (Universe)
Malzahar (League of Legends)Malzahar (League of Legends)
Malzahar (Teamfight Tactics)Malzahar (Teamfight Tactics)
Malzahar (Development)Malzahar (Development)

Malzahar is a champion in League of Legends.[1]

Abilities

Edit

Void Shift

Malzahar Void Shift.png

Innate: Malzahar gains Cc-immune icon.png immunity to crowd control and 90% Damage reduction icon.png damage reduction, lingering for 0.25 seconds after taking non-Minion icon.png minion damage or negating a Stun icon.png crowd control effect.

Void Shift's Cooldown reduction icon.png cooldown refreshes whenever Malzahar takes non-Minion icon.png minion damage or is affected by a Stun icon.png crowd control effect, and resets upon respawning.

Info
  • Void Shift will not resist allied Stun icon.png crowd control nor will it be deactivated by them.
  • Void Shift will not mitigate Hybrid penetration.png true damage but the buff will still be consumed.
  • Hybrid resistances icon.png Shields will take priority over Void Shift, but the buff will still be consumed (does not reduce damage inflicted). Void Shift triggers even if the shield negated the damage entirely.
    • However, if Malzahar has a Sivir Spell Shield.png spell shield and the Hybrid resistances icon.png shield fully mitigates the damage, Void Shift does not trigger.(bug) The damage taken must be from an effect that cannot be negated by spell shields.
  • Sivir Spell Shield.png Spell shields take priority over Void Shift. If the triggering hostile ability does not contain a Stun icon.png crowd control effect, both Void Shift and the spell shield break simultaneously.
    • Since spell shields are precedent over Void Shift, applied Stun icon.png crowd control from effects that cannot be blocked by spell shields (i.e. Wall of Pain Wall of Pain) will also ignore Void Shift despite its Cc-immune icon.png crowd control immunity. The effect must not damage Malzahar for this event to take place.
  • Void Shift will specifically not deactivate if Malzahar eats Honeyfruit Honeyfruit or is within a hostile Frozen Heart Frozen Heart passive aura.
  • Void Shift will prevent Chum the Waters Chum the Waters from attaching to him.

Edit

Call of the Void

Malzahar Call of the Void.png

Active: Malzahar opens two portals to the void at the target location that are each 200 units away from each other perpendicular to his facing, granting Sight icon.png sight of the area in between. After 0.4 seconds, all enemies between the portals are dealt magic damage and Silence icon.png silenced for a duration.

Magic Damage:
70 / 105 / 140 / 175 / 210 (+ 55% AP)
Silence Duration:
1 / 1.25 / 1.5 / 1.75 / 2

Info
  • No additional notes.

Edit

Void Swarm

Passive: Malzahar gains a stack of Zz'Rot Swarm when he casts another ability, up to a maximum of 2.

Malzahar Void Swarm.png

Active: Malzahar consumes all Zz'Rot Swarm stacks and, after a 0.5-second delay, summons a Voidling Voidling at the target location. Additional Voidlings are then summoned for each Zz'Rot Swarm stack consumed.

Voidling Duration:
8 / 8 / 9 / 9 / 10

Voidlings deal magic damage with their attacks. Voidlings deal 50% reduced damage to epic monsters and 200% increased damage to enemy Minion icon.png minions infected by Malefic Visions Malefic Visions.

Magic Damage:
5 − 64.5 (based on level) (+ 12 / 14 / 16 / 18 / 20) (+ 40% bonus AD) (+ 20% AP)

Info
  • Malzahar loses all stacks upon death.
  • Zz'Rot Swarm stacks are gained per cast and not per ability activation. For example, if Malefic Visions Malefic Visions is cast and the ability cancels under certain circumstances, a Zz'Rot Swarm stack will still be granted despite the ability's failure to complete.

Edit

Malefic Visions

Malzahar Malefic Visions.png

Active: Malzahar infects the target enemy's mind, dealing them magic damage every 0.5 seconds over 4 seconds, which refreshes upon damaging them with Call of the Void Call of the Void or Nether Grasp Nether Grasp.

Total Magic Damage:
80 / 115 / 150 / 185 / 220 (+ 80% AP)
Magic Damage Per Tick:
10 / 14.375 / 18.75 / 23.125 / 27.5 (+ 10% AP)

If the target dies while infected, they spread Malefic Visions onto the closest nearby enemy and Malzahar restores Mana icon.png 2% of his maximum mana.

Info
  • If the target becomes Fizz Playful.png untargetable, dies, or Malzahar loses Sight icon.png sight of them during the cast time, Malefic Vision cancels but its Cooldown reduction icon.png cooldown and Mana icon.png mana are refunded.

Edit

Nether Grasp

Malzahar Nether Grasp.png

Active: Malzahar forms a Karma Focused Resolve.png tether between him and the target enemy Champion icon.png champion, Knockdown icon.png knocking them down. Malzahar then Channeling icon.png channels for up to 2.5 seconds, Suppression icon.png suppressing and True Sight icon.png revealing the target and dealing them magic damage every 0.25 seconds, Sight icon.png revealing himself in the process.

Total Magic Damage:
125 / 200 / 275 (+ 80% AP)
Damage Per Tick:
12.5 / 20 / 27.5 (+ 8% AP)

Malzahar will continue to channel so long as the tether is not broken, even if the suppression is removed.

Malzahar Null Zone.png

A Null Zone is opened beneath the target's location at the time of cast that lasts 5 seconds, dealing magic damage every 0.5 seconds to all enemies within, capped at 120 per tick against Minion icon.png minions and Monster icon.png monsters.

Total Magic Damage:
10 / 15 / 20% (+ 2.5% per 100 AP) of target's maximum health
Damage Per Tick:
1 / 1.5 / 2% (+ 0.25% per 100 AP) of target's maximum health

Null Zone will persist even if the channel is interrupted.

Info
Type Channel
Attacking Disabled if attacking Nether Grasp target. Otherwise interrupts after 0.5 seconds of channeling.
Abilities Interrupts
Movement Disabled for the first 0.5 seconds. Interrupts afterwards.
Items Usable Shurelya's Battlesong Shurelya's Battlesong Turbo Chemtank Turbo Chemtank Youmuu's Ghostblade Youmuu's Ghostblade Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen
Disabled Hextech Rocketbelt Hextech Rocketbelt
Interrupted by All item-actives not specified above interrupt
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled N/A
Interrupted by Flash Flash Teleport Teleport Recall Recall
Interrupted by
  • Death
  • Silence icon.png Cast-inhibiting effects
  • Pets

    Control type Prioritizes attacking Nether Grasp's Nether Grasp's target and enemies (champions have a higher priority than minions) infected by Malefic Visions Malefic Visions, or the nearest target.
    Target type Minion icon.png Minion, does not count towards the minion kill tracking score
    On-hit effects Attacks can be mitigated by Counter Strike Counter Strike, Spirit's Refuge Spirit's Refuge, and Blind icon.png Blind, as well as stopped by Disarm icon.png Disarm.
    Spell effects Applies spell effects as Katarina Death Lotus.png area damage.

    Abilities

    Void Essence

    The Voidling deals 3 times as much damage to Minion icon.png minions and half damage against Monster icon.png epic monsters.


    Patch history

    For the expanded patch notes, see here.
    V11.19
    V11.14
    • Stats
      • Base health reduced to 510 from 537.
    • Call of the Void Call of the Void
      • AP ratio reduced to 55% AP from 65% AP.
    V11.11
    V10.18
    V10.15
    V10.11
    • Malefic Visions Malefic Visions
      • Bug Fix: Debuff now properly spreads onto the closest target even after killing zombie Sion Sion during the ability's effect.
    V9.23
    • Void Swarm Void Swarm
      • Gathering Swarm stacks renamed to Zz'Rot Swarm.
    V9.16
    • Nether Grasp Nether Grasp
      • Bug Fix: Now adds a revealed marker to the target, including stealthed targets.
    V9.7
    • Snow Day Malzahar Snow Day Malzahar
      • Bug Fix: Buffs aura now properly follow the model during certain animations.
    V9.6
    • Voidlings Voidlings
      • New Effect: Now triggers effects that are triggered by pets (i.e. on-ability-hit effects). It is also classified as basic attacks.
    V8.9
    • Stats
      • Base mana increased to 375 from 300.
      • Mana growth reduced to 27.5 from 55.
      • Base mana regeneration increased to 8 from 6.
    • Call of the Void Call of the Void
      • Bug Fix: VFX no longer flicker.
    V8.8
    V8.2
    • Call of the Void Call of the Void
      • AP ratio reduced to 65% AP from 80% AP.
    • Malefic Visions Malefic Visions
      • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
    • Nether Grasp Nether Grasp
      • Cooldown increased to 140 / 110 / 80 seconds from 120 / 100 / 80.
      • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
    • Battle Boss Malzahar Battle Boss Malzahar
      • Void Swarm Void Swarm
        • Bug Fix: SFX have been toned down and are now less noisy.
      • Malefic Visions Malefic Visions
        • Bug Fix: SFX have been toned down and are now less noisy.
    V7.24
    • Nether Grasp Nether Grasp
      • Base damage reduced to 125 / 200 / 275 from 125 / 225 / 325.
      • AP ratio reduced to 80% AP from 110% AP.
    V7.22
    • Stats
      • Base health increased to 537 from 525.
      • Health growth increased to 87 from 75.
    V7.19
    • Void Swarm Void Swarm
      • Bug Fix: Voidlings are no longer missing attack on-hit VFX.
    V7.17
    V7.15
    • Void Shift Void Shift
      • Bug Fix: Purple overlay no longer hides Malzahar's skins when Void Shift is active.
    V7.12
    • Call of the Void Call of the Void
      • Base damage reduced to 70 / 105 / 140 / 175 / 210 from 70 / 110 / 150 / 190 / 230.
    • Nether Grasp Nether Grasp
      • Beam base damage reduced to 125 / 225 / 325 from 125 / 250 / 375.
      • Beam AP ratio reduced to 110% AP from 115% AP.
      • Bug Fix: Quicksilver Sash Quicksilver Sash and Mercurial Scimitar Mercurial Scimitar now properly purge only the suppression portion of Nether Grasp. Beam damage will continue to tick as long as Malzahar's target stays within a 1250-range.
    V7.11
    • Call of the Void Call of the Void
      • Cast time reduced to 0.25 seconds from 0.5.
      • New Effect: Now has a 0.4-seconds post-cast delay before firing.
      • AP ratio increased to 80% AP from 70% AP.
    • Void Swarm Void Swarm
      • Mana cost increased to 40 / 45 / 50 / 55 / 60 from 40 at all ranks.
      • Removed: Charge system. Now has a standard cooldown.
      • Cooldown reduced to 8 seconds at all ranks from 20 / 19 / 18 / 17 / 16.
      • New Effect: Malzahar gains a stack of Gathering Swarm when he casts another ability, up to a maximum of 2 stacks. Malzahar summons a Voidling, plus an additional Voidling per stack of Gathering Swarm, up to a maximum of 3 Voidlings per cast.
      • Removed: Voidlings are no longer able to spawn additional Voidling.
      • Cast range reduced to 150 from 450.
      • Removed: Voidlings killed increasing the minion killed stat.
      • Voidlings stats:
        • Attack damage dealt changed to 5 − 64.5 (based on level) at all ranks from 30 / 35 / 40 / 45 / 50 (+ 40% bonus AD).
        • Bonus magic damage dealt changed to 12 / 14 / 16 / 18 / 20 (+ 40% bonus AD) (+ 20% AP) from 10 / 15 / 20 / 25 / 30 (+ 20% AP).
        • Attack speed growth increased to 2% from 0%.
          • Attack speed increased to 0.665 − 0.891 (based on level) from 0.665 at all levels.
        • Both attack's components deal magic damage from attack damage dealt as physical damage and bonus damage dealt as magic damage.
        • Duration reduced to 8 / 8 / 9 / 9 / 10 seconds from 12 at all ranks.
        • Health increased to 65 − 201 (based on level) from 3 (with modified damage).
        • Armor changed to 16 − 50 (based on level) from 30 at all levels.
        • Magic resistance reduced to 8 − 25 (based on level) from 50 at all levels.
        • New Effect: Champions' and turrets' basic attacks will instantly kill Voidlings. All other damage will be reduced by armor and magic resistance normally.
        • Gold reward reduced to 2 Gold 2 from 5 Gold 5.
        • Movement speed reduced to 400 from 451.
        • Removed: Gaining 100% bonus movement speed when running toward priority targets.
        • Removed: Movement speed reduced by distance from Malzahar.
        • Removed: Dealing 50% reduced damage to monsters.
        • New Effect: Now deals 50% reduced damage to epic monsters.
    • Malefic Visions Malefic Visions
      • AP ratio increased to 80% AP from 70% AP.
    • Nether Grasp Nether Grasp
      • New Effect: The beam attack to the main target now deals 125 / 250 / 375 (+ 115% AP) over the duration.
      • Target's maximum health ratio reduced to 10 / 15 / 20% of target's maximum health from 25 / 35 / 45% of target's maximum health.
      • Target's maximum health AP ratio reduced to 2.5% per 100 AP from 7.5% per 100 AP.
    V7.9
    • Stats
      • Magic resistance growth increased to 0.5 from 0.
    V7.8
    • Stats
      • Base armor reduced to 18 from 20.
    • Void Swarm Void Swarm
      • Voidling health reduced to 2 from 3.
      • Voidling bounty reduced to 5 Gold 5 from 10 Gold 10.
    V7.7
    • Void Swarm Void Swarm
      • Bug Fix: Lifesteal no longer applies when hitting voidlings.
    V7.3
    • Void Swarm Void Swarm
      • New Effect: Voidlings now spawn 0.35 seconds after cast.
      • New Effect: Now has a 1 second cooldown between 2 casts.
      • New Effect: Past 600 distance, Voidlings move 10% more slowly for every 100 additional distance farther they are from Malzahar.
    V6.24
    • Void Swarm Void Swarm
      • Bug Fix: Voidlings now properly take damage from several damage types that weren't working properly.
    V6.23
    • Void Swarm Void Swarm
      • Mana cost reduced to 40 from 80.
      • New Effect: Now utilizes a stock system and holds up to two charges. Current cooldown is now the recharge time.
      • Voidling health changed to 3 from their current value (which was presumably 200 + (50 × level)).
      • Physical damage changed to 30 / 35 / 40 / 45 / 50 (+ 40% bonus AD) from 30 / 32.5 / 35 / 37.5 / 40% AD.
      • AP ratio increased to 20% AP from 10% AP.
      • Voidlings having the ability to spawn other Voidlings after W cast reduced to 3 seconds from 8.
      • Removed: Spawn an additional Voidling if a Voidling assists in killing a unit.
      • New Effect: 200% bonus damage to minions affected by Malefic Visions Malefic Visions.
      • Removed: 200% bonus damage to minions below 20% health.
      • Removed: 50% bonus attack speed when the swarm has at least 3 Voidlings.
      • New Effect: Voidlings now only gain bonus movement speed toward priority targets if they're within 600 units of Malzahar.
    V6.15
    • Void Shift Void Shift
      • Cooldown increased to 30 / 24 / 18 / 12 (based on level) seconds from 30 / 18 / 10 / 6 (based on level).
      • Linger after taking damage or blocking a crowd control effect reduced to 0.25 seconds from 1.
    V6.14
    • Stats
      • Movement speed reduced to 335 from 340.
      • Attack range reduced to 500 from 550.
    V6.11
    • Malefic Visions Malefic Visions
      • Bug Fix: Voidlings no longer get confused if a target afflicted by Malefic Visions enters brush.
    V6.10
    • Void Shift Void Shift
      • Cooldown changed to to 30 / 18 / 10 / 6 (based on level) seconds from 23 − 6 (based on level).
      • Cooldown indicator is now also shown on buff bar.
      • Bug Fix: Frozen Heart Frozen Heart's aura no longer pops it.
    May 9th Hotfix
    • Call of the Void Call of the Void
      • Mana cost increased to 80 at all ranks from 60.
    • Void Swarm Void Swarm
      • Mana cost increased to 80 from 60.
      • Damage versus monsters reduced to 50% from 75.
    • Nether Grasp Nether Grasp
      • Base damage reduced to 5 / 7 / 9% of target's maximum health from 6 / 8 / 10.
    V6.9
    • General
    • Void Shift Void Shift - New Innate
      • If Malzahar has not taken damage nor been affected by crowd control in the last 23 − 6 (based on level) seconds, he phases out, which lingers for 1 second after taking damage or blocking a crowd control effect. While phased out, Malzahar is immune to crowd control effects and takes 90% reduced damage. Damage from minions does not interact with Void Shift.
    • Call of the Void Call of the Void
      • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 135 / 190 / 245 / 300.
      • AP ratio reduced to (+ 70% AP) from (+ 80% AP)
      • Silence duration reduced to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 1.4 / 1.8 / 2.2 / 2.6 / 3.
      • Cooldown reduced to 6 seconds from 9.
      • Mana cost reduced to 60 at all ranks from 80 / 85 / 90 / 95 / 100.
    • Void Swarm Void Swarm - New W
      • Malzahar spawns a Voidling Voidling at the target location, which lasts for 12 seconds. The first time a Voidling attacks a champion or large monster, or assists in killing a unit, Malzahar will spawn an additional Voidling with the same remaining duration that can in turn spawn an additional Voidling. This cannot happen if there is less than 4 seconds remaining. When three or more Voidling are active, they all gain 50% bonus attack speed.
      • Voidlings deal 30 / 32.5 / 35 / 37.5 / 40% AD physical damage plus 10 / 15 / 20 / 25 / 30 (+ 10% AP) bonus magic damage. The damage is reduced to 75% against monsters, and increased to 300% against minions below 25% of their maximum health.
      • Voidlings will gain 100% bonus movement speed toward priority targets (denoted with †)
      • Attack priority
        1. Target of Nether Grasp Nether Grasp
        2. Enemy champions affected by Null Zone Null Zone
        3. Enemies affected by Malefic Visions Malefic Visions (prioritizing champions over minions) †
        4. Nearest target
        • Removed: Malzahar's autoattack target priority
      • Removed: Leash range
      • Cost: 60 mana
      • Cooldown: 20 / 19 / 18 / 17 / 16 seconds
      • Range: 450
    • Malefic Visions Malefic Visions
      • Base damage reduced 80 / 115 / 150 / 185 / 220 from 80 / 140 / 200 / 260 / 320.
      • AP ratio reduced to (+ 70% AP) from (+ 80% AP)
      • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 75 / 90 / 105 / 120.
      • Refund changed to 2% maximum Mana from 10 / 14 / 18 / 22 / 26.
      • New Effect: Damaging a target with Call of the Void Call of the Void or Nether Grasp Nether Grasp will refresh the duration of Malefic Visions.
    • Nether Grasp Nether Grasp
      • New Effect: A Null Zone is created on the floor beneath Malzahar's target, which lingers for 5 seconds.
      • Removed: 250 / 400 / 550 (+ 130% AP) damage
      • New Effect: Malzahar's target and all those in the Null Zone are damaged for 6 / 8 / 10% (+ 1.5% per 100 AP) of target's maximum health each second.

    See also

    References

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