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{{Section top}} |
{{Section top}} |
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+ | {{Game banner|Malphite|offset=top:-100%;min-width:100%}} |
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+ | <tabber> |
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+ | Set 11= |
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+ | {{TFT champion infobox|Malphite|set=11}} |
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+ | == Synergy == |
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+ | {{TFT champion synergy|Malphite|set=11}} |
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+ | |||
+ | == Trivia == |
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+ | * Malphite appears as {{csl|Malphite|Lunar Guardian}} instead of {{csl|Malphite|Original}} due to the skin being best suited for the {{TFTt|Heavenly|set=11}} origin in his kit. |
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+ | |-| |
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+ | Set 8.5= |
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+ | {{TFT champion infobox|Malphite|set=8.5}} |
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+ | |||
+ | == Synergy == |
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+ | {{TFT champion synergy|Malphite|set=8.5}} |
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+ | |||
+ | == Trivia == |
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+ | * Malphite appears as {{csl|Malphite|FPX}} instead of {{csl|Malphite|Original}} due to the skin being best suited for the {{TFTt|Supers|set=8.5}} origin in his kit. |
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+ | * His ability is based on his [[League of Legends]] ability {{ai|Ground Slam|Malphite}}. |
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+ | |-| |
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+ | Set 8= |
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+ | {{TFT champion infobox|Malphite|set=8}} |
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+ | |||
+ | == Synergy == |
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+ | {{TFT champion synergy|Malphite|set=8}} |
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+ | |||
+ | == Trivia == |
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+ | * Malphite appears as {{csl|Malphite|FPX}} instead of {{csl|Malphite|Original}} due to the skin being best suited for the {{TFTt|Supers|set=8}} origin in his kit. |
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+ | * His ability is based on his [[League of Legends]] ability {{ai|Ground Slam|Malphite}}. |
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+ | |-| |
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+ | Set 7.5= |
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+ | {{TFT champion infobox|Malphite|set=7.5}} |
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+ | |||
+ | == Synergy == |
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+ | {{TFT champion synergy|Malphite|set=7.5}} |
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+ | |||
+ | == Trivia == |
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+ | * Malphite appears as {{csl|Malphite|Coral Reef}} instead of {{csl|Malphite|Original}} due to the skin being best suited for the {{TFTt|Lagoon|set=7.5}} origin in his kit. |
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+ | * His ability is based on his [[League of Legends]] ability {{ai|Granite Shield|Malphite}} and was renamed to [[File:Granite Shield.png|20px|border|link=]] '''Coral Shield''' to better suit his {{TFTt|Lagoon|set=7.5}} origin. |
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+ | |-| |
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+ | Set 3.5= |
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+ | {{TFT champion infobox|Malphite|set=3.5}} |
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+ | |||
+ | == Synergy == |
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+ | {{TFT champion synergy|Malphite|set=3.5}} |
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+ | |||
+ | == Trivia == |
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+ | * Malphite appears as {{csl|Malphite|Odyssey}} instead of {{csl|Malphite|Original}} due to the skin being best suited for the {{TFTt|Rebel|set=3.5}} origin in his kit. |
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+ | * His ability is based on his [[League of Legends]] ability {{ai|Granite Shield|Malphite}} and was renamed to [[File:Granite Shield.png|20px|border|link=]] '''Energy Shield''' to better suit his {{TFTt|Rebel|set=3.5}} origin. |
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+ | |-|Set 3= |
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+ | {{TFT champion infobox|Malphite|set=3}} |
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+ | |||
+ | == Synergy == |
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+ | {{TFT champion synergy|Malphite|set=3}} |
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+ | |||
+ | == Trivia == |
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+ | * Malphite appears as {{csl|Malphite|Odyssey}} instead of {{csl|Malphite|Original}} due to the skin being best suited for the {{TFTt|Rebel|set=3}} origin in his kit. |
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+ | * His ability is based on his [[League of Legends]] ability {{ai|Granite Shield|Malphite}} and was renamed to [[File:Granite Shield.png|20px|border|link=]] '''Energy Shield''' to better suit his {{TFTt|Rebel|set=3}} origin. |
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+ | |-|Set 2= |
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{{TFT champion infobox|Malphite|set=2}} |
{{TFT champion infobox|Malphite|set=2}} |
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{{TFT champion synergy|Malphite|set=2}} |
{{TFT champion synergy|Malphite|set=2}} |
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− | ==Trivia== |
+ | == Trivia == |
* His ability is based on his [[League of Legends]] ability {{ai|Unstoppable Force|Malphite}}. |
* His ability is based on his [[League of Legends]] ability {{ai|Unstoppable Force|Malphite}}. |
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+ | </tabber> |
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{{clr}} |
{{clr}} |
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== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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+ | ;[[V11.23 (Teamfight Tactics)|V11.23]] - Returning |
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+ | * {{csl|Malphite|FPX}} |
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+ | ;[[V11.19 (Teamfight Tactics)|V11.19]] - Returning |
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+ | * {{csl|Malphite|Coral Reef}} |
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+ | ;[[V10.19 (Teamfight Tactics)|V10.19]] - Disabled |
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+ | * Disabled due to Set 4. |
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+ | |||
+ | ;[[V10.16 (Teamfight Tactics)|V10.16]] |
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+ | * Ability shield increased to {{as|{{ap|40|45|70}}% '''maximum''' health}} from {{as|{{ap|40|45|60}}%|health}}. |
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+ | |||
+ | ;[[V10.13 (Teamfight Tactics)|V10.13]] |
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+ | * {{sbc|Bug Fix:}} Shield now properly scales with ability power from {{TFTi|Chalice of Power|set=3.5}}. |
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+ | |||
+ | ;[[V10.12 (Teamfight Tactics)|V10.12]] - Returning |
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+ | * Base armor increased to 35 from 30. |
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+ | * Base magic resistance increased to 30 from 20. |
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+ | |||
+ | ;[[V10.9 (Teamfight Tactics)|V10.9]] |
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+ | * Ability shield increased to {{as|{{ap|40|45|60}}% of '''maximum''' health}} from {{as|{{ap|40|45|50}}%|health}}. |
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+ | |||
+ | ;[[V10.6 (Teamfight Tactics)|V10.6]] - Returning |
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+ | * Now uses {{csl|Malphite|Odyssey}} instead of {{csl|Malphite|Original}}. |
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+ | * {{sbc|New Traits:}} {{TFTt|Rebel}} {{TFTt|Brawler}}. |
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+ | * {{sbc|New Ability:}} [[File:Granite Shield.png|20px|border|link=]] {{sbc|Passive - Energy Shield:}} Starts combat with a shield equal to {{as|{{ap|40|45|50}}% of his '''maximum''' health}}. |
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+ | * Tier reduced to 1 from 4. |
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+ | * Base health reduced to 700 from 850. |
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+ | * Maximum mana reduced to 0 from 150. |
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+ | * Starting mana reduced to 0 from 50. |
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+ | * Base attack damage increased to 70 from 60. |
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+ | * Base attack speed reduced to {{fd|0.5}} from {{fd|0.55}}. |
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+ | * Base armor reduced to 30 from 50. |
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+ | |||
;[[V9.24 (Teamfight Tactics)|V9.24]] |
;[[V9.24 (Teamfight Tactics)|V9.24]] |
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* Ability damage increased to {{ap|150|300|1000}} from {{ap|125 to 275 3}}. |
* Ability damage increased to {{ap|150|300|1000}} from {{ap|125 to 275 3}}. |
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** [[File:Unstoppable Force.png|20px|border|link=]] {{sbc|Active - Unstoppable Force:}} Charges to a random enemy, dealing {{ap|125 to 275 3}} {{as|magic damage}} to nearby enemies, {{tip|TFT airborne|knocking}} them into the air, and {{tip|TFT stun|stunning}} them for {{ap|2|2.5|5}} seconds. |
** [[File:Unstoppable Force.png|20px|border|link=]] {{sbc|Active - Unstoppable Force:}} Charges to a random enemy, dealing {{ap|125 to 275 3}} {{as|magic damage}} to nearby enemies, {{tip|TFT airborne|knocking}} them into the air, and {{tip|TFT stun|stunning}} them for {{ap|2|2.5|5}} seconds. |
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}} |
}} |
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− | {{Teamfight Tactics}} |
+ | {{Teamfight Tactics/Champions}} |
+ | [[Category:TFT champions]] |
Latest revision as of 00:16, 19 April 2024
Image
Malphite
Synergy
Trivia
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
Synergy
Trivia
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy
Trivia
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy
Trivia
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability and was renamed to Coral Shield to better suit his origin.
Synergy
Trivia
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability and was renamed to Energy Shield to better suit his origin.
Synergy
Trivia
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability and was renamed to Energy Shield to better suit his origin.
Patch History
- V11.23 - Returning
- V11.19 - Returning
- V10.19 - Disabled
- Disabled due to Set 4.
- Ability shield increased to 40 / 45 / 70% maximum health from 40 / 45 / 60%.
- Bug Fix: Shield now properly scales with ability power from .
- V10.12 - Returning
- Base armor increased to 35 from 30.
- Base magic resistance increased to 30 from 20.
- Ability shield increased to 40 / 45 / 60% of maximum health from 40 / 45 / 50%.
- V10.6 - Returning
- Now uses instead of .
- New Traits: Rebel Brawler.
- New Ability: Passive - Energy Shield: Starts combat with a shield equal to 40 / 45 / 50% of his maximum health.
- Tier reduced to 1 from 4.
- Base health reduced to 700 from 850.
- Maximum mana reduced to 0 from 150.
- Starting mana reduced to 0 from 50.
- Base attack damage increased to 70 from 60.
- Base attack speed reduced to 0.5 from 0.55.
- Base armor reduced to 30 from 50.
- Ability damage increased to 150 / 300 / 1000 from 125 / 200 / 275.
- Base health increased to 850 from 800.
- V9.22 - Added