Image
Malphite
Synergy[]
Trivia[]
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability and was renamed to Coral Shield to better suit his origin.
Synergy[]
Trivia[]
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability and was renamed to Energy Shield to better suit his origin.
Synergy[]
Trivia[]
- Malphite appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability and was renamed to Energy Shield to better suit his origin.
Patch History[]
- V11.23 - Returning
- V11.19 - Returning
- V10.19 - Disabled
- Disabled due to Set 4.
- Ability shield increased to 40 / 45 / 70% maximum health from 40 / 45 / 60%.
- Bug Fix: Shield now properly scales with ability power from .
- V10.12 - Returning
- Base armor increased to 35 from 30.
- Base magic resistance increased to 30 from 20.
- Ability shield increased to 40 / 45 / 60% of maximum health from 40 / 45 / 50%.
- V10.6 - Returning
- Now uses instead of .
- New Traits: Rebel Brawler.
- New Ability: Passive - Energy Shield: Starts combat with a shield equal to 40 / 45 / 50% of his maximum health.
- Tier reduced to 1 from 4.
- Base health reduced to 700 from 850.
- Maximum mana reduced to 0 from 150.
- Starting mana reduced to 0 from 50.
- Base attack damage increased to 70 from 60.
- Base attack speed reduced to 0.5 from 0.55.
- Base armor reduced to 30 from 50.
- Ability damage increased to 150 / 300 / 1000 from 125 / 200 / 275.
- Base health increased to 850 from 800.
- V9.22 - Added