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Release version[]

V13.18
  • General
    • Updated ability icons.
V13.8
  • Thunderclap Thunderclap
    • Attack base damage reduced to 30 / 40 / 50 / 60 / 70 from 30 / 45 / 60 / 75 / 90.
    • Cleave armor ratio reduced to 15% armor from 20%.
V13.4
  • Thunderclap Thunderclap
    • Attack armor ratio increased to 15% armor from 10%.
    • Cleave armor ratio increased to 20% armor from 15%.
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11.5 / 11 / 10.5 / 10.
V12.23
  • Ground Slam Ground Slam
    • Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.
    • Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 95 / 130 / 165 / 200.
    • Armor ratio increased to 40% total armor from 30%.
V12.22
  • Stats
    • Base mana regeneration reduced to 7.3 from 7.32.
V12.19
V12.16
  • Granite Shield Granite Shield
    • Cooldown reduced to 8 / 7 / 6 (based on level) seconds from 10 / 8 / 6 (based on level).
  • Thunderclap Thunderclap
    • Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 12 at all ranks.
V12.10
  • Stats
    • Base health increased to 644 from 574.
    • Health growth increased to 104 from 90.
    • Armor growth increased to 4.95 from 3.75.
    • Magic resistance growth increased to 2.05 from 1.25.
  • Granite Shield Granite Shield
    • Shield health ratio reduced to 9% maximum health from 10%.
V11.12
  • Thunderclap Thunderclap
    • Cleave base damage increased to 15 / 25 / 35 / 45 / 55 from 10 / 20 / 30 / 40 / 50.
    • Cleave armor ratio increased to 15% armor from 10% armor.
V11.1 - January 6th Hotfix
  • Thunderclap Thunderclap
    • Cleave armor ratio reduced to 10% armor from 15% armor.
  • Ground Slam Ground Slam
    • Armor ratio reduced to 30% armor from 40% armor.
V11.1
  • Stats
    • Base health reduced to 574 from 575.
    • Base attack damage increased to 62 from 61.97.
V10.25 - December 15th Hotfix
  • Stats
    • Base magic resistance reduced to 28 from 32.1.
V10.23
  • Stats
    • Base health increased to 575 from 574.2.
    • Base mana reduced to 280 from 282.2.
    • Mana growth increased to 60 from 40.
V10.13
V10.3
V9.23
  • Thunderclap Thunderclap
    • Bug Fix: Empowered attack window no longer lasts indefinitely if the first basic attack that would proc it is canceled.
V9.22
V9.17
V9.15
  • Seismic Shard Seismic Shard
    • Slow increased to 20 / 25 / 30 / 35 / 40% from 15 / 20 / 25 / 30 / 35%.
  • Thunderclap Thunderclap
    • Base damage increased to 30 / 45 / 60 / 75 / 90 from 20 / 35 / 50 / 65 / 80.
    • Bug Fix: Cleave damage will now trigger Hunter's Talisman Hunter's Talisman.
  • Unstoppable Force Unstoppable Force
    • Bug Fix: Now casts at max range if used outside of maximum range.
V9.14
  • General
    • New visual effects for all abilities and skins.
    • New Effect: Malphite is now slightly smaller at the start of the game.
    • New Effect: Malphite's size increases with armor, capped at about 850 total armor.
  • Granite Shield Granite Shield
    • New Effect: New shield regeneration VFX.
  • Seismic Shard Seismic Shard
    • Improved cast animation for most skins.
    • Now spawns his rock ~100 units in front of him rather than at his center point.
    • Slow strength increased to 15 / 20 / 25 / 30 / 35% from 14 / 17 / 20 / 23 / 26%.
    • Slow duration reduced to 3 seconds from 4.
  • Thunderclap Thunderclap (Reworked W)
    • Renamed Thunderclap from Brutal Strikes.
    • New Active: Malphite's next basic attack within 6 seconds gains 50 bonus range and deals 20 / 35 / 50 / 65 / 80 (+ 20% AP) (+ 15% armor) bonus physical damage on-hit. Additionally, for 5 seconds, Malphite's basic attacks also deal 10 / 20 / 30 / 40 / 50 (+ 20% AP) (+ 10% armor) physical damage in a cone to units behind his target.
    • New Active Effect: Thunderclap resets Malphite's basic attack timer.
    • Removed Active: For 6 seconds, Malphite's basic attacks deal 15 / 30 / 45 / 60 / 75 (+ 10% AP) (+ 15% armor) bonus physical damage which splashes to enemies around his target.
    • Mana cost increased to 30 / 35 / 40 / 45 / 50 from 25 at all ranks.
  • Unstoppable Force Unstoppable Force
    • New Effect: New VFX impact creater.
V8.13
V8.7
  • Stats
    • Attack damage growth increased to 4 from 3.375.
  • Ground Slam Ground Slam
    • AP ratio increased to 60% AP from 20% AP.
  • Unstoppable Force Unstoppable Force
    • Cooldown reduced to 130 / 105 / 80 seconds from 130 / 115 / 100.
V7.22
  • Stats
    • Base health increased to 490 from 477.72.
    • Health growth increased to 91 from 79.
V7.19
  • Brutal Strikes Brutal Strikes
    • Bonus armor reduced to 10 / 15 / 20 / 25 / 30% armor from 15 / 20 / 25 / 30 / 35%.
    • New Effect: While Granite Shield Granite Shield is active, this bonus is tripled to 30 / 45 / 60 / 75 / 90% armor.
V7.15
V7.11
  • Ground Slam Ground Slam
    • Armor ratio increased to 40% total armor from 30% total armor.
V7.1
  • Brutal Strikes Brutal Strikes
    • Bug Fix: Mecha Malphite's chromas now properly put spikes on his fists for the duration of Brutal Strikes.
V6.17
  • Brutal Strikes Brutal Strikes
    • Cooldown reduced to 12 seconds from 14.
    • Passive armor increased to 15 / 20 / 25 / 30 / 35% from 10 / 15 / 20 / 25 / 30%.
    • Active armor ratio increased to 15% armor from 10% armor.
V6.4
  • Stats
    • Base health regen reduced to 7 from 8.5.
  • Ground Slam Ground Slam
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
V6.2
V5.23
  • General
    • Model size increased by ~10%
V5.12
  • Brutal Strikes Brutal Strikes
    • Base damage reduced to 15 / 30 / 45 / 60 / 75 from 25 / 40 / 55 / 70 / 85.
    • AP ratio reduced to 10% AP from 15% AP.
    • New Effect: Has a 10% armor ratio.
    • Damage radius increased to 225 from 200.
    • Bug Fix: Enhanced attacks being visible through fog of war.
V5.11
  • Brutal Strikes Brutal Strikes reworked
    • Removed: Passive splash damage, bonus armor and bonus attack damage upon activation.
    • New Passive: Grants 10 / 15 / 20 / 25 / 30% bonus armor.
    • New Active: For the next 6 seconds, Malphite's basic attacks deal 25 / 40 / 55 / 70 / 85 (+ 15% AP) bonus physical damage to his target and surrounding enemies
    • New Effect: Enhanced attacks display the area of effect radius.
    • New Effect: Enhanced attacks use Malphite's critical strike animation.
V4.7
  • Granite Shield Granite Shield
    • Cooldown reduced to 10 / 8 / 6 (based on level) seconds from 10 at all ranks.
  • Brutal Strikes Brutal Strikes
    • Mana cost reduced to 25 at all ranks from 50 / 55 / 60 / 65 / 70.
V4.5
  • General
  • Stats
    • Base armor increased to 22 from 18.
V1.0.0.152
  • Stats
    • Movement speed increased to 335 from 310.
V1.0.0.143
  • Ground Slam Ground Slam
    • Armor ratio reduced to (30% armor from 50% armor.
    • New Effect: Has a 20% AP ratio.
    • Attack speed slow duration reduced to 3 seconds from 4.
V1.0.0.140
  • Stats
    • Health per level increased to 90 from 82.
  • Unstoppable Force Unstoppable Force
    • Travel speed increased.
V1.0.0.139
V1.0.0.138
  • Seismic Shard Seismic Shard
    • Bug Fix: Malphite losing the bonus movement speed if target dies.
V1.0.0.135
  • Granite Shield Granite Shield
    • Now shows a cooldown timer.
  • Unstoppable Force Unstoppable Force
    • Impact radius increased to 325 from 300.
    • Removed: Using Flash Flash while casting.
    • Bug Fix: Targets appearing to be hit but unaffected.
V1.0.0.129
  • Stats
    • Base armor increased to 18 from 13.
  • Brutal Strikes Brutal Strikes
    • Cooldown reduced to 14 seconds from 16.
  • Ground Slam Ground Slam
    • Cooldown reduced to 7 seconds from 8.
V1.0.0.126
  • Brutal Strikes Brutal Strikes
    • Passive splash damage shape updated.
    • Passive splash damage range updated.
    • New Effect: Visual indicator for targets hit by passive splash damage.
V1.0.0.125
  • Ground Slam Ground Slam
    • Bug Fix: Armor value in tooltip not being rounded.
V1.0.0.123
V1.0.0.118
V1.0.0.113
V1.0.0.111
  • General
    • Updated ability tooltips.
V1.0.0.107
  • Seismic Shard Seismic Shard
    • Cast range reduced to 625 from 700.
    • Slow changed to 14 / 17 / 20 / 23 / 26% from 10 / 15 / 20 / 25 / 30%.
      • Bonus movement speed changed to 14 / 17 / 20 / 23 / 26% from 10 / 15 / 20 / 25 / 30%.
  • Ground Slam Ground Slam
    • Mana cost increased to 60 / 65 / 70 / 75 / 80 from 60 at all ranks.
V1.0.0.106
  • Seismic Shard Seismic Shard
    • Base damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 135 / 190 / 245 / 300.
V1.0.0.105
V1.0.0.104
  • Stats
    • Magic resistance per level increased to 1.25 from 0.
  • Ground Slam Ground Slam
  • Unstoppable Force Unstoppable Force
    • Stun duration increased for 1.5 seconds from 1.
    • Bug Fix: Stun wouldn't last long enough..
V1.0.0.103
  • Seismic Shard Seismic Shard
    • Cooldown reduced to 8 seconds from 10.
  • Ground Slam Ground Slam
    • Bug Fix: Radius appearing visually shorter than intended.
  • Unstoppable Force Unstoppable Force
    • Cooldown reduced to 130 / 115 / 100 seconds from 140 / 125 / 110.
V1.0.0.100
V1.0.0.99
  • General
    • Recommended items updated.
  • Granite Shield Granite Shield
    • The shield will now automatically regenerate to full after 8 seconds of not being hit from previously when it would not replenish until the shield was fully destroyted.
    • Bug Fix: Particle not appearing for a second after activation.
    • Bug Fix: Shield not increasing with bonus health until after breaking and reapplying.
  • Seismic Shard Seismic Shard
    • Cooldown reduced to 10 seconds from 12.
    • Slow duration reduced to 4 seconds from 5.
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 90 / 100 / 110 / 120.
  • Brutal Strikes Brutal Strikes
    • Cooldown reduced to 16 seconds from 20.
    • Passive splash damage increased to 30 / 38 / 46 / 54 / 62% from 30 / 35 / 40 / 45 / 50%.
    • Removed: Splash damage affecting structures.
    • Bug Fix: Splash damage being calculated with twice the actual bonus attack damage.
    • Removed: Splash damage being increased by 30 / 40 / 50 / 60 / 70% upon activation.
    • New Effect: Upon activation Malphite gains 20 / 25 / 30 / 35 / 40% bonus armor and 20 / 25 / 30 / 35 / 40% bonus attack damage.
  • Ground Slam Ground Slam
    • Mana cost reduced to 60 at all ranks from 60 / 70 / 80 / 90 / 100.
    • Tooltip updated to display armor ratio.
  • Unstoppable Force Unstoppable Force
    • New Effect: Malphite cannot be disabled while casting.
V1.0.0.85
  • Stats
    • Attack range increased to 125 from 100.
    • Movement speed increased to 310 from 300.
  • Unstoppable Force Unstoppable Force
    • Bug Fix: Sometimes uncastable while at low health.
V1.0.0.79
  • General
    • Recommended items updated.
V1.0.0.72
V1.0.0.70
V1.0.0.63
  • Stats
    • Base armor increased to 13 from 4.
  • Brutal Strikes Brutal Strikes
    • Removed: Cast animation
V1.0.0.61
  • Stats
    • Base armor reduced to 4 from 17.
    • Base armor per level increased to 3.75 from 3.
  • Ground Slam Ground Slam
    • Attack speed slow changed to 30 / 35 / 40 / 45 / 50% from 20 / 30 / 40 / 50 / 60%.
    • Mana cost increased to 60 / 70 / 80 / 90 / 100 from 60 / 65 / 70 / 75 / 80.
V1.0.0.52
  • Seismic Shard Seismic Shard
    • Bonus movement speed changed to target's lost percentage from Malphite's own.
  • Unstoppable Force Unstoppable Force
    • Stun duration reduced to 1.5 / 1.75 / 2 seconds from 1.5 / 2 / 2.5.
    • Cooldown increased to 140 / 120 / 100 seconds from 120 / 100 / 80.
V0.9.25.34
  • General
    • Updated secondary and critical strike animations.
V0.9.25.21
  • General
    • Basic abilities switched.
  • Seismic Shard Seismic Shard (Q)
    • Range reduced to 700 from 790.
  • Brutal Strikes Brutal Strikes (W)
    • Cooldown increased to 20 seconds from 16.
  • Ground Slam Ground Slam (E)
    • Armor ratio increased to 70% armor from 50% armor.
  • Unstoppable Force Unstoppable Force
    • Radius updated to match cast indicator.
    • Range reduced to 1000 from 1300.
    • Cooldown increased to 120 / 100 / 80 seconds from 105 / 90 / 75.
V0.9.22.16
  • Granite Shield Granite Shield (Innate)
    • Malphite summons a shield of rock that absorbs 10% of his maximum health. If Malphite has not been hit, this effect will recharge after 10 seconds.
  • Ground Slam Ground Slam (Q)
    • Malphite slams the ground sending out a shockwave that deals damage based on his armor and reduces the attack speed of enemies for 4 seconds.
  • Seismic Shard Seismic Shard (W)
    • Using his primal elemental magic, Malphite sends a shard of earth through the ground at his foe, dealing damage and stealing movement speed for 6 seconds.
  • Brutal Strikes Brutal Strikes (E)
    • Passive: Malphite's attacks deal damage to units around his target.
    • Active: Malphite's damage is increased by a large %.
  • Unstoppable Force Unstoppable Force (Ultimate)
    • Malphite ferociously charges to a location, damage enemies and knocking them into the air when he reaches that location.

See also[]

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