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Malady was an advanced item in League of Legends but has since been removed in patch 3.8. Its effects were split between Wit's End item Wit's End and Nashor's Tooth item Nashor's Tooth.


Malady item
Gold 2035 (Gold 800)
Dagger item
Gold 400
Dagger item
Gold 400

Cost Analysis

Gold Value

Gold Efficiency*

Similar Items


  • Malady item Malady's magic resistance shred was able to bring an enemy's magic resistance below zero.
  • The very first auto attack did not get the benefit of the magic resistance reduction. Any magic damage from the auto attack was calculated first, and the debuff was applied after. This means the full benefit of the reduction was seen on the 8th hit after all 7 stacks had been applied.
  • Malady item Malady was beneficial on champions that rely on attack speed and on-hit effects.
    • Warwick OriginalSquare Warwick is a great example of such; his bonus magic damage and abilities that apply on-hit effects benefit greatly from the added magic reduction and magic damage, as well as his basic attacks being supplemented by the AS.
  • Malady item Malady's passive was not named. It was not Spellblade, so it stacked with Lich Bane item Lich Bane and similar items.
  • Malady item Malady's own AP bonus granted extra 2.5 magic damage per auto attack.
    • Malady item Malady's on-hit damage becomes as strong as Wit's End item Wit's End's at 270 AP.


Oponn's Razor item

The Old Malady, and also the Oponn's Razor

  • Malady originally had a red tint over a purple tint in the icon, gave life steal, and was built with Vampiric Scepter item Vampiric Scepter instead of Amplifying Tome item Amplifying Tome. It also did not reduce the enemy's magic resistance, and had the same stat of a removed alpha item called Oponn's Razor item Oponn's Razor.
  • Malady used to be mentioned in Kayle OriginalSquare Kayle's tips after its removal.

Patch History

  • Removed.
  • Gold cost increased to 2035 from 1825.
  • Combine cost increased to 800 from 550.
  • Attack speed reduced to 45% from 50%.
  • Passive magic damage changed to 15 + 10% AP from 20 flat magic damage.
  • Magic resistance reduction reduced to 4 per stack from 6.
  • Magic resistance reduction maximum stacks increased to 7 from 4.
  • New icon.
  • Remade
  • Recipe changed to: Dagger item Dagger + Dagger item Dagger + Amplifying Tome item Amplifying Tome + 550 gold = 1825 gold.
  • Base stats changed to +50% attack speed, +25 ability power.
  • Unique passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6.
  • Magic resistance reduction stacks up to 4 times.
  • Attack speed increased to 50% from 40%.
  • Recipe cost reduced to 600 from 750 gold.
  • Now procs 100% of the time.
  • Bonus damage reduced to 5 from 8.
  • Simplified the tooltip.
  • Added
  • Malady item Malady
    • Recipe: Dagger item Dagger + Dagger item Dagger + Vampiric Scepter item Vampiric Scepter + 750g
    • +15% life steal.
    • +40% attack speed.
    • Passive: 30% chance on hit to proc a debuff that increases the damage received from enemy champion attacks by 8 Magic Damage for 8 seconds. This effect stacks to a maximum of 6.


List of Items

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