"You belong in a museum!" This article or section may contain obsolete information, but exists here for historical purposes. Magus was a jungle item enchantment in League of Legends. Contents[show] Recipe Magus 1400 ( 580) Fiendish Codex 820 ( 385) Amplifying Tome 435 Cost Analysis Gold Value 80 ability power = 1740 20% cooldown reduction = 633 Total Gold Value = 2373 Gold Efficiency* Magus is 169.5% gold efficient. Possible Upgrade for Poacher's Knife Ranger's Trailblazer Skirmisher's Sabre Stalker's Blade Similar Items Cinderhulk Devourer Runeglaive Warrior Morellonomicon Icons Add an image Patch history V5.12: Replaced with Runeglaive. No longer available. V5.4: Cost to change between tier 2 jungle enhancements increased from 0 to 250 V5.2: Combine cost reduced to 580 from 680. Enchantment cost reduced to 1400 from 1500. Total cost of finished item unchanged ( 2250). V4.20: Added. List of Items Starter items Potions and Consumables Trinkets Distributed Basic items Advanced items Finished items Minion and Turret items Special Game Mode Exclusive items Removed items Template:Item data Potion Retrieved from "https://leagueoflegends.fandom.com/wiki/Magus?oldid=2327344" Categories: Removed content Removed items Languages: Deutsch Español Polski Português do Brasil Community content is available under CC-BY-SA unless otherwise noted.