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m (Infobox_item -> Infobox_item_old)
Tag: apiedit
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{{Item header|Magus}}
{{removed}}
 
{{Infobox item old
 
|mode = S
 
|type = [[Enchantment]]
 
|maps = Summoner's Rift
 
|effects = +80 [[ability power]]<br/>+20% [[cooldown reduction]]
 
|menu = Magic > Ability Power<br />Magic > Cooldown Reduction
 
|buy = 1400g (580g) [2250g]
 
|sell = [1575g]
 
}}
 
 
'''Magus''' was a jungle item [[enchantment]] in [[League of Legends]].
 
 
== Recipe ==
 
{{Recipe
 
|result = Magus
 
|cost = 580
 
|total = 1400
 
|t1 = {{Recipe|result = Fiendish Codex|cost = 385|total = 820|t1 = {{Recipe/item|Amplifying Tome|435}}}}
 
}}
 
 
 
{{Cost Analysis
 
{{Cost Analysis
 
|description =
 
|description =
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* 80 [[ability power]] = {{g|1740}}
 
* 80 [[ability power]] = {{g|1740}}
 
* 20% [[cooldown reduction]] = {{g|633}}
 
* 20% [[cooldown reduction]] = {{g|633}}
* '''Total Gold Value''' = {{g|2373}}
+
** '''Total Gold Value''' = {{g|2373}}
   
 
{{gold efficiency}}
 
{{gold efficiency}}
* {{ii|Magus}} is {{tt|{{fd|169.5}}%|+973g}} gold efficient.
+
* {{ii|Magus}} is {{gec|Magus|2373}} gold efficient.
 
}}
 
}}
   
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{{Recipe/item|Skirmisher's Sabre}}
 
{{Recipe/item|Skirmisher's Sabre}}
 
{{Recipe/item|Stalker's Blade}}
 
{{Recipe/item|Stalker's Blade}}
 
}}<gallery widths="96" spacing="small" captionalign="center" captionposition="below">
}}
 
 
Poacher's Knife (Runeglaive) item.png|Poacher's Knife
 
Ranger's Trailblazer (Runeglaive) item.png|Ranger's Trailblazer
 
Skirmisher's Sabre (Runic Echoes) item.png|Skirmisher's Sabre
 
Stalker's Blade (Runic Echoes) item.png|Stalker's Blade
 
</gallery>
   
 
== Similar Items ==
 
== Similar Items ==
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}}
 
}}
   
== Icons ==
+
== Notes ==
  +
* This enchantment was removed because it was considered to be just a stat stick, having no unique passives like other jungle enchantments. It didn't help AP junglers with clearing, since it didn't have mana restoring passives, like the other, future AP jungle enchantments. {{ii|Warrior}} doesn't have a unique passive either, but unlike Magus, Warrior is meant to be an early game enchantment that falls off later, and it also is mostly used by champions that don't have mana issues. Magus was later replaced by {{ii|Runeglaive}} (which was itself replaced by {{ii|Runic Echoes}})
<gallery spacing="small" captionalign="center" captionposition="below">
 
Poacher's Knife (Runeglaive) item.png|Poacher's Knife
 
Ranger's Trailblazer (Runeglaive) item.png|Ranger's Trailblazer
 
Skirmisher's Sabre (Runeglaive) item.png|Skirmisher's Sabre
 
Stalker's Blade (Runeglaive) item.png|Stalker's Blade
 
</gallery>
 
   
 
== Patch history ==
 
== Patch history ==
 
{{scroll box|content=
 
{{scroll box|content=
'''[[V5.12]]:'''
+
;[[V5.12]] Removed
* Replaced with {{ii|Runeglaive}}.
+
* Replaced with {{ii|Runeglaive}}.
* No longer available.
 
   
'''[[V5.4]]:'''
+
;[[V5.4]]
* Cost to change between tier 2 jungle enhancements increased from {{g|0}} to {{g|250}}
+
* Cost to change between tier 2 jungle enhancements increased to {{g|250}} from {{g|0}}.
   
'''[[V5.2]]:'''
+
;[[V5.2]]
 
* Combine cost reduced to {{g|580}} from {{g|680}}.
 
* Combine cost reduced to {{g|580}} from {{g|680}}.
 
** Enchantment cost reduced to {{g|1400}} from {{g|1500}}.
 
** Enchantment cost reduced to {{g|1400}} from {{g|1500}}.
** Total cost of finished item unchanged ({{g|2250}}).
+
** Total cost is unchanged at {{g|2250}}.
   
'''[[V4.20]]:'''
+
;[[V4.20]] Added
  +
* {{sbc|Recipe:}} ''Tier 2 jungle item'' + {{ii|Fiendish Codex}} + {{g|680}} = {{g|2250}}
* '''Added'''.
 
  +
** ''Tier 2 jungle item'' can either be {{ii|Poacher's Knife}}, {{ii|Ranger's Trailblazer}}, {{ii|Skirmisher's Sabre}}, or {{ii|Stalker's Blade}}.
 
* +80 ability power, +20% cooldown reduction.
 
}}
 
}}
 
 
{{items}}
 
{{items}}
   
  +
== References ==
 
  +
{{Reflist}}
 
 
[[de:Magus]]
 
[[de:Magus]]
 
[[es:Mago]]
 
[[es:Mago]]
 
[[pl:Mag]]
 
[[pl:Mag]]
 
[[pt-br:Feiticeiro]]
 
[[pt-br:Feiticeiro]]
  +
[[ru:Magus]]
[[Category:Ability power items]]
 
[[Category:Cooldown reduction items]]
 
[[Category:Jungle enchantments]]
 

Revision as of 23:05, 13 March 2018

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This article or section may contain obsolete information, but exists here for historical purposes.

Template:Item data MagusMagus was an advanced item in League of Legends icon League of Legends for [[File:-Template-Item data Magus OriginalSquare.png|20xpx|border|link=Template:Item data Magus/LoL|Template:Item data Magus]] [[Template:Item data Magus/LoL|Template:Item data Magus]].

Recipe

Template:Item data Magus

Cost Analysis

Gold Value

Gold efficiency

  • Magus Magus is 169.5% gold efficient.


Possible Upgrade for

Similar Items

Notes

  • This enchantment was removed because it was considered to be just a stat stick, having no unique passives like other jungle enchantments. It didn't help AP junglers with clearing, since it didn't have mana restoring passives, like the other, future AP jungle enchantments. Warrior Warrior doesn't have a unique passive either, but unlike Magus, Warrior is meant to be an early game enchantment that falls off later, and it also is mostly used by champions that don't have mana issues. Magus was later replaced by Runeglaive Runeglaive (which was itself replaced by Runic Echoes Runic Echoes)

Patch history

V5.12 Removed
V5.4
  • Cost to change between tier 2 jungle enhancements increased to 250 Gold 250 from 0 Gold 0.
V5.2
  • Combine cost reduced to 580 Gold 580 from 680 Gold 680.
    • Enchantment cost reduced to 1400 Gold 1400 from 1500 Gold 1500.
    • Total cost is unchanged at 2250 Gold 2250.
V4.20 Added

List of Items

References