At 12 minutes (-45 seconds per
), you gain for
Slightly Magical Boots
are identical and can be upgraded as if they were . If the inventory is full while receiving the boots, they will appear as soon as a place in the inventory is freed.
Additionally, your boots gain
bonus movement speed
Slightly Magical Boots.
are disabled and you cannot purchase tier-2 boots prior to obtaining
On , Magical Footwear is exchanged with .
If sold, they cannot be re-purchased and remain unavailable. However, you may still purchase tier-2 boots for their discounted price and they are still slightly magical.
Once you receive the boots, Magical Footwear saves you : the cost for . The additional +10 movement speed is worth an extra 300 .
120 Champions planning to buy an early pair of for roaming should avoid this rune, as it prevents you from upgrading your boots until ~12 minute mark.
Boots granted at 8 minutes.
Free boots time increased to 12 minutes from 10.
Takedown timer reduction increased to 45 seconds from 30.
Bug Fix: Fixed a bug where takedowns would give a 30 second discount on the timer.
Swapped position with .
Moved to Slot 1 from Slot 2.
Moved to the Contraption Slot from Tomorow Slot.
Removed: Upgrades to tiers 2 boots costing less.
Inspiration Slot 2 rune.
Passive: At 10 minutes (-30 seconds per Takedown), you gain for . free Slightly Magical Boots are identical and can be upgraded as if , except that its upgrades cost less.
50 Additionally, your boots gain Passive: 10 bonus movement speed.
However, are disabled and you cannot purchase tier-2 boots prior to obtaining Slightly Magical Boots.
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