watch 03:03
The Loop (Games)
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Magic damage is one of the three types of damage in League of Legends. Magic damage is dealt by some items and most champions' (e.g. mages) spells.
Contents
Statistics influencing magic damage
Most magic damage can be increased with ability power or attack damage in some rare cases, but some cannot be modified, such as damage per second or active against champions.
The amount of magic damage received is reduced by a certain percentage based on the target's magic resistance. The effectiveness of magic resistance can be reduced with magic penetration.
Items that deal magic damage
Items
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Champions that don't deal any magic damage
The following list consists of champions that don't deal any magic damage (not counting sources other than abilities and basic attacks, such as
, or ):Champion Abilities
These are champions' abilities that deal magic damage but scale with attack damage:
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Gameplay Elements
Targeting Types | Auto (Passive · Self) · Direction · Location · Unit · Proximity · Vector (Collision · Radius) |
---|---|
Unit types | Champion · Minion · Monster · Pets · Structures (Turret · Inhibitor · Nexus) |
Effect types | Ability effects · Attack effects (On-hit) · Area of effect · Damage over time · Heal · Multi-hit · Redirected damage · Shield · Single-targeted |
Ability types | Aura · Blink · Buff · Combat status · Crowd control · Damage (Ability · Basic · Magic · Physical · True · Nexus Obelisk · Execution) · Dash · Debuff · Invulnerability · Pet · Sight · Spell shield · Untargetability · Ward |
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