Starting an attack windup against a target with a mark that is about to expire refreshes its duration to 0.25 seconds. Casting Final Spark refreshes the marks of all marked enemies to 1.25 seconds if they are within 5000 units of the ability's casting position and have a mark with a remaining duration of less than 1 second.
Active:Lux throws her wand in the target direction that homes back to her after reaching maximum range. Allied champions hit by the wand gain a shield for 2.5 seconds, which can stack up to 2 times, stacking with the previous shield and refreshing its duration.
40 / 55 / 70 / 85 / 100 (+ 35% AP)
80 / 110 / 140 / 170 / 200 (+ 70% AP)
Lux receives the shield upon throwing the wand and upon its return.
Luxanna Crownguard hails from Demacia, an insular realm where magical abilities are viewed with fear and suspicion. Able to bend light to her will, she grew up dreading discovery and exile, and was forced to keep her power secret, in order to preserve her family’s noble status. Nonetheless, Lux’s optimism and resilience have led her to embrace her unique talents, and she now covertly wields them in service of her homeland.
An aspiring mage from the Demacian Dukedom, Lux has traveled across the land in her quest to lighten the lives of the peasantry with magic. Though her efforts are often met with suspicion at first, tales of her 'miracles' are beginning to reach the ruling class of the Dukedom itself…
She doesn't pull in coin like the Spellthief's Edge, and can't actually steal spells like Sylas, but technically Lux is learning and reproducing illegal magic. Sadly, “Illegal Spell Learner Lux” doesn't have quite the same ring to it.
This highly-trained specialist in the Steel Legion uses light-magnifying crystal rods to discharge rays of concentrated energy. Designated Lux, her affinity with the weapons has been quietly observed by several leading scientists within the organization.
Cheerful and courageous, Lux shines the brightest among her Star Guardian team. While young and inexperienced, the pink-haired captain's optimism inspires others in their destiny to protect the universe. She truly believes that as long as they fight together, there is no darkness they can't overcome.
Groomed from a young age to guard the immortal realm from darkness, the Lunar Empress and her companions are said to stand watch over the world. Lux, though a powerful demigod in her own right, draws aid from the ever-faithful Warwick and Nasus.
As captain of her Star Guardian team, Lux knows the importance of a little R&R. As host of the party, though, she's still working on the relaxation part. It's hard to cut loose—especially when a certain handsome blond Guardian keeps flashing that charming grin!—but Lux's boundless optimism still lights up any room.
A 1st year at the Durandal God-Weapon Academy, Lux maintains an upbeat attitude no matter the odds. Despite her freshman position in the Sorcery Club, Lux wields a tremendous amount of magical power that even the Academy's senior staff can't quite explain.
Now in her second year at Durandal Academy, Lux has been hardened by the harrowing trials, losses, and betrayals that punctuated her freshman experience. Following the climactic clash with a certain Rogue God-Weapon, Lux has mastered her powers and risen to take her place as head of the Sorcery Club, as well as the new class president.
Once the right hand of Queen Ashe, Lux embraced the darkness in her heart, answering the mad call of the Dark Star. Finally seeing the truth, she rejects the Cosmic Court, instead serving her own dark ambition to quiet the banal noise of creation. For she now knows her true fate—to reign as Queen of a Dark Court, and rightful master of the Dark Star.
The right hand of Queen Ashe, Lux weaves celestial constellations, bringing order to a universe drifting towards entropy. When the Dark Star began corrupting members of the Cosmic Court, Lux stepped forward to confront Thresh. Yet she harbors a terrible secret—a shard of darkness that has always lived within her heart, whispering temptations…
A normal girl from the Normal World, Lux picked up a groove-enhancing staff to defend her planet from the Harsh Vibes… inadvertently discovering she could channel mighty blasts of concentrated disco music. Sailing into space with her mercenary bodyguard, Samira, Lux now stands as the bubbly bastion of good against an evil alien armada and their terrible taste in music.
As the current leader of the Protectors and wielder of the Rabbit Relic, Lux is determined to keep up her sunny disposition in spite of everything: her own arduous sorcery training, the newbie archaeologist who stumbled into their ranks, and the sudden threat of an awakened evil now out for vengeance. She's got this… right? Right.
A leader bends, but never breaks. In the Protectors' pursuit of ancient evil, Lux has navigated her team over obstacles that even the archeologist — in all his unbridled confidence — thought insurmountable. Lux's power, once a dim light in a darkened world, now shines brightly. And her ragtag group of fragile personalities, the Protectors? With her support, deserving of their title.
New Effect: Starting an attack windup against a target with a mark that is about to expire refreshes its duration to 0.25 seconds.
New Effect: Casting Final Spark refreshes the marks of all marked enemies to 1.25 seconds if they are within a certain distance of the ability's casting position and have a mark with a remaining duration of less than 1 second.