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Lux OriginalCentered.jpg
Lux
Lux (Universe)Lux (Universe)
Lux (League of Legends)Lux (League of Legends)
Lux (Teamfight Tactics)Lux (Teamfight Tactics)
Lux (Legends of Runeterra)Lux (Legends of Runeterra)
Lux (Wild Rift)Lux (Wild Rift)
Lux (Development)Lux (Development)

Lux is a champion in League of Legends.[1]

Abilities

Edit

Illumination

Illumination.png

Innate: Lux's damaging abilities mark enemies with light energy for 6 seconds.

Lux's basic attacks and Final Spark Final Spark consume the mark to deal 20 − 190 (based on level) (+ 20% AP) bonus magic damage.

Info
  • Spell Shield.png Spell shield prevents Final Spark Final Spark from igniting Illumination.
    • The on-hit damage from Illumination via basic attack cannot be blocked by spell shield.
  • Illumination's trigger from a basic attack can be Spirit's Refuge.png blocked (bonus damage is negated and the mark will still be consumed).
  • 𝐏𝐄𝐍𝐃𝐈𝐍𝐆 𝐅𝐎𝐑 𝐓𝐄𝐒𝐓 : Parry interactions (Counter Strike.png dodge, Blind icon.png blind).

Edit

Light Binding

Light Binding.png

Active: Lux releases a sphere of light in the target direction that deals magic damage to the first two enemies hit and Root icon.png roots them for 2 seconds.

Magic Damage:
80 / 125 / 170 / 215 / 260 (+ 60% AP)

Info
  • Targets immune to the Root icon.png root still count towards Light Binding's two-target limit.
  • Light Binding will cast from wherever Lux is at the end of the cast time.

Edit

Prismatic Barrier

Prismatic Barrier.png

Active: Lux launches her wand in the target direction which returns to her after reaching maximum range.

The wand grants a Hybrid resistances icon.png shield to all allied Champion icon.png champions it passes through for 2.5 seconds while it is outgoing and returning. Lux also receives the shield upon releasing the wand and upon its return. The shield can stack up to 2 times, stacking with the previous shield and refreshing its duration.

Shield Strength:
45 / 65 / 85 / 105 / 125 (+ 35% AP)
Maximum Shield:
90 / 130 / 170 / 210 / 250 (+ 70% AP)

Info
  • Each pass of the wand grants a shield to each target once.
  • Prismatic Barrier may only stack up to 2 times. Subsequent instances of passing through the wand have no effect on the shield's strength nor duration.
  • The shield will also be granted to allies near the wand's return location.
  • Both passes of Prismatic Barrier cannot hit units whose Range center.png center is beyond the missile range or behind its origin, even if their Range model.png hitbox radius overlaps.
    • At the return location, this behaviour is overridden by an additional center check with the same diameter as the missile width.
  • If Lux Death.png dies before her wand returns it will fizzle upon reaching maximum range.
  • Lux's wand decelerates on the way out and accelerates on the way back.
  • Prismatic Barrier will fire from wherever Lux was at the start of the cast time.
  • Prismatic Barrier is destroyed by Wind Wall Wind Wall and Blade Whirl Blade Whirl but not Unbreakable Unbreakable.

Map-Specific Differences
The Thinking Manatee profileicon.png Ultra Rapid Fire differences edit
  • Shield AP ratio halved.

Edit

Lucent Singularity

Lucent Singularity.png

Active: Lux sends an anomaly of twisted light to the target location for up to 5 seconds, granting Sight icon.png sight of the area and Slow icon.png slowing enemies within. Lucent Singularity can be recast at any time while it is in flight or within its duration, and does so automatically after its duration ends.

Slow:
25 / 30 / 35 / 40 / 45%

Recast: Lux detonates the anomaly, dealing magic damage to all enemies within. If Lucent Singularity was recast while in flight, it will detonate upon arrival.

Magic Damage:
60 / 110 / 160 / 210 / 260 (+ 65% AP)

The slow lingers for 1 second after leaving the area. Enemies hit by Lucent Singularity's detonation are also slowed by the same amount for 1 second.

Info
  • The initial cast counts as an ability activation for the purposes of on-cast effects such as Sheen item.png Spellblade and stacking Force Pulse Force Pulse.
    • Detonating the ability manually does not.
  • Lucent Singularity grants Sight icon.png sight while also in flight.

Edit

Final Spark

Final Spark.png

Active: Lux fires a massive laser of light in a line in the target direction that deals magic damage to all enemies hit and briefly Reveal icon.png reveals them as well as grants Sight icon.png sight of the surrounding area.

Magic Damage:
300 / 400 / 500 (+ 100% AP)
 
   "By the light!"

Info
  • Final Spark will fire from wherever Lux was at the start of the cast time.
Type Cast time
Attacking Disabled
Abilities Lucent Singularity Lucent Singularity can only be recast if it is present. Light Binding Light Binding and Prismatic Barrier Prismatic Barrier are disabled.
Movement Disabled
Items Usable Shurelya's Battlesong Shurelya's Battlesong Turbo Chemtank Turbo Chemtank Youmuu's Ghostblade Youmuu's Ghostblade Gargoyle Stoneplate Gargoyle Stoneplate Randuin's Omen Randuin's Omen
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
Disabled Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death, unless protected by Revival icon.png Resurrection

  • Patch history

    For the expanded patch notes, see here.
    V11.11
    V11.10
    • Lucent Singularity Lucent Singularity
      • Base damage increased to 60 / 110 / 160 / 210 / 260 from 60 / 105 / 150 / 195 / 240.
      • AP ratio increased to 65% AP from 60% AP.
    V11.7
    V11.1
    • Stats
      • Base armor increased to 19 from 18.72.
      • Base attack damage increased to 54 from 53.54.
    V10.20
    • Lucent Singularity Lucent Singularity
      • Bug Fix: Can no longer slow her enemies for a longer period than intended when she reactivates it mid-air.
    V10.18
    V10.17
    • Prismatic Barrier Prismatic Barrier
      • Base shield reduced to 45 / 65 / 85 / 105 / 125 from 50 / 75 / 100 / 125 / 150.
      • AP ratio increased to 35% AP from 30% AP.
      • Mana cost increased to 60 / 65 / 70 / 75 / 80 from 60 at all ranks.
      • Bug Fix: No longer grants bonus shielding at the edge.
    V10.11 - May 27th Hotfix
    • Lucent Singularity Lucent Singularity
      • Bug Fix: Fixed a bug where the slow radius was larger than its damage radius.
    V10.11
    • Lucent Singularity Lucent Singularity
      • Slow linger duration increased to 1 second from 0.25.
      • New Effect: Enemies are slowed for 1 second after being damaged by Lucent Singularity.
    V10.9
    • Final Spark Final Spark
      • Bug Fix: No longer goes on full cooldown when she dies during its cast.
    V10.8
    V10.4
    • Light Binding Light Binding
      • Base damage increased to 80 / 125 / 170 / 215 / 260 from 70 / 115 / 160 / 205 / 250.
      • AP ratio reduced to 60% AP from 70% AP.
      • Cooldown reduced to 11 / 10.5 / 10 / 9.5 / 9 seconds from 13 / 12 / 11 / 10 / 9.
    • Final Spark Final Spark
      • New Effect: Can now cast Flash Flash while casting.
      • Undocumented: Now goes on cooldown if Lux dies while casting.
    V10.3
    • Lucent Singularity Lucent Singularity
      • Bug Fix: Now also grants fog of war and brush vision if the abilty's edges are inside it.
    V10.2
    • Lucent Singularity Lucent Singularity
      • Bug Fix: Now grants fog of war and brush vision only if the ability's center is inside it, from always granting it.
    V9.24
    • General
      • New visual effects.
      • Basic attacks cleaned up the missile and impact.
      • Cleaned up and improved the staff effects when she is idle.
      • All skins cleaned up and made to match the base kit changes.
    • Illumination Illumination
      • Cleaned up.
    • Light Binding Light Binding
      • Added a subtle effect to better show the width of the missile, sparkles, and rainbows.
    • Prismatic Barrier Prismatic Barrier
      • Cleaned up and added a subtle missile width indicator for when it goes out.
    • Lucent Singularity Lucent Singularity
      • Completely revamped and cleaned up the charge and explosion effects.
    • Final Spark Final Spark
      • Completely overhauled with indicator lines on both sides to show the actual width of the beam and a line at the end to show the actual range.
    • Steel Legion Lux Steel Legion Lux
    V9.20
    • Illumination Illumination
      • Bug Fix: Is now properly tagged as a single target ability.
    V9.16
    • Prismatic Barrier Prismatic Barrier
      • Shield strength increased to 50 / 75 / 100 / 125 / 150 from 50 / 65 / 80 / 95 / 110.
    V9.15
    • Final Spark Final Spark
      • Bug Fix: Cooldown timer now properly appears when she dies during cast.
    V9.14 - July 17th Hotfix
    • Illumination Illumination
      • Bug Fix: No longer gains additional Keystone Runes stacks when triggering Illumination on a target.
    V9.14
    • Light Binding Light Binding
      • Cooldown changed to 13 / 12 / 11 / 10 / 9 seconds from 10 at all ranks.
      • Mana cost changed to 50 at all ranks from 40 / 45 / 50 / 55 / 60.
    • Prismatic Barrier Prismatic Barrier
      • Removed: No longer doubles shield strength upon return.
      • Shield AP ratio increased to 30% AP from 20% AP.
      • Shield duration reduced to 2.5 seconds from 3.
    • Final Spark Final Spark
      • Removed: No longer refunds 30 / 40 / 50% of cooldown if Final Spark hits at least one enemy champion that dies within 1.75 seconds.
      • Cooldown reduced to 80 / 60 / 40 seconds from 80 / 65 / 50.
      • AP ratio increased to 100% AP from 75% AP.
    V9.5
    V9.4
    • General
      • Base run animation updated.
    V9.2
    • Prismatic Barrier Prismatic Barrier
      • Bug Fix: Basic attack no longer cancels if issued the moment Prismatic Barrier reaches maximum range.
    • Final Spark Final Spark
      • Removed: No longer uses minimap targeting.
    V9.1
    • Lucent Singularity Lucent Singularity
      • New Effect: Ability icon border now shows the remaining time to recast the ability.
    • Final Spark Final Spark
      • New Effect: Can now ping whether the ability is within range or not.
    V8.9
    • Stats
      • Health growth reduced to 85 from 91.
      • Base mana increased to 480 from 384.
      • Mana growth reduced to 23.5 from 47.
      • Base mana regeneration increased to 8 from 6.
      • New: Now has 7% bonus attack speed at level 1.
      • Attack speed growth reduced to 1% from 1.36%.
    • Light Binding Light Binding
      • Base damage increased to 70 / 115 / 160 / 205 / 250 from 50 / 100 / 150 / 200 / 250.
      • Cooldown reduced to 10 seconds at all ranks from 13 / 12.5 / 12 / 11.5 / 11.
      • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 50 / 55 / 60 / 65 / 70.
    • Prismatic Barrier Prismatic Barrier
      • Returning wand now always shields for twice as much, instead of needing to hit an ally first.
      • Now shields herself and fires the missile at the start of cast, instead of after the 0.25 second cast time. She is still rooted for the cast time.
    • Lucent Singularity Lucent Singularity
      • Missile speed reduced to 1200 from 1300.
      • Radius reduced to 310 from 350.
      • Mana cost reduced to 70 / 80 / 90 / 100 / 110 from 70 / 85 / 100 / 115 / 130.
      • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 10 at all ranks.
    V8.8
    V8.7
    • General
      • Bug Fix: Once again has her shiny staff VFX.
    • Final Spark Final Spark
      • Cooldown refund increased to 30 / 40 / 50% from 10 / 30 / 50%.
      • New Effect: Cooldown refund now also applies on enemy champions who die within 1.75 seconds of being hit by Final Spark.
    • Spellthief Lux Spellthief Lux, Sorceress Lux Sorceress Lux, Commando Lux Commando Lux, and Imperial Lux Imperial Lux
      • Bug Fix: Once again have their shiny staff VFX.
    • Lunar Empress Lux Lunar Empress Lux
      • Bug Fix: Once again has her light VFX on death.
    V8.5
    • Light Binding Light Binding
      • Bug Fix: Projectile now visually disappears after it hits a second target, since it doesn't actually do anything after that point.
    V8.3
    • Stats
      • Base health regeneration increased to 5.5 from 5.4.
    V8.2
    V8.1
    V7.23
    • Stats
      • Base attack damage reduced to 53.54 from 53.544.
      • Base health regeneration reduced to 5.4 from 5.424.
    V7.22
    • Stats
      • Base health increased to 490 from 477.72.
      • Health growth increased to 91 from 79.
    V7.15
    • Light Binding Light Binding
      • Cooldown reduced to 13 / 12.5 / 12 / 11.5 / 11 seconds from 15 / 14 / 13 / 12 / 11.
    • Prismatic Barrier Prismatic Barrier
      • New Effect: Hitting an ally with Prismatic Barrier as it's going out doubles the shield granted when it's coming back.
        • Empowered Shield: 100 / 130 / 160 / 190 / 230 (+ 40% AP)
    V7.13
    • Elementalist Lux Elementalist Lux
      • Bug Fix: Can now click the same element in both transform phases.
    V7.9
    • Stats
      • Magic resistance growth increased to 0.5 from 0.
    V7.7
    • Final Spark Final Spark
      • New Effect: If Final Spark kills an enemy champion, 10 / 30 / 50% of its cooldown is refunded.
    V7.6
    • General
      • New voice over.
    V7.3
    V7.1
    • General
      • Bug Fix: Fixed an issue where the tails of Fire form Elementalist Lux's dress disappeared during some animations.
    • Prismatic Barrier Prismatic Barrier
      • Adjusted Elemetalist Lux's shield visuals on several forms to maintain similar levels of brightness and noise.
      • Bug Fix: Star Guardian Lux's wand no longer gets briefly stuck at the max range of Prismatic Barrier.
    • Lucent Singularity Lucent Singularity
      • Missile has been adjusted to better distinguish it from Elementalist Lux's other effects. It's now primarily swirling ribbons of light.
    • Final Spark Final Spark
      • Warning indicator on Elementalist Lux's Final Spark adjusted to be immediately visible on-cast, rather than brightening over the duration.
    V6.24
    • General
      • Bug Fix: Repositioned Elementalist Lux's animated splash in Champion Select on the updated client.
      • Bug Fix: Elementalist Lux's Origin loading screen border is no longer obfuscated by ranked borders.
      • Bug Fix: Fixed a few bugs with Elementalist Lux's transformation menu.
      • Bug Fix: Fixed a gap in Elementalist Lux's Fire form flame collar VFX.
    • Prismatic Barrier Prismatic Barrier
      • Implemented colorblind improvements for Elementalist Lux's Fire and Magma form shields.
    V6.23
    • Final Spark Final Spark
      • Clarity: Cast indicator line has been widened to be easier to read.
    V6.18
    • Lucent Singularity Lucent Singularity
      • Slow increased to 25 / 30 / 35 / 40 / 45% from 20 / 24 / 28 / 32 / 36%.
    V6.16
    • Final Spark Final Spark
      • Bug Fix: Fixed a bug where it wasn't dealing damage to champions it hit if Lux couldn't see them.
    V6.15
    V6.14
    • Illumination Illumination
      • Base damage increased to 20 − 190 (based on level) from 18 − 154 (based on level)
    • Light Binding Light Binding
      • Base damage reduced to 50 / 100 / 150 / 200 / 250 from 60 / 110 / 160 / 210 / 260.
    V6.12
    • Final Spark Final Spark
      • Bug Fix: Fixed a visual bug where Lux would appear to cast multiple lasers in rapid succession (only the last one was real).
    V6.7
    • Prismatic Barrier Prismatic Barrier
      • Projectile speed updated to be slightly slower as it goes out but much faster on return.
    V6.6
    • Prismatic Barrier Prismatic Barrier
      • Base shield strength reduced to 50 / 65 / 80 / 95 / 110 from 80 / 105 / 130 / 155 / 180.
      • AP ratio reduced to 20% AP from 35% AP.
      • New Effect: Shield stacks when it passes through the same ally when going from and then back to Lux, for a total 100 / 130 / 160 / 190 / 220 40% AP maximum shield.
      • New Effect: Projectile decelerates on the way out and accelerates on the way back.
    V6.3
    • General
      • New ability icons.
    V5.17
    • Light Binding Light Binding
      • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
      • Removed: Reduced damage and reduced root duration for secondary target.
    V5.12
    • Prismatic Barrier Prismatic Barrier
      • New Effect: Lux now gains her initial shield instantaneously instead of after the 0.25 second cast time.
    • Lucent Singularity Lucent Singularity
      • Slow zone radius increased to 350 from 300.
      • New Effect: Can be re-activated while in-flight to immediately detonate upon arrival.
    V5.6
    • Final Spark Final Spark
      • Bug Fix: Fixed a bug where triggering Illumination with Final Spark didn't add Illumination's AP ratio to the detonation.
    V4.13
    • General
    • Illumination Illumination
      • Base damage reduced to 18 − 154 (based on level) from 20 − 190 (based on level).
      • New: 20% AP scaling.
    V4.5
    • Stats
      • Base armor increased to 12 from 8.
    V4.4
    • Final Spark Final Spark
      • New Effect: Maximum range indicator added to map when Highlighting the ability icon.
    V4.1
    • Final Spark Final Spark
      • Cooldown start changed to after cast time from on-cast.
      • Removed: No longer goes on cooldown if Lux dies while casting.
    V3.8
    • Lucent Singularity Lucent Singularity
      • Slow refresh rate reduced to 0.25 seconds.
      • New Effect: Applies a 0.25 seconds slow to targets hit by the detonation.
    V3.5 (Balance update)
    • Stats
      • Movement speed reduced to 330 from 340.
    • Final Spark Final Spark
      • Cooldown increased to 80 / 65 / 50 seconds from 80 / 60 / 40.
    V1.0.0.152
    • Stats
      • Movement speed increased to 340 from 315.
    V1.0.0.151
    • Final Spark Final Spark
      • Bug Fix: Visual effects no longer appear at the wrong angle if aimed beyond the edge of the map.
    V1.0.0.148
    V1.0.0.145
    V1.0.0.144
    V1.0.0.142
    • Stats
      • Base mana regen per 5 seconds increased to 6.6 from 5.6.
    • Light Binding Light Binding
      • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120.
    • Finales Funkeln Finales Funkeln
      • Mana cost reduced to 100 at all ranks from 100 / 150 / 200.
      • New Effect: Cast range now displays on the minimap.
    V1.0.0.138
    V1.0.0.135
    • Lucent Singularity Lucent Singularity
      • New Effect: Grants vision while in flight.
      • Cooldown start changed to on-cast from upon detonation.
      • Cooldown increased to 10 seconds from 9.
      • New Effect: Buff displaying duration remaining till automatic detonation.
    • Finales Funkeln Finales Funkeln
      • New Effect: Grants vision of affected area during cast time as well as of enemy champions hit for a short duration afterwards.
      • Lux can no longer Flash Flash while casting Finales Funkeln Finales Funkeln.
    V1.0.0.131
    • Prismatic Barrier Prismatic Barrier
      • Base shield strength increased to 80 / 105 / 130 / 155 / 180 from 60 / 85 / 110 / 135 / 160.
      • Missile speed increased to 1400 from 1200.
    • Lucent Singularity Lucent Singularity
      • Cooldown reduced to 9 seconds from 10.
    V1.0.0.125
    • Illumination Illumination
      • Bug Fix: Now properly displays numbers in its tooltip as it updates.
    V1.0.0.123
    • Stats
      • Basic attack updated to be more responsive.
      • Basic attack missile speed increased.
    • Light Binding Light Binding
      • Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 16 / 15 / 14 / 13 / 12.
    V1.0.0.113
    • Prismatic Barrier Prismatic Barrier
      • Base shield strength increased to 60 / 85 / 110 / 135 / 160 from 50 / 75 / 100 / 125 / 150.
    • Finales Funkeln Finales Funkeln
      • AP ratio reduced to 75% AP from 85% AP.
    V1.0.0.109
    • Stats
      • Bug Fix: Fixed a bug that caused Lux to have 0 base mana regen.
    V1.0.0.105
    • Prismatic Barrier Prismatic Barrier
      • AP ratio increased to 35% AP from 30% AP.
      • Mana cost reduced to 60 from 75.
      • Missile width increased by 22%.
      • Bug Fix: AP ratio being lower than stated in tooltip.
    • Lucent Singularity Lucent Singularity
      • Slow increased to 20 / 24 / 28 / 32 / 36% from 14 / 18 / 22 / 26 / 30%.
      • Detonation radius increased to 350 from 300.
      • Bug Fix: Tooltip displaying incorrect values.
    • Finales Funkeln Finales Funkeln
    V1.0.0.104
    • General
      • PVP.net tags and character ratings updated.
      • Recommended items updated.
    • Finales Funkeln Finales Funkeln
      • AP ratio increased to 85% AP from 75% AP.
    V1.0.0.103
    • Illumination Illumination (Innate)
      • Lux's damaging spells illuminate the target for 6 seconds. Lux's next attack ignites the debuff, dealing magic damage to the target.
    • Light Binding Light Binding (Q)
      • Fires a ball of light towards a target location, binding the units hit. The units take magic damage. Can hit up to two targets with the second target receiving a reduced effect.
    • Prismatic Barrier Prismatic Barrier (W)
      • Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
    • Lucent Singularity Lucent Singularity (E)
      • Creates a zone that slows enemy units (zone lasts 5 seconds). Can be detonated to deal magic damage to enemies in the area.
    • Finales Funkeln Finales Funkeln (Ultimate)
      • After a short delay, Lux fires a beam of light in front of her dealing damage to all enemy units in the area.

    See also

    References