“ | ▶️ "Hmm. The swarm's always hungry." |
— 5Pyke | |
Lurker is a subtype unique to a small set of Shurima and Bilgewater cards.
Lurkers cards are thematically associated with the Xer'Sai of Shurima and the aquatic wildlife inhabiting Bilgewater. They are also mechanically associated with the Lurk keyword.
Strategy[]
- Lurkers gain bonus stats when Lurk activates:
- Try to also attack on turns without attack tokens. Example: 2 Snapjaw Swarm
- Make sure the top card has Lurk. Example: 2 Call the Pack, 1 Bloodbait or 2 Bone Skewer.
- Activate it twice by using 3Rek'Sai
- Increase the number of Lurk cards in the deck.
List of Lurker cards[]
Name | Type | Subtype | Region(s) | Rarity | ||||
---|---|---|---|---|---|---|---|---|
04BW001 | Redfin Hammersnout | Unit | Lurker | Bilgewater | 2 | 1 | 2 | Common |
04BW003 | Snapjaw Swarm | Unit | Lurker | Bilgewater | 2 | 0 | 2 | Common |
04BW005 | Pyke | Unit | Lurker | Bilgewater | 5 | 1 | 3 | Champion |
04BW005T2 | Pyke | Unit | Lurker | Bilgewater | 5 | 2 | 4 | |
04BW007 | Jaull-fish | Unit | Lurker | Bilgewater | 8 | 2 | 7 | Epic |
04BW015 | Sharkling | Unit | Lurker | Bilgewater | 1 | 1 | 2 | Common |
04SH019 | Rek'Sai | Unit | Lurker | Shurima | 3 | 3 | 6 | Champion |
04SH019T1 | Rek'Sai | Unit | Lurker | Shurima | 3 | 4 | 7 | |
04SH022 | Xer'sai Dunebreaker | Unit | Lurker | Shurima | 6 | 3 | 5 | Rare |
04SH065 | Xerxa'Reth, The Undertitan | Unit | Lurker | Shurima | 5 | 2 | 6 | Epic |
04SH068 | Xer'sai Caller | Unit | Lurker | Shurima | 3 | 2 | 3 | Common |
04SH074 | Xer'sai Hatchling | Unit | Lurker | Shurima | 1 | 1 | 1 | Common |
List of cards generating Lurker cards[]
Name | Type | Subtype | Region(s) | Rarity | ||||
---|---|---|---|---|---|---|---|---|
04BW004 | Bloodbait | Spell | Bilgewater | 1 | Common | |||
04SH019T1 | Rek'Sai | Unit | Lurker | Shurima | 3 | 4 | 7 | |
04SH019T2 | Rek'Sai's Call the Pack | Spell | Shurima | 2 | ||||
04SH080 | Call the Pack | Spell | Shurima | 2 | Common |