Release version[]
- Base damage increased to 5 − 39 (based on level) from 3 − 37 (based on level).
- Total base damage increased to 15 − 117 (based on level) from 9 − 111 (based on level).
- Base damage increased to 5 − 39 (based on level) from 3 − 37 (based on level).
- Bug Fix: Interrupting enemies via Wild Growth's displacement now properly locks out enemies from casting during it.
- Bug Fix: Knock up is no longer incorrectly reduced by tenacity.
- Cooldown reduced to 100 / 90 / 80 seconds from 120 / 100 / 80.
- Knock up duration increased to 1 second from 0.75.
- Stats
- Gameplay radius reduced to 55 units from 65.
- Second bolt damage increased to 50% from 25%.
- Base damage increased to 80 / 125 / 170 / 215 / 260 from 80 / 120 / 160 / 200 / 240.
- Base shield increased to 80 / 125 / 170 / 215 / 260 from 75 / 115 / 155 / 195 / 235.
- AP ratio increased to 55% AP from 45% AP.
- Pix now moves faster with the unit she is attached to, especially if they move far away from him.
- Bug Fix: Lulu herself now properly fires the missile even if she is affected by cast-inhibiting crowd control.
- Bug Fix: Bonus health granted is no longer sometimes delayed.
- Bug Fix: No longer attributes kill credit to a non-player unit on either team from the missiles killing a unit, which occurred if it did not default back to Lulu as intended in those circumstances.
- Damage now triggers Lulu's own damage effects but still grants kill credit to the ally applying it.
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- Bug Fix: No longer uses the base skin's trail VFX from the enemy's perspective.
- Bug Fix: VFX now properly follows the target's movement as intended.
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- Bug Fix: VFX now properly follows the target's movement as intended.
- Stats
- Health growth increased to 92 from 88.
- AP ratio increased to 50% AP from 40% AP.
- Damage AP ratio increased to 50% AP from 40% AP.
- Stats
- Base armor reduced to 26 from 29.
- Base damage per bolt reduced to 3 − 37 (based on level) from 5 − 39 (based on level).
- Maximum base damage reduced to 9 − 111 (based on level) from 15 − 117 (based on level).
- Base damage per bolt reduced to 3 − 37 (based on level) from 5 − 39 (based on level).
- Base shield increased to 75 / 115 / 155 / 195 / 235 from 75 / 110 / 145 / 180 / 215.
- Base bonus movement speed reduced to 25% from 30%.
- Polymorph duration reduced to 1.2 / 1.4 / 1.6 / 1.8 / 2 seconds from 1.25 / 1.5 / 1.75 / 2 / 2.25.
- Cooldown increased to 17 / 16.5 / 16 / 15.5 / 15 seconds from to 17 / 16 / 15 / 14 / 13.
- Bug Fix: Caster's location is no longer improperly revealed if Pix is commanded to attack while attached to an ally.
- Stats
- Base health increased to 595 from 525.
- Health growth increased to 88 from 74.
- Armor growth increased to 4.9 from 3.7.
- Magic resistance growth increased to 1.3 from 0.5.
- Base shield reduced to 75 / 110 / 145 / 180 / 215 from 80 / 120 / 160 / 200 / 240.
- Shield AP ratio reduced to 55% AP from 60% AP.
- Base bonus health reduced to 275 / 425 / 575 from 300 / 450 / 600.
- AP ratio reduced to 45% AP from 50% AP.
- Bug Fix: Pix's damage dealt against champions now properly triggers and Tribute.
- Cooldown increased to 17 / 16 / 15 / 14 / 13 seconds from 16 / 15 / 14 / 13 / 12.
- V11.23 - November 17th Hotfix
- Bug Fix: Pix will no longer lose his
untargetability after Lulu travels through a Hexgate on the .
- Bug Fix: Pix will no longer lose his
- Bug Fix: Now correctly grants a shield when cast on an allied champion's clone.
- Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 15 / 14 / 13 / 12 / 11.
- Cooldown increased to 120 / 100 / 80 seconds from 110 / 95 / 80.
- General
- Adjusted splash artwork for .
- Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 16 / 15 / 14 / 13 / 12.
- Bonus attack speed increased to 25 / 27.5 / 30 / 32.5 / 35% from 20 / 23.75 / 27.5 / 31.25 / 35%.
- Base damage reduced to 70 / 105 / 140 / 175 / 210 from 80 / 115 / 150 / 185 / 220.
- AP ratio reduced to 40% AP from 50% AP.
- Removed: Damage is no longer reduced to 70% beyond the first target hit.
- New Effect: Being hit by a second bolt deals 25% bonus damage.
- New Effect: Now only deals 70% damage against minions.
- Base damage reduced to 80 / 115 / 150 / 185 / 220 from 80 / 125 / 170 / 215 / 260.
- Bonus attack speed reduced to 20 / 23.75 / 27.5 / 31.25 / 35% from 25 / 30 / 35 / 40 / 45%.
- Bug Fix: Her team can no longer get permanent vision of an area if she is cloned by and dies while Help, Pix! is activated on her.
- Stats
- Base armor increased to 29 from 28.22.
- Base attack damage increased to 47 from 46.368.
- Cooldown reduced to 8 seconds from 10.
- Base damage increased to 80 / 120 / 160 / 200 / 240 from 80 / 110 / 140 / 170 / 200.
- Base shield strength increased to 80 / 120 / 160 / 200 / 240 from 80 / 115 / 150 / 185 / 220.
- Bug Fix: When she polymorphs just before he transforms back from Mega to base form, will no longer acquire extra buffs and have Mega Gnar's attack and crit animations and particles.
- General
- New visual effects.
- New purple-ier basic attack missiles and hit effects.
- All skins cleaned up to match the new effects on the base skin.
- Cleaned up Pix's VFX bolts.
- New purple-ier VFX missiles and hit effects.
- Cleaned up VFX buff effect (for allies) and missiles/hit effects (on enemies).
- Base shield strength increased to 80 / 115 / 150 / 185 / 220 from 70 / 105 / 140 / 175 / 210.
- Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.
- VFX fairy dust, an entirely new and pretty AoE.
- Cleaned up enemy VFX hit and slow effects.
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- Pix now shoots out small pink fireballs.
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- Bug Fix: Right wing is no longer pointing in a different direction during her Homeguard animation.
- and
- Bug Fix: VFX no longer clip on elevated terrain.
- Shield duration reduced to 2.5 seconds from 6. Pix is still attached for 6 seconds.
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- Bug Fix: SFX now only play once during her dance.
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- Bug Fix: Pix attack projectiles are no longer missing their trail particles.
- Stats
- Base health regeneration reduced to 6 from 6.008.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
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- Bug Fix: Ground VFX no longer slowly pulse on low and very low settings.
- Bug Fix: Fixed a bug where multiple instances of the same shielding effect were stacking, rather than refreshing. This bug mostly occurred at high levels of CDR.
- Stats
- Base armor increased to 28 from 19.216.
- Bug Fix: All of her skins no longer get stuck with a blue overlay when Whimsy is used on them while they are in combat.
- General
- Bug Fix: Now correctly has recommended item pages for both mid and support.
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- Bug Fix: Buffbone now follows her model during homeguard and recall animations.
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- Bug Fix: Pix no longer uses classic VFX.
- Bug Fix: Fixed a bug where evolved body parts visually reverted back to base form after the polymorph wore off.
- Stats
- Base health reduced to 525 from 552.76.
- Shield strength reduced to 70 / 105 / 140 / 175 / 210 from 80 / 120 / 160 / 200 / 240.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Bug Fix: Fixed a bunch of cases where the polymorph effect wasn't properly canceling or interrupting certain effects and abilities.
- General
- Adjusted splash artwork for , , , , and .
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- Bug Fix: Champions affected by Whimsy now correctly display their champion name as "Blob" in the chat.
- General
- Bug Fix: Lulu and her skins once again play their running animations when hasted, rather than walking really really fast.
- Base damage increased to 15 − 117 (based on level) from 9 − 105 (based on level).
- Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
- General
- Bug Fix: Running animation has been restored on all skins.
- Bug Fix: Winter Wonder Lulu's Pix attack VFX have been re-snow-ified.
- Bug Fix: Slow duration now lasts the intended 2 seconds at all ranks, rather than 1 / 1.25 / 1.5 / 1.75 / 2 seconds.
- Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 18 / 16.5 / 15 / 13.5 / 12.
- Bonus attack speed increased to 25 / 30 / 35 / 40 / 45% from 15 / 20 / 25 / 30 / 35%.
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- Bug Fix: Hat stretching when she dies.
- Stats
- Base mana increased to 350 from 292.4.
- Movement speed increased to 330 from 325.
- New Effect: Bolt damage is reduced to 70% for enemies beyond the first.
- Slow duration increased to 2 seconds at all ranks from 1 / 1.25 / 1.5 / 1.75 / 2.
- New Effect: Grants target ally 15 / 20 / 25 / 30 / 35% bonus attack speed for 3 / 3.25 / 3.5 / 3.75 / 4 seconds.
- AP ratio reduced to (+ 5% per 100 AP) from (+ 10% per 100 AP).
- Bonus movement speed duration reduced to 3 / 3.25 / 3.5 / 3.75 / 4 seconds from 3 / 3.5 / 4 / 4.5 / 5.
- Stats
- Base mana regen increased to 11 from 8.5.
- Stats
- Health growth reduced to 74 from 82.
- New Effect: Pix triggers Tribute once per attack only when following Lulu.
- New Effect: Causes 's Dreadnought to lose Momentum stacks.
- General
- Base mana regen increased to 8.5 from 6.
- Mana regen growth reduced to 0.6 from 0.8.
- Tooltip updated to display correct per-rank polymorph duration.
- Removed: Slow decay no scales with AP ratio.
- Bonus movement speed duration reduced to 3 / 3.5 / 4 / 4.5 / 5 seconds from 5 at all ranks.
- Mana cost reduced to 65 at all ranks from 65 / 70 / 75 / 80 / 85.
- Stats
- Armor increased to 13 from 9
- Base damage reduced to 80 / 110 / 140 / 170 / 200 from 80 / 130 / 180 / 230 / 280.
- True sight duration reduced to 4 seconds from 6.
- Removed: No longer shields minions, but can still be targeted.
- Per-bolt damage increased to 3 − 35 (based on level) from 3 − 27 (based on level).
- Shield strength increased to 80 / 120 / 160 / 200 / 240 from 60 / 105 / 150 / 195 / 240.
- Mana cost reduced to 100 from 150.
- Per-bolt damage changed to 3 − 27 (based on level) (+ 5% AP) from 3 − 35 (based on level).
- New Effect: Slow increases/decays over the duration by (13.3% per 100 AP).
- Decays to 0% at 0 AP, remains constant throughout at 602 AP, gets stronger throughout with over 602 AP.
- New Effect: Slow increases/decays over the duration by (13.3% per 100 AP).
- Removed: Granting AP on allies.
- Bonus movement speed changed to 30% (+ 10% per 100 AP) from 35%.
- Damage AP ratio reduced to 40% AP from 60% AP.
- Twisted Treeline
- Cooldown increased to 120 / 110 / 100 seconds from 110 / 95 / 80.
- Dominion
- Cooldown increased to 120 / 110 / 100 seconds from 110 / 95 / 80.
- Slow refresh rate reduced to 0.25 seconds.
- Stats
- Mana per level increased to 55 from 50.
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 40 / 50 / 60 / 70 / 80.
- Removed: Gaining increased area of effect size when used after casting on an enemy.
- Removed: Interrupting enemy movement abilities already in progress.
- Damage changed to 9 − 105 (based on level) from 15 − 87 (based on level).
- Stats
- Movement speed increased to 325 from 300.
- General
- Bug Fix: Lulu's basic attacks being interrupted by Pix.
- New Effect: All effects are applied even if target ally was about to die when cast.
- Base damage reduced to 80 / 125 / 170 / 215 / 260 from 80 / 130 / 180 / 230 / 280.
- AP ratio reduced to 50% AP) from 60% AP.
- AP ratio reduced to 60% AP) from 70% AP.
- Mana cost increased to 40 / 50 / 60 / 70 / 80 from 40 / 45 / 50 / 55 / 60.
- Tooltip updated to reflect that it is a knockup, not a knockback.
- Bug Fix: Display error on Pix damage dealt.
- Bug Fix: Pix remaining on an ally after returning to Lulu.
- Bug Fix: Lulu being credited for damage while Pix was following an ally.
- V1.0.0.136 added
- Pix fires magical bolts of energy whenever his owner attacks another enemy unit. These bolts are homing but can be intercepted by other units.
(Innate)
- Pix and Lulu each fire a bolt of magical energy that heavily slows all enemies it hits. An enemy can only be damaged by one bolt.
(Q)
- If cast on an ally, grants them movement speed and ability power for a short time. If cast on an enemy, turns them into an adorable critter that can't attack or cast spells.
(W)
- If cast on an ally, commands Pix to jump to an ally and shield them. He then follows them and aids their attacks.
- If cast on an enemy, commands Pix to jump to an enemy and damage them. He then follows them and grants vision of that enemy.
(E)
- Lulu enlarges an ally, knocking enemies away from them and granting them a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies.
(Ultimate)