Recipe
Template:Item data Luden's Echo
Cost Analysis
Template:Gold value math
- 10% cooldown reduction (from passive) = 266.67
Gold efficiency
- 95.76% gold efficient, without its passives. is
- 104.09% gold efficient when Haste is applied. is
Recipe
Template:Item data Luden's Pulse
Cost Analysis
Similar Items
Notes
- spell effects, regardless of the type of damage. will trigger on any source of damage which triggers
- Each spell cast will generate 10 charge.
- Toggled abilities do not count as spell casts, such as , , / , and .
- Moving by any means provides 3.5 charges for every 100 in-game units traveled. This includes walking, using dash or blink abilities like or , casting , being pulled or knocked back.
- The damage dealt by Luden's Echo will apply spell effects from items as an area of effect ability.
- Spell vamp is reduced to one-third effectiveness.
- will apply a 20% slow.
- Note that Luden's Echo does not affect the classification of the triggering ability - a single-target ability, such as , is still treated a single-target ability for applying its own spell effects.
- Luden's Echo will not apply champion-specific spell effects, such as , nor duplicate the effects of a champion ability (e.g. will not blind all enemies hit and will not generate AP for every enemy killed or enemy champion hit).
- With large scale AoE effects, the item will pick a main target based on the pick order.
- Basic attacks under the following conditions will trigger Luden's Echo's damage, as they are considered spells that cause ability damage:
- ( )
- and
- when hitting a marked target
- (activation effect) and (persistent effect)
Trivia
- This item was designed to replace the removed as the third high-end AP item.
- The name "Luden's Echo" was data-mined from the PBE update pushed on 2015-02-17.[1] The item was later enabled for testing with placeholder name "Item 3285".
- The name "Luden's Echo" comes from a player who reached 1000 referrals on the old Refer-A-Friend system.[2]
- During testing on the PBE, the item's icon was a purple recolor of .
Patch History
- Added to recipe from . Can only be forged by .
- New Recipe: + + + 915 = 3300.
- Ability power reduced to 90 from 100.
- Removed: +10% bonus movement speed.
- New Effect: Grants 500 mana.
- New Effect: Grants 10% cooldown reduction.
- New Unique Passive - Haste: Grants an additional 10% cooldown reduction.
- Recipes for different maps merged.
- Combine cost increased to 900 from 650.
- Ability power reduced to 100 from 120.
- Movement speed increased to 10% from 7%.
- charges stacks at a rate of 10 stacks per spell cast instead of 20.
- Damage reduced to 100 (+ 10% AP) from 100 (+ 15% AP).
- Brought back to Twisted Treeline and Crystal Scar.
- Recipe on Twisted Treeline and Crystal Scar: + + 1090 = 2800.
- +100 ability power (increased to 120 on both Summoner's Rift and Howling Abyss)
- VFX for the proc affect updated.
- Removed from Twisted Treeline and Crystal Scar.
- Added to the game.
- Replaces V5.2. after its removal in
- Recipe: 650 = 3100. + +
- +120 ability power
- +7% movement speed
- Unique Passive: Gains charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 100 (+ 15% AP) bonus magic damage to up to 4 targets on hit.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items