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For its successor, see Luden's Tempest Luden's Tempest.

Luden's Echo was a finished item in League of Legends icon.png League of Legends.

Recipe

Luden's Echo item.png
Luden's Echo
3200 Gold 3200 (1050 Gold 1050)
Lost Chapter item.png
1300 Gold 1300 (80 Gold 80)

Cost Analysis

Gold Value

Gold Efficiency*

  • Luden's Echo Luden's Echo was 95.76% gold efficient, without its passives.
  • Luden's Echo Luden's Echo was 104.09% gold efficient when Haste was applied.

Luden's Pulse was a finished item in League of Legends icon.png League of Legends. Can only be forged by Ornn Ornn. Limited to one Master Craftsman Master Craftsman item.

Recipe

Luden's Pulse item.png
3200 Gold 3200 (0 Gold 0)
Luden's Echo item.png
Luden's Echo
3200 Gold 3200 (1050 Gold 1050)
Lost Chapter item.png
1300 Gold 1300 (80 Gold 80)

Cost Analysis

Gold Value

Gold Efficiency*

  • Luden's Pulse Luden's Pulse was 127.08% gold efficient, without its passives.
  • Luden's Pulse Luden's Pulse was 135.42% gold efficient when Haste was applied.
  • The raw stats gained from upgrading Luden's Echo Luden's Echo into Luden's Pulse Luden's Pulse were worth 1002.5 Gold 1002.5 (30 ability power and 250 mana).

Similar Items

Notes

Item VFX

  • Luden's Echo Luden's Echo will trigger on any source of damage which triggers spell effects, regardless of the type of damage.
  • Each ability cast will generate 10 charges.
  • Moving by any means provides 1 charge for every 35 in-game units traveled. This includes but is not limited to simple movement, using Dash.png dashes or Flash.png blinks, being moved while You and Me!.png attached to another unit or being Airborne icon.png displaced to another location.
  • Luden's Echo applies spell effects as Death Lotus.png area damage.
  • Note that Luden's Echo does not affect the classification of the triggering ability - an ability that applies Disintegrate.png spell damage will apply spell effects from that damage classification, and not Luden's Echo's.
  • Luden's Echo will not apply champion-specific spell effects, such as Blaze Blaze, nor duplicate the effects of a champion ability (e.g. Blinding Dart Blinding Dart will not blind all enemies hit and Baleful Strike Baleful Strike will not generate ability power for every enemy killed or enemy champion hit).

Trivia

  • This item was designed to replace the removed Deathfire Grasp Deathfire Grasp as the third high-end AP item.
  • The name "Luden's Echo" was data-mined from the PBE update pushed on 2015-02-17.[1] The item was later enabled for testing with placeholder name "Item 3285".
  • The name "Luden's Echo" comes from a player who reached 1000 referrals on the old Refer-A-Friend system.[2]
  • During testing on the PBE, the item's icon was a purple recolor of Statikk Shiv Statikk Shiv.
Void Crest icon.png

Patch History

V10.23 - Removed
V10.18 (Exact patch unknown)
  • Undocumented/Bug Fix: Luden's Pulse Luden's Pulse base damage to primary target increased to 100 from 60.
V10.16
  • Undocumented: Luden's Echo Luden's Echo base damage to primary target increased to 100 from 60.
V10.15
  • Undocumented: Luden's Echo Luden's Echo base damage to primary target reduced to 60 from 100. Base damage to secondary targets is still 100.
  • Undocumented: Luden's Pulse Luden's Pulse base damage to primary target increased to 100 from 60. Base damage to secondary targets is still 60.
V9.1
V8.9
V8.4
V5.22
  • Combine cost increased to 1100 Gold 1100 from 900 Gold 900.
    • Total cost increased to 3200 Gold 3200 from 3000 Gold 3000.
V5.14
  • Recipes for different maps merged.
V5.13
  • Combine cost increased to 900 Gold 900 from 650 Gold 650.
    • Total cost reduced to 3000 Gold 3000 from 3100 Gold 3100.
  • Ability power reduced to 100 from 120.
  • Movement speed increased to 10% from 7%.
V5.11
  • Luden's Echo Luden's Echo charges stacks at a rate of 10 stacks per spell cast instead of 20.
  • Damage reduced to 100 (+ 10% AP) from 100 (+ 15% AP).
V5.7
V5.6
V5.5
  • Added to the game.
    • Replaces Deathfire Grasp Deathfire Grasp after its removal in V5.2.
    • Recipe: Needlessly Large Rod Needlessly Large Rod + Aether Wisp Aether Wisp + 650 Gold 650 = 3100 Gold 3100.
    • +120 ability power
    • +7% movement speed
    • Unique Passive: Gains charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 100 (+ 15% AP) bonus magic damage to up to 4 targets on hit.

References

List of Items

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