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m (Changed number of shot fired by The Culling to their correct amount post patch 5.22. Also removed the math in the "Additional Information" section regarding attack speed scaling.)
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{{FandomVideo}}
{{C-top}}{{Champion info|{{PAGENAME}}}}
 
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{{Champion header|Lucian}}
 
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{{Champion tabview}}
== Abilities ==
 
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{{Champions}}
{{Ability|I
 
|name = Lightslinger
 
|icon = Lightslinger.png
 
|description = After using an [[ability]], '''Lucian's''' next [[basic attack]] within 3 seconds shoots twice, dealing {{as|{{pp|4|30|40|50|60|1|6|11|16}}% AD}} physical damage ({{as|100% AD}} against [[minions]]) on the second shot, which also applies [[on-hit effect]]s and can {{cctip|critical strike|critically strike}}, with its bonus critical damage halved against [[champions]] and [[monsters]]. If '''Lucian's''' primary target is killed before the second shot can go off, he automatically shoots another enemy.
 
|targeting = '''Lightslinger''' is both an [[On-hit effect#On-Attack Effects.2FAuto-attack Modifiers|on-attack effect]] and an [[Spell effects#On-Cast Effects|on-cast effect]] that allows '''Lucian''' to strike two autoattacks in quick succession after each ability cast.
 
|damagetype = physical
 
|spelleffects =
 
|onhiteffects = Both attacks will trigger [[On-attack effects#On-Hit Effects|on-hit effects]].
 
** Note however, that only the first attack will consume on-hit effects that apply only for a single hit (''For example, {{iis|Sheen}} [[Spellblade|passive]]'').
 
* Critical strike chance is calculated on each attack individually.
 
* [[Blind]] and {{ai|Counter Strike|Jax}} mitigates the physical damage of both hits.
 
* {{ai|Aegis Protection|Pantheon}} will only block the first hit.
 
|spellshield = will not block the ability.
 
|additional =
 
* The first attack, respectively, functions as the trigger of ''Lightslinger'' and will consume the empowerment.
 
* If the target dies to the first hit of ''Lightslinger'', the second shot will target another nearby enemy unit. This will prioritise enemy champions, and minions with low health.
 
** Even if no second target is found, the ''Lightslinger'' buff is still consumed.
 
** The second shot can target enemies that are hidden in the fog of war or a bush.
 
** This action was originally a bug, but was properly integrated into the ability in [[V3.12]].
 
* The second attack is integrated into the first attack, meaning '''Lucian''' can move freely as usual after using an auto attack and the second shot will still fire (''similar to {{cai|Double Strike|Master Yi}}''). '''Lucian''' has special movement animations for such attacks.
 
|video=Lucian IVideo
 
}}
 
{{Ability|Q
 
|name = Piercing Light
 
|icon = Piercing Light.png
 
|description = {{sbc|Active:}} After a {{fd|0.35}}-second delay, '''Lucian''' fires a laser in the direction of the target enemy, dealing physical damage to all enemies in a line.
 
|leveling = {{lcaps|Physical Damage|80|110|140|170|200|(+ {{ap|60|75|90|105|120}}% bonus AD)}}
 
|cost = {{ap|50|55|60|65|70}}
 
|costtype = mana
 
|cooldown = {{ap|9|8|7|6|5}}
 
|range = {{ap|{{tt|500|Cast range}}|{{tt|1100|Laser}}}}
 
|targeting = '''Piercing Light''' is a [[area of effect|line area of effect]] ability that is fired in the direction of a target enemy unit.
 
|damagetype = Physical
 
|spelleffects = Area of effect
 
|onhiteffects =
 
|spellshield = will block the damage.
 
|additional =
 
* ''Piercing Light'' will attempt to lead the target if it is moving but does not adjust further during the {{fd|0.35}} second cast time. As such, a unit can dodge the laser if it changes its velocity by a sufficient amount during the delay.
 
|video=Lucian QVideo
 
}}
 
{{Ability|W
 
|name = Ardent Blaze
 
|icon = Ardent Blaze.png
 
|description = {{sbc|Active:}} '''Lucian''' fires a shot that explodes in a cross pattern upon hitting an enemy or reaching the end of its path, dealing magic damage, marking enemies hit for 6 seconds and granting {{cctip|sight}} of them for the duration.
 
|description2 = If '''Lucian''' or allied champions damage a marked target with basic attacks or abilities, he gains bonus [[movement speed]] for 1 second.
 
|leveling={{lcaps|Magic Damage|60|100|140|180|220|(+ 90% AP)}}
 
|leveling2={{lc|Bonus Movement Speed}} {{ap|60|65|70|75|80}}
 
|cooldown={{ap|14|13|12|11|10}}
 
|cost=50
 
|costtype=mana
 
|range=1000
 
|targeting='''Ardent Blaze''' is [[Skill shot|linear, colliding skill shot]] that explodes in a cross pattern.
 
|damagetype=Magic
 
|projectile=true
 
|spelleffects=Area of effect
 
|onhiteffects=
 
|spellshield=Will block the damage and mark.
 
|additional=
 
*The mark can be removed with {{nie|Quicksilver}}.
 
*'''Lucian''' will only gain bonus movement speed from damaging an enemy. Attacks that are {{ai|Counter Strike|Jax|dodged}}, {{ai|Aegis Protection|Pantheon|blocked}} or {{ai|Riposte|Fiora|parried}}, or [[blind|miss]] due to blindness will not activate the buff.
 
* The cross pattern will grant vision of {{ii|Vision Ward}} inside unwarded bushes.
 
|video=Lucian WVideo
 
}}
 
{{Ability|E
 
|name = Relentless Pursuit
 
|icon = Relentless Pursuit.png
 
|description = {{sbc|Active:}} '''Lucian''' [[dash]]es a short distance.
 
|description2 = ''Relentless Pursuit's'' cooldown is reduced by 1 second for each of {{ais|Lightslinger|Lucian}} strikes, doubled to 2 seconds against enemy [[champion]]s.
 
|description3 = ''Relentless Pursuit'' resets '''Lucian's''' autoattack timer.
 
|range=445
 
|cooldown={{ap|18|17|16|15|14}}
 
|cost={{ap|40|30|20|10|0}}
 
|costtype=mana
 
|range=425
 
|targeting='''Relentless Pursuit''' is a [[Dash#Line dashes|linear dash]].
 
|damagetype=
 
|spelleffects=
 
|onhiteffects=
 
|spellshield=
 
|additional=
 
* {{ii|Runaan's Hurricane}} has no effect on the flat cooldown reduction per hit of {{ai|Lightslinger|Lucian}}.
 
|video=Lucian EVideo
 
}}
 
{{Ability|R
 
|name = The Culling
 
|icon = The Culling.png
 
|description = {{sbc|Active:}} '''Lucian''' fires shots in the target direction for 3 seconds, dealing physical damage to the first enemy they collide with. The damage is quadrupled against enemy minions.
 
|description2=While using ''The Culling'', '''Lucian''' cannot attack or use damaging abilities, but can move freely and activate {{ai|Relentless Pursuit|Lucian}}. He also ignores [[unit collision]] for the duration, and can only be interrupted by [[crowd control]] that inhibits '''Lucian's''' ability to use basic attacks.
 
|description3 = ''The Culling'' can be reactivated to end its effects immediately.
 
|leveling={{lc|Physical Damage Per Shot}} {{ap|40|50|60}} {{as|(+ 25% bonus AD)}} {{as|(+ 10% AP)}}
 
{{lc|Shots Fired}} {{ap|20|25|30}}
 
|range=1400
 
|cost=100
 
|costtype=mana
 
|cooldown={{ap|110|100|90}}
 
|targeting='''The Culling''' is made up of multiple [[Skill shot|linear, colliding skill shots]] that fire at a fixed angle relative to the map.
 
|damagetype=Physical
 
|projectile=true
 
|spelleffects=Area of effect
 
|onhiteffects=[[On-hit effects]] are not applied.
 
|spellshield=Will block a single shot.
 
|additional=
 
*While similar to a [[channel]], ''The Culling'' is interrupted by crowd control effects that prevent declaring auto-attacks - namely: [[airborne]], [[forced action]], [[entangle]], [[stun]], [[suppression]], and [[polymorph]]. Note that [[silence]] and [[blind]] do not affect ''The Culling''.
 
*'''Lucian''' can activate {{si|Ghost}}, {{si|Flash}}, {{si|Barrier}}, {{si|Heal}} and {{ai|Relentless Pursuit|Lucian}}, as well as interact with {{ai|Dark Passage|Thresh}} without interrupting ''The Culling''.
 
* For the purposes of skills such as {{ai|Backstab|Shaco}} and {{ai|Mocking Shout|Tryndamere}}, '''Lucian''' is facing the direction of his movement, not the direction his model is facing.
 
* The shots being fired alternately from '''Lucian's''' left and right guns is not just a visual effect, each alternating shot has its own collision detection, resulting in '''Lucian''' firing 2 separate but parallel lines of shots. If the target is right on the edge of the firing line, it is possible for them to be hit by only half of the shots, from one of '''Lucian's''' two guns.
 
|video=Lucian RVideo
 
}}
 
 
== References ==
 
{{Reflist}}
 
{{C-bot}}
 
 
   
 
[[cs:Lucian]]
 
[[cs:Lucian]]
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[[pl:Lucian]]
 
[[pl:Lucian]]
 
[[pt-br:Lucian]]
 
[[pt-br:Lucian]]
[[ru:Lucian]]
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[[ru:Люциан]]
[[Category:2013 release]]
 
[[Category:Released champion]]
 
 
[[Category:Season Three release]]
 
[[Category:Season Three release]]
[[Category:Marksman champion]]
 
 
[[Category:Dash champion]]
 
[[Category:Dash champion]]
 
[[Category:Haste champion]]
 
[[Category:Haste champion]]
[[Category:Ranged champion]]
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[[Category:Champions with critical strike ratios]]
[[Category:6300 IP champion]]
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[[Category:Human]]
[[Category:975 RP champion]]
 

Revision as of 15:03, 29 December 2019

Lucian OriginalCentered
Lucian OriginalSquare
Lucian
the Purifier
Role(s):
Marksman icon Marksman
Secondary attributes:
Mana resource Mana | Ranged role Ranged | Rune shard Adaptive Force Physical
Price:
BE icon 1350 | RP icon 585
Release Date:
2013-08-22 [1]
Last Changed:
V14.2

Template:Champion tabview