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Patch History

V10.2
  • Shield strength increased to 250 / 275 / 350 (based on Star level) from 250 / 275 / 300 (based on Star level).
V10.1
  • Shield strength reduced to 250 / 275 / 300 (based on Star level) from 300 at all star levels.
V9.22
  • Armor increased to 25 from 20.
V9.21
  • Shield duration increased to 8 seconds from 7.
V9.18
  • Shield strength increased to 300 from 250.
  • Shield duration increased to 7 seconds from 6.
  • Bug Fix: No longer gives its buff to enemy team units if re-enabled after Hextech TFT icon Hextech.
V9.16
  • Shield duration increased to 6 seconds from 4.
V9.15
  • Base shield strength increased to 250 from 200.
  • New Effect: The shield now only lasts for 4 seconds.
V9.14 - July 19th Hotfix
  • Shield strength reduced to 200 from 300.
V9.14
  • New Effect: Now shields the wearer and the champions two spaces to the left and right of the wearer at the start of the round, rather than ally adjacent champions.
  • Shield strength increased to 300 from 200.
V9.13 - Added
  • Locket of the Iron Solari item Locket of the Iron Solari
    • Stats: 20 ability power and 20 armor.
    • Passive: At the beginning of combat, all adjacent allies gain a 200 health shield.
    • Recipe: Needlessly Large Rod item Needlessly Large Rod + Chain Vest item Chain Vest.
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