- For the removed item, see
- For the removed items, see and .
Locket of the Iron Solari is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 10 ability haste = 500
- 200 health = 533.33
- 25 armor = 500
- 25 magic resistance = 500
- Total Gold Value = 2033.33
Gold efficiency
- 92.42% gold efficient. base stats are
Similar items
Notes
- Devotion is an auto-targeted effect.
- Devotion's cast does not break stealth.
- Devotion has no cast time.
- Devotion affects untargetable allies.
- Devotion cannot stack from multiple Locket of the Iron Solaris.
- Multiple triggers of the active affecting the same unit will only refresh the shield's duration.
Map-Specific Differences
- Armor changed to 35.
- Health changed to 400.
- Magic resistance changed to 35.
- Ability haste changed to 25.
- Devotion shield changed to 600 − 1200 (based on target's level).
- Devotion shield duration changed to 5 seconds.
Old icons
Trivia
- This item was inspired by the Iron Solari Conclave, a fan-made forum group that was named after Michael 'IronStylus' Maurino. Numerous other groups, led by various Riot staff members, were also formed and "warred" with the Iron Solari, but the Iron Solari were arguably the most successful. and is supported by
- A reworked version of this item once existed on the PBE for testing to be potentially shipped to V8.6. The active was changed to deploy a small field on the target area that granted damage reduction to all allied champions within[1]. This was later scrapped and reverted[2].
Media
Sound Effects
- Activation
- ▶️ Active SFX
- Shield Active
- Shield Expires
- ▶️ Active SFX
Patch History
- Armor reduced to 25 from 30.
- Magic resistance reduced to 25 from 30.
- Bug Fix: No longer improperly grants the old aura buff of a removed passive on the item.
- Can no longer be upgraded to .
- New:
- Recipe: + + + 650 = 2200.
- Stats: 200 health, 30 armor, 30 magic resistance, 10 ability haste.
- Unique Active - Devotion: Grants you and allied champions within 850 units a shield for 200 − 360 (based on target's level) that decays over 2.5 seconds (90 second cooldown).
- Limited to 1 Locket of the Iron Solari. Devotion's shield is reduced by 75% if the target was affected by another Devotion in the last 20 seconds.
- Stats: 350 health, 40 armor, 40 magic resistance, 20 ability haste.
item: .
- Old:
- Recipe: + + 800 = 2300.
- Stats: 200 health, 30 armor, 30 magic resistance, 20 ability haste.
- Unique Active - Devotion: Grants you and allied champions within 850 units a shield for 200 − 360 (based on target's level) that decays over 2.5 seconds (90 second cooldown).
- Unique Passive - Consecrate: Grants allied champions (excluding yourself) within 850 units 3 bonus armor and 3 bonus magic resistance.
- Mythic Passive: Empowers each of your other Legendary items with 2 bonus resistances for this item's passive effect, Consecrate.
- Limited to 1 Mythic item. Devotion's shield is reduced by 75% if the target was affected by another Devotion in the last 20 seconds.
- Stats: 400 health, 40 armor, 40 magic resistance, 25 ability haste.
item: .
- New Recipe: + + 800 = 2300.
- Devotion shield increased to 200 − 360 (based on target's level) from 180 − 330 (based on target's level).
- Shield reduced to 180 − 330 (based on level) from 200 − 365 (based on level).
- Bug Fix: Tooltip now displays the correct shield amount.
- V12.5 - March 9th Hotfix
- Devotion shield reduced to 200 − 365 (based on target's level) from 230 − 385 (based on target's level).
- Consecrate bonus resistances reduced to 3 from 5.
- Total cost reduced to 2500 from 2700.
- Shield strength reduced to 230 − 385 (based on target's level) from 250 − 420 (based on target's level).
- Bug Fix: Buff icon now properly displays on the buff bar.
- Updated icon.
- New:
- Recipe: + + 400 = 2700.
- Stats: 30 armor, 30 magic resistance, 200 health, 20 ability haste.
- New Unique Active - Devotion: Grant nearby allies a 250 − 420 (based on target's level) shield that decays over 2.5 seconds (90 second cooldown). This effect is reduced by 75% if the target has been affected by another Locket of the Iron Solari in the last 20 seconds.
- Unique Passive - Consecrate: Grant nearby allied champions 5 bonus armor and 5 bonus magic resistance.
- Mythic Passive: Empowers your other Legendary items to increase Consecrate's bonus resistances by 2.
- Limited to 1 Mythic item.
- Stats: 40 armor, 40 magic resistance, 400 health, 25 ability haste.
item: .
- Old:
- Recipe: + + 650 = 2200.
- Stats: 30 armor, 60 magic resistance.
- Unique Active: Grants a decaying shield to nearby allied champions and yourself for up to 2.5 seconds, absorbing up to 130 − 300 (based on highest level between target and caster) (+ 20% of caster's bonus health) damage ( 650 radius) (120 second cooldown). Shielded targets are Eclipsed for 20 seconds.
- Eclipsed: Additional shields are only 25% as effective.
- Stats: 45 armor, 75 magic resistance.
item: .
- Base shield strength increased to 130 − 300 (based on level) from 45 − 300 (based on level).
- Cooldown increased to 120 seconds from 90.
- Base shield strength reduced to 45 − 300 (based on highest level between target and caster) from 60 − 434 (based on highest level between target and caster).
- Bonus health ratio changed to 20% of caster's bonus health at all level from 2% − 36% (based on level).
- Lockout time after being affected by another Locket of the Iron Solari increased to 20 seconds from 8.
- Lockout shield strength after being affected by another Locket of the Iron Solari reduced to 25% from 50%.
- Bug Fix: Fixed a bug where Circlet of the Iron Solari would not grant shields to units affected by a recent cast of Locket or Circlet of the Iron Solari.
- Added to recipe from . Only available while is on your team.
- Shield strength reduced to 60 − 434 (based on target's level) from 70 − 665 (based on target's level).
- New Effect: Active shield strength now scales with 2% − 36% (based on level) of caster's bonus health.
- New Recipe: + + 650 = 2200
- New Stats: +30 armor, +60 magic resistance.
- Old Stats: +400 health, +100% base health regeneration, +20 magic resistance, +10% cooldown reduction. Unique Aura – Legion: Nearby allied units gain 15 magic resistance (1100 range).
- Unique Active:
- Shield strength changed to 70 − 665 (based on level) from 90 − 345 (based on level).
- Shield duration increased to 2.5 seconds from 2.
- New Effect: Shield now decays over the duration.
- Total cost reduced to 2750 from 2800.
- Now grants 100% health regeneration.
- Aura magic resist reduced to 15 from 20.
- Aura health regeneration removed.
- Shield strength increased to 75 − 345 (based on level) from 50 − 230 (based on level).
- Shield duration reduced to 2 seconds from 5.
- Aura bonus changed to +75% base health regeneration from +10 health regeneration per 5 seconds.
- Active now calculates the shield's strength based on the recipient's level if it is greater than the wielder's level.
- New Recipe: + + 50 = 2800
- Health increased to 400 from 300.
- Removed: +20 armor
- New: +20 magic resistance
- New Recipe: + 600 = 2500
- Armor reduced to 20 from 35.
- New Unique Aura - Legion.
- New Recipe: + + +
- Health increased to 400 from 300.
- Now grants 10% cooldown reduction.
- Now grants 10 health regen per 5 seconds to the wearer.
- No longer grants a health regen aura.
- V1.0.0.133 Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items