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This is the list of champions for the 2nd edition of Teamfight Tactics, titled Rise of the Elements (Teamfight Tactics).

List of champions

ChampionTierOriginClassAbility
Aatrox AatroxEpic Skin.pngLight LightBlademaster BlademasterAatrox The Darkin Blade.png The Arclight Blade

Cleaves the area in front of him, dealing 300 / 600 / 1200 (× Ability power icon.png AP) magic damage to the target and any enemy adjacent to them.
Amumu AmumuUltimate Skin.pngInferno InfernoWarden WardenAmumu Curse of the Sad Mummy.png Curse of the Sad Mummy

Explodes in an infernal tantrum, dealing 100 / 200 / 1337 (× Ability power icon.png AP) magic damage to all enemies within 3 hexes, and Stun icon.png stunning them for 1.5 / 2 / 2.5 seconds.
Annie AnnieHextech Skin.pngInferno InfernoSummoner SummonerAnnie Summon- Tibbers.png Tibbers!

Summons Tibbers near her target, dealing 100 / 200 / 300 (× Ability power icon.png AP) magic damage to all adjacent enemies. Tibbers fights for the rest of the round or until killed, dealing 125 / 350 / 1500 (× Ability power icon.png AP) magic damage with each basic attack. Cannot gain mana while Tibbers is active.
Tibbers has 1600 / 2200 / 3000 health and 30 armor.
Ashe AsheHextech Skin.pngCrystal CrystalRanger RangerAshe Ranger's Focus.png Ranger's Focus

For the next 5 seconds, gains 50 / 75 / 100% bonus attack speed, and her basic attacks fire a flurry of five arrows dealing 30 / 35 / 75% AD physical damage per arrow, for a total of 150 / 175 / 375% AD physical damage.
Azir AzirEpic Skin.pngDesert DesertSummoner SummonerAzir Arise!.png Arise!

Summons a Sand Soldier near a random enemy that lasts 6 seconds. Sand Soldiers attack nearby enemies whenever Azir attacks, dealing 150 / 275 / 450 (× Ability power icon.png AP) magic damage in a line.
Brand BrandHextech Skin.pngInferno InfernoMage MageBrand Pyroclasm.png Pyroclasm

Launches a bouncing fireball at the farthest enemy. The fireball bounces to a random enemy within 3 hexes of the last enemy hit up to 5 / 6 / 20 times, dealing 225 / 300 / 600 (× Ability power icon.png AP) magic damage with each bounce.
Braum BraumStandard Skin.pngGlacial GlacialWarden WardenBraum Unbreakable.png Unbreakable

Puts up his shield at the farthest enemy for 4 seconds, absorbing and stopping all incoming missiles and reducing his damage taken from that direction by 80 / 85 / 90%.
Diana Diana1Inferno InfernoAssassin AssassinDiana Pale Cascade.png Flame Cascade

Creates 3 / 4 / 6 orbs which rotate around her and explode for 80 / 100 / 120 (× Ability power icon.png AP) magic damage when they collide with an enemy. She also shields herself for 150 / 250 / 350 (× Ability power icon.png AP) health for 4 seconds.
Dr. Mundo Dr. MundoEpic Skin.pngPoison PoisonBerserker BerserkerDr. Mundo Sadism.png Adrenaline Rush

Creates a toxic cloud around him for 8 seconds. The cloud deals 50 / 100 / 200 (× Ability power icon.png AP) (+ 1.25% of his maximum health) magic damage every second to nearby enemies and heals for 100 / 125 / 150% of the damage dealt.
Ezreal EzrealEpic Skin.pngGlacial GlacialRanger RangerEzreal Mystic Shot.png Ice Shot

After a 0.25-second delay, fires a shard of ice at the lowest-health unit, dealing 250 / 450 / 900 (× Ability power icon.png AP) magic damage and applying on-hit effects.
Ivern Ivern1Woodland WoodlandDruid DruidIvern Triggerseed.png Triggerseed

Shields the lowest-health ally for 200 / 300 / 400 (× Ability power icon.png AP) health for 5 seconds.
Janna JannaHextech Skin.pngCloud CloudMystic MysticJanna Monsoon.png Monsoon

Summons a Monsoon with 3-hex radius around her, healing allies therein for 25 / 35 / 200% (× Ability power icon.png AP) of their maximum health over 3 seconds, with each tick of healing occurring every 0.5 seconds. Nearby enemies are Airborne icon.png knocked back and Stun icon.png stunned for 1.5 seconds.
Jax JaxStandard Skin.pngLight LightBerserker BerserkerJax Grandmaster's Might.png Counter Strike

Dodge icon.png Dodges all incoming attacks for 2 seconds, then strikes all nearby enemies, dealing 150 / 300 / 550 (× Ability power icon.png AP) magic damage and Stun icon.png stunning them for 1.5 seconds.
Karma KarmaEpic Skin.pngLunar LunarMystic MysticKarma Defiance.png Inspire

At the start of combat, tethers to her closest ally. Shields the tethered ally (or a random one if the tether is dead) for 5 seconds, absorbing the next 250 / 400 / 800 (× Ability power icon.png AP) damage. While the shield holds, the ally receives 35 / 50 / 100% (× Ability power icon.png AP) bonus attack speed.
Kha'Zix Kha'ZixHextech Skin.pngDesert DesertAssassin AssassinKha'Zix Evolved Active Camouflage.png Arid Assault

Camouflage 1.png Stealths and attacks the lowest-health enemy with 500 increased movement speed, dealing 100 / 200 / 500 (× Ability power icon.png AP) bonus physical damage, Critical strike icon.png critically striking, and gaining 5 / 10 / 15 mana.
Kindred KindredEpic Skin.pngShadow Shadow
Inferno Inferno
Ranger RangerKindred Mounting Dread.png Dance of Dread

Lamb leaps away from her target by 2-hex, while Wolf mauls Kindred's target, dealing 150 / 325 / 650 (× Ability power icon.png AP) magic damage and applying Grievous Wounds icon.png Grievous Wounds for 5 seconds.
Kog'Maw Kog'Maw1Poison PoisonPredator PredatorKog'Maw Living Artillery.png Living Artillery

After a 0.35-second delay, launches an acidic blob at a random enemy, dealing 150 / 300 / 500 (× Ability power icon.png AP) magic damage.
LeBlanc LeBlancStandard Skin.pngWoodland WoodlandAssassin Assassin
Mage Mage
LeBlanc Ethereal Chains.png Ethereal Chain

Launches an ethereal chain at a random enemy, dealing 225 / 475 / 800 (× Ability power icon.png AP) magic damage and, after a 0.5 seconds delay, Stun icon.png stunning them for 1.5 seconds.
Leona Leona1Lunar LunarWarden WardenLeona Eclipse.png Lunar Barrier

Giantize herself and reduces all incoming damage by 40 / 80 / 120 (× Ability power icon.png AP) for 4 seconds.
Lucian LucianHextech Skin.pngLight LightSoulbound SoulboundLucian The Culling.png The Culling

Fires 12 (+ 400% total attack speed) bullets in a direction for 4 seconds, each dealing 50% AD physical damage, applying on-hit effects, and dealing 40 / 50 / 100 (× Ability power icon.png AP) magic damage.
Lucian will dash during The Culling to keep hitting enemies.
Lux LuxChina Skin Tier 9.pngVariable VariableAvatar AvatarLux Final Spark.png Final Spark

Fires an elemental blast dealing 550 / 900 / 99999 (× Ability power icon.png AP) magic damage to all enemies in a line. If at least one enemy is killed, restores 50 mana.
Malphite MalphiteHextech Skin.pngMountain MountainWarden WardenMalphite Unstoppable Force.png Unstoppable Force

Charges to a random enemy, dealing 150 / 300 / 1000 (× Ability power icon.png AP) magic damage to nearby enemies within 2-hex radius, Airborne icon.png knocking them into the air for 1 second, and Stun icon.png stunning them for 2 / 2.5 / 5 seconds.
Malzahar MalzaharStandard Skin.pngShadow ShadowSummoner SummonerMalzahar Void Swarm.png Shadow Swarm

Summons 2 / 3 / 4 Shadow Spawns, who hit for 40 / 70 / 100 (× Ability power icon.png AP) magic damage each attack. Each Shadow Spawn has 250 / 300 / 400 health and can gain the Shadow Shadow bonus (if active).
Maokai Maokai1Woodland WoodlandDruid DruidMaokai Sap Magic.png Sap Magic
After being damaged by an enemy spell, the next basic attack heals him for 100 / 150 / 200 (× Ability power icon.png AP) health.
Master Yi Master YiUltimate Skin.pngShadow ShadowMystic Mystic
Blademaster Blademaster
Master Yi Meditate.png Meditate

Meditates, becoming untargetable for 1 second and healing 30% (× Ability power icon.png AP) of maximum health over the duration. Afterwards, for 6 seconds, gains 100% bonus attack speed and basic attacks deal 40 / 80 / 500 (× Ability power icon.png AP) bonus magic damage on-hit, but cannot gain mana for the duration. Meditate ends if he is full health.
Nami NamiUltimate Skin.pngOcean OceanMystic MysticNami Tidal Wave.png Tidal Wave

Summons a massive tidal wave which deals 100 / 200 / 300 (× Ability power icon.png AP) magic damage to all enemies hit, Airborne icon.png knocking up and Stun icon.png stunning them for 1.5 / 2 / 2.5 seconds. Allies hit are empowered for the next 8 seconds, making their basic attacks deal an additional 25 / 50 / 300 bonus magic damage on-hit.
Nasus Nasus1Light LightWarden WardenNasus Fury of the Sands.png Fury of the Dawn

Giantize and Surrounds himself in light for 7 seconds, gaining 250 / 400 / 550 maximum health and dealing 50 / 70 / 90 (× Ability power icon.png AP) magic damage every second to adjacent enemies.
Nautilus NautilusEpic Skin.pngOcean OceanWarden WardenNautilus Depth Charge.png Depth Charge

Sends out a depth charge that seeks out the farthest enemy, Airborne icon.png knocking them up and Stun icon.png stunning them for 3 / 4 / 6 seconds, while also dealing 100 / 200 / 400 (× Ability power icon.png AP) magic damage to all enemies it passes through.
Neeko NeekoStandard Skin.pngWoodland WoodlandDruid DruidNeeko Blooming Burst.png Blooming Burst

Throws a seed at a random target that explodes for 100 / 200 / 350 (× Ability power icon.png AP) magic damage three times with 1 / 1 / 3-hex radius (based on the number of detonations).
Nocturne NocturneEpic Skin.pngSteel SteelAssassin AssassinSteel Blades.png Steel Blades
Every third basic attack damages all adjacent enemies and applies on-hit effects. It also heals for 50 / 60 / 70% of the damage dealt.
Olaf OlafHextech Skin.pngGlacial GlacialBerserker BerserkerOlaf Ragnarok.png Ragnarok

Giantize himself and gains 125 / 150 / 450% bonus attack speed, 0% − 50% (based on missing health) lifesteal, and immunity to crowd control for the rest of the round.
Ornn Ornn1Electric ElectricWarden WardenOrnn Bellows Breath.png Lightning Breath

Breathes lightning in a cone, dealing 125 / 250 / 450 (× Ability power icon.png AP) magic damage to enemies therein, and increasing their chance to be Critical strike icon.png critical struck by 25% for the next 10 seconds.
Qiyana QiyanaEpic Skin.pngVariable VariableAssassin AssassinQiyana Edge of Ixtal.png Elemental Blade

Dash to the optimum position if available and throws a 2-hex wind blast through them, Stun icon.png stunning enemies for 2.5 / 3.5 / 4.5 seconds and dealing 300 / 500 / 900 (× Ability power icon.png AP) magic damage.
Rek'Sai Rek'SaiStandard Skin.pngSteel SteelPredator PredatorRek'Sai Furious Bite.png Furious Bite

Bites an enemy, dealing 250 / 550 / 1000 (× Ability power icon.png AP) true damage.
Renekton Renekton1Desert DesertBerserker BerserkerRenekton Cull the Meek.png Cull the Meek

Swings his blade, dealing 150 / 275 / 475 (× Ability power icon.png AP) magic damage to nearby enemies and healing himself for 150 / 225 / 300 (× Ability power icon.png AP) health per enemy hit.
Senna SennaStandard Skin.pngShadow ShadowSoulbound SoulboundSenna Piercing Darkness.png Piercing Darkness

Fires a beam through her furthest ally (or a nearest enemy if there is no ally), dealing 50 / 100 / 150 (× Ability power icon.png AP) magic damage to enemies hit by the beam, and granting allies 20 / 45 / 70 bonus magic damage on-hit for 5 seconds.
Singed SingedUltimate Skin.pngPoison PoisonAlchemist AlchemistSinged Poison Trail.png Poison Trail
Leaves a toxic cloud for 3.25 seconds wherever he moves, poisoning enemies who stand in it for 225 / 300 / 2000 (× Ability power icon.png AP) magic damage over 6 seconds, with each tick of damage occurring every 0.5 seconds.
Sion SionEpic Skin.pngShadow ShadowBerserker BerserkerSion Decimating Smash.png Decimating Smash

Winds up for 0.75 seconds, then smashes his axe down a 2-hex line in front of him, Airborne icon.png knocking up and dealing 200 / 350 / 700 (× Ability power icon.png AP) magic damage to all enemies hit.
Sivir SivirEpic Skin.pngDesert DesertBlademaster BlademasterSivir Ricochet.png Ricochet

For the next 5 seconds, basic attacks bounce up to 5 / 7 / 9 times to nearby enemies within 2-hex range of their, dealing 100 / 125 / 150% AD physical damage and applying on-hit effects.
Skarner SkarnerStandard Skin.pngCrystal CrystalPredator PredatorSkarner Crystalline Exoskeleton.png Crystalline Exoskeleton

Shields himself for 150 / 450 / 750 (× Ability power icon.png AP) health for 8 seconds. While the shield persists, gains 50 / 75 / 100% bonus attack speed.
Soraka SorakaEpic Skin.pngLight LightMystic MysticSoraka Equinox.png Equinox

Calms the 1-hex radius area around a random enemy for 3 / 5 / 7 seconds, dealing 150 / 300 / 450 (× Ability power icon.png AP) magic damage to all enemies standing in it and Silence icon.png mana-locking them.
Syndra SyndraStandard Skin.pngOcean OceanMage MageSyndra Dark Sphere.png Hydro Sphere

Conjures a sphere of water with a 2-hex radius which explodes near a random enemy, dealing 225 / 375 / 650 (× Ability power icon.png AP) magic damage to all enemies hit.
Taliyah Taliyah1Mountain MountainMage MageTaliyah Seismic Shove.png Seismic Shove

Causes the ground to erupt under the enemy with the most mana, dealing 150 / 350 / 550 (× Ability power icon.png AP) magic damage to them, and Stun icon.png stunning them for 2 seconds. This also Airborne icon.png knocks melee enemies away from her, or Airborne icon.png pulls ranged enemies toward her, with 2-hex distance.
Taric TaricUltimate Skin.pngCrystal CrystalWarden WardenTaric Cosmic Radiance.png Cosmic Radiance

After a 1.5 second delay, pulses cosmic energy onto allied champions within 2 / 3 / 4 hexes, making them invulnerable for 2.5 / 2.5 / 8 seconds.
Thresh ThreshStandard Skin.pngOcean OceanWarden WardenThresh Dark Passage.png Deep Sea Lantern

After a 0.25-second delay, throws his lantern to the lowest-health ally, shielding them and nearby allies for 250 / 400 / 600 (× Ability power icon.png AP) health for 5 seconds.
Twitch TwitchHextech Skin.pngPoison PoisonRanger RangerTwitch Spray and Pray.png Spray and Pray

For the next 8 seconds, gains 30 / 60 / 200% AD bonus physical damage on-hit and infinite range. During this time his basic attacks travel their full range and hit every enemy they pass through. This also applies on-hit effects.
Varus VarusStandard Skin.pngInferno InfernoRanger RangerVarus Piercing Arrow.png Piercing Arrow

After channeling for 1.5 seconds, fires a piercing arrow up to 8 hexes away, dealing 225 / 450 / 800 (× Ability power icon.png AP) magic damage to all enemies in its path.
Vayne Vayne1Light LightRanger RangerVayne Silver Bolts.png Silver Bolts
Basic attacks apply a Silver Bolts stack. Attacking a new enemy removes all her stacks from the previous target.
The third stack consumes them all to deal 10 / 13 / 16% (× Ability power icon.png AP) of target's maximum health bonus true damage.
Veigar VeigarEpic Skin.pngShadow ShadowMage MageVeigar Primordial Burst.png Primordial Burst

Blasts an enemy, dealing 325 / 650 / 975 (× Ability power icon.png AP) magic damage.
If Veigar is a higher star level than his target, instantly kill it.
Vladimir Vladimir1Ocean OceanMage MageVladimir Transfusion.png Drain

Deals 200 / 325 / 500 (× Ability power icon.png AP) magic damage to the target and heals himself for the same amount.
Volibear VolibearStandard Skin.pngGlacial Glacial
Electric Electric
Berserker BerserkerVolibear Frenzy.png Frenzied Bite

Bites his target in 2-hex range, priority for his attack target, dealing 200 / 450 / 850 (× Ability power icon.png AP) magic damage. If the target is below 35% health it is killed instantly. If the target dies during the execute, fully restores mana.
Warwick Warwick1Glacial GlacialPredator PredatorWarwick Infinite Duress.png Infinite Duress

Pounces on the enemy with the lowest health, Stun icon.png stunning them for 1.5 seconds and striking them 3 times, dealing a total of 200 / 500 / 800 (× Ability power icon.png AP) magic damage. Each strike triggers on-hit effects and heals for all the damage dealt.
Yasuo YasuoStandard Skin.pngCloud CloudBlademaster BlademasterYasuo Last Breath.png Last Breath

Blinks to the enemy with the most items and Airborne icon.png knocks them up, holding them Airborne icon.png airborne for 1 second and hitting them 4 / 5 / 6 times, dealing basic attack damage and applying on-hit effects with each hit.
Yorick YorickHextech Skin.pngLight LightSummoner SummonerYorick Eulogy of the Isles.png Shepherd of Souls

Blesses his 2 / 3 / 12 lowest-health allies (except Minions of Light). When they die they are resurrected as a Minion of Light. Each Minion of Light has 500 / 700 / 2000 health, 100 / 175 / 250 (× Ability power icon.png AP) attack damage, 0.7 attack speed, 20 armor, and can gain the Light Light bonus (if active).
Zed ZedUltimate Skin.pngElectric ElectricAssassin Assassin
Summoner Summoner
Zed Living Shadow.png Living Lightning

Creates a clone of himself behind his current target. This clone inherits its creator's items, stats, and current health, and can cast Living Lightning. Its mana cost is 50 / 25 higher. At 3-Star, the mana cost is reduced by 125.
Zyra Zyra1Inferno InfernoSummoner SummonerZyra Deadly Spines.png Rampant Growth

Summons 2 / 3 / 5 non-targetable Flame Spitters at a random location at the edge of the arena. Flame Spitters attack the nearest enemy for 4 seconds, dealing 55 / 65 / 75 (× Ability power icon.png AP) magic damage per attack a total of 4 times.

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