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This is the list of champions for Neon Nights, the mid-set update for 6th edition of Teamfight Tactics.

List of champions

ChampionTierOriginClassAbility
Ahri AhriMythic Skin.pngSyndicate SyndicateArcanist ArcanistOrb of Deception.png Orb of Deception

Fires an orb in a line for 5 hexes, dealing 140 / 210 / 500 (× Ability power icon.png AP) magic damage to all enemies it passes through on the way out and the way back. She fires 1 / 1 / 2 additional orbs for each time she casts in combat, enemies take 60% damage for each subsequent orb. The orbs are fired to form a circular arc with 10° between each orb.
Alistar AlistarMythic Skin.pngHextech HextechColossus ColossusPulverize.png Pulverize

Charges at his target, Airborne icon.png knocking them back for a short distance. Then he slams the ground, dealing 200 / 325 / 1200 (× Ability power icon.png AP) magic damage and Stun icon.png stunning all nearby enemies for 1.5 / 2 / 8 seconds.
Ashe AsheStandard Skin.pngSyndicate SyndicateSniper SniperVolley.png Volley

Fires a volley of 8 arrows centered on her target by her range plus 1 hex, dealing 110% AD physical damage per arrow and slowing their attack speed by 20% for 3 (× Ability power icon.png AP) seconds.
Blitzcrank BlitzcrankStandard Skin.pngScrap ScrapBodyguard BodyguardRocket Grab.png Rocket Grab

Airborne icon.png Pulls the farthest enemy into melee range, dealing 150 / 300 / 900 (× Ability power icon.png AP) magic damage and Stun icon.png stunning them for 1.5 seconds. Additionally his next basic attack Airborne icon.png knocks up his target for 1 second. Allies within range will prioritize attacking that enemy.
Brand Brand1Debonair DebonairArcanist ArcanistSear.png Sear

Launches a fireball at the nearest enemy, lighting them ablaze for 4 seconds and dealing 135 / 175 / 235 (× Ability power icon.png AP) magic damage. If the enemy is already lit, they suffer an explosion of 165 / 225 / 300 (× Ability power icon.png AP) bonus magic damage which Stun icon.png stuns them for 1 / 1.5 / 2 seconds.
VIP Bonus: Fires a second fireball at a different target dealing 45% reduced damage, prioritizes ablazed enemies.
Braum BraumMythic Skin.pngSyndicate SyndicateBodyguard BodyguardGlacial Fissure.png Vault Breaker

Slams his vault door into the ground, creating a fissure towards his target. Enemies within 2 hexes of him and those struck by the fissure are Stun icon.png stunned for 2 / 2.75 / 8 seconds and take 100 / 200 / 750 (× Ability power icon.png AP) magic damage.
Caitlyn Caitlyn1Enforcer EnforcerSniper SniperAce in the Hole.png Ace in the Hole

Takes aim at the furthest enemy for 1.1 seconds, firing a deadly bullet towards them that deals 900 / 1500 / 2250 (× Ability power icon.png AP) magic damage to the first enemy it hits.
Camille Camille1Clockwork ClockworkChallenger ChallengerTactical Sweep.png Defensive Sweep

Gains a 225 / 300 / 425 (× Ability power icon.png AP) shield for 4 seconds, then she sweeps her leg, dealing 200 / 275 / 375 (× Ability power icon.png AP) magic damage to enemies in a cone. While the shield is active, her basic attacks heal her for 30 / 50 / 80 (× Ability power icon.png AP).
Cho'Gath Cho'GathEpic Skin.pngMutant MutantBruiser Bruiser
Colossus Colossus
Feast.png Feast

Devours the lowest health enemy within range, dealing 850 / 950 / 1050 (× Ability power icon.png AP) magic damage. If this kills the target, he gains a stack of Feast, up to 30 / 60 / 999 stacks. Each stack of Feast permanently grants him 2% bonus health and increased size.
Corki CorkiStandard Skin.pngYordle YordleTwinshot TwinshotMissile Barrage.png Bombardment

Fires a missile at his target that explodes on impact, dealing 180 / 220 / 290 (× Ability power icon.png AP) magic damage to nearby enemies.
Darius Darius1Syndicate SyndicateBodyguard BodyguardDecimate.png Decimate

Swings his axe in a circle, dealing 200 / 275 / 350 (× Ability power icon.png AP) magic damage and healing himself for 120 / 140 / 160 (× Ability power icon.png AP) for each enemy hit.
Draven DravenMythic Skin.pngDebonair DebonairChallenger ChallengerSpinning Axe.png Spinning Axes
Ignores 25% of his target's armor.
Starts spinning his axe, causing his next basic attack to gain 120 / 150 / 400 (× Ability power icon.png AP) (+ 170 / 180 / 400% AD) bonus on-hit physical damage.
The spinning axe ricochets off the target high up into the air, landing 2 seconds later at Draven's current position. If Draven catches an axe, Spinning Axe is reapplied for no additional cost on his next basic attack.
Draven can hold up to two Spinning Axes in his hands at once.
VIP Bonus: Gains infinite attack range and ignores an additional 25% his target's armor.
Ekko EkkoEpic Skin.pngScrap ScrapAssassin Assassin
Innovator Innovator
Parallel Convergence.png Parallel Convergence

Invokes an afterimage that bats a device towards the largest group of units. Upon landing, it deals 125 / 200 / 400 (× Ability power icon.png AP) magic damage to enemies within and reduces their attack speed by 20 / 20 / 30% for 4 seconds. Allies inside gain 30 / 40 / 50% (× Ability power icon.png AP) bonus attack speed for 4 seconds.
Ezreal Ezreal1Scrap ScrapInnovator InnovatorMystic Shot.png Mystic Shot

Fires a missile at his target, dealing 25 / 50 / 100 (+ 150% AD) physical damage. If the missile hits, he grants himself 18% (× Ability power icon.png AP) bonus attack speed, stacking up to 90% (× Ability power icon.png AP) at 5 stacks.
Galio GalioUltimate Skin.pngSocialite SocialiteBodyguard Bodyguard
Colossus Colossus
Hero's Entrance.png Colossal Entrance
Critical strike icon.png Critical strikes slam the ground, dealing 70 / 100 / 1999 (× Ability power icon.png AP) bonus magic damage to enemies around his target.
Becomes invulnerable and leaps into the sky before crashing down on the largest group of enemies. Enemies within a large radius take 125 / 175 / 9001 (× Ability power icon.png AP) (+ 10% of his maximum health) magic damage and are Airborne icon.png knocked into the sky for 1.5 / 1.5 / 10 seconds. The lower the enemy's maximum health is compared to his, the longer they are Airborne icon.png knocked up. At 3-Star, the ability radius is larger.
Gangplank GangplankEpic Skin.pngMercenary MercenaryTwinshot TwinshotParrrley.png Parrrley

Shoots his target, dealing 110 / 175 / 275 (× Ability power icon.png AP) (+ 170% AD) physical damage. If this kills a champion, he plunders 1 gold.
Gnar GnarEpic Skin.pngSocialite Socialite
Yordle Yordle
Striker StrikerRage Gene 3.png GNAR!

Transforms into Mega Gnar and throws a boulder at the farthest enemy within 3-hex range, dealing 150 / 200 / 300 (+ 175% AD) physical damage to all enemies it passes through.
While in Mega Gnar form, Gnar is Melee role.png melee, his ability is his boulder toss, and he gains 500 / 750 / 1200 (× Ability power icon.png AP) health and his mana costs are reduced by 20.
Illaoi Illaoi1Mercenary MercenaryBruiser BruiserHarsh Lesson.png Harsh Lesson

Slams her target, linking their souls for 5 seconds and dealing 250 / 375 / 650 (× Ability power icon.png AP) magic damage. While linked, she is healed for 30 / 35 / 45% of the damage taken by her target.
Irelia IreliaMythic Skin.pngScrap ScrapStriker StrikerBladesurge.png Bladesurge

Dashes to her target, striking them for 75 / 100 / 550 (× Ability power icon.png AP) (+ 190% AD) physical damage. If she kills the target, she Bladesurges again to the enemy with the lowest health.
Jarvan IV Jarvan IV1Hextech HextechStriker StrikerDemacian Standard.png Ageless Standard

Calls down his standard to a nearby location, granting all nearby allies 40 / 55 / 80% (× Ability power icon.png AP) bonus attack speed for 5 seconds.
Jayce JayceUltimate Skin.pngEnforcer EnforcerInnovator Innovator
Transformer Transformer
Transform Mercury Cannon.png To the Skies! / Shock Blast
While in Melee role.png melee form, gain 40 bonus armor and bonus magic resistance.
While in Ranged role.png ranged form, gain 45 / 60 / 500 bonus attack damage and increases his attack range to 4 hexes.
Melee - To the Skies!: Overcharges himself, becoming unstoppable and gaining a 375 / 550 / 3000 (× Ability power icon.png AP) shield for 3 seconds. He then attacks twice, cleaving enemies in front of him for 160 / 170 / 1000% AD physical damage before leaping to the skies and slamming down on his target. Enemies within 2 hexes take the same damage and have their armor and magic resistance reduced by 50 / 50 / 70% for 5 seconds.
Ranged - Shock Blast: Summons an acceleration gate, granting allies within the same row 20 / 40 / 1000% (× Ability power icon.png AP) bonus attack speed for 5 seconds. He then replaces his next 3 attacks with orbs of electricity that deal 170 / 175 / 500% AD physical damage in an area around his target. The 3rd orb has an increased area of effect.
Jhin JhinMythic Skin.pngClockwork ClockworkSniper SniperCurtain Call.png Curtain Call
Has a fixed attack speed of 0.9 / 0.9 / 1.4 and converts every 1% of bonus attack speed into 0.8 bonus attack damage.
Transforms his weapon into a powerful sniper rifle for his next four shots. Each shot deals 175 / 200 / 300% AD physical damage, reduced by 50% for each target they pierce through. The fourth shot is guaranteed to Critical strike icon.png critically strike and deals 0% − 100% (based on target's missing health)Ability power icon.png AP) more damage.
Jinx JinxUltimate Skin.pngRival Rival
Scrap Scrap
Twinshot TwinshotSuper Mega Death Rocket!.png Super Mega Death Rocket

Rides her rocket into the sky, then comes crashing down near the center-most enemy, dealing 450 / 650 / 8888 (× Ability power icon.png AP) magic damage to enemies around the epicenter, and 50% to all other enemies in in a large area. The epicenter burns every unit except her for 5 seconds, dealing 2 / 3 / 4% of the target's maximum health each second as true damage, and applying Grievous Wounds icon.png Grievous Wounds for the duration.
She then swaps to her rocket launcher for the rest of combat, causing basic attacks to explode for 210 / 220 / 888% AD physical damage in a small area around her target. With her rocket launcher, she targets a random valid targets with each attack.
Kai'Sa Kai'SaUltimate Skin.pngMutant MutantChallenger ChallengerIcathian Rain 2.png Icathian Monsoon

Dashes to the hex furthest from all enemies and then fires a volley of 12 / 18 / 100 missiles spread evenly among all enemies that each deal 75 / 100 / 180 (× Ability power icon.png AP) magic damage. She fires an additional missile for each time she has basic attacked in combat.
Kassadin Kassadin1Mutant MutantScholar ScholarNull Sphere.png Null Sphere

Fires an orb of void energy at his target, dealing 250 / 325 / 400 (× Ability power icon.png AP) magic damage and increases the mana cost of their next spell cast by 50%. He also grants himself a 150 / 250 / 350 (× Ability power icon.png AP) shield and 25% damage reduction for 5 seconds.
Kha'Zix Kha'ZixMythic Skin.pngMutant MutantAssassin AssassinVoid Assault.png Void Assault

Leaps towards the lowest health enemy, striking them for 175 / 225 / 500 (× Ability power icon.png AP) (+ 180 / 185 / 260% AD) physical damage and increasing their maximum mana by 50% until they cast.
Leona LeonaEpic Skin.pngDebonair DebonairBodyguard BodyguardSolar Flare.png Solar Eclipse

Calls down a beacon of light upon herself, granting herself a 400 / 650 / 1000 (× Ability power icon.png AP) shield for 5 / 5 / 8 seconds. All allies within 2 hexes gain 30 / 50 / 80 bonus armor and bonus magic resistance for the same duration.
VIP Bonus: Heal 1.25% maximum health every second for each unit targeting her.
Lucian LucianEpic Skin.pngHextech HextechTwinshot TwinshotRelentless Pursuit.png Relentless Pursuit

Dashes away from his current target and fires 2 / 2 / 3 shots at nearby enemies that each deal 170 / 260 / 295 (× Ability power icon.png AP) magic damage.
Lulu LuluStandard Skin.pngYordle YordleEnchanter EnchanterWild Growth.png Wild Growth

Enlarges 1 / 2 / 3 low health allies, granting them 350 / 370 / 390 (× Ability power icon.png AP) bonus health and Airborne icon.png knocking up enemies near them. If the ally is already enlarged, they are healed instead.
Malzahar MalzaharEpic Skin.pngMutant MutantArcanist ArcanistMalefic Visions.png Malefic Visions

Infects the mind of the closest unafflicted target, dealing 650 / 900 / 1100 (× Ability power icon.png AP) magic damage over 8 seconds and reduces their magic resistance by 40% for the duration. If an afflicted target dies, this ability spreads to the nearest 1 / 1 / 2 unafflicted targets with the remaining duration.
Miss Fortune Miss FortuneEpic Skin.pngMercenary MercenarySniper SniperMake It Rain.png Make It Rain

Rains 4 waves of bullets down around a random enemy, dealing 275 / 375 / 600 (× Ability power icon.png AP) magic damage to enemies in the area and applying Grievous Wounds icon.png Grievous Wounds for 6 seconds.
Morgana MorganaEpic Skin.pngSyndicate SyndicateEnchanter EnchanterSoul Shackles.png Soul Shackles

Shields herself by 475 / 575 / 675 (× Ability power icon.png AP) for 3 seconds. She then shackles herself to all enemies in a 2 hex radius, and deals 80 / 125 / 175 (× Ability power icon.png AP) magic damage per second to them, as long as the shield holds.
If the shield expires without being broken, all targets are Stun icon.png stunned for a 1.5 / 2 / 2.5 seconds. If the shield is broken, she instead refunds herself 30 mana.
Nocturne Nocturne1Hextech HextechAssassin AssassinUnspeakable Horror.png Unspeakable Horror

Terrifies his target, Stun icon.png stunning them with fear for 2 / 2.5 / 3 seconds and dealing 190 / 300 / 450 (× Ability power icon.png AP) magic damage over the duration.
Orianna OriannaMythic Skin.pngClockwork ClockworkEnchanter EnchanterCommand Shockwave.png Command: Shockwave

Sends out her ball towards the largest group of champions, then commands it to release a shockwave. Allies within 2 hexes gain a 125 / 200 / 700 (× Ability power icon.png AP) shield for 4 seconds, while enemies within the area are briefly Airborne icon.png knocked up and dealt 300 / 425 / 1500 (× Ability power icon.png AP) magic damage. Enemies adjacent to the ball are drawn in and Stun icon.png stunned for 1 / 1 / 4 seconds.
Poppy Poppy1Yordle YordleBodyguard BodyguardIron Ambassador.png Buckler Toss

Throws her buckler at the farthest enemy, dealing 180 / 220 / 280% maximum armor magic damage. The buckler then bounces back, granting her a 225 / 275 / 325 (× Ability power icon.png AP) shield.
Quinn QuinnStandard Skin.pngMercenary MercenaryChallenger ChallengerBlinding Assault.png Disarming Assault

Sends Valor out at the target with the highest attack speed, dealing 200 / 300 / 650 (× Ability power icon.png AP) magic damage to the target and nearby enemies. Enemies hit are also Disarm icon.png disarmed for 1.5 / 2 / 2.5 seconds.
Rek'Sai Rek'SaiStandard Skin.pngMutant MutantBruiser Bruiser
Striker Striker
Furious Bite.png Furious Bite

Bites her target, dealing 100 / 150 / 200 (+ 125% AD) physical damage and healing for 200 / 225 / 400 (× Ability power icon.png AP). If she casts her ability again on a target she already bit, the heal is increased to 275 / 350 / 600 (× Ability power icon.png AP).
Renata Glasc Renata GlascMythic Skin.pngChemtech ChemtechScholar ScholarRenata Glasc Hostile Takeover.png Toxic Wave

Unleashes a toxic poison wave towards the largest group of nearby enemies within 6 hexes, poisoning all enemies caught in its path for 15 seconds. Poisoned enemies suffer 20% reduced attack speed and take 50 / 75 / 250 (× Ability power icon.png AP) magic damage per second. Damage dealt by the poison can stack.
Sejuani SejuaniStandard Skin.pngEnforcer Enforcer
Hextech Hextech
Bruiser BruiserFury of the North.png Fury of the North

Signals Bristle to charge, dealing 300 / 450 / 750 (× Ability power icon.png AP) magic damage and Stun icon.png stunning the target for 1.5 / 1.5 / 2 seconds. She then gains Frost Armor, granting her 50 / 75 / 125 bonus armor and bonus magic resistance for 4 seconds.
Senna SennaEpic Skin.pngSocialite SocialiteEnchanter EnchanterPiercing Darkness.png Piercing Darkness

Fires a beam in the direction of her target, dealing 100 / 140 / 200 (+ 150% AD) physical damage to all enemies hit. For each enemy hit, she heals the lowest health ally for 60% (× Ability power icon.png AP) of the damage dealt.
Seraphine SeraphineMythic Skin.pngSocialite SocialiteInnovator InnovatorEncore.png Encore

Projects her song towards the largest group of units. The song deals 250 / 400 / 1200 (× Ability power icon.png AP) magic damage to enemies. Allies it passes through are healed 250 / 350 / 1000 (× Ability power icon.png AP) and gain 30 / 45 / 100% bonus attack speed for 4 seconds.
Silco SilcoUltimate Skin.pngMastermind MastermindScholar ScholarGoes Where He Pleases.png Unstable Concoction

Injects an unstable concoction into 1 / 1 / 5 of his lowest health allies, granting them 50% maximum health, 50 / 125 / 666% bonus attack speed, and immunity to crowd control for 6 / 7 / 10 seconds. When the concoction wears off, unstable units die by explosion, dealing 350 / 600 / 5000 (× Ability power icon.png AP) magic damage to nearby enemies. The explosion radius is doubled at 3-Star.
Singed Singed1Chemtech ChemtechInnovator InnovatorFling.png Fling

Airborne icon.png Flings a nearby enemy towards the largest cluster of enemies, Stun icon.png stunning his target for 1.5 / 2 / 3 seconds when they land. All adjacent enemies take 125 / 175 / 250 (× Ability power icon.png AP) magic damage and are briefly Stun icon.png stunned.
Sivir SivirMythic Skin.pngHextech HextechStriker StrikerRicochet.png Ricochet

For the next 5 seconds, grants herself 30 / 60 / 300% (× Ability power icon.png AP) bonus attack speed and her attacks bounce up to 4 times within 5 hexes dealing 30% AD physical damage to enemies hit.
Swain SwainStandard Skin.pngHextech HextechArcanist ArcanistDeath's Hand.png Death's Hand

Unleashes piercing bolts of eldritch power in a cone towards his target, dealing 250 / 350 / 500 (× Ability power icon.png AP) magic damage to enemies within and healing 250 / 330 / 350 (× Ability power icon.png AP) for each enemy hit.
Syndra SyndraStandard Skin.pngDebonair DebonairScholar ScholarForce of Will 2.png Force of Will

Flings the nearest enemy towards the farthest enemy, dealing 225 / 300 / 425 (× Ability power icon.png AP) magic damage to all nearby enemies upon impact and Stun icon.png stunning the thrown target for 2 / 2.5 / 3 seconds.
VIP Bonus: Impact area is larger and Airborne icon.png knocks up affected enemies for 1.5 seconds.
Tahm Kench Tahm KenchUltimate Skin.pngGlutton Glutton
Mercenary Mercenary
Bruiser BruiserDevour.png Devour

Devours his target, storing them in his belly and dealing 900 / 1350 / 30000 (× Ability power icon.png AP) magic damage over 3 seconds. During this time, the target is invulnerable to other sources of damage and he gains 30% damage reduction. If they die while inside, he either spits out a random item component they were holding, or the cost of the unit in gold. Otherwise, he spits them towards the farthest enemy, briefly Stun icon.png stunning targets they impact. If the target is immune to crowd control, they take 50% damage instead.
Talon TalonStandard Skin.pngDebonair DebonairAssassin AssassinBlade's End.png Blade's End
His first basic attack against an enemy causes them to bleed 450 / 575 / 800 (× Ability power icon.png AP) magic damage over 7 seconds. Every third basic attack on a target applies an additional bleed.
VIP Bonus: Bleed now deals true damage and lasts 75% longer.
Tryndamere TryndamereEpic Skin.pngChemtech ChemtechChallenger ChallengerSpinning Slash.png Spinning Slash

Spins towards the most enemies in a line dealing 70 / 90 / 110 (× Ability power icon.png AP) (+ 100% AD) physical damage to enemies hit and empowering his next 3 basic attacks to deal 25% bonus damage.
Twitch Twitch1Chemtech ChemtechAssassin AssassinSpray and Pray.png Piercing Bolt

Fires a powerful bolt towards his target that pierces through enemies hit, dealing 60 / 70 / 80 (× Ability power icon.png AP) (+ 125% AD) physical damage and applying Grievous Wounds icon.png Grievous Wounds for 5 seconds.
Veigar VeigarUltimate Skin.pngYordle-Lord Yordle-LordFuryhorn Cosplay Veigar profileicon.png Furyhorn Storm

Calls down 20 / 30 / 99 Furyhorns over a few seconds near random enemies, each dealing 300 / 325 / 777 (× Ability power icon.png AP) magic damage.
Vex VexEpic Skin.pngYordle YordleArcanist ArcanistVex Personal Space.png Personal Space

Shields herself for 500 / 650 / 850 (× Ability power icon.png AP) over 4 seconds. When the shield expires, it deals 100 / 135 / 175 (× Ability power icon.png AP) magic damage to all enemies within 2 hexes and 100 / 135 / 175 (× Ability power icon.png AP) bonus damage if it wasn't destroyed. If it was destroyed, the ability becomes 15% stronger this combat. This effect can stack.
Vi ViMythic Skin.pngEnforcer Enforcer
Rival Rival
Bruiser BruiserRelentless Force.png Piltover Pulverizer

Shield herself for 225 / 325 / 850 (× Ability power icon.png AP) and deals 175 / 250 / 600 (× Ability power icon.png AP) magic damage to her target and enemies behind it.
On her second cast, she also dashes through her target.
On her third cast, she instead throws her target into the air and slams them back to the ground behind them, dealing 250 / 350 / 900 (× Ability power icon.png AP) magic damage in a circle around her target.
Viktor ViktorUltimate Skin.pngChemtech ChemtechArcanist ArcanistDeath Ray.png Chaos Rays
Basic attacks reduces the target's armor by 70% for 6 seconds.
Summons 3 / 4 / 12 singularities to fire death rays that cut across the battlefield in a line and melt enemy defenses. To enemies caught in its path, death rays deal 360 / 420 / 1500 (× Ability power icon.png AP) magic damage and destroys 40 / 50 / 200% of any remaining shields.
Warwick WarwickStandard Skin.pngChemtech ChemtechChallenger ChallengerEternal Hunger.png Eternal Hunger
Basic attacks deal 7 / 9 / 12% (× Ability power icon.png AP) of the target's current health bonus magic damage, and heal him for 30 / 40 / 50 (× Ability power icon.png AP).
Zac ZacEpic Skin.pngChemtech ChemtechBruiser BruiserStretching Strikes.png Yoink!

Stretches his arms up to 3 hexes to pull the 2 most distant enemies towards him, dealing 300 / 450 / 700 (× Ability power icon.png AP) magic damage. During this time he gains 60% damage reduction.
Zeri ZeriUltimate Skin.pngDebonair DebonairSniper SniperZeri Lightning Crash.png Lightning Crash
Her basic attacks fire 5 / 5 / 30 bullets, dealing 18% AD physical damage each bullet plus 12 / 20 / 40 (× Ability power icon.png AP) magic damage to the first unit hit.
Charges herself up with electricity for 6 seconds. While electrified, she aims at the farthest enemy, her attacks pierce, and she dashes after every shot.
VIP Bonus: Electrified lasts until the end of combat.
Ziggs Ziggs1Scrap Scrap
Yordle Yordle
Arcanist ArcanistMega Inferno Bomb.png Mini Inferno Bomb

Hurls a bomb at his target. After a moderate delay, the bomb lands dealing 300 / 400 / 550 (× Ability power icon.png AP) magic damage to the enemy in the epicenter, and half to adjacent enemies.
Zilean Zilean1Clockwork ClockworkInnovator InnovatorTime Bomb.png Time Bomb

Places a bomb on the closest enemy, Stun icon.png stunning them for 1.5 seconds. When the stun ends, or the target dies, the bomb explodes dealing 250 / 400 / 777 (× Ability power icon.png AP) magic damage to adjacent enemies and reducing their attack speed by 30 / 40 / 50% for 4 seconds.
Zyra ZyraStandard Skin.pngSyndicate SyndicateScholar ScholarGrasping Roots.png Grasping Spines

Summons vines in the row with the most enemies, dealing 275 / 375 / 575 (× Ability power icon.png AP) magic damage and Stun icon.png stunning them for 1.5 / 2 / 2.5 seconds.

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