watch 02:39
The Loop (Games)
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Lissandra
Abilities
- Notes
- Thralls are units that are considered champions (they are
clones) and they take the form of the champion they arise from.
- Additionally, near the end of their life span, they will cue that champion's basic attack animation.
- They cannot be teleported by an allied .
- Iceborn Subjugation will not summon a Thrall against enemy champions that enter a
zombie state, and will instead summon one after they've left the state.
- Notes
- The shattering projectiles travel the remaining distance Ice Shard would plus an extra 100 units.
- Ice Shard is always cast from the original casting position.
Spell shield will block the damage and the slow but will not stop the projectile from shattering.
- Notes
- No additional information.
- Notes
- Both casts count as ability activations for the purposes of on-cast effects such as Spellblade and stacking .
- Lissandra can reactivate Glacial Path for the duration (plus another 0.2-0.3 seconds after the claw 'skins' into the ground).
- Glacial Path allows Lissandra to surpass through every single wall in all maps, so long as the claw is at least halfway through them.
- Glacial Path cannot be recast while
grounded or
rooted.
- Glacial Path's endpoint shows through terrain, fog of war and
brush to enemies within 600 range of it.
- Notes
- It takes 1.5 seconds for Frozen Tomb's slow field to fully form.
- Enemies can only be damaged by the Black Ice field once every 4 seconds.
- Under normal circumstances, this means once per cast of Frozen Tomb.
- Enemies who come in contact with Frozen Tomb's slow field will be damaged and a small visual and sound effect will play.
Spell shield will block the single-targeted portion and the radiating ice damage, but will not stop it from spreading.
- If the enemy target becomes
untargetable, dies, or Lissandra loses
sight of them during the cast time, Frozen Tomb cancels but does not go on
cooldown nor expend
mana.
Patch history
- See here for the complete patch history.
- Bug Fix: No longer applies Hypershot to all enemy champions damaged within the area of effect; now properly applies the debuff to only the stunned target.
- Bug Fix: No longer gains an increased amount of healing if cast after using .
- Bug Fix: Fixed a bug where the second/unique hit SFX was not working.
- Bug Fix: Frozen Thralls will no longer count as allies and take a portion of her Turret Plating gold if they are nearby.
- V10.10 - May 14th Hotfix
- Bug Fix: No longer spawns a Thrall when a
clone dies.
- Bug Fix: No longer spawns a Thrall when a
- Bug Fix: Now properly creates a Frozen Thrall of when he is killed during .
- Undocumented: Now spawns a Thrall when a
clone dies, with a 4 seconds delay.
- Cooldown reduced to 8 / 7 / 6 / 5 / 4 seconds from 10 / 8.5 / 7 / 5.5 / 4.
- Bug Fix: Thrall now properly appears whenever an enemy champion dies nearby her, regardless of whether or not she's attacked them.
- AP ratio increased to 80% AP from 70% AP.
- Stats
- Base armor increased to 22 from 20.216.
- AP ratio increased to 50% AP from 30% AP.
- AP ratio increased to 70% AP from 50% AP.
- Stats
- Base health increased to 550 from 518.
- Health growth increased to 90 from 87.
- Damage AP ratio increased to 75% AP from 60% AP.
- Bug Fix: Frozen Thralls can no longer take when her team steals the .
- Base damage increased to 70 / 105 / 140 / 175 / 210 from 70 / 100 / 130 / 160 / 190.
- AP ratio increased to 50% AP from 30% AP.
- Cooldown increased to 10 / 8.5 / 7 / 5.5 / 4 seconds from 6 / 5.25 / 4.5 / 3.75 / 3.
- Mana cost increased to 60 / 65 / 70 / 75 / 80 from 60 / 63 / 66 / 69 / 72.
- Base damage reduced to 70 / 105 / 140 / 175 / 210 from 70 / 115 / 160 / 205 / 250.
- New Effect: Glacial Path's endpoint now shows through terrain, fog of war, and brush to enemies within 600 range of it.
- Bug Fix: When moused over, Iceborn Subjugation now properly shows the range within which slain enemies will become Frozen Thralls.
- General
- Animations adjusted to better match missile timing.
- Basic attack missile speed increased to 2200 from 2000.
- Stats
- New: Now has 5% bonus attack speed at level 1.
- Whenever an enemy champion dies while Lissandra is near, she spawns a Frozen Thrall from their corpse.
- Frozen Thralls chase nearby enemies, prioritizing champions,
slowing nearby enemies by 25% and shattering after 4 seconds, dealing 120 − 520 (based on level) (+ 30% AP) magic damage. Frozen Thralls initially have X movement speed, which increases to Y over the duration.
(New Innate)
- Mana cost reduced to 60 / 63 / 66 / 69 / 72 from 75 at all ranks.
- Mana cost reduced to 40 from 50.
- Base damage reduced to 70 / 100 / 130 / 160 / 190 from 70 / 110 / 150 / 190 / 230.
- AP ratio reduced to 30% AP from 40% AP.
- Missile speed starts at 1200 and decelerates to 640 from 850 all the time. Time to reach maximum distance is still 1.25 seconds.
- Damage AP ratio reduced to 60% AP from 70% AP.
- Stats
- Base mana increased to 475 from 304.
- Mana growth reduced to 30 from 60.
- Base mana regeneration increased to 8 from 5.672.
- Mana cost reduced to 75 from 85.
- Cooldown reduced to 120 / 100 / 80 seconds from 130 / 105 / 80.
- Stats
- Base health regeneration increased to 7 from 6.924.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
-
- Bug Fix: No longer breaks when used on a dashing champion.
- Stats
- Base health increased to 518 from 506.12.
- Health growth increased to 87 from 75.
- Stats
- Base damage increased to 53 from 50.536.
- Mana growth increased to 60 from 50.
- Bug Fix: No longer fizzles if a spellshield affecting her (ex. ) is broken within 0.25 seconds of cast start.
- Stats
- Magic resistance growth increased to 0.5 from 0.
- Cooldown reduced to 18 / 15 / 12 / 9 (based on level) seconds from 18 at all levels.
- Bug Fix: Fixed a bug that caused its cooldown to not be reduced when killed a unit.
- AP ratio increased to 70% AP from 65% AP.
- General
- Bug Fix: Bloodstone Lissandra's sound effects now cut off if is interrupted.
- Stats
- Health growth reduced to 75 from 84.
- New Effect: Self-casting now heals for 100 / 150 / 200 (+ 30% AP), increased by 1% for every 1% missing health.
- Base damage reduced to 70 / 100 / 130 / 160 / 190 from 75 / 110 / 145 / 180 / 215.
- Bug Fix: End marker being hidden under terrain even when it was supposed to be visible.
- Cooldown reduced to 6 / 5.25 / 4.5 / 3.75 / 3 seconds from 6 / 5.5 / 5 / 4.5 / 4 seconds.
- AP ratio reduced to 40% AP from 60% AP.
- Slow increased to 30 / 45 / 75% from 20 / 30 / 40%.
- New Effect: Target enemy movement (including dashes and blinks) is immediately interrupted on-cast.
- Cooldown updated to start on a successful cast.
- Stats
- Base armor increased to 14 from 10.
- Bug Fix: Slow sometimes not reapplying correctly.
- Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 18 / 16 / 14 / 12 / 10.
- Mana cost reduced to 50 from 70.
- Bug Fix: Root not applying if Lissandra dies.
- Cooldown start changed to on-cast from reactivation/projectile travel end.
- Self-cast duration increased to 2.5 seconds from 1.5.
- Slow increased to 20 / 30 / 40% from 20% at all ranks.
- Base damage reduced to 150 / 250 / 350 from 150 / 300 / 450.
- After a brief cooldown, Lissandra's next ability costs no mana. Hitting an enemy with movement impairing abilities reduces Iceborn's cooldown.
(Innate)
- Lissandra throws a spear of ice that shatters on contact with the first enemy struck, dealing damage and slowing their movement speed for a short duration. Enemies behind the struck target also take damage.
(Q)
- Lissandra freezes the area around her, dealing damage to nearby enemies and rooting them for a short duration.
(W)
- Lissandra casts a slow-moving, long-range ice claw in a line, dealing damage to all enemies in its path. Re-activating Glacial Path teleports Lissandra to the claw's current location.
(E)
- On enemy cast: Lissandra freezes an enemy champion, damaging and stunning them briefly. Dark Ice emanates from the target, dealing damage and slowing nearby enemies.
- On self-cast: Lissandra encases herself in ice, rooting herself in place briefly and becoming untargetable and invulnerable. Dark Ice emanates from Lissandra, dealing damage and slowing nearby enemies.
(R)
See also
Cancelled Champions |
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References
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