watch 02:39
The Loop (Games)
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Lillia
Abilities
- Notes
- application does not apply Dream Dust, but its triggering damage does.
- Dream Dust is applied even if the target takes no damage from an ability, e.g. by being
shielded or
invulnerable, but not when the ability hit is prevented in the first place (e.g.
spell shield).
- Each tick of damage occurs every 0.5 seconds, up to 6 ticks.
- Notes
- Lillia can move during Blooming Blows' cast time.
- Blooming Blows will cast from wherever Lillia is at the end of the cast time.
Spell shield will not prevent Lillia from gaining a Prance stack.
- For the purpose of moving closer to an enemy when right clicking them, Lillia loses
50 attack range during Blooming Blows's cast time.
- Notes
- Lillia dashes to her target location over 0.627 to 0.759 seconds, but cannot move before the strike goes off at 0.759 seconds, regardless.
- Lillia can hop over the edges of certain walls despite the ability being unable to traverse terrain.
- Notes
- Swirlseed's origin is determined from Lillia's position at the start of cast, the rolling direction is determined from Lillia's position at the end of cast (when the projectile is created, not when the seed starts rolling).
Spell shield does not prevent the seed from detonating thus striking nearby targets.
Projectile destroying effects will still make the rolling seed detonate upon colliding with them, but not when the initial arcing missile is destroyed.
- If blocks the initial projectile, it is destroyed and deals 0 damage to him, as well as not triggering the cone-shaped area of effect.

Collision indicator
- Notes
- The
sleep debuff is named Shhh.. They're Asleep.
- Lillia can move during Lilting Lullaby's cast time.
- The additional magic damage dealt is accredited to Lillia and benefits from her
magic penetration.
- Lilting Lullaby's missile will still hit even if the target becomes
untargetable during the cast time.*
- If the target becomes so while it is travelling, it will be destroyed.
- Lilting Lullaby's application does not trigger aggro from
turrets, only its triggering damage does.
- persistent damage will still cause Lillia to trigger turret aggro, unless she casts Lilting Lullaby right before it runs out.
- Lilting Lullaby cannot be cast without a marked target.
Patch history
- See here for the complete patch history.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- Bug Fix: Overhead indicator VFX on enemies is now fixed.
- General
- Bug Fix: Walking and running animations no longer loop when inputting movement commands.
- V10.15 - Added
- Innate: Lillia's abilities apply Dream Dust, dealing 5% of the target's maximum health as magic damage over 3 seconds, capped at 40 − 100 (based on level) damage against
monsters.
(Innate)
- Innate: Lillia's abilities apply Dream Dust, dealing 5% of the target's maximum health as magic damage over 3 seconds, capped at 40 − 100 (based on level) damage against
- Passive: Lillia gains a Prance stack for 5 seconds whenever she hits at least 1 enemy with her abilities, refreshing up to 5 stacks. Stacks are lost by one every 1 second. Each stack grants Lillia 7 / 8 / 9 / 10 / 11% (+ 1% per 100 AP) bonus movement speed.
- Active: Lillia swings her censer around her, dealing 30 / 45 / 60 / 75 / 90 (+ 40% AP) magic damage to nearby enemies. Enemies hit within the outer edge of the area additionally take the same amount as bonus true damage.
- Effect Radius:
225 / 485.
- Cast Time: 0.25 seconds.
- Mana Cost: 45.
- Cooldown: 4 seconds.
(Q)
- Active: Lillia
rushes to 150 units in front of the target area over 0.75 seconds, though not through terrain, and winds up for a strike, dealing 70 / 85 / 100 / 115 / 130 (+ 30% AP) magic damage in an area. Enemies hit within the center are dealt
200% increased damage.
- Watch Out! Eep! deals 50% damage to
minions.
- Target Range: 500.
- Effect Radius:
65
250.
- Cast Time: 0.25 seconds.
- Mana Cost: 50.
- Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
(W)
- Active: Lillia
- Active: Lillia lobs a seed at the target area that rolls forward indefinitely. The seed detonates upon colliding with an enemy or terrain upon landing or while rolling, dealing 70 / 90 / 110 / 130 / 150 (+ 40% AP) magic damage to enemies in a cone,
slowing them by 25 / 30 / 35 / 40 / 45% for 3 seconds and
revealing them for 2 seconds.
- Swirlseed will cast at max range if cast beyond that. The spot at which the seed will last collide with terrain is highlighted to Lillia while it is rolling.
- Target Range: 700 / Global.
- Width:
120.
- Effect Radius:
150.
- Cast Time: 0.4 seconds.
- Mana Cost: 70.
- Cooldown: 12 seconds.
(E)
- Active: Lillia lobs a seed at the target area that rolls forward indefinitely. The seed detonates upon colliding with an enemy or terrain upon landing or while rolling, dealing 70 / 90 / 110 / 130 / 150 (+ 40% AP) magic damage to enemies in a cone,
- Active: Lillia casts a magical lullaby over all targetable enemy
champions affected by , rendering them
drowsy for 1.5 seconds, which gradually
slows them, after which they fall
asleep for 2 / 2.5 / 3 seconds.
- The next non-
persistent non-
minion damage taken by the
sleeping targets consumes the debuff to deal additional 100 / 150 / 200 (+ 30% AP) magic damage.
- Target Range: Global.
- Cast Time: 0.4 seconds.
- Mana Cost: 50.
- Cooldown: 130 / 110 / 90 seconds.
(R)
- Active: Lillia casts a magical lullaby over all targetable enemy
See also
Cancelled Champions |
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References
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