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Lillia OriginalCentered
Lillia
Lillia (Universe)Lillia (Universe)
Lillia (League of Legends)Lillia (League of Legends)
Lillia (Esports)Lillia (Esports)
Lillia (Teamfight Tactics)Lillia (Teamfight Tactics)
Lillia (Legends of Runeterra)Lillia (Legends of Runeterra)
Lillia (Wild Rift)Lillia (Wild Rift)
Lillia (Development)Lillia (Development)
Lillia (Trivia)Lillia (Trivia)

Lillia is a champion in League of Legends.[1]


Abilities[]

Edit

Dream-Laden Bough

Dream-Laden Bough

Innate: Lillia's abilities apply Dream Dust to enemies hit, which deals「 5% (+ 1.25% per 100 AP) of the target's maximum health total magic damage over 3 seconds, capped at 70 − 150 (based on level) 」「 0.83% (+ 0.2083% per 100 AP) of the target's maximum health magic damage every 0.5 seconds over 3 seconds, capped at 11.67 − 25 (based on level) per tick 」against Monster icon monsters.

Lillia Heal power icon heals herself for「 39 − 54 (based on level) (+ 15% AP) against large Monster icon monsters and 6 − 90 (based on level) (+ 30% AP) against Champion icon champions 」「 6.5 − 9 (based on level) (+ 2.5% AP) against large Monster icon monsters and 1 − 15 (based on level) (+ 5% AP) against Champion icon champions every 0.5 seconds 」over the duration of Dream Dust, reduced to 15% effectiveness for each target afflicted beyond the first. She may only heal against 1 monster at a time.

Info
  • Lilting Lullaby's Lilting Lullaby's application does not apply Dream Dust, but its triggering damage does.
  • Dream Dust is applied even if the target takes no damage from an ability, e.g. by being Hybrid resistances icon shielded or Cosmic Radiance invulnerable, but not when the ability hit is prevented in the first place (e.g. Spell Shield spell shield).

Map-Specific Differences
Arena icon Arena differences edit
  • Total base damage health ratio changed to 4% of target's maximum health.

Edit

Blooming Blows

Passive: Whenever Lillia's abilities hit at least one enemy, she generates a stack of Prance for 6.5 seconds, refreshing on subsequent hits and stacking up to 4 times. Stacks expire by one every 1.5 seconds when the duration ends.

Prance

Prance: For each stack, Lillia gains Movement speed icon bonus movement speed.

Bonus Movement Speed:
3 / 4 / 5 / 6 / 7% (+ 3% per 100 AP)
Maximum Bonus Movement Speed:
12 / 16 / 20 / 24 / 28% (+ 12% per 100 AP)
Blooming Blows

Active: Lillia swings her censer around her, dealing magic damage to nearby enemies. Enemies hit within the outer edge of the area additionally take the same amount as Hybrid penetration icon bonus true damage.

Magic Damage:
35 / 45 / 55 / 65 / 75 (+ 35% AP)
Total Mixed Damage:
70 / 90 / 110 / 130 / 150 (+ 70% AP)

Info
  • Lillia can move during Blooming Blows' cast time.
  • This ability will cast from wherever the caster is at the end of the cast time.
  • Spell Shield Spell shield will not prevent Lillia from gaining a Prance stack.
  • For the purpose of aim-assist, Lillia's Range icon attack range is reduced「 to 275 」「 by 50 」during Blooming Blows's cast time.

Map-Specific Differences
Arena icon Arena differences edit
  • AP ratio changed to 30% AP.

Edit

Watch Out! Eep!

Watch Out! Eep!

Active: Lillia Dash dashes to 150 units in front of the target location over 0.759 seconds, though not through terrain, and deals magic damage in an area around the target spot. Enemies hit within the epicenter are dealt Successfully enhanced damage magic icon 200% increased damage.

Magic Damage:
80 / 100 / 120 / 140 / 160 (+ 35% AP)
Increased Damage:
240 / 300 / 360 / 420 / 480 (+ 105% AP)

Watch Out! Eep! deals 50% damage to Minion icon minions.

Minion Damage:
40 / 50 / 60 / 70 / 80 (+ 17.5% AP)
Increased Minion Damage:
120 / 150 / 180 / 210 / 240 (+ 52.5% AP)

Watch Out! Eep! will cast at max range if cast beyond that.

Info
  • Lillia dashes to her target location over 0.627 to 0.759 seconds, but cannot move before the strike goes off at 0.759 seconds, regardless.
  • Lillia can hop over the edges of certain walls despite the ability being unable to traverse terrain.

Edit

Swirlseed

Swirlseed

Active: Lillia lobs a seed at the target location that rolls forward indefinitely. The seed detonates upon hitting an enemy or terrain while on the ground, dealing magic damage to enemies in a cone, Slow icon slowing them by 40% for 3 seconds and Reveal icon revealing them for 2 seconds.

Magic Damage:
60 / 85 / 110 / 135 / 160 (+ 50% AP)

Swirlseed will cast at max range if cast beyond that.

Info
  • Swirlseed's origin is determined from Lillia's position at the start of cast, the rolling direction is determined from Lillia's position at the end of cast (when the projectile is created, not when the seed starts rolling).
  • Spell Shield Spell shield does not prevent the seed from detonating thus striking nearby targets.
  • Projectile Projectile destroying effects will still make the rolling seed detonate upon colliding with them, but not when the initial arcing missile is destroyed.
    • If Braum's Braum's Unbreakable Unbreakable blocks the initial projectile, it is destroyed and deals 0 damage to him, as well as not triggering the cone-shaped area of effect.
  • The spot at which the seed will collide with terrain is highlighted while it is rolling.
Swirlseed collision indicator

Collision indicator

Map-Specific Differences
Howling Abyss icon Howling Abyss differences edit
  • Cooldown increased to 18 seconds.

Edit

Lilting Lullaby

Lilting Lullaby

Active: Lillia casts a magical lullaby over all enemy Champion icon champions affected by Dream Dust Dream Dust, which arrives after 0.3 seconds and renders them Drowsy icon drowsy for 1.5 seconds, Slow icon slowing them by 10%. After the duration, they fall Sleep icon asleep for a duration.

Sleep Duration:
2 / 2.25 / 2.5 seconds
Lilting Lullaby 2

The next instance of non-Blaze persistent damage that a Sleep icon sleeping target takes from Champion icon champions, large Monster icon monsters or Turret icon turrets consumes the debuff to deal additional magic damage.

Magic Damage:
100 / 150 / 200 (+ 40% AP)

An enemy champion affected by Dream Dust Dream Dust is required to cast this ability.

▶️   "Sleepy time!"

Info
  • The Sleep icon sleep debuff is named Shhh.. They're Asleep.
  • Lillia can move during Lilting Lullaby's cast time.
  • The additional magic damage dealt is accredited to Lillia and benefits from her Magic penetration icon magic penetration.
  • Lilting Lullaby's missile will still hit even if the target becomes Untargetable icon untargetable during the cast time.(bug)
    • If the target becomes so while it is travelling, it will be destroyed.
  • Lilting Lullaby's application does not trigger aggro from Turret icon turrets, only its triggering damage does.
    • Dream Dust's Dream Dust's persistent damage will still cause Lillia to trigger turret aggro, unless she casts Lilting Lullaby right before it runs out.
  • Dream Dust Dream Dust will mark targets if Lilting Lullaby is learned.

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Lillia (Collection).
Lillia OriginalSkin
Original
RP 975
22.07.2020
Intensely shy, the fae fawn Lillia skittishly wanders Ionia's forests. Hiding just out of sight of mortals—whose mysterious natures have long captivated, but intimidated, her—Lillia hopes to discover why their dreams no longer reach the ancient Dreaming Tree. She now travels Ionia with a magical branch in hand, in an effort to find people's unrealized dreams. Only then can Lillia herself bloom and help others untangle their fears to find the sparkle within. Eep!
Separator
ActorHolly Earl
ArtistJennifer Wuestling
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.14
  • Dream-Laden Bough Dream-Laden Bough
    • Subsequent champion healing reduced to 15% from 33%.
  • Swirlseed Swirlseed
    • Base damage reduced to 60 / 85 / 110 / 135 / 160 from 70 / 95 / 120 / 145 / 170.
    • AP ratio reduced to 50% AP from 60% AP.
V14.5 - March 6th Hotfix
  • Swirlseed Swirlseed
    • Bug Fix: Missile can now properly hit targets in the area behind the initial impact.
V14.5
  • Swirlseed Swirlseed
    • Bug Fix: Cone VFX hit indicator is now properly visible in the enemies' perspective when the missile collides with terrain.
V14.3
V13.8
  • Dream-Laden Bough Dream-Laden Bough
    • Damage cap against monsters increased to 70 − 150 (based on level) from 50 − 150 (based on level).
    • Base heal against monsters changed to 39 − 54 (based on level) from 24 − 75 (based on level).
    • Heal AP ratio against monsters increased to 15% AP from 5.4% AP.
    • Base heal against champions reduced to 6 − 90 (based on level) from 6 − 120 (based on level).
    • Heal AP ratio against champions increased to 30% AP from 18% AP.
V13.1b
  • Dream-Laden Bough Dream-Laden Bough
    • Damage AP ratio increased to 1.5% per 100 AP from 1.2% per 100 AP
  • Blooming Blows Blooming Blows
    • AP ratio increased 45% AP from 40% AP.
      • Total AP ratio increased 90% AP from 80% AP.
  • Swirlseed Swirlseed
    • AP ratio increased 60% AP from 45% AP.
    • Cooldown reduced to 14 seconds from 16.
V12.23 - December 14th Hotfix
  • Dream-Laden Bough Dream-Laden Bough
    • Total damage health ratio reduced to 5% of target's maximum health from 6%.
  • Blooming Blows Blooming Blows
    • Base damage reduced to 35 / 45 / 55 / 65 / 75 from 40 / 50 / 60 / 70 / 80.
      • Total base damage reduced to 70 / 90 / 110 / 130 / 150 from 80 / 100 / 120 / 140 / 160.
V12.23
  • Blooming Blows Blooming Blows
    • Base damage changed to 40 / 50 / 60 / 70 / 80 from 35 / 50 / 65 / 80 / 95.
      • Total base damage changed to 80 / 100 / 120 / 140 / 160 from 70 / 100 / 130 / 160 / 190.
V12.22
  • General
  • Stats
    • Base health reduced to 605 from 625.
    • Health growth increased to 105 from 104.
  • Dream-Laden Bough Dream-Laden Bough
    • Base healing from champions reduced to 1 − 20 (based on level) (growth formula) per 0.5 seconds from 1.75 − 20.75 (based on level) (linear with breakpoint at level 11).
      • Total base healing from champions reduced to 6 − 120 (based on level) from 10.5 − 124.5 (based on level).
V12.15
  • Dream-Laden Bough Dream-Laden Bough
    • Damage cap against monster increased to 50 − 150 (based on level) from 40 − 100 (based on level).
V12.11
  • Stats
    • Base health reduced to 625 from 650.
  • Dream-Laden Bough Dream-Laden Bough
    • Damage AP ratio reduced to 1.2% per 100 AP from 1.5% per 100 AP.
V12.10
  • Stats
    • Base health increased to 650 from 580.
    • Health growth increased to 104 from 90.
    • Armor growth increased to 5.2 from 4.
    • Magic resistance growth increased to 1.55 from 0.75.
  • Dream-Laden Bough Dream-Laden Bough
    • Base heal against monsters reduced to 24 − 75 (based on level) from 27 − 103.5 (based on level).
    • Heal AP ratio against monsters reduced to 5.4% AP from 6% AP.
    • Base heal against champions reduced to 10.5 − 124.5 (based on level) from 12 − 139.5 (based on level).
    • Heal AP ratio against champions reduced to 18% AP from 20.4% AP.
V12.9
V12.7
  • Dream-Laden Bough Dream-Laden Bough
    • Heal AP ratio against champions increased to 20% AP from 12% AP.
  • Watch Out! Eep! Watch Out! Eep!
    • Base damage increased to 80 / 100 / 120 / 140 / 160 from 70 / 90 / 110 / 130 / 150.
V12.3
  • Lilting Lullaby Lilting Lullaby
    • Sleep duration increased to 2 / 2.25 / 2.5 seconds from 1.5 / 2 / 2.5.
V11.18
  • Stats
    • Base health regeneration reduced to 2.5 from 7.5.
    • Health regeneration growth reduced to 0.55 from 0.75.
  • Dream-Laden Bough Dream-Laden Bough
    • Base heal against monsters increased to 27 − 103.5 (based on level) from 18 − 94 (based on level).
  • Blooming Blows Blooming Blows
    • Bonus movement speed duration increased to 6.5 seconds from 5.5.
  • Swirlseed Swirlseed
    • Cooldown reduced to 16 seconds from 18.
V11.17
  • Watch Out! Eep! Watch Out! Eep!
    • Bug Fix: Fixed a bug where the extended tooltip was missing the information that it deals 50% damage to minions.
V11.15
  • Blooming Blows Blooming Blows
    • Bug Fix: Fixed a bug where the movement speed did not scale off of AP from runes.
V11.14
  • Stats
    • Base health regeneration reduced to 7.5 from 9.
    • Base armor increased to 22 from 20.
  • Dream-Laden Bough Dream-Laden Bough
    • Base damage increased to 6% of target's maximum health from 5%.
    • New Effect: Target's maximum health damage now scales with 1.5% per 100 AP.
    • New Effect: Now heals for 18 − 94 (based on level) (+ 6% AP) against large monsters and 12 − 139.5 (based on level) (+ 12% AP) against champions over the duration of Dream Dust. She may only heal against 1 monster at a time, reduced to 33% effectiveness for each target beyond the first.
  • Blooming Blows Blooming Blows
    • Maximum stacks reduced to 4 from 5.
    • Stack fall off time increased to 1.5 seconds from 1.
    • Bonus movement speed duration increased to 5.5 seconds from 5.
    • Base bonus movement speed per stack reduced to 3 / 4 / 5 / 6 / 7% from 7 / 8 / 9 / 10 / 11%.
      • Maximum base bonus movement speed reduced to 12 / 16 / 20 / 24 / 28% from 35 / 40 / 45 / 50 / 55%.
    • Bonus movement speed AP ratio per stack increased to 3% per 100 AP from 1% per 100 AP.
      • Maximum bonus movement speed AP ratio increased to 12% per 100 AP from 5% per 100 AP.
    • Base damage increased to 35 / 50 / 65 / 80 / 95 from 30 / 45 / 60 / 75 / 90.
    • Cooldown increased to 6 / 5.5 / 5 / 4.5 / 4 seconds from 4 at all ranks.
    • Mana cost increased to 65 from 45.
  • Watch Out! Eep! Watch Out! Eep!
    • Base damage increased to 70 / 90 / 110 / 130 / 150 from 70 / 85 / 100 / 115 / 130.
    • AP ratio increased to 35% AP from 30% AP.
  • Swirlseed Swirlseed
    • Cooldown increased to 18 seconds from 12.
    • Base damage increased to 70 / 95 / 120 / 145 / 170 from 70 / 90 / 110 / 130 / 150.
    • AP ratio increased to 45% AP from 40% AP.
    • Slow changed to 40% at all ranks from 25 / 30 / 35 / 40 / 45%.
  • Lilting Lullaby Lilting Lullaby
    • Sleep duration reduced to 1.5 / 2 / 2.5 seconds from 2 / 2.5 / 3.
    • AP ratio increased to 40% AP from 30% AP.
    • Initial slow reduced to 10% from 25%.
    • Removed: Slow no longer increases up to 50% over the duration.
V11.6
  • Lilting Lullaby Lilting Lullaby
    • Cooldown increased to 150 / 130 / 110 seconds from 130 / 110 / 90.
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
V10.23
V10.16
  • General
    • Bug Fix: Walking and running animations no longer loop when inputting movement commands.
V10.15 - Added
  • Dream-Laden Bough Dream-Laden Bough (Innate)
    • Innate: Lillia's abilities apply Dream Dust, dealing 5% of the target's maximum health as magic damage over 3 seconds, capped at 40 − 100 (based on level) damage against Monster icon monsters.
  • Blooming Blows Blooming Blows (Q)
    • Passive: Lillia gains a Prance stack for 5 seconds whenever she hits at least 1 enemy with her abilities, refreshing up to 5 stacks. Stacks are lost by one every 1 second. Each stack grants Lillia 7 / 8 / 9 / 10 / 11% (+ 1% per 100 AP) bonus movement speed.
    • Active: Lillia swings her censer around her, dealing 30 / 45 / 60 / 75 / 90 (+ 40% AP) magic damage to nearby enemies. Enemies hit within the outer edge of the area additionally take the same amount as bonus true damage.
    • Effect Radius: Range center 225 / 485.
    • Cast Time: 0.25 seconds.
    • Mana Cost: 45.
    • Cooldown: 4 seconds.
  • Watch Out! Eep! Watch Out! Eep! (W)
    • Active: Lillia Dash rushes to 150 units in front of the target area over 0.75 seconds, though not through terrain, and winds up for a strike, dealing 70 / 85 / 100 / 115 / 130 (+ 30% AP) magic damage in an area. Enemies hit within the center are dealt Successfully enhanced damage magic icon 200% increased damage.
    • Watch Out! Eep! deals 50% damage to Minion icon minions.
    • Target Range: 500.
    • Effect Radius: Range model 65 Range center 250.
    • Cast Time: 0.25 seconds.
    • Mana Cost: 50.
    • Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
  • Swirlseed Swirlseed (E)
    • Active: Lillia lobs a seed at the target area that rolls forward indefinitely. The seed detonates upon colliding with an enemy or terrain upon landing or while rolling, dealing 70 / 90 / 110 / 130 / 150 (+ 40% AP) magic damage to enemies in a cone, Slow icon slowing them by 25 / 30 / 35 / 40 / 45% for 3 seconds and Sight icon revealing them for 2 seconds.
    • Swirlseed will cast at max range if cast beyond that. The spot at which the seed will last collide with terrain is highlighted to Lillia while it is rolling.
    • Target Range: 700 / Global.
    • Width: Range model 120.
    • Effect Radius: Range center 150.
    • Cast Time: 0.4 seconds.
    • Mana Cost: 70.
    • Cooldown: 12 seconds.
  • Lilting Lullaby Lilting Lullaby (R)
    • Active: Lillia casts a magical lullaby over all targetable enemy Champion icon champions affected by Dream Dust Dream Dust, rendering them Drowsy icon drowsy for 1.5 seconds, which gradually Slow icon slows them, after which they fall Sleep icon asleep for 2 / 2.5 / 3 seconds.
    • The next non-Blaze persistent non-Minion icon minion damage taken by the Sleep icon sleeping targets consumes the debuff to deal additional 100 / 150 / 200 (+ 30% AP) magic damage.
    • Target Range: Global.
    • Cast Time: 0.4 seconds.
    • Mana Cost: 50.
    • Cooldown: 130 / 110 / 90 seconds.

Trivia[]

  • Lillia has different animations, voice over queues and blooms depending on how many Prance Prance stacks she has.[2]
  • Her name and title likely pun on Latin lilia, plural of lilium < Greek leírion λείριον < Coptic hlēri ϩⲗⲏⲣⲓ < Ancient Egyptian ḥrrt "flower, blossom".
  • Lillia was teased in-game with the Lillia's Haiku token Lillia's Haiku loot item earnable in patch V10.14. It was awarded by scoring takedowns as Jungle icon Jungle and openable from July 22, 2020. The card contained a Lillia Champion Permanent.

See also[]

References[]

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