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Lillia OriginalCentered.jpg
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Dream-Laden Bough
Dream-Laden Bough.png

Innate: Lillia's abilities apply Dream Dust, dealing 5% of the target's Health icon.png maximum health as magic damage over 3 seconds, capped at 40 − 100 (based on level) damage against Monster icon.png monsters.

  • Lilting Lullaby's Lilting Lullaby's application does not apply Dream Dust, but its triggering damage does.
  • Dream Dust is applied even if the target takes no damage from an ability, e.g. by being Hybrid resistances icon.png shielded or Cosmic Radiance.png invulnerable, but not when the ability hit is prevented in the first place (e.g. Spell Shield.png spell shield).
  • Each tick of damage occurs every 0.5 seconds, up to 6 ticks.

Blooming Blows
EFFECT RADIUS: Range center.png 225 / 485
COST: 45 Mana

Passive: Lillia gains a Prance stack for 5 seconds whenever she hits at least 1 enemy with her abilities, stacking up to 5 times, with the duration refreshing from subsequent ability hits. Stacks are lost by one every 1 second when the duration ends. Each stack grants Lillia Movement speed icon.png bonus movement speed.

Bonus Movement Speed:
7 / 8 / 9 / 10 / 11% (+ 1% per 100 AP)
Maximum Bonus Movement Speed:
35 / 40 / 45 / 50 / 55% (+ 5% per 100 AP)
Blooming Blows.png

Active: Lillia swings her censer around her, dealing magic damage to nearby enemies. Enemies hit within the outer edge of the area additionally take the same amount as bonus true damage.

Magic Damage:
30 / 45 / 60 / 75 / 90 (+ 40% AP)
Total Mixed Damage:
60 / 90 / 120 / 150 / 180 (+ 80% AP)

  • Lillia can move during Blooming Blows' cast time.
  • Blooming Blows will cast from wherever Lillia is at the end of the cast time.
  • Spell Shield.png Spell shield will not prevent Lillia from gaining a Prance stack.
  • For the purpose of moving closer to an enemy when right clicking them, Lillia loses Range icon.png 50 attack range during Blooming Blows's cast time.

Watch Out! Eep!
TARGET RANGE: 500 / 350
EFFECT RADIUS: Range model.png 65 Range center.png 250
COST: 50 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Watch Out! Eep!.png

Active: Lillia Dash.png dashes to 150 units in front of the target area over 0.759 seconds, though not through terrain, and deals magic damage in an area around the target spot. Enemies hit within the center are dealt Critical strike magic icon.png 200% increased damage.

Magic Damage:
70 / 85 / 100 / 115 / 130 (+ 30% AP)
Maximum Damage:
210 / 255 / 300 / 345 / 390 (+ 90% AP)

Watch Out! Eep! deals 50% damage to Minion icon.png minions.

Minion Damage:
35 / 42.5 / 50 / 57.5 / 65 (+ 15% AP)
Maximum Minion Damage:
105 / 127.5 / 150 / 172.5 / 195 (+ 45% AP)

  • Lillia dashes to her target location over 0.627 to 0.759 seconds, but cannot move before the strike goes off at 0.759 seconds, regardless.
  • Lillia can hop over the edges of certain walls despite the ability being unable to traverse terrain.

TARGET RANGE: 700 / Global
EFFECT RADIUS: Range center.png 150 / X
WIDTH: Range model.png 120
SPEED: 5000 / 1400
COST: 70 Mana

Active: Lillia lobs a seed at the target area that rolls forward indefinitely. The seed detonates upon colliding with an enemy or terrain upon landing or while rolling, dealing magic damage to enemies in a cone, Slow icon.png slowing them for 3 seconds and Sight icon.png revealing them for 2 seconds.

Magic Damage:
70 / 90 / 110 / 130 / 150 (+ 40% AP)
25 / 30 / 35 / 40 / 45%

Swirlseed will cast at max range if cast beyond that. The spot at which the seed will last collide with terrain is highlighted to Lillia while it is rolling.

  • Swirlseed's origin is determined from Lillia's position at the start of cast, the rolling direction is determined from Lillia's position at the end of cast (when the projectile is created, not when the seed starts rolling).
  • Spell Shield.png Spell shield does not prevent the seed from detonating thus striking nearby targets.
  • Projectile.png Projectile destroying effects will still make the rolling seed detonate upon colliding with them, but not when the initial arcing missile is destroyed.
    • If Braum's Braum's Unbreakable Unbreakable blocks the initial projectile, it is destroyed and deals 0 damage to him, as well as not triggering the cone-shaped area of effect.

Collision indicator

Lilting Lullaby
COST: 50 Mana
COOLDOWN: 130 / 110 / 90
Lilting Lullaby.png

Active: Lillia casts a magical lullaby over all targetable enemy Champion icon.png champions affected by Dream Dust Dream Dust, which arrives after 0.3 seconds and renders them Drowsy icon.png drowsy for 1.5 seconds, Slow icon.png slowing by 25%, increasing to up to 50% over the duration. After the duration, they fall Sleep icon.png asleep for a few seconds.

Sleep Duration:
2 / 2.5 / 3
Lilting Lullaby 2.png

The next non-Blaze.png persistent non-Minion icon.png minion damage taken by the Sleep icon.png sleeping targets consumes the debuff to deal additional magic damage.

Magic Damage:
100 / 150 / 200 (+ 30% AP)
"Sleepy time!"

  • The Sleep icon.png sleep debuff is named Shhh.. They're Asleep.
  • Lillia can move during Lilting Lullaby's cast time.
  • The additional magic damage dealt is accredited to Lillia and benefits from her Magic penetration icon.png magic penetration.
  • Lilting Lullaby does not apply to targets that become invalid (whether by becoming Playful.png untargetable or Death.png dying) during the cast time or while the projectile is traveling (which takes approximately 0.3 seconds to reach the target). There is no compensation if none of the intended targets were affected by the ability.
  • Lilting Lullaby's application does not trigger aggro from Turret icon.png turrets, only its triggering damage does.
    • Dream Dust's Dream Dust's persistent damage will still cause Lillia to trigger turret aggro, unless she casts Lilting Lullaby right before it runs out.
  • Lilting Lullaby cannot be cast without a marked target.


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