"You belong in a museum!"
This article or section may contain obsolete information, but exists here for historical purposes.
Lightbringer was a finished item in . League of Legends
* is 95. gold efficient. 74%
While the item got removed the game, it is still available while playing
on the Featured Game Modes map, such as Crystal Scar or Ascension .
Definitely Not Dominion It is still available there because when the item was removed from the Crystal Scar, it was due to the Dominion game mode being removed from the game, not because the item was actually removed.
Trap Detection works as a permanent but doesn't reveal champions.
Trap Detection doesn't reveal traps inside a brush unless you have vision in that brush.
Unlike many other item passives, the passive bleed damage from
Lightbringer stacks with its component, . Only critical strikes with basic attacks count for passive.
Pentakill's first volume, Smite and Ignite, named its first track after this item. Lightbringer is among a number of items that had the word "The" removed from their names in patch V9.19. It was previously known as . The Lightbringer
Renamed Lightbringer from The Lightbringer.
V6.3 February 22nd 2016
Removed from the
Dominion game mode due to it being removed from the game. The item is still available on featured game modes on the Crystal Scar.
Twisted Treeline. Unique Passive – Critical Vision
Damage type changed to magic from physical.
V4.12 - Rework
New Recipe: + + = 350 . 2280
Old Recipe: + + = 375 . 2200 Attack damage increased to 30 from 20.
New: Now grants +30% critical strike chance.
Removed: 25 armor, 200 health, 15% life steal.
Removed Passive - Vanquish
New Passive - Critical Vision: Critical strikes now cause the target to bleed for an additional 90% of your bonus attack damage as physical damage over 3 seconds and are revealed for the duration of the bleed. Unique Passive – Trap Detection: Unchanged.
Combine cost increased to from 450 .
Total cost reduced to from 2200 .
2500 Combine cost reduced to from 375 . 575
New Recipe: + + = 575 .
2500 Old Recipe: + + = 300 . 2425
New: Now grants 200 health. Attack damage reduced to 20 from 50.
Armor increased to 25 from 20.
Life steal increased to 15% from 12%.
Active duration reduced to 5 seconds from 10.
Persistent reveal duration reduced to 3 seconds from 6.
Cast range reduced to 800 from 1200.
V188.8.131.52 - Rework
New Recipe: + + = 300 .
2425 Old Recipe: + + = 245 . 1595 Attack damage increased to 50 from 20.
New: Now grants 20 armor.
New: Now grants 12% life steal.
Removed: Attack speed reduced to 0% from 50%.
Unique Passive – Vanquish: Basic attacks have a 20% chance to deal 100 bonus magic damage, doubled for non-champions.
Unique Passive – Trap Detection: Nearby stealthed enemy traps are revealed. Unique Active: Covers a target area in a stealth-detecting mist that grants vision for 10 seconds (60 second cooldown).
Total cost reduced to from 1595 .
1750 Combine cost reduced to from 245 . 285
September 26, 2011 - Added
Recipe: + + = 285 . 1750
Stats: +20 attack damage, +50% attack speed. Passive: Your basic attacks grant vision of your target for 5 seconds.