Lich Bane is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 100 ability power = 2000
- 15 ability haste = 750
- 8% movement speed = 431.6
- Total Gold Value = 3181.6
Gold efficiency
- 102.63% gold efficient. base stats are
Map-Specific Differences
- Ability haste changed to 20.
- Movement speed changed to 10%.
- Spellblade AP ratio changed to 66% AP.
Old icons
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items
Cost Analysis
Gold Value
- 80 ability power = 1740
- 250 mana = 500
- 5% movement speed = 198
Gold efficiency
- 81.27% gold efficient, without its passive. is
- For the item to be gold efficient, Spellblade must be worth at least 562 and 1062 on manaless champions.
Similar Items
Notes
- The lowest base movement speed in the game is 325. At this speed, grants 16.25 movement speed.
- The movement speed stat only increases flat movement speed, and will not interact with other percentage increases.
- on-hit effect and, as such, is capable of being applied to skills such as and , which effectively adds a 50% AP ratio to those abilities in addition to their natural AD/AP ratios. passive is considered an
- The passive's 1.5 second cooldown will not begin after using an ability, but after hitting an enemy with the spellblade-empowered auto attack.
- attack damage and ability power while only scales with base attack damage. For some hybrid champions, it may be better to buy because once the champion reaches level 18, it becomes impossible to increase the damage from with items compared to . The proc from far surpasses with a alone on the majority of champions, not to mention other AP items.
- The highest is of 278, achieved by at level 18. beats it out on Mega Gnar at 347.5 ability power.
scales with base - The passive on effectively costs 562 gold, this is equivalent to about 25.84 AP. For Lich Bane to be worth purchasing, the passive must deal more damage than an additional 26 AP would.
- does not proc spell vamp nor lifesteal.
- is especially deadly if combined with an AA modifier, such as or massively increasing the AP ratio on the ability, and is even more effective if the user can force the use only minding the 1.5 second cooldown.
- Similar to cooldown reduction, enabling champions to proc the bonus damage as often as possible while minding the 1.5 second cooldown; the 10 second bonus damage buff does not stack. Using two skills in quick succession will not accrue two stacks of bonus damage, but one. , synergizes well with
- proc can be countered by and .
- The effect by
- The same thing will occur with
- The particle from and is bright red and it leaves a small trail.
- The particle from is bright blue.
- The particle from is bright purple.
, and . You can easily distinguish between buff and that of the other items by looking at the color.
can be seen on the champion as a purple glow. For example, will have a glowing mouth, will have glowing hands, and will have a glowing sword, etc. The glow only appears after using an ability.
- The same thing will occur with
Patch history
V5.2:
- Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
V4.5:
V4.4:
- Spellblade now deals (+75% base AD)(+50% AP) instead of 50 (+75% AP).
- Item cost reduced to 3000 from 3470.
- Combine cost reduced to 880 from 950.
- New recipe: +
- No longer grants magic resistance.
- Mana reduced to 250 from 350.
- Movement speed reduced to 5% from 7%.
- Passive's on-hit magic damage changed to 50 + 75% AP magic damage from 100% AP physical damage.
- Particle effects have been updated.
- Now displays its cooldown on the item itself rather than with a buff.
- Fixed a bug where the cost was inadvertently increased and the mana gain lowered.
- "Reservoir" system has been removed. Lich Bane will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.
- Now has an internal cooldown of 3 seconds (but now works with all spells including and ).
- Fixed tooltip.
- Recipe changed: Now requires instead of .
- Cost increased to 950 from 710.
- Movement speed reduced to 7% from 8%.
- Ability power reduced to 80 from 100.
- Magic resistance increased to 32 from 0.
- Movement speed reduced to 8% from 10%.
- Ability power reduced to 100 from 110.
- Unique effect no longer stacks with effect.
- Passive now unable to crit.
May 9, 2009 Patch: Added
- : High tier legendary Ability Power / Mana item (which uses Sheen) with Unique passive: 100% chance when an ability is used that your next physical attack deals +Ability Power bonus damage.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items