Lich Bane is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 115 ability power = 2300
- 10 ability haste = 500
- 4% movement speed = 335
- Total Gold Value = 3135
Gold efficiency
- 97.97% gold efficient. base stats are
Similar items
Notes
- The movement speed stat only increases flat movement speed, and will not interact with other percentage increases.
- Spellblade deals proc damage, and thus will not trigger spell effects.
- Spellblade is not blocked by spell shield if applied by a basic attack.
- It is blocked if the effect is applied by an ability that triggers on-hit effects.
- Spellblade can be blocked (negates the damage, consumes the effect, and places it on cooldown) and dodged (prevents the effect from triggering altogether).
- Spellblade is not affected by critical strike modifiers.
- Spellblade's bonus damage benefits from life steal, omnivamp, and physical vamp (this one excludes ) but not spell vamp.
- Spellblade's cooldown starts after the enhanced attack is consumed and consecutive ability casts refresh the duration of the enhanced attack.
- Spellblade will trigger against structures.
- Spellblade cannot trigger and will not be consumed against jungle plants.
Map-Specific Differences
- Ability haste changed to 20.
- Ability power changed to 80.
- Movement speed changed to 10%.
- Spellblade AP ratio changed to 66% AP.
Strategy
- In comparison to other Spellblade items, is a more appropriate choice for magic damage dealers that also use basic attacks.
- Champions that are hybrid, both physical and magic damage focused, may prefer over as it scales much better due to also having a scaling with ability power.
- scaling with ability power separates it from as it does not necessarily need to be utilized by champions with high base attack damage to deal the most bonus damage. This does not mean champions with that luxury should not build it, as it does also scale with base attack damage.
Old icons
Trivia
- alpha item with unknown effects called Zeal and Sheen. previous icon appears to be an orange recolor of an
- The current icon appears to be a petricite blade releasing stored magic.
Media
Patch History
- New Recipe: + + + 200 = 3200.
- Ability power increased to 115 from 100.
- Ability haste reduced to 10 from 15.
- Movement speed reduced to 4% from 8%.
- Spellblade AP ratio reduced to 40% AP from 45% AP.
- Spellblade AP ratio reduced to 45% AP from 50% AP.
- Combine cost increased to 250 from 150.
- Total cost unchanged.
- Spellblade base AD ratio reduced to 75% base AD from 100%.
- Bug Fix: Now is properly displayed in the ability haste section of the shop.
- New Recipe: + + + 150 = 3100.
- Ability power increased to 100 from 85.
- Spellblade attack damage ratio increased to 100% base AD from 75%.
- New Effect: Now grants 50% bonus attack speed while Spellblade is active.
- Now limits the user to 1 Spellblade item.
- Ability power increased to 85 from 75.
- New Recipe: + + + 550 = 3000.
- Ability haste increased to 15 from 0.
- Spellblade base AD ratio reduced to 75% base AD from 150%.
- Spellblade AP ratio increased to 50% AP from 40% AP.
- Spellblade cooldown reduced to 1.5 seconds from 2.5.
- Bonus movement speed reduced to 8% from 10%.
- Ability power increased to 75 from 70.
- Ability power reduced to 70 from 80.
- Updated icon.
- AP ratio reduced to 40% AP from 50% AP.
- V10.23 - November 12th Hotfix
- AP ratio reduced to 50% AP from 60% AP.
- Updated icon.
- New:
- Old:
- Spellblade VFX updated.
- New Recipe: + + + 450 = 3200
- Now grants 10% cooldown reduction.
- Movement speed increased to 7% from 5%.
- Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
- Spellblade base damage changed to 75% base AD from 50.
- Spellblade AP scaling reduced to 50% AP from 75% AP.
- New Recipe: + + 880 = 3000
- No longer grants magic resistance.
- Mana reduced to 250 from 350.
- Movement speed reduced to 5% from 7%.
- Passive's on-hit magic damage changed to 50 + 75% AP magic damage from 100% AP physical damage.
- Particle effects have been updated.
- Now displays its cooldown on the item itself rather than with a buff.
- Fixed a bug where the cost was inadvertently increased and the mana gain lowered.
- "Reservoir" system has been removed. Lich Bane will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.
- Now has an internal cooldown of 3 seconds (but now works with all spells including and ).
- Fixed tooltip.
- New Recipe: + + + 950 = 3465?
- Movement speed reduced to 7% from 8%.
- Ability power reduced to 80 from 100.
- Magic resistance increased to 32 from 0.
- Ability power reduced to 100 from 110.
- Movement speed reduced to 8% from 10%.
- Unique effect no longer stacks with effect.
- Passive now unable to crit.
- May 9, 2009 Patch Added
- : High tier legendary Ability Power / Mana item (which uses Sheen) with Unique passive: 100% chance when an ability is used that your next physical attack deals +Ability Power bonus damage.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items