League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!


League of Legends Wiki
For its successor, see Liandry's Anguish Liandry's Anguish.
For the Wild Rift icon.png Wild Rift item, see Liandry's Torment Liandry's Torment.
Oops Emote.png
"You belong in a museum!"

This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V10.23.

Liandry's Torment was a legendary item in League of Legends icon.png League of Legends.


Liandry's Torment item.png
Liandry's Torment
3100 Gold 3100 (750 Gold 750)
Haunting Guise item.png
1500 Gold 1500 (665 Gold 665)

Cost Analysis

Gold Value

Gold efficiency

  • Liandry's Torment's Liandry's Torment's base stats were 78.43% gold efficient.

Similar items


Item VFX



  • The Unique Passive's effects possibly refers to the Landry's Paralysis, better known as the Guillain–Barré syndrome.
  • The item was referred to as "Liandry's Lament" in several Riot posts, and is occasionally referred to as such.
  • The item was originally going to be called "Zephyr's Lament", but was later changed to Liandry's Torment.
    • If a player checks the "death recap" after dying, if they were dealt damage by Liandry's Torment, the damage from this item has no icon and is referred as "zephyrslamentburn"
  • The item was named after LiaNdrY, the leader of unofficial Russian client development team, which existed before official launch of Russian server. Also LiaNdrY was administrator of lolgame.ru, the biggest site dedicated to League of Legends in Runet.

Patch History

V10.23 - Removed
  • Bug Fix: Now properly applies its Unique passive, Torment, on Baron Nashor Baron Nashor regardless of distance.
  • Ability power reduced to 75 from 80.
  • Torment damage per second increased to 1.5% of target's maximum health from 1%.
  • Movement-impaired Torment damage per second increased to 2.5% of target's maximum health from 2%.
  • Bug Fix: The Madness passive no longer modifies true damage, matching rules around other damage-amplifying effects.
  • Removed Unique Passive - Eyes of Pain: +15 magic penetration.
  • New Unique Passive - Madness: Damaging an enemy champion generates one stack every second for the next 4 seconds. Deal 2% increased damage for each stack, up to a maximum of 10%.
  • New Effect: Unique passive dealing bonus magic damage is now named Torment.
  • Torment damage per second changed to 1% of target's maximum health from 2% of target's current health.
  • Total cost decreased to 3100 Gold 3100 from 3200 Gold 3200.
  • Total cost increased to 3200 Gold 3200 from 3000 Gold 3000.
  • Enabled on Twisted Treeline and Crystal Scar.
  • Bug where Liandry's Torment was not dealing damage with damage over time effects or rapid spell damage was fixed.
  • Ability power reduced to 50 from 60.
  • Damage per second increased to 2% from 1.66%.
  • Damage-over-time and multi-target spells no longer have reduced effect.
  • Fixed damage effect not being properly reapplied on targets that already have it.
  • Health increased to 300 from 200.
  • Ability power reduced to 60 from 70.
V1.0.0.152 Added
  • Recipe: Haunting Guise Haunting Guise + Amplifying Tome Amplifying Tome
  • Item cost: 2900 Gold 2900
  • Combine cost: 980 Gold 980
  • +70 ability power
  • +200 health.
  • Unique Passive - Eyes of Pain: +15 magic penetration
  • Unique Passive: Dealing spell damage burns enemies for 5% of their current health as magic damage over 3 seconds. If their movement is impaired, they take double damage from this effect. Duration is halved for multi-target or periodic effects, 300 max damage vs monsters.


List of Items