6,131 Pages

Liandry's Torment is a finished item in League of Legends icon League of Legends.


Liandry's Torment item
Liandry's Torment
Gold 3100 (Gold 750)
Haunting Guise item
Gold 1500 (Gold 665)

Cost Analysis

Gold Value

Gold Efficiency*

  • Liandry's Torment item Liandry's Torment is 78.43% gold efficient, without its passives.

Similar Items


Liandry's Torment screenshot

Item VFX



  • The Unique Passive's effects possibly refers to the Landry's Paralysis, better known as the Guillain–Barré syndrome.
  • The item was referred to as "Liandry's Lament" in several Riot posts, and is occasionally referred to as such.
  • The item was originally going to be called "Zephyr's Lament", but was later changed to Liandry's Torment.
    • If a player checks the "death recap" after dying, if they were dealt damage by Liandry's Torment, the damage from this item has no icon and is referred as "zephyrslamentburn"
  • The item was named after LiaNdrY, the leader of unofficial Russian client development team, which existed before official launch of Russian server. Also LiaNdrY was administrator of lolgame.ru, the biggest site dedicated to League of Legends in Runet.

Patch History

  • Bug Fix: Now properly applies its Unique passive, Torment, on Baron NashorSquare Baron Nashor regardless of distance.
  • Ability power reduced to 75 from 80.
  • Torment damage per second increased to 1.5% of target's maximum health from 1%.
  • Movement-impaired Torment damage per second increased to 2.5% of target's maximum health from 2%.
  • Bug Fix: The Madness passive no longer modifies true damage, matching rules around other damage-amplifying effects.
  • Removed Unique Passive - Eyes of Pain: +15 magic penetration.
  • New Unique Passive - Madness: Damaging an enemy champion generates one stack every second for the next 4 seconds. Deal 2% increased damage for each stack, up to a maximum of 10%.
  • New Effect: Unique passive dealing bonus magic damage is now named Torment.
  • Torment damage per second changed to 1% of target's maximum health from 2% of target's current health.
  • Total cost decreased to Gold 3100 from Gold 3200.
  • Total cost increased to Gold 3200 from Gold 3000.
  • Enabled on Twisted Treeline and Crystal Scar.
  • Bug where Liandry's Torment was not dealing damage with damage over time effects or rapid spell damage was fixed.
  • Ability power reduced to 50 from 60.
  • Damage per second increased to 2% from 1.66%.
  • Damage-over-time and multi-target spells no longer have reduced effect.
  • Fixed damage effect not being properly reapplied on targets that already have it.
  • Health increased to 300 from 200.
  • Ability power reduced to 60 from 70.
V1.0.0.152 Added
  • Recipe: Haunting Guise item Haunting Guise + Amplifying Tome item Amplifying Tome
  • Item cost: Gold 2900
  • Combine cost: Gold 980
  • +70 ability power
  • +200 health.
  • Unique Passive - Eyes of Pain: +15 magic penetration
  • Unique Passive: Dealing spell damage burns enemies for 5% of their current health as magic damage over 3 seconds. If their movement is impaired, they take double damage from this effect. Duration is halved for multi-target or periodic effects, 300 max damage vs monsters.


List of Items

Community content is available under CC-BY-SA unless otherwise noted.