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+ | {{removed|type=items}} |
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− | {{infobox item |
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+ | {{Infobox item old |
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|name = Leviathan |
|name = Leviathan |
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|type = [[Advanced item|Advanced]] |
|type = [[Advanced item|Advanced]] |
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|code = 3138 |
|code = 3138 |
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}} |
}} |
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− | '''Leviathan''' was an [[advanced item|advanced]] [[item]] in [[League of Legends]]. |
+ | '''Leviathan''' was an [[advanced item|advanced]] [[item]] in [[League of Legends]]. |
== Recipe == |
== Recipe == |
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+ | {{Recipe |
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− | * {{ii|Ruby Crystal}} (475g) |
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+ | |result = Leviathan |
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− | * 800g |
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+ | |cost = 800 |
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+ | |total = 1275 |
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+ | |t1 = {{Recipe/item|Ruby Crystal|475}} |
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+ | }} |
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== Notes == |
== Notes == |
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* {{ii|Leviathan}} granted 820 total [[health]] at 20 stacks. |
* {{ii|Leviathan}} granted 820 total [[health]] at 20 stacks. |
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− | * [[Health]] was valued at around 2.6 gold per point at [[Basic item|basic tier]]. The item would begin to break even at 10 stacks, a few more if you were comparing it to [[Advanced item|advanced]] and/or [[legendary item|legendary]] items |
+ | * [[Health]] was valued at around 2.6 gold per point at [[Basic item|basic tier]]. The item would begin to break even at 10 stacks, a few more if you were comparing it to [[Advanced item|advanced]] and/or [[legendary item|legendary]] items. |
== Similar Items == |
== Similar Items == |
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* {{ii|Mejai's Soulstealer}} |
* {{ii|Mejai's Soulstealer}} |
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* {{ii|Sword of the Occult}} |
* {{ii|Sword of the Occult}} |
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− | * {{ii|Warmog's Armor}} |
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− | * {{ii|The Bloodthirster}} |
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== Trivia == |
== Trivia == |
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+ | * [[True damage]] was not intended to be reduced by the damage reduction, but due to a bug it did reduce [[True damage|true damage]] for most of its time in the game. |
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− | * {{ii|Leviathan}} was not available in the game mode [[Dominion]]. |
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⚫ | |||
− | * [[True damage]] was not be reduced by the damage reduction. |
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⚫ | * At 20 stacks the {{ii|Leviathan}} would give the most [[health]] of any item if it were still in the game. {{ii|Leviathan}} would give 820 health compared to {{iis|Warmog's Armor}} base amount of 800. At various points during its existence, however, Warmog's sometimes gave a higher amount of base health, and could scale to grant significantly more. |
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⚫ | |||
+ | * The 15% damage reduction increased effective health by a raw 15%, providing extremely powerful synergy with health and armor/magic resist. The trifecta of percent damage reduction, resists, and health scales multiplicatively and can be compared analogously to the triple offensive scaling of critical hits, attack damage, and attack speed. |
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⚫ | |||
+ | ** Not including other sources of health or resists, this gave a fully stacked Leviathan an effective health of 943. |
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− | * The 15% damage reduction increased effective health, but not at a fixed amount. The effective health granted by the 15% reduction increased with more [[armor]]/[[magic resist]], where 0 armor/magic resist granted 17.6% increase while 100 armor/magic resist granted 35.3% increase. Due to how the damage reduction scaled, it was more efficient on champions with a high health ratings. |
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− | + | * As a single purchase without including armor/magic resist, it would require a total of 2180 health for a fully stacked {{ii|Leviathan}} to provide an effective health equal to a fully stacked {{ii|Warmog's Armor}} (at Warmog's contemporaneous value of 1270 health). |
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+ | ** However, with any complementary source of resists, Leviathan easily outscaled Warmog's Armor. |
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− | * As a single purchase without including armor/magic resist, it would take a base health of 1733 for a fully stacked {{ii|Leviathan}} to provide an effective health equal to a fully stacked {{ii|Warmog's Armor}} (at 1270 health). |
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− | ** Almost all champions would have more than 1733 HP by level 18, meaning the EHP granted by a fully stacked Leviathan was almost always outstrip Warmog's Armor at end game. |
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* The stacking buff granted by {{ii|Leviathan}} when a kill or assist was scored was called "Leviathan Armor". |
* The stacking buff granted by {{ii|Leviathan}} when a kill or assist was scored was called "Leviathan Armor". |
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* {{ii|Giant's Belt}} cost less at 1110g, and provided more health up to 7 stacks. |
* {{ii|Giant's Belt}} cost less at 1110g, and provided more health up to 7 stacks. |
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** If one has a {{ii|Ruby Crystal}} and the upgrade cost of 800 gold, selling the Ruby Crystal grants a total of 1132 gold: enough to buy a Giant's Belt. |
** If one has a {{ii|Ruby Crystal}} and the upgrade cost of 800 gold, selling the Ruby Crystal grants a total of 1132 gold: enough to buy a Giant's Belt. |
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+ | * {{iis|Leviathan}} icon appears to be a green recolor of an [[alpha items|alpha item]] with unknown effects called {{cci|Netherrift_Armor_item.png||Netherrift Armor}}. |
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== Patch History == |
== Patch History == |
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{{scroll box|content= |
{{scroll box|content= |
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'''[[V1.0.0.152]]:''' |
'''[[V1.0.0.152]]:''' |
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+ | * Removed. |
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− | * Item removed. |
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'''[[V1.0.0.115]]:''' |
'''[[V1.0.0.115]]:''' |
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'''[[V1.0.0.79]]:''' |
'''[[V1.0.0.79]]:''' |
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− | * Now grants 2 stacks per kill or assist, rather than 2 stacks per kill and 1 stack per assist |
+ | * Now grants 2 stacks per kill or assist, rather than 2 stacks per kill and 1 stack per assist. |
'''[[V1.0.0.63]]:''' |
'''[[V1.0.0.63]]:''' |
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{{Reflist}} |
{{Reflist}} |
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{{Items}} |
{{Items}} |
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+ | |||
− | [[Category:Advanced Items]] |
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+ | [[de:Leviathan]] |
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− | [[Category:Health Items]] |
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+ | [[fr:Léviathan]] |
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− | [[Category:Snowball Items]] |
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+ | [[pl:Lewiatan]] |
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− | [[Category:Removed Items]] |
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+ | [[ru:Leviathan]] |
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+ | [[zh:Leviathan]] |
Revision as of 09:56, 24 March 2018
Leviathan was an advanced item in League of Legends.
Recipe
Notes
- health at 20 stacks. granted 820 total
- Health was valued at around 2.6 gold per point at basic tier. The item would begin to break even at 10 stacks, a few more if you were comparing it to advanced and/or legendary items.
Similar Items
Trivia
- True damage was not intended to be reduced by the damage reduction, but due to a bug it did reduce true damage for most of its time in the game.
- Snowball Sister Items" that shared a stack feature based on champion kills/assists. , , and were a trio of "
- At 20 stacks the health of any item if it were still in the game. would give 820 health compared to base amount of 800. At various points during its existence, however, Warmog's sometimes gave a higher amount of base health, and could scale to grant significantly more. would give the most
- The 15% damage reduction increased effective health by a raw 15%, providing extremely powerful synergy with health and armor/magic resist. The trifecta of percent damage reduction, resists, and health scales multiplicatively and can be compared analogously to the triple offensive scaling of critical hits, attack damage, and attack speed.
- Not including other sources of health or resists, this gave a fully stacked Leviathan an effective health of 943.
- As a single purchase without including armor/magic resist, it would require a total of 2180 health for a fully stacked
- However, with any complementary source of resists, Leviathan easily outscaled Warmog's Armor.
to provide an effective health equal to a fully stacked (at Warmog's contemporaneous value of 1270 health).
- The stacking buff granted by when a kill or assist was scored was called "Leviathan Armor".
- If one has a and the upgrade cost of 800 gold, selling the Ruby Crystal grants a total of 1132 gold: enough to buy a Giant's Belt.
cost less at 1110g, and provided more health up to 7 stacks.
- alpha item with unknown effects called Netherrift Armor. icon appears to be a green recolor of an
Patch History
- Removed.
- Fixed a bug where a capped was reducing true damage.
- Now gains 1 stack for each assist instead of 2.
- Now grants 2 stacks per kill or assist, rather than 2 stacks per kill and 1 stack per assist.
- Recipe cost increased to 800 from 600.
- Health reduced to 180 from 215.
- Health per stack reduced to 32 from 37.5.
V1.0.0.61: Added
- Recipe: + 600g.
- Stats: 215 health.
- Unique passive: Your champion gains 37.5 health per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion takes 15% less damage.
:
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items