Lethal Tempo is a rune in League of Legends.
Trivia[]
- The icon for Lethal Tempo is a rope dart with its rope in the shape of a treble clef. Hence the Lethal 'Tempo'.
Media[]
Sound Effects[]
- Gaining the fifth stack
- Upon fully stacking
- Loop (maximum stacks)
- ▶️ Rune SFX
- Stacks wear off
- ▶️ Rune SFX
Patch History[]
- V14.19 - Re-added
- New Effect:
- Basic attacks on-attack against enemy champions grant a stack for 6 seconds, refreshing on subsequent attacks and stacking up to 6 times. Gain ( 5% / 4%) bonus attack speed for each stack, up to ( 30% / 24%) at maximum stacks, at which your basic attacks deal ( 9 − 30 / 6 − 24) (based on level) adaptive damage on-attack, increased by ( 1% / 0.66%) per 1% bonus attack speed.
- Old Effect:
- Basic attacks on-attack against enemy champions grant a stack for 6 seconds, refreshing on subsequent attacks and stacking up to 6 times. Gain ( 5% − 16% / 3.6% − 8%) (based on level) bonus attack speed for each stack, up to ( 30% − 96% / 21.6% − 48%) (based on level) at maximum stacks, at which you also gain 50 bonus attack range and increase the attack speed cap to 10.
- Tracker now counts attack uptime against champions, based on a 0.25 grace period after the previous attack's cooldown ends and starting at the new attack's launch.
- Tracker no longer counts total maximum buff uptime.
- V14.10 - Removed
- Removed from the game.
- Bonus attack speed per stack for melee champions changed to 5% − 16% (based on level) from 9% − 13.5% (based on level).
- Maximum bonus attack speed for melee champions changed to 30% − 96% (based on level) from 54% − 81% (based on level).
- Bonus attack speed per stack reduced to ( 9% − 13.5% / 3.6% − 8%) (based on level) from ( 10% − 15% / 4% − 9%) (based on level).
- Bonus attack speed per stack for ranged champions reduced to 4% − 9% (based on level) from 5% − 9% (based on level).
- Maximum bonus attack speed for ranged champions reduced to 24% − 54% (based on level) from 30% − 54% (based on level).
- Bonus attack range for ranged champions reduced to 50 units from 75.
- Bug Fix: Now correctly triggers against enemy champion clones.
- Bug Fix: Fixed a bug where, at maximum stacks, the bonus attack speed would sometimes persist against non-champion targets.
- Bonus attack speed per stack changed to ( 13% / 7%) from ( 15% / 5%).
- Bonus attack range for ranged champions reduced to 75 from 100.
- New Effect:
- Basic attacks on-attack against enemy champions grant a stack for 6 seconds, stacking up to 6 times. Gain ( 15% / 5%) bonus attack speed for each stack, up to ( 90% / 30%) bonus attack speed at maximum stacks. At maximum stacks, gain ( 50 / 100) bonus attack range and increase the attack speed cap to 10. Stacks decay by 1 every 0.5 seconds upon expiring.
- Cooldown: None.
- Old Effect:
- After 1.5 seconds upon damaging an enemy champion you gain 40% − 110% (based on level) bonus attack speed and your attack speed cap is increased for 3 seconds. Attacking a champion while the effect is active extends the duration to 6 seconds.
- Cooldown: 6 seconds, starts after the effect ends.
- Enabled on Ultra Rapid Fire, no longer exchanged with .
- Bug Fix: Now properly grants bonus attack speed after attacking enemy champions even if the target is shielded.
- Bonus attack speed increased to 40% − 110% (based on level) from 30% − 80% (based on level).
- Cooldown reduced to 6 seconds from 10.
- V7.22 Added
- Precision Keystone rune.
- Passive: Damaging an enemy champion begins a 1.5 second timer. Upon completion, you gain 30% − 80% (based on level) attack speed for 3 seconds. Attacking a champion while the effect is active will extend the duration to 6 seconds.
- Lethal Tempo allows you to temporarily exceed the attack speed limit.