League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
Lethal Tempo (League of Legends)Lethal Tempo (League of Legends)
Lethal Tempo (Wild Rift)Lethal Tempo (Wild Rift)
Lethal Tempo is a rune in League of Legends icon League of Legends.



Trivia[]

  • The icon for Lethal Tempo is a rope dart with its rope in the shape of a treble clef. Hence the Lethal 'Tempo'.


Media[]

Sound Effects[]

Gaining the fifth stack
Upon fully stacking
Loop (maximum stacks)
Stacks wear off

Patch History[]

V14.19 - Re-added
  • New Effect:
    • Basic attacks on-attack against enemy champions grant a stack for 6 seconds, refreshing on subsequent attacks and stacking up to 6 times. Gain (Melee role 5% / Ranged role 4%) bonus attack speed for each stack, up to (Melee role 30% / Ranged role 24%) at maximum stacks, at which your basic attacks deal (Melee role 9 − 30 / Ranged role 6 − 24) (based on level) adaptive damage on-attack, increased by (Melee role 1% / Ranged role 0.66%) per 1% bonus attack speed.
  • Old Effect:
    • Basic attacks on-attack against enemy champions grant a stack for 6 seconds, refreshing on subsequent attacks and stacking up to 6 times. Gain (Melee role 5% − 16% / Ranged role 3.6% − 8%) (based on level) bonus attack speed for each stack, up to (Melee role 30% − 96% / Ranged role 21.6% − 48%) (based on level) at maximum stacks, at which you also gain 50 bonus attack range and increase the attack speed cap to 10.
  • Tracker now counts attack uptime against champions, based on a 0.25 grace period after the previous attack's cooldown ends and starting at the new attack's launch.
    • Tracker no longer counts total maximum buff uptime.
V14.10 - Removed
  • Removed from the game.
V14.4
  • Bonus attack speed per stack for Melee role melee champions changed to 5% − 16% (based on level) from 9% − 13.5% (based on level).
    • Maximum bonus attack speed for Melee role melee champions changed to 30% − 96% (based on level) from 54% − 81% (based on level).
V13.20
  • Bonus attack speed per stack reduced to (Melee role 9% − 13.5% / Ranged role 3.6% − 8%) (based on level) from (Melee role 10% − 15% / Ranged role 4% − 9%) (based on level).
    • Maximum bonus attack speed reduced to (Melee role 54% − 81% / Ranged role 21.6% − 48%) (based on level) from (Melee role 60% − 90% / Ranged role 24% − 54%) (based on level).
V13.6
  • Bonus attack speed per stack for Ranged role ranged champions reduced to 4% − 9% (based on level) from 5% − 9% (based on level).
    • Maximum bonus attack speed for Ranged role ranged champions reduced to 24% − 54% (based on level) from 30% − 54% (based on level).
V12.20
  • Bonus attack range for Ranged role ranged champions reduced to 50 units from 75.
V12.10
  • Bug Fix: Now correctly triggers against enemy champion clones.
V12.2
  • Bonus attack speed per stack changed to (Melee role 10% − 15% / Ranged role 5% − 9%) (based on level) from (Melee role 13% / Ranged role 7%).
    • Maximum bonus attack speed changed to (Melee role 60% − 90% / Ranged role 30% − 54%) (based on level) from (Melee role 78% / Ranged role 42%).
V12.1
  • Bug Fix: Fixed a bug where, at maximum stacks, the bonus attack speed would sometimes persist against non-champion targets.
V11.24
  • Bonus attack speed per stack changed to (Melee role 13% / Ranged role 7%) from (Melee role 15% / Ranged role 5%).
    • Maximum bonus attack speed changed to (Melee role 78% / Ranged role 42%) from (Melee role 90% / Ranged role 30%).
  • Bonus attack range for Ranged role ranged champions reduced to 75 from 100.
V11.23
  • New Effect:
    • Basic attacks on-attack against enemy champions grant a stack for 6 seconds, stacking up to 6 times. Gain (Melee role 15% / Ranged role 5%) bonus attack speed for each stack, up to (Melee role 90% / Ranged role 30%) bonus attack speed at maximum stacks. At maximum stacks, gain (Melee role 50 / Ranged role 100) bonus attack range and increase the attack speed cap to 10. Stacks decay by 1 every 0.5 seconds upon expiring.
    • Cooldown: None.
  • Old Effect:
    • After 1.5 seconds upon damaging an enemy champion you gain 40% − 110% (based on level) bonus attack speed and your attack speed cap is increased for 3 seconds. Attacking a champion while the effect is active extends the duration to 6 seconds.
    • Cooldown: 6 seconds, starts after the effect ends.
V11.3
V10.5
  • Bug Fix: Now properly grants bonus attack speed after attacking enemy champions even if the target is shielded.
V8.8
  • Bonus attack speed increased to 40% − 110% (based on level) from 30% − 80% (based on level).
V7.24
  • Cooldown reduced to 6 seconds from 10.
V7.22 Added
  • Precision icon Precision Keystone rune.
    • Passive: Damaging an enemy champion begins a 1.5 second timer. Upon completion, you gain 30% − 80% (based on level) attack speed for 3 seconds. Attacking a champion while the effect is active will extend the duration to 6 seconds.
    • Lethal Tempo allows you to temporarily exceed the attack speed limit.

References

Advertisement