Active:Leona calls down a solar flare that strikes upon the target location after 0.625 seconds, granting sight of the area before impact and for another 3 seconds afterwards. Enemies hit are dealt magic damage.
100 / 175 / 250 (+ 80% AP)
Enemies hit are also slowed by 80% for 1.5 seconds, or stunned for the same duration if they are hit by the epicenter.
Imbued with the fire of the sun, Leona is a holy warrior of the Solari who defends Mount Targon with her Zenith Blade and the Shield of Daybreak. Her skin shimmers with starfire while her eyes burn with the power of the celestial Aspect within her. Armored in gold and bearing a terrible burden of ancient knowledge, Leona brings enlightenment to some, death to others.
Hail the valkyrie, for she will descend upon the field of battle, and raise our greatest warriors into the halls of Valhalla! Those she doesn't take with her go to the underworld, or sometimes the ocean, though they don't tell you that before the whole 'dying in battle' thing.
A heavy armor combatant, Leona has seen the truth behind the neon light of PROJECT, and now stands with Ashe and the G/NETIC rebellion. She carries a mounted ion charge shield, capable of blocking and stunning targets with its variable energy yield output.
Hearken! We beseech thee, O Cruel Sun, and deign to bless with the cleansing flame of thy celestial majesty. May this shield guard against the scourge of dark enchantments, which choke our land. May this blade be the hammer against the servants of witchery and evil. I, Leona, do take this oath forevermore.
Hearken! We beseech thee, O Savage Moon, and deign to bless with the vermillion shadow of thy celestial majesty. May this shield guard against the scourge of dark enchantments, which choke our land. May this blade be the hammer against the servants of witchery and evil. I, Leona, do take this oath forevermore.
Leona grew up as the favored daughter of the Dawnrise Kingdom. When the leviathans appeared on her homeland's shores, she took command of her realm's forces, becoming the matriarch of her people. In return, the grateful scholars of her court gifted her an Avalon, an immense pilotable mech powered by the life essence of the very monsters that threatened her home. Now, she stands fearless, leading vast navies into war.
An oddly cheery member of Labrys Academy's Battle Club, Leona's dark side comes out in combat, when her motherly, protective persona is utterly replaced by bloodlust. The change is so dramatic that even the most violent students tend to stay on her good side, hoping to avoid her wrath.
After being selected for the yearly cross-academy tournament, Leona sharpened her combat prowess almost every free moment she had, knowing she had to beat out other top-ranking students from rival schools like Durandal, Babylon, Amrita, and Sharur. Her bloodlust now honed and her shield at the ready, she will pummel anyone who challenges her into a meaty pulp.
An enforcer at the exclusive Solari resort, Leona spends her days brutally ejecting unruly patrons from the premises and her evenings schmoozing up the city's ultra-wealthy. Even the rich and powerful know not to trifle with the Solari's chosen, lest they find themselves soaring out of the penthouse suite and down into the sidewalk.
The Lady of House Solari lifts her chin against the scorching wind. Ahead lies her family's salvation: the Sulfur Rail, carrying the stolen family fortune, churning across the desert. The only thing that stands in her way is the Mechanical Devil himself. Her sword hums like cicadas in the gloaming. The butterflies gather. Time for the Harbingers to ride.
Base damage reduced to 100 / 175 / 250 from 150 / 250 / 350.
New Effect: After casting, and for the next 5 seconds, Leona's sword glows with Incandescence, causing her next 3 / 4 / 5 basic attacks to gain 100 bonus range, deal 30 / 40 / 50 (+ 15% AP) on-hit bonus magic damage, and apply Sunlight. Incandescence stacks fall of all at once.
Leona raises her shield granting her additional Armor and Magic Resistance for 3 seconds. When the effect ends she deals area of effect damage and increases the duration of the defensive bonuses by 3 seconds if she damages an enemy.
Sunlight and Illumination have nearly identical functionality, with the only differences being who (Leona's allies and Lux herself, respectively) and what (any allied damage source and Lux's basic attacks, respectively) triggers them.