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This article or section may contain obsolete information, but exists here for historical purposes.


Legendary Guardian is a tier 5 Resolve mastery with 5 ranks. [1]


Patch History[]

V7.22
  • Removed due to Season 2018.
V5.22
  • Added
  • Tier 5 Resolve mastery with 5 ranks.
  • Grants Healing from Spirit of Dread (W)0.6 / 1.2 / 1.8 / 2.4 / 3 bonus armor and Champions that have been made a Vessel by Test of Spirit (E)0.6 / 1.2 / 1.8 / 2.4 / 3 bonus magic resistance for each nearby enemy champion within 700 units.


References[]

  1. Masteries on leagueoflegends.com


Legendary Guardian mastery 2014

Legendary Guardian was a tier 6 Defense mastery with 1 ranks.


Effect per Rank[]

  • Grants Healing from Spirit of Dread (W)3 armor and Champions that have been made a Vessel by Test of Spirit (E)3 magic resistance for each nearby Sight icon visible enemy champion within 700 units.

Requirements[]

  • Requires 20 points in Defense.

Trivia[]


Patch History[]

V5.22
  • Removed due to Season 2016.
V5.12
  • Moved to tier 6 from 5.
  • Ranks reduced to 1 from 4.
  • Armor per nearby enemy champion changed to 3 from 1 / 2 / 3 / 4.
  • Magic resistance per nearby enemy champion increased to 3 from 0.5 / 1 / 1.5 / 2.
V3.15
  • Undocumented - Removed: Reducing the duration of crowd control effects by 15%.
  • Undocumented - New Effect: Grants Healing from Spirit of Dread (W)1 / 2 / 3 / 4 armor and Champions that have been made a Vessel by Test of Spirit (E)0.5 / 1 / 1.5 / 2 magic resistance for each nearby visible enemy champion (900 range)
  • Moved to tier 5 from 6.
  • Required range to gain bonus armor and magic resistances from enemy champions reduced to 700 from 900.
  • Bug Fix: Fixed a bug where the name had gotten swapped with the Tenacious mastery 2014 Tenacious mastery.
V3.14
  • Added
  • Tier 6 Defense mastery with 1 rank.
  • Reduces the duration of crowd control effects by 15%.

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