(This version of the page shows the champion's stats and abilities at the time of release.) |
(This version of the page shows the champion's stats and abilities at the time of release.) |
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|energy = 200 ([[Manaless]]) |
|energy = 200 ([[Manaless]]) |
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|damage = 55 (+3.2) |
|damage = 55 (+3.2) |
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− | |attackspeed = 0. |
+ | |attackspeed = 0.651 (+3%) |
|range = 125 |
|range = 125 |
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|armor = 16 (+3.5) |
|armor = 16 (+3.5) |
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Line 31: | Line 31: | ||
|firstname = Sonic Wave |
|firstname = Sonic Wave |
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⚫ | |||
⚫ | |||
⚫ | |||
*'''Cost''': 60 energy |
*'''Cost''': 60 energy |
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+ | |firstrows = 2 |
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⚫ | |||
⚫ | |||
⚫ | |||
*'''Cost''': 40 energy |
*'''Cost''': 40 energy |
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|firstlevel = {{level up|Cooldown|seconds|10|9|8|7|6}} |
|firstlevel = {{level up|Cooldown|seconds|10|9|8|7|6}} |
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{{level up|Physical Damage|(+0.8 per bonus attack damage)|60|90|120|150|180}} |
{{level up|Physical Damage|(+0.8 per bonus attack damage)|60|90|120|150|180}} |
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+ | |firstlevel2 = {{level up|Physical Damage|(+0.8 per bonus attack damage)|60|90|120|150|180}} |
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|secondname = Safeguard |
|secondname = Safeguard |
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⚫ | |||
⚫ | |||
⚫ | |||
*'''Cooldown''': 8 seconds |
*'''Cooldown''': 8 seconds |
||
*'''Cost''': 60 energy |
*'''Cost''': 60 energy |
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+ | |secondrows = 2 |
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⚫ | |||
⚫ | |||
⚫ | |||
*'''Cost''': 40 energy |
*'''Cost''': 40 energy |
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|secondlevel = {{level up|Shield Strength|(+0.8 per ability power)|40|80|120|160|200}} |
|secondlevel = {{level up|Shield Strength|(+0.8 per ability power)|40|80|120|160|200}} |
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− | {{level up|Spell Vamp & Lifesteal Bonus|%|10|15|20|25|30}} |
+ | |secondlevel2= {{level up|Spell Vamp & Lifesteal Bonus|%|10|15|20|25|30}} |
{{level up|Armor Bonus||10|15|20|25|30}} |
{{level up|Armor Bonus||10|15|20|25|30}} |
||
|thirdname = Tempest |
|thirdname = Tempest |
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⚫ | |||
⚫ | |||
⚫ | |||
*'''Cooldown''': 10 seconds |
*'''Cooldown''': 10 seconds |
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*'''Cost''': 60 energy |
*'''Cost''': 60 energy |
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+ | |thirdlevel = {{level up|Magic Damage|(+1.0 per bonus attack damage)|60|95|130|165|200}} |
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⚫ | |||
+ | |thirdrows = 2 |
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⚫ | |||
⚫ | |||
*'''Cost''': 40 energy |
*'''Cost''': 40 energy |
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|thirdlevel = {{level up|Magic Damage|(+0.6 per bonus attack damage)|60|95|130|165|200}} |
|thirdlevel = {{level up|Magic Damage|(+0.6 per bonus attack damage)|60|95|130|165|200}} |
||
− | {{level up|Slow|%|30|37.5|45|52.5|60}} |
+ | |thirdlevel2= {{level up|Slow|%|30|37.5|45|52.5|60}} |
|ultiname = Dragon's Rage |
|ultiname = Dragon's Rage |
Revision as of 09:27, 17 July 2011
Template:C-top
{{{1}}} is a champion in League of Legends.[1]Template:ChampCostLee Sin, The Blind Monk is a Champion in League of Legends.
Abilities
Patch v1.0.0.114 | ||
---|---|---|
Flurry |
(Innate): After Lee Sin uses an ability, his next 2 autoattacks within 3 seconds gain 50% attack speed and return 10 energy each.
| |
Ability | Description | Leveling up |
Sonic Wave |
(Active): Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
|
Cooldown: 10 / 9 / 8 / 7 / 6 seconds Physical Damage: 60 / 90 / 120 / 150 / 180 (+0.8 per bonus attack damage) |
Resonating Strike |
(Active): Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage plus 10% of their missing health.
|
Physical Damage: 60 / 90 / 120 / 150 / 180 (+0.8 per bonus attack damage) |
Safeguard |
(Active): Lee Sin rushes towards a target ally, shielding them both from damage. If a shield is broken, half the energy cost is returned. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
|
Shield Strength: 40 / 80 / 120 / 160 / 200 (+0.8 per ability power) |
Iron Will |
(Active): Lee Sin's intense training allows him to thrive in battle. For 5 seconds, Lee Sin gains lifesteal, spell vamp, and armor.
|
Spell Vamp & Lifesteal Bonus: 10 / 15 / 20 / 25 / 30 % Armor Bonus: 10 / 15 / 20 / 25 / 30 |
Tempest |
(Active): Lee Sin smashes the ground sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast Cripple for the next 3 seconds.
|
Magic Damage: 60 / 95 / 130 / 165 / 200 (+0.6 per bonus attack damage) |
Cripple |
(Active): Lee Sin cripples nearby enemies revealed by Tempest, reducing their movement and attack speed for 4 seconds. Movement and attack speed recover gradually over the duration.
|
Slow: 30 / 37.5 / 45 / 52.5 / 60 % |
Dragon's Rage |
(Active): Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration.
|
Cooldown: 90 / 75 / 60 seconds Physical Damage: 200 / 400 / 600 (+1.5 per bonus attack damage) |
Notes
References
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