Image
Lee Sin
Synergy[]
Trivia[]
- Lee Sin appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Lee Sin appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Lee Sin appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Lee Sin appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Lee Sin appears as instead of due to the skin being best suited for the origin in his kit.
Synergy[]
Trivia[]
- Lee Sin appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Lee Sin appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability .
Synergy[]
Trivia[]
- Lee Sin appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability and was renamed to God Fist. The situational dash to the surviving enemy is based on .
- The capability of opponents being knocked off the map is a subtle reference to an inside joke where Jesse Perring, a Riot Games Inc. employee who is stated to have taught his move, is capable of kicking players off the map.
Synergy[]
Trivia[]
- Lee Sin appears as instead of due to the skin being best suited for the origin in his kit.
- His ability is based on his League of Legends ability and was renamed to God Fist. The situational dash to the surviving enemy is based on .
- The capability of opponents being knocked off the map is a subtle reference to an inside joke where Jesse Perring, a Riot Games Inc. employee who is stated to have taught his move, is capable of kicking players off the map.
Patch History[]
- V11.22 - Disabled
- Disabled due to Set 6.
- Base health reduced to 800 from 850.
- Ability damage reduced to 200 / 350 / 600 from 250 / 350 / 650.
- Maximum mana increased to 80 from 70.
- Ability damage reduced to 250 / 350 / 650 from 250 / 350 / 700.
- V11.15 - Returning
- Returning to Set 5.5 with no changes.
- Ability damage reduced to 250 / 350 / 700 from 250 / 350 / 750.
- Base health increased to 850 from 800.
- Ability damage increased to 250 / 350 / 750 from 200 / 300 / 650.
- V11.9 - Returning
- Base health reduced to 999 from 1000.
- V11.2 - Returning
- Ability damage reduced to 200 / 375 / 1000 from 250 / 450 / 1000.
- Base armor increased to 60 from 50.
- Base magic resistance increased to 60 from 50.
- Ability stun duration increased to 2 / 3 / 10 seconds from 1.5 / 2 / 10.
- Secondary target stun duration reduced to 1 / 2 / 10 seconds from 1.5 / 2 / 10.
- New Effect: At 3 Stars, Lee Sin's knockout punch hits in an area around the primary target and knocks out any enemies directly hit regardless of their board position.
- Ability stun duration reduced to 1.5 / 2 / 10 seconds from 3 / 4 / 10.
- Secondary target stun duration increased to 1.5 / 2 / 10 from 1.5 / 1.5 / 10.
- Maximum mana reduced to 40 from 50.
- Bug Fix: No longer knockouts units who are immune to CC.
- V10.19 - Added
-
- Tier 5 Divine Duelist.
- Active - God Fist: Punches his target, dealing 250 / 450 / 1000 (× AP) magic damage, knocking them back to the edge of the battlefield, and stunning them for 3 / 4 / 10 seconds. Any enemies the target collides with during the knockback are also dealt half the damage and stunned for 1.5 / 1.5 / 10 seconds. If the target cannot be pushed any further, they are knocked out of the battlefield instead, removing them from combat. If the target is still alive, he will dash to them.