The Ancient Krug, Krug, and Mini Krug are neutral monsters on Summoner's Rift.
The Krug camp consists of one large gold and experience.
All additional units spawned will spawn with one lower level (capped at level 1) and will despawn after being out of combat for some time.
Lore
Summoner's Rift. Despite its rock like appearance, its behavior is very much of an animal reminiscent of a bear, wolf, or a beetle. The creature is powered by nature magic. Larger forms of this creature are called .
are magical fusion of flora, fauna, and rock native toNotes
- Without slows, the Ancient Krug has a movement speed of 202.5 [185 (+17.5)]. When its patience runs out its movement speed is increased by 20%, to 222 [185 (+37)].
Lore
Summoner's Rift. Despite its rock like appearance, its behavior is very much of an animal reminiscent of a bear, wolf, or a bettle. The creature is powered by nature magic. Larger forms of this creature are called .
are magical fusion of flora, fauna, and rock native toNotes
- Without slows, Krug has a movement speed of 285. When its patience runs out its movement speed is increased by 20%, to 342 [285 (+57)].
- can be used on medium monsters.
Lore
Summoner's Rift. Despite its rock like appearance, its behavior is very much of an animal reminiscent of a bear, wolf, or a bettle. The creature is powered by nature magic. Larger forms of this creature are called .
are magical fusion of flora, fauna, and rock native toNotes
- Without slows, Mini Krug has a movement speed of 335. When its patience runs out its movement speed is increased by 20%, to 402 [335 (+67)].
- cannot be used on small monsters.
Strategy
- Unlike other camps, the counter-jungling strategy on the Krug camp is to kill the Ancient Krug and the units it splits into while leaving behind the Krug from the original camp. Note that if it's not possible to kill every unit the Ancient Krug splits into, the camp can be left nonetheless. The additional units spawned will despawn after being out-of-combat for a short period of time, denying experience from the enemy jungler.
- When taking Krugs, you first want to hit the Ancient Krug so they come close to you and then move to one of its side while having the smaller Krug on the opposite side. thus preventing the smaller Krug from attacking you. You may need to adjust your position while the smaller Krug tries to go around the Ancient Krug.
Trivia
- The Krug camp is a replacement for the Golem camp on Summoner's Rift since patch V4.20. Veteran players still sometimes refer to the Krugs as .
- Ancient Krug replaced the .
- Krug replaced the .
- Krugs resemble Avalugg from the Pokémon franchise.
- In Teamfight Tactics Sets 1 and 2, the Ancient Krug featured as a PvE Round monster in Round 2–7.
Media
Patch History
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Respawn time reduced to 2:00 from 2:30.
- Experience reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience reduced to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience increased to Template:Passive progression/deprecated version from Template:Passive progression/deprecated version.
- Experience changed to Template:Passive progression/deprecated version from 125 at all levels.
- First clear experience reduction reduced to 30% from 50%.
- Removed: Granting 25% reduced experience on first clear.
- Experience increased to Template:Passive progression/deprecated version from 35 at all levels.
- Removed: Granting 25% reduced experience on first clear.
- Experience increased to Template:Passive progression/deprecated version from 7 at all levels.
- Removed: Granting 25% reduced experience on first clear.
- Removed: Ancient Krug taking reduced damage from ranged basic attacks.
- Initial spawn timer reduced to 1:42 from 1:52.
- V7.21 October 26th Hotfix
- Bug Fix: Fixed a bug where it spawned with less attack damage than intended at level 3.
- New Effect: Medium Krug can now be .
- Bug Fix: Fixed a bug where mini Krugs sometimes died instantly.
- Bug Fix: Splitting audio is no longer audible through Fog of War.
- Ancient Krug base attack damage increased to 80 from 60.
- Krug experience reduced to 35 from 45.
- Mini-Krug experience reduced to 7 from 15.
- Now grants 50% less experience on first clear.
- Krug camp now consists of one
- do not split and die to a single basic attack.
and one . When killed, the spawns two (~60% less health). When are killed, they spawn two (~88% less health).
- Total Krug camp reward increased to about 150% of other camps.
- Removed: Granting 'Gift of Heavy Hands' buff upon
- Spawn timer increased to 1:52 from 1:40.
- Respawn timer increased to 2:30 from 1:40.
References
Template:Races