- For information about the species, see Krug (Species).
The Krug camp consists of one large gold and experience.
All additional units spawned will spawn with one lower level (capped at level 1) and will despawn after being out of combat for some time.
- For information about the species, see Krug (Species).
The Krug camp consists of one large gold and experience.
All additional units spawned will spawn with one lower level (capped at level 1) and will despawn after being out of combat for some time.
- For information about the species, see Krug (Species).
The Krug camp consists of one large gold and experience.
All additional units spawned will spawn with one lower level (capped at level 1) and will despawn after being out of combat for some time.
Notes[]
- Medium and mini Krugs will eventually despawn if out of combat for too long.
- Without slows, the Ancient Krug has a movement speed of 250. When its patience runs out its movement speed is increased by 20%, to 300.
- Without slows, the Krug has a movement speed of 350. When its patience runs out its movement speed is increased by 20%, to 419.
- Without slows, the Mini Krug has a movement speed of 400. When its patience runs out its movement speed is increased by 20%, to 467.
- Ancient Krug deals 3% of the target's current health bonus physical damage with its attacks.
- can be used on medium monsters but not on small monsters.
- Mini Krugs spawn over 1 second.
Strategy[]
- Unlike other camps, the counter-jungling strategy on the Krug camp is to kill the Ancient Krug and the units it splits into while leaving behind the Krug from the original camp. Note that if it's not possible to kill every unit the Ancient Krug splits into, the camp can be left nonetheless. The additional units spawned will despawn after being out-of-combat for a short period of time, denying experience from the enemy jungler.
- When taking Krugs, you first want to hit the Krug so it comes close to you and then move to one of its side while having the Ancient Krug on the opposite side. thus preventing the Ancient Krug from attacking you. This is because the larger Ancient Krug does much more damage than the smaller Krugs.
Trivia[]
- The Krug camp is a replacement for the Golem camp on Summoner's Rift since patch V4.20. Veteran players still sometimes refer to the Krugs as .
- Ancient Krug replaced the .
- Krug replaced the .
- In Teamfight Tactics Sets 1, 2 and 4, the Ancient Krug featured as a PvE Round monster in Round 2–7.
- The Krug camp awards the most gold and experience out of all jungle camps.
Patch History[]
- Base armor increased to 42 from 20.
- Base magic resistance increased to 42 from 20.
- Base attack damage changed to 57 − 171 (based on level) from 57 − 205 (based on level). Formula changed.
- Base health increased to 1350 − 3172.5 (based on level) from 1350 − 2700 (based on level).
- Base armor increased to 20 from 0.
- Base magic resistance increased to 20 from 0.
- Base attack damage changed to 20 − 60 (based on level) from 20 − 60 (based on level). Formula changed.
- Base health increased to 650 − 1527.5 (based on level) from 650 − 1300 (based on level).
- Experience increased to 10 − 14.5 (based on monster's level) from 10 − 13.5 (based on monster's level).
- Base armor increased to 20 from 0.
- Base magic resistance increased to 20 from 0.
- Base attack damage changed to 13 − 39 (based on level) from 13 − 39 (based on level). Formula changed.
- Base health increased to 60 − 141 (based on level) from 60 − 120 (based on level).
- Experience reduced to 10 − 14.5 (based on monster's level) from 16 − 23.2 (based on monster's level).
- V12.23 - December 14th Hotfix
- Experience increased to 27 − 39.15 (based on monster's level) from 27 − 36.45.
- Experience increased to 10 − 14.5 (based on monster's level) from 10 − 13.5.
- Experience increased to 16 − 23.2 (based on monster's level) from 16 − 21.6.
- Base attack damage reduced to 57 from 74.
- Base health increased to 1350 from 1050.
- Creep score value increased to 2 from 1.
- Leash range reduced to 650 units from 900.
- Removed: No longer splits into 2 upon being killed.
- New Effect: Now splits into 4 upon being killed.
- New Effect: Now deals 3% of the target's current health bonus physical damage with its attacks.
- Gold bounty reduced to 17 from 32.
- Base experience bounty reduced to 15 from 27.
- Base health increased to 650 from 500.
- Leash range reduced to 650 units from 900.
- Leash range reduced to 650 units from 900.
- Spawn time reduced to 1 second from 1.3.
- Attack damage reduced to 74 − 222 (based on level) from 78 − 234 (based on level).
- Respawn time increased to 2:15 from 2:00.
- Attack damage reduced to 78 − 234 (based on level) from 80 − 296 (based on level).
- Attack damage reduced to 20 − 60 (based on level) from 25 − 93 (based on level).
- Experience reduced to 16 − 21.6 (based on monster's level) from 18 − 24.3 (based on monster's level).
- Updated textures.
- Base armor increased to 20 at all levels from 10 / 15 / 18 / 19 / 20 (based on level).
- Base magic resistance increased to 20 at all levels from -15 / -22 / -26 / -28 / -30 (based on level).
- Base health reduced to 1050 − 1785 (based on level) from 1250 − 2188 (based on level)
- Base movement speed increased to 250 from 185.
- Experience increased to 37 − 49.95 (based on monster's level) from 37 − 46.25 (based on monster's level).
- Experience increased to 18 − 24.3 (based on monster's level) from 18 − 22.5 (based on monster's level).
- Experience increased to 14 − 18.9 (based on monster's level) from 14 − 17.5 (based on monster's level).
- Respawn time reduced to 2:00 from 2:30.
- Experience reduced to 15 − 18.75 (based on monster's level) from 35 − 43.75 (based on monster's level).
- Experience reduced to 100 − 125 (based on monster's level) from 100 − 150 (based on monster's level).
- Experience reduced to 35 − 43.75 (based on monster's level) from 35 − 52.5 (based on monster's level).
- Experience reduced to 7 − 8.75 (based on monster's level) from 7 − 10.5 (based on monster's level).
- Experience reduced to 70 − 150 (based on monster's level) from 100 − 165 (based on monster's level).
- Experience reduced to 35 − 52.5 (based on monster's level) from 35 − 58 (based on monster's level).
- Experience reduced to 7 − 10.5 (based on monster's level) from 7 − 12 (based on monster's level).
- Experience increased to 100 − 165 (based on monster's level) from 100 − 157 (based on monster's level).
- Experience increased to 35 − 58 (based on monster's level) from 35 − 55 (based on monster's level).
- Experience increased to 7 − 12 (based on monster's level) from 7 − 11 (based on monster's level).
- Experience changed to 100 − 157 (based on monster's level) from 125 at all levels.
- First clear experience reduction reduced to 30% from 50%.
- Removed: Granting 25% reduced experience on first clear.
- Experience increased to 35 − 55 (based on monster's level) from 35 at all levels.
- Removed: Granting 25% reduced experience on first clear.
- Experience increased to 7 − 11 (based on monster's level) from 7 at all levels.
- Removed: Granting 25% reduced experience on first clear.
- Removed: Ancient Krug taking reduced damage from ranged basic attacks.
- Initial spawn timer reduced to 1:42 from 1:52.
- V7.21 October 26th Hotfix
- Bug Fix: Fixed a bug where it spawned with less attack damage than intended at level 3.
- New Effect: Medium Krug can now be .
- Bug Fix: Fixed a bug where mini Krugs sometimes died instantly.
- Bug Fix: Splitting audio is no longer audible through Fog of War.
- Ancient Krug base attack damage increased to 80 from 60.
- Krug experience reduced to 35 from 45.
- Mini-Krug experience reduced to 7 from 15.
- Now grants 50% less experience on first clear.
- Krug camp now consists of one
- do not split and die to a single basic attack.
and one . When killed, the spawns two (~60% less health). When are killed, they spawn two (~88% less health).
- Total Krug camp reward increased to about 150% of other camps.
- Removed: Granting 'Gift of Heavy Hands' buff upon
- Spawn timer increased to 1:52 from 1:40.
- Respawn timer increased to 2:30 from 1:40.