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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Kog'Maw
Kog'Maw (Universe)Kog'Maw (Universe)
Kog'Maw (League of Legends)Kog'Maw (League of Legends)
Kog'Maw (Esports)Kog'Maw (Esports)
Kog'Maw (Teamfight Tactics)Kog'Maw (Teamfight Tactics)
Kog'Maw (Development)Kog'Maw (Development)

Synergy[]

Honeymancy Honeymancy
Hunter Hunter

Trivia[]

Synergy[]

Mythic Mythic
Invoker Invoker
Sniper Sniper

Trivia[]

Synergy[]

Mutant Mutant
Sniper Sniper
Twinshot Twinshot

Trivia[]

Synergy[]

Battlecast Battlecast
Blaster Blaster

Notes[]

Trivia[]

Synergy[]

Poison Poison
Predator Predator

Trivia[]

Patch History[]

V12.4 - Disabled
  • Disabled due to Set 6.5.
V12.1
  • Ability damage changed to Champions killed with Comeuppance (R)8% of target's maximum health at all Star levels from inherit7 / 8 / 9%.
V11.24
  • Ability damage changed to Champions killed with Comeuppance (R)7 / 8 / 9% of target's maximum health from inherit6 / 7 / 10%.
V11.23
  • Base damage increased to 35 from 30.
  • Attack range reduced to 3 from 4.
V11.22 - Returning
  • Arcanist Kog'Maw Arcanist Kog'Maw
    • Tier 2 Mutant Mutant Sniper Sniper Twinshot Twinshot.
    • Active - Barrage: For 3 seconds, gains infinite attack range, 75% Champions hit with Martial Cadence (P)bonus attack speed, and his basic attacks deal Champions killed with Comeuppance (R)6 / 7 / 10% (× AP) of target's maximum health Damage mitigated with Shifting Sands (E)bonus magic damage.
V10.19 - Disabled
  • Disabled due to Set 4.
V10.13
  • Base health increased to 550 from 500.
  • Maximum mana reduced to 30 from 40.
  • Ability damage increased to Champions killed with Comeuppance (R)2 / 4 / 8% of target's maximum health from inherit2 / 4 / 7%.
  • Bug Fix: Attacks during Barrage no longer become Trap Claw Trap Claw triggers.
V10.12 - Returning
  • Now uses Battlecast Kog'Maw Battlecast Kog'Maw instead of Caterpillar Kog'Maw Caterpillar Kog'Maw.
  • New Traits: Battlecast Battlecast Blaster Blaster.
  • New Ability: Active - Barrage: For 3 seconds, gains infinite attack range, 80% Champions hit with Martial Cadence (P)attack speed, and his basic attacks deal Champions killed with Comeuppance (R)2 / 4 / 7% (× AP) of target's maximum health Damage mitigated with Shifting Sands (E)bonus magic damage.
  • Tier increased to 2 from 1.
  • Base attack damage increased to 50 from 45.
  • Base attack range reduced to 3 from 4.
  • Base armor increased to 25 from 20.
V10.6 - Disabled
  • Disabled due to Set 3.
V10.3
  • Ability damage increased to 150 / 300 / 500 from 125 / 275 / 475.
  • Bug Fix: Ability can no longer hit untargetable units.
V9.23
  • Bug Fix: Ability adjusted to miss far less often.
V9.22 - Added
  • Caterpillar Kog'Maw Caterpillar Kog'Maw
    • Tier 1 Poison Poison Predator Predator.
    • Active - Living Artillery: After a 0.25-second delay, launches an acidic blob at a random enemy, dealing 125 / 275 / 425 Damage mitigated with Shifting Sands (E)magic damage.
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