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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
Kog'Maw OriginalCentered
Kog'Maw
Kog'Maw (Universe)Kog'Maw (Universe)
Kog'Maw (League of Legends)Kog'Maw (League of Legends)
Kog'Maw (Esports)Kog'Maw (Esports)
Kog'Maw (Teamfight Tactics)Kog'Maw (Teamfight Tactics)
Kog'Maw (Development)Kog'Maw (Development)
Kog'Maw (Trivia)Kog'Maw (Trivia)

Kog'Maw is a champion in League of Legends.[1]

Abilities[]

Edit

Icathian Surprise

Icathian Surprise

Innate: Upon taking Death fatal damage, Kog'Maw enters a Zombie icon zombie state for 4 seconds, becoming Ghost ghosted and gaining Movement speed icon Champions killed 5s before or after using Chronobreak (R)10% bonus movement speed that increases up to inherit50% over the duration. At the end of the duration, he explodes to deal Hybrid penetration icon Skillshots dodged with Void Surge (Q) 140 − 650 (based on level) true damage to nearby enemies.

While under this state, Kog'Maw becomes Cosmic Radiance invulnerable, Untargetable icon untargetable, and Cc-immune icon immune to crowd control, but is also rendered unable to declare basic attacks, cast abilities, use summoner spells, and activate items.

Info
  • Icathian Surprise grants Champions killed 5s before or after using Chronobreak (R)3.125% bonus movement speed every 0.264 seconds over the duration, up to the maximum of inherit50%. However, as a result of the ticks being rounded up from 0.25 seconds, the movement speed only reaches up to inherit40.625%.
  • Icathian Surprise's Untargetable icon untargetability does not Bullet strikethrough destroy in-flight Projectile projectiles.
  • Icathian Surprise will still trigger if Kog'Maw is killed by the Nexus Obelisk Nexus Obelisk.
  • If Kog'Maw has the missile from a basic attack in-flight at the same time that he's moving while he dies, as long as the missile hits the target after Icathian Surprise has started, Kog'Maw will be able to use a basic attack once during Icathian Surprise.
  • Kog'Maw's usable summoner spells will be placed on a 5 second cooldown upon becoming a zombie.
  • During Icathian Surprise, Kog'Maw's Range icon attack range is reduced「 to 0 」「 by 500 」, making him automatically path near enemies he is trying to target.
  • Zombie states trigger upon taking Death lethal damage.
    • Fear Beyond Death 2 Raw damage effects will not prevent zombie states from triggering.
  • All Revival icon resurrection effects will take precedence over effects that reanimate as a zombie.
  • A champion that enters a zombie state will start their death timer upon triggering the effect.
  • Most buffs and debuffs will be lost upon transitioning into a zombie state.
    • Those that persist through death, such as Brand's Brand's Blaze Blaze, will remain.
    • Undisplayed marker buffs, such as those imposed by Veigar's Veigar's Event Horizon Event Horizon and Viktor's Viktor's Gravity Field Gravity Field to prevent being affected multiple times by the same effect, will be lost.(bug)
    • This does not apply when transitioning from one zombie state to another zombie state.(bug)
  • Units within a zombie state cannot:

Edit

Caustic Spittle

Passive: Kog'Maw gains Attack damage icon Champions hit with Martial Cadence (P)bonus attack speed.

Bonus Attack Speed:
10 / 15 / 20 / 25 / 30%
Caustic Spittle

Active: Kog'Maw ejects a wad of spittle in the target direction that deals Damage mitigated with Shifting Sands (E)magic damage to the first enemy hit and reduces their Armor penetration icon Healing from Spirit of Dread (W)armor and Magic penetration icon Champions that have been made a Vessel by Test of Spirit (E)magic resistance for 4 seconds.

Magic Damage:
90 / 140 / 190 / 240 / 290 Multiple champions hit with Between Worlds (R)(+ 70% AP)
Resistances Reduction:
23 / 25 / 27 / 29 / 31%

Info
  • This ability will cast from wherever the caster is at the start of the cast time.

Map-Specific Differences
Arena icon Arena differences edit
  • Resistances reduction changed to 15 / 17.5 / 20 / 22.5 / 25%.
  • AP ratio changed to Multiple champions hit with Between Worlds (R)100% AP.

Edit

Bio-Arcane Barrage

Bio-Arcane Barrage

Active: Kog'Maw empowers his basic attacks for the next 8 seconds to gain Range icon bonus attack range and deal Damage mitigated with Shifting Sands (E)bonus magic damage On-hit icon on-hit, capped at 100 against Minion icon minions and Monster icon monsters.

Bonus Attack Range:
130 / 150 / 170 / 190 / 210
Bonus Magic Damage:
Champions killed with Comeuppance (R)3 / 3.75 / 4.5 / 5.25 / 6% Multiple champions hit with Between Worlds (R)(+ 1% per 100 AP) of target's maximum health

Info
  • The attacks do not deal the bonus damage against structures.

Map-Specific Differences
Arena icon Arena differences edit
  • Base damage changed to Champions killed with Comeuppance (R)2 / 2.75 / 3.5 / 4.25 / 5% of target's maximum health.

Edit

Void Ooze

Void Ooze

Active: Kog'Maw spews a gob of ooze in the target direction that deals Damage mitigated with Shifting Sands (E)magic damage to enemies hit.

Magic Damage:
75 / 120 / 165 / 210 / 255 Multiple champions hit with Between Worlds (R)(+ 70% AP)

A field of ooze is created in its wake for 4 seconds, Slow icon slowing enemies every 0.25 seconds.

Slow:
40 / 45 / 50 / 55 / 60%

Info
  • This ability will cast from wherever the caster is at the start of the cast time.
  • PENDING FOR TEST:: The missile leaves a blob of ooze on the ground every 125 units traveled.

Map-Specific Differences
Arena icon Arena differences edit
  • AP ratio changed to Multiple champions hit with Between Worlds (R)100% AP.
  • Slow strength changed to 20 / 30 / 40 / 50 / 60%.

Edit

Living Artillery

Living Artillery

Active: Kog'Maw spits a globule of acid into the air that drops to the target location after 0.6 seconds, granting Sight icon sight of the area before dealing Damage mitigated with Shifting Sands (E)magic damage to enemies hit and Reveal icon revealing them for 2 seconds. Living Artillery's damage is increased by Champions killed with Comeuppance (R)0% − 50% (based on target's missing health), or instead by Successfully enhanced damage magic icon 100% if the target is below Champions killed with Comeuppance (R)40% maximum health.

Minimum Magic Damage:
100 / 140 / 180 Champions stunned with Pyromania (P)(+ 75% bonus AD) Multiple champions hit with Between Worlds (R)(+ 35% AP)
Maximum Magic Damage:
200 / 280 / 360 Champions stunned with Pyromania (P)(+ 150% bonus AD) Multiple champions hit with Between Worlds (R)(+ 70% AP)

Kog'Maw then gains a stack of Living Artillery for 8 seconds, refreshing on subsequent casts and stacking up to 9 times.

Living Artillery: For each stack, Living Artillery's Attack speed icon Champions hit by Piltover Peacemakers (Q) at greater than 75% of max rangemana cost is increased by inherit40.

Info
  • Living Artillery will not reveal Guerrilla Warfare stealthed champions.

Map-Specific Differences
Arena icon Arena differences edit
  • AP ratio changed to Multiple champions hit with Between Worlds (R)55% AP.

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Kog'Maw (Collection).
Kog'Maw OriginalSkin
Original
RP 880
24.06.2010
Belched forth from a rotting Void incursion deep in the wastelands of Icathia, Kog’Maw is an inquisitive yet putrid creature with a caustic, gaping mouth. This particular Void-spawn needs to gnaw and drool on anything within reach to truly understand it. Though not inherently evil, Kog’Maw’s beguiling naiveté is dangerous, as it often precedes a feeding frenzy—not for sustenance, but to satisfy its unending curiosity.
Separator
ActorPatrick Seitz
ArtistAlex 'alexplank' Flores
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.14
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Is no longer sometimes unable to issue movement commands after the zombie state has expired.
V14.13
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Corpse is no longer sometimes a valid movement collision target.
V14.7
  • Void Ooze Void Ooze
    • Bug Fix: Tooltip now notes the correct slow amount due to 14.5 changes.
V14.5
  • Icathian Surprise Icathian Surprise
    • New Effect: Now gains Champions killed 5s before or after using Chronobreak (R)10% bonus movement speed upon activation.
    • Maximum bonus movement speed increased to 50% from 40%.
  • Caustic Spittle Caustic Spittle
    • Cast time changed to basic attack windup time from 0.25 seconds.
  • Void Ooze Void Ooze
    • Slow increased to 40 / 45 / 50 / 55 / 60% from 30 / 35 / 40 / 45 / 50%
  • Living Artillery Living Artillery
    • AD ratio increased to Champions stunned with Pyromania (P)75% bonus AD from inherit65%.
V14.2
V14.1
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Bug Fix: No longer always cancels an ongoing basic attack windup when the buff ends.
V13.18
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Character swap to the exploded Kog'Maw model is no longer partially overriding his champion statistics.
      • No longer shows as having the maximum amount of attack speed while a corpse.
V13.12
V13.8
  • Icathian Surprise Icathian Surprise
    • Base damage increased to 140 − 650 (based on level) from 125 − 550 (based on level).
    • New Effect: Now grants Ghost ghosting while active.
  • Caustic Spittle Caustic Spittle
    • Cooldown reduced to 7 seconds from 8.
  • Void Ooze Void Ooze
    • Mana cost reduced to 40 / 55 / 70 / 85 / 100 from 60 / 70 / 80 / 90 / 100.
    • Slow changed to 30 / 35 / 40 / 45 / 50% from 20 / 28 / 36 / 44 / 52%.
V13.1b
  • Icathian Surprise Icathian Surprise
    • Undocumented/Bug Fix: The exploded corpse that Kog'Maw turns into after the effect ends no longer displays -5 base movement speed.
V12.22
  • Stats
    • Attack damage growth reduced to 3.1 from 3.11.
V12.12
V12.11 - June 9th Hotfix
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Base damage increased to Champions killed with Comeuppance (R)3.5 / 4.25 / 5 / 5.75 / 6.5% of target's maximum health from inherit3 / 3.8 / 4.6 / 5.2 / 6%.
V12.11
  • Caustic Spittle Caustic Spittle
    • Resistance reduction reduced to 23 / 25 / 27 / 29 / 31% from 25 / 27 / 29 / 31 / 33%.
    • Bonus attack speed reduced to 10 / 15 / 20 / 25 / 30% from 15 / 20 / 25 / 30 / 35%.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Base damage reduced to Champions killed with Comeuppance (R)3 / 3.8 / 4.6 / 5.2 / 6% of target's maximum health from inherit3 / 4 / 5 / 6 / 7%.
V12.10
  • Stats
    • Base health increased to 635 from 565.
    • Health growth increased to 99 from 85.
    • Armor growth increased to 4.45 from 3.25.
    • Magic resistance growth increased to 1.3 from 0.5.
  • Icathian Surprise Icathian Surprise
V12.9
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Turrets no longer prioritize and target enemies damaged by it.
V12.8
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Enemy champions that deal lethal damage to trigger the zombie state are no longer considered to deal damage to the source when the effect ends.
V12.2
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Fixed a bug where towers would incorrectly target enemy champions who took damage from it.
V11.18
  • Void Ooze Void Ooze
    • AP ratio increased to Multiple champions hit with Between Worlds (R)70% AP from Multiple champions hit with Between Worlds (R)50% AP.
V11.10
V11.9
  • Icathian Surprise Icathian Surprise
    • Bug Fix: VO has been restored and is playing once again on all skins.
  • Caustic Spittle Caustic Spittle
    • Resistance reduction increased to 25 / 27 / 29 / 31 / 33% from 20 / 22 / 24 / 26 / 28%.
  • Void Ooze Void Ooze
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 90 / 100 / 110 / 120.
V11.5
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Bonus magic damage health ratio increased to Champions killed with Comeuppance (R)3 / 4 / 5 / 6 / 7% of target's maximum health from inherit3 / 3.75 / 4.5 / 5.25 / 6%.
V11.2 - January 21st Hotfix
  • Caustic Spittle Caustic Spittle
    • Bug Fix: No longer permanently loses bonus attack speed after dying.
V10.18
  • Stats
    • Health growth reduced to 85 from 90.
    • Armor growth reduced to 3.25 from 3.5.
V10.15
V10.13
  • Caustic Spittle Caustic Spittle
    • AP ratio increased to Multiple champions hit with Between Worlds (R)70% AP from Multiple champions hit with Between Worlds (R)50% AP.
  • Living Artillery Living Artillery
    • AP ratio increased to Multiple champions hit with Between Worlds (R)35% AP from Multiple champions hit with Between Worlds (R)25% AP.
V10.12
  • Caustic Spittle Caustic Spittle
    • Bug Fix: Tooltip no longer mentions rooting for 0.5 seconds.
V10.11
  • Stats
    • Base health increased to 565 from 534.
    • Health growth increased to 90 from 88.
V10.1
  • Living Artillery Living Artillery
    • New Effect: Mana debuff duration now displays on the icon's border.
V9.21
  • Stats
    • Base mana increased to 325 from 322.2.
    • Base mana regeneration increased to 8.75 from 8.676.
  • Caustic Spittle Caustic Spittle
    • Base damage increased to 90 / 140 / 190 / 240 / 290 from 80 / 130 / 180 / 230 / 280.
  • Void Ooze Void Ooze
    • Base damage increased to 75 / 120 / 165 / 210 / 255 from 60 / 105 / 150 / 195 / 240.
V9.8
V9.1
  • Living Artillery Living Artillery
    • New Effect: Can now ping the time until stacks expire if Kog'Maw is unable to cast Living Artillery due to having too many stacks.
V8.24
  • Pug'Maw Pug'Maw
    • Void Ooze Void Ooze
      • Bug Fix: Restored self and ally view bubble VFX and enemy view bubbles are now more red.
V8.19
  • Stats
    • Base movement speed increased to 330 from 325.
  • Living Artillery Living Artillery
    • Target range increased to 1300 / 1550 / 1800 from 1200 / 1500 / 1800.
V8.14
  • General
    • Updated mixing and mastering for current SFX.
V8.11
  • Stats
    • Base health increased to 534 from 517.76.
    • Health growth increased to 88 from 82.
    • Base armor reduced to 24 from 29.
    • Base health regeneration reduced to 3.75 from 6.
    • Base attack damage reduced to 61 from 65.
    • Attack damage growth increased to 3.11 from 2.41.
V8.4
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Bonus magic damage maximum health ratio increased to Champions killed with Comeuppance (R)3 / 3.75 / 4.5 / 5.25 / 6% of target's maximum health from inherit3 / 3.5 / 4 / 4.5 / 5%.
V8.3
  • Stats
    • Base health regeneration increased to 6 from 5.924.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Maximum health bonus magic damage reduced to Champions killed with Comeuppance (R)3 / 3.5 / 4 / 4.5 / 5% of target's maximum health from inherit3 / 4 / 5 / 6 / 7%.
V8.1
V7.23
  • Living Artillery Living Artillery
    • Bug Fix: Warning indicator VFX can once again be seen from self/ally view in Medium, Low, and Very Low graphics settings.
V7.22
  • Stats
    • Base attack damage increased to 65 from 57.46.
    • Base armor increased to 29 from 19.88.
V7.14
  • Reindeer Kog'Maw Reindeer Kog'Maw
    • Bug Fix: Vintage loading screen border now properly displays for original owners of the skin.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V6.24
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Maximum health bonus damage increased to inherit3 / 4 / 5 / 6 / 7% from inherit2 / 3 / 4 / 5 / 6%.
  • Void Ooze Void Ooze
    • Base damage reduced to 60 / 105 / 150 / 195 / 240 from 60 / 110 / 160 / 210 / 260.
    • AP ratio reduced to Multiple champions hit with Between Worlds (R)50% AP from Multiple champions hit with Between Worlds (R)70% AP.
V6.21
  • Living Artillery Living Artillery
    • Initial and stacking mana cost reduced to 40 from 50.
      • Maximum mana cost reduced to 400 from 500.
    • Increased cost debuff duration reduced to 8 seconds from 10.
    • Base damage increased to 100 / 140 / 180 from 70 / 110 / 150.
    • New Effect: Deals 0.83% increased damage for every Champions killed with Comeuppance (R)1% of target's missing health, up to 50% bonus damage (versus targets above 40% of their maximum health).
      • Maximum damage implemented at 150 / 210 / 270 + Champions stunned with Pyromania (P)97.5% bonus AD + Multiple champions hit with Between Worlds (R)37.5% AP.
    • Threshold to deal double damage reduced to Champions killed with Comeuppance (R)below 40% health from Champions killed with Comeuppance (R)below 50% health. Target's below the above threshold take double damage instead of the previous modifier.
      • Base double damage increased to 200 / 280 / 360 from 140 / 220 / 300.
    • Removed: Triple damage Champions killed with Comeuppance (R)below 25% health, previously 240 / 330 / 540 Champions stunned with Pyromania (P)(+ 195% bonus AD) Multiple champions hit with Between Worlds (R)(+ 75% AP).
V6.20
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Made Bio-Arcane Barrage's attack animation cool again.
    • Updated Lion Dance Kog'Maw's hit particles for even more fireworks.
    • Updated Bio-Arcane Barrage's visual effects across skins to match the new duration.
V6.19
  • Stats
    • Base attack speed increased to 0.665 from 0.625.
    • Attack speed growth reduced to 2.65% from 3.5%.
  • Caustic Spittle Caustic Spittle
    • New Passive: 15 / 20 / 25 / 30 / 35% bonus attack speed.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Removed: Bonus attack speed, maximum attack speed and reduced cast time.
    • Removed: Basic attacks dealing Champions stunned with Pyromania (P)55% AD to non-minions.
    • Removed: Base bonus magic damage reduced to 0 from 4 / 8 / 12 / 16 / 20.
    • Target's maximum health ratio increased to Champions killed with Comeuppance (R)2 / 3 / 4 / 5 / 6% of target's maximum health from Champions killed with Comeuppance (R)2% of target's maximum health at all ranks.
    • Target's maximum health AP ratio increased to Multiple champions hit with Between Worlds (R)1% per 100 AP from Multiple champions hit with Between Worlds (R)0.75% per 100 AP.
    • Bonus range increased to 130 / 150 / 170 / 190 / 210 from 90 / 120 / 150 / 180 / 210.
    • Cooldown increased to 17 seconds at all ranks from 13 / 11.5 / 10 / 8.5 / 7.
    • Duration increased to 8 seconds from 6.
    • New effect: Cooldown now starts on-cast instead of at the end of buff duration.
V6.8
  • Caustic Spittle Caustic Spittle
    • Resistance reduction increased to 20 / 22 / 24 / 26 / 28% from 12 / 16 / 20 / 24 / 28%.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Base damage reduced to 4 / 8 / 12 / 16 / 20 from 10 / 15 / 20 / 25 / 30.
V6.7
March 11th Hotfix
  • Bug Fix: On-hit effects were dealing significantly reduced damage while Bio-Arcane Barrage was active.
V6.5
  • Stats
    • Attack speed growth increased to 3.5% from 1.5%.
  • Caustic Spittle Caustic Spittle
    • Mana cost reduced to 40 from 60.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Removed: Passive bonus attack speed.
    • Removed: Minimum damage threshold.
    • New Effect: Bonus damage has a base value of 5 / 10 / 15 / 20 / 25. Percentage health component unchanged.
V6.4
  • Stats
    • Base attack speed reduced to 0.625 from 0.665.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Bonus damage cap against non-champions reduced to 60 from 100.
V6.3
  • Caustic Spittle Caustic Spittle
    • Moved: Passive 15 / 20 / 25 / 30 / 35% bonus attack speed.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • New Effect: Passively grants Champions hit with Martial Cadence (P)15 / 20 / 25 / 30 / 35% attack speed.
    • New Effect: The base magic damage has a minimum damage threshold of 15.
V5.24
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Base damage changed to Champions killed with Comeuppance (R)2% of target's maximum health from Champions stunned with Pyromania (P)1.25% per 100 AD (AP ratio unchanged).
November 17th Hotfix
  • Stats
    • Attack damage increased to 57.46 from 54.46.
    • Attack speed increased to 0.655 from 0.625.
V5.22
  • General
    • New ability icons.
    • Recommended items updated.
  • Stats
    • Base attack damage increased to 54.46 from 52.04.
    • Attack damage growth reduced to 2.41 from 3.
    • Base health reduced to 517.76 from 546.16.
    • Health growth reduced to 82 from 87.
  • Caustic Spittle Caustic Spittle
    • Passive's attack speed increased to 15 / 20 / 25 / 30 / 35% from 10 / 15 / 20 / 25 / 30%.
    • Range increased to 1175 from 975.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Revised Active: For the next 6 seconds, Kog'Maw gains increased attack range, his total attack speed and attack speed cap are doubled and the cast times on his abilities are halved. For the duration, Kog'Maw's attacks versus non-minions deal only 55% of his attack damage but deal bonus magic damage equal to Champions stunned with Pyromania (P)「 1.25% per 100 AD 」「 1% per 80 AD 」 Multiple champions hit with Between Worlds (R)(+ 「 0.75% per 100 AP) 」「 1% per 133.3 AP 」 Champions killed with Comeuppance (R)of the target's maximum health.
    • Duration reduced to 6 seconds from 8.
    • Bonus range reduced to 90 / 120 / 150 / 180 / 210 from 130 / 150 / 170 / 190 / 210.
    • Cooldown reduced to 13 / 11.5 / 10 / 8.5 / 7 seconds from 17 at all ranks.
    • New Effect: Cooldown timer begins when the buff ends instead of on-cast.
    • Mana cost increased to 40 from 0.
  • Living Artillery Living Artillery
    • Base damage reduced to 70 / 110 / 150 from 80 / 120 / 160.
    • Bonus AD ratio increased to Champions stunned with Pyromania (P)65% bonus AD from Champions stunned with Pyromania (P)50% Bonus AD
    • AP ratio reduced to Multiple champions hit with Between Worlds (R)25% AP from Multiple champions hit with Between Worlds (R)30% AP.
    • Removed: Bonus damage against champions.
    • New Effect: Deals 「 twice the damage 」「 140 / 220 / 300 + Champions stunned with Pyromania (P)130% Bonus AD + Multiple champions hit with Between Worlds (R)50% AP 」 to targets Champions killed with Comeuppance (R)below 50% health and 「 thrice the damage 」「 210 / 330 / 450 + Champions stunned with Pyromania (P)195% bonus AD + Multiple champions hit with Between Worlds (R)75% AP 」 to targets Champions killed with Comeuppance (R)below 25% health.
    • Base and per-stack mana cost increased to 50 from 40.
    • Maximum cost increased to 500 from 400.
    • Added cost duration increased to 10 seconds from 6.
V4.18
V4.14
  • Stats
    • Base movement speed reduced to 325 from 330.
  • Void Ooze Void Ooze
    • New particle effects.
  • Living Artillery Living Artillery
    • Bonus base magic damage to champions reduced to 100% from 125%.
V4.13
  • Stats
    • Base health reduced to 400 from 440.
    • Health per level increased to 87 from 84.
  • Caustic Spittle Caustic Spittle
    • Resistance reductions reduced to 12 / 16 / 20 / 24 / 28% from 20 / 22 / 24 / 26 / 28%.
V4.5
  • Stats
    • Base armor increased to 14 from 10.
V4.4
  • Caustic Spittle Caustic Spittle
    • Targeting changed to a linear skill shot from a targeted ability.
    • Range increased to 1000 from 625.
    • Base damage increased to 80 / 130 / 180 / 230 / 280 from 60 / 110 / 160 / 210 / 260
    • AP ratio reduced to Multiple champions hit with Between Worlds (R)50% AP from Multiple champions hit with Between Worlds (R)70% AP.
    • Shred increased to 20 / 22 / 24 / 26 / 28% from 5 / 10 / 15 / 20 / 25 flat.
    • Mana cost increased to 60 from 50.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Mana cost reduced to 0 from 50.
V3.8
  • Void Ooze Void Ooze
    • Bug Fix: Fixed a bug where the slow wasn't reduced by Tenacity / Slow Resist Slow Resist.
    • New Effect: Missile now applies a 1 second slow to targets struck, refreshing every .25 seconds.
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305.
V1.0.0.142
  • General
    • Updated tooltips.
  • Living Artillery Living Artillery
    • Maximum stack count increased to 10 from 5.
      • Max mana cost increased to 400 from 200.
V1.0.0.140b
V1.0.0.139
  • Void Ooze Void Ooze
    • Slow reduced to 20 / 28 / 36 / 44 / 52% from 28 / 36 / 44 / 52 / 60%.
V1.0.0.138
V1.0.0.131
V1.0.0.130
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Enemies killed by the explosion were being awarded an extra kill.
    • Bug Fix: Brand Brand being awarded an extra kill if triggered as Pyroclasm Pyroclasm traveled toward Kog'Maw.
    • Bug Fix: Not triggering if Kog'Maw is killed by Ignite Ignite.
    • Bug Fix: Not triggering if Kog'Maw was affected by Silver Bolts Silver Bolts.
V1.0.0.129
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Bonus attack range reduced to 130 / 150 / 170 / 190 / 210 from 130 / 160 / 190 / 220 / 250.
V1.0.0.127
V1.0.0.125
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Now properly displays numbers in its tooltip as it updates with level.
V1.0.0.123
V1.0.0.121
  • General
    • Basic attack animation updated to be more responsive.
  • Caustic Spittle Caustic Spittle
    • Animation updated to be more responsive.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Animation updated to be more responsive
    • Duration increased to 10 seconds from 6.
    • Cooldown increased to 17 seconds from 15.
  • Void Ooze Void Ooze
    • Bug Fix: Now properly flagged as an area-of-effect spell.
  • Living Artillery Living Artillery
    • Projectile drop time reduced slightly to improve consistency.
V1.0.0.118b
  • General
    • Updated recommended items.
  • Caustic Spittle Caustic Spittle
    • Range increased to 625 from 600.
    • New Effect: Now reduces magic resistance.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Cooldown decreased to 15 seconds from 17.
  • Void Ooze Void Ooze
    • Width increased slightly.
  • Living Artillery Living Artillery
    • New Effect: Now also scales with Champions stunned with Pyromania (P)50% Bonus AD.
V1.0.0.118
  • Void Ooze Void Ooze
    • Bug Fix: Fixed a bug that was causing the line missile targeting display to be offset on Kog'Maw's Kog'Maw's Void Ooze Void Ooze
V1.0.0.115
  • Void Ooze Void Ooze
    • Bug Fix: Fixed a bug where Void Ooze Void Ooze were treated as individual units and could break things like mushrooms mushrooms, block skillshots, etc.
V1.0.0.111
V1.0.0.106
  • Stats
    • Base movement speed reduced to 305 from 310.
V1.0.0.105
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Bug Fix: Fixed a bug where it was doing more damage than intended.
    • Bug Fix: Fixed a bug where it was dealing physical damage instead of magic damage.
V1.0.0.103
V1.0.0.102
V1.0.0.101
  • Caustic Spittle Caustic Spittle
    • Bug Fix: Giving multiplicative attack speed instead of the intended base one.
V1.0.0.100
  • Living Artillery Living Artillery
    • Self-buff text updated to display correct per-cast added cost (40).
V1.0.0.99
  • General
    • Abilities remade and shuffled around.
  • Caustic Spittle Caustic Spittle (Q)
    • Removed Passive: 13 / 16 / 19 / 22 / 26% armor penetration.
    • New Passive: Passively grants 10 / 15 / 20 / 25 / 30% bonus attack speed
    • Removed Active: Doubles passive armor penetration for 4 seconds.
    • New Active: Kog'Maw fires a projectile that reduces the target's armor by 5 / 10 / 15 / 20 / 25 for 4 seconds.
  • Bio-Arcane Barrage Bio-Arcane Barrage (W)
    • Cooldown reduced to 15 seconds from 20.
  • Void Ooze Void Ooze (E)
    • Cooldown reduced to 12 secods from 13.
V1.0.0.97
  • Stats
    • Base attack range increased to 500 from 450.
  • Caustic Spittle Caustic Spittle
    • Range increased to 625 from 600.
  • Bio-Arcane Barrage Bio-Arcane Barrage
    • Bonus range reduced to 130 / 160 / 190 / 220 / 250 from 140 / 180 / 220 / 260 / 300.
V1.0.0.96
V1.0.0.94
  • Icathian Surprise Icathian Surprise (Innate)
    • Upon dying, Kog'Maw starts a chain reaction in his body which causes him to detonate after 4 seconds; dealing magic damage to surrounding enemies.
  • Bio-Arcane Barrage Bio-Arcane Barrage (Q)
    • Kog'Maw's attacks gain range and deal a percent of the target's maximum health as magic damage.
  • Void Ooze Void Ooze (W)
    • Kog'Maw launches a peculiar ooze which damages all enemies it passes through and leaves a trail which slows enemies who stand on it.
  • Caustic Spittle Caustic Spittle (E)
    • Passive: Increases armor penetration.
    • Active: Kog'Maw launches a corrosive projectile which deals magic damage and doubles his passive armor penetration for 4 seconds (Removes the passive until available again).
  • Living Artillery Living Artillery (Ultimate)
    • Kog'Maw fires a living artillery shell at a great distance dealing damage and revealing targets. Additionally, multiple Living Artilleries in a short period of time cause them to cost additional mana.

Trivia[]

See also[]

References[]

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