Knight's Vow is a legendary item in
League of Legends.
Recipe
Cost Analysis
Gold Value
- 10 ability haste =
500 - 200 health =
533.33 - 100% base health regeneration =
300 - 40 armor =
800 - Total Gold Value =
2133.33
Gold efficiency
- base stats are 92.75% gold efficient.
Similar items
Notes
- Pledge is a unit-targeted effect.
- Pledge's cast does not break
stealth. - Pledge has no cast time.
- Pledge will be placed on a 10-second static cooldown if the active targeted an allied champion who already has Worthy.
Map-Specific Differences
- Ability haste changed to 15.
- Base health regeneration changed to 125%.
- Health changed to 400.
Old icons
Trivia
- Despite movement-related effects being removed from the item, the in-game filter will still include the item under those categories.
Media
Sound Effects
- Activation
- ▶️ Active SFX
Patch History
- Sacrifice's damage redirect is now special-cased to no longer trigger Blessed.
- V14.10 - May 16th Hotfix
- Ability haste reduced to 10 from 15.
- Health reduced to 200 from 300.
- New:
- Recipe: + + +
300 =
2200. - Stats: 15 ability haste, 40 armor, 300 health, 100% base health regeneration.
- Unique Passive - Pledge: Designate the target allied champion as being Worthy, forming a
tether between you and them. Champions can only be designated as Worthy by one Knight's Vow at a time. You cannot be designated as Worthy by an ally's Knight's Vow (60 second cooldown;
1250 range). - Unique Passive - Sacrifice: While your Worthy ally is tethered to you and you are above 30% of your maximum health, redirect 12% of the pre-mitigation physical and magic damage they take to you as the respective damage type. Additionally, you
heal for 10% of the damage dealt by your Worthy ally to champions. - Limited to 1 Knight's Vow.
- Recipe: + + +
- Old:
- Recipe: + +
600 =
2200. - Stats: 15 ability haste, 45 armor, 300 health.
- Unique Passive - Pledge: Designate the target allied champion as being Worthy, forming a
tether between you and them. Champions can only be designated as Worthy by one Knight's Vow at a time. You cannot be designated as Worthy by an ally's Knight's Vow (60 second cooldown;
1250 range). - Unique Passive - Sacrifice: While your Worthy ally is tethered to you and you are above 30% of your maximum health, redirect 10% of the pre-mitigation physical and magic damage they take to you as true damage. If they are below 30% maximum health, the damage redirection is increased to 20%. Additionally, you
heal for 10% of the damage dealt by your Worthy ally to champions. - Limited to 1 Knight's Vow.
- Recipe: + +
- Bug Fix: Damage mitigation VFX is no longer visible to the enemy team.
- New Recipe: + +
600 =
2200.
- Health reduced to 300 from 350.
- Base health regeneration reduced to 0% from 125%.
- Armor increased to 45 from 25.
- New Recipe: + +
350 =
2200.
- Now grants 25 armor.
- Base health regeneration reduced to 125% from 200%.
- Health reduced to 350 from 400.
- Ability haste reduced to 15 from 20.
- Heal increased to 10% of ally's damage dealt from 7%.
- Damage redirection changed to pre-mitigation from post-mitigation.
- Ability haste increased to 20 from 10.
- Healing conversion reduced to 7% from 8%.
- Bug Fix: Cooldown indicator now accurately reflects the actual cooldown timer
- Combine cost reduced to
400 from
700.
- Total cost unchanged.
- Base health regeneration increased to 200% from 150%.
- Health regeneration reduced to 150% from 300%.
- Unique Passive - Sacrifice:
- New Effect: While your Worthy ally is nearby and you are above 30% of your maximum health, redirect 10% of the post-mitigation physical and magic damage they take to you as true damage and
heal for 8% of the damage dealt by your Worthy ally to champions. If they are below 30% maximum health, the damage redirection is increased to 20%. - Old Effect: While your Worthy ally is nearby and you are above 30% of your maximum health, redirect 15% of the post-mitigation physical and magic damage they take to you as true damage. Additionally, if they are below 50% of their maximum health, gain 35% bonus movement speed while moving towards them.
- New Effect: While your Worthy ally is nearby and you are above 30% of your maximum health, redirect 10% of the post-mitigation physical and magic damage they take to you as true damage and
- Bug Fix: Sacrifice now properly redirects damage from allied Pledged champions to the user even when they're untargetable.
- Bug Fix: Buff icon now properly displays on the buff bar.
- Updated icon.
- New:
- Recipe: + + +
700 =
2300. - Stats: 400 health, 300% base health regeneration, 10 ability haste.
- Unique Active - Pledge: Designate an allied champion as Worthy, forming a
tether between you and them. Champions can only be designated as Worthy by one Knight's Vow at a time (60 second cooldown). - Unique Passive - Sacrifice: While your Worthy ally is nearby, redirect 15% of the post-mitigation damage they take to you as
true damage (stops if you are below 30% of your maximum health). Additionally, if they are below 50% of their maximum health, gain 35% bonus movement speed while moving towards them. - Limited to 1 Knight's Vow.
- Recipe: + + +
- Old:
- Recipe: + +
600 =
2200. - Stats: 250 health, 40 armor, 10% cooldown reduction.
- Unique Passive: If your Partner is nearby, gain 20 armor, and 15% bonus movement speed while moving toward them.
- Unique Passive: While within 1000 range of your Partner,
heal for (
12% /
6%) of the damage your Partner deals to champions and redirect (
12% /
6%) of the damage your Partner takes from champions (after reductions) to you as true damage. Both effects are reduced to 6% if the item holder is
ranged. - Unique Active: Designate an allied champion within 1000 range as your Partner and form a
link with them (90 second cooldown).
- Recipe: + +
- Health reduced to 350 from 400.
- New Recipe: + +
700 =
2300
- Cooldown reduction increased to 10% from 0%.
- Base health regeneration reduced to 0 from 100%.
- New Effect: Tooltip now mentions how much damage you redirected and how much healing you've received from your Partner damage.
- Bug Fix: Healing now properly interacts with .
- New Recipe: + +
850 =
2300
- Armor increased to 40 from 20.
- Bonus armor while near Partner reduced to 20 from 40.
- Tether range increased to 1000 from 900.
- V6.22 Added
- Recipe: + + +
800 =
2400. - Grants +400 health, +100% base health regen and +20 armor.
- Grants Unique Active: Designate an allied champion as your Partner (90 second cooldown).
- Grants Unique Passive: If your Partner is nearby, gain +40 armor, and +15% movement speed while moving toward them.
- Grants Unique Passive: If your Partner is nearby, heal for 12% of the damage your Partner deals to champions and redirect 12% of the post-mitigation damage your Partner takes from champions to you as true damage). Both effects are reduced to 6% on ranged champions.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items




