Image
Kled
Abilities[]
- Kled's health is rounded up while
- The rounding is only visual and bears no effect on gameplay.
health is rounded down.
- Health regeneration regenerates either only Kled's or health, prioritizing health until full.
- If Ever Rising Moon, Kled will take the triggering attack's damage.(bug) health is reduced to 0 by
- The bonus damage applies life steal.
- Attacking a plant will not activate the effect.
- This is intentional to prevent Kled from "wasting" the cooldown.
- Both casts count as ability activations for the purposes of on-cast effects such as Spellblade and triggering passive.
- Casting during Jousting will not interrupt the dash.
- Recasting Jousting while outside of maximum range will cause the ability to go on cooldown without activation.
- Jousting can be recast even while the target is untargetable.
- Kled and
- They will dash to the target's previous location if the target is too far away or moves beyond 2500 units.
will track the target if they change locations.
- During the charge the duo gain:
- (950 − (current movement speed)) ÷ 12 × (time ÷ 0.25) bonus movement speed
- The bonus movement speed is not affected by movement speed caps.
- Kled and immune to crowd control during the charge as well as while dashing to the target.
- Kled and immune to crowd control while dashing to the target if the charge ends before the dash begins.(bug) will not be
are - The charge will not give any movement speed to Kled if he has more than 1440 raw movement speed.
- The trail will not give Kled and his allies any movement speed if they have more than 840 raw movement speed.
- Movement speed is granted by facing the direction of the draft and lasts for 0.528 seconds seconds upon exiting the trail or facing another direction.
- Enemies gain partial vision of Kled when he charges nearby.
- Kled will re-path if his current pathing is blocked by a newly created terrain (either player created or by the ).
- The charge will continue towards the target location even if Kled's location changes drastically.
- Chaaaaaaaarge!!!'s knockback distance and speed may be impeded by terrain.
- The debuff is removed early when the forced movement stops.
- The following table refers for interactions while Kled is charging:
Attacking | Disabled | |
---|---|---|
Abilities | Disabled | |
Movement | Allowed, but cannot input movement commands. | |
Items | Usable | N/A |
Disabled | All items are disabled | |
Interrupted by | N/A | |
Consumables | Disabled | |
Spells | Usable | |
Disabled | ||
Interrupted by | N/A | |
Interrupted by | N/A |
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Kled (Collection).
A warrior as fearless as he is ornery, the yordle Kled embodies the furious bravado of Noxus. He is an icon beloved by the empire’s soldiers, distrusted by its officers, and loathed by the nobility. Many claim Kled has fought in every campaign the legions have waged, has 'acquired' every military title, and has never once backed down from a fight. Though the truth of the matter is often questionable, one part of his legend is undeniable: Charging into battle on his un-trusty steed, Skaarl, Kled fights to protect what’s his… and to take whatever he can get.
Spike Spencer
Evan 'Somnicidal' Monteiro
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: Final hit now properly applies spell effects.
- Tether update cadence for valid range conditions has been updated to check every 0.05 seconds instead of every 0.25 seconds.
- Bug Fix: Tether now properly lasts for 1.75 seconds at all times rather than for a variable ("fuzzy") duration of 1.75-2 seconds.
- Bug Fix: Can now properly cast an auto-targeted during the charge.
- Bug Fix: Attempting to cast on a target outside of its range no longer causes Kled to redirect the path and charge towards the target enemy.
- Undocumented: No longer counts as single target damage to non-champions hit.
- Now no longer kills Mist Walkers and Plants in one hit.
- Undocumented: No longer counts as single target damage to non-champions hit.
- Undocumented: Bonus AD ratio increased to 65% bonus AD from 60%.
- Tether bonus AD ratio increased to 65% bonus AD from 60%.
- Pull bonus AD ratio increased to 130% bonus AD from 120%.
- Cooldown reduced to 11 / 9.5 / 8 / 6.5 / 5 seconds from 12 / 10.5 / 9 / 7.5 / 6.
- Grievous Wounds strength reduced to 40% from 50%.
- V12.10 - May 25th Hotfix
- Cooldown reduced to 12 / 10.5 / 9 / 7.5 / 6 seconds from 14 / 12.5 / 11 / 9.5 / 8.
- Cooldown reduced to 140 / 125 / 110 seconds from 160 / 140 / 120.
- Stats
- Base health increased to 410 from 340.
- Health growth increased to 84 from 70.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 2.05 from 1.25.
- Base health increased to 810 from 740.
- Health growth increased to 144 from 130.
- Armor growth increased to 5.2 from 4.
- Magic resistance growth increased to 2.05 from 1.25.
stats
- Health upon remount reduced to 45 / 55 / 65 / 75% (based on level) of maximum health from 50 / 60 / 70 / 80% (based on level).
- Grievous Wounds strength reduced to 50% from 60%.
- Bug Fix: No longer causes his location to occasionally desync from the enemy's perspective.
- Bug Fix: Courage bar now properly displays correct values when Skaarl is lost.
- Bug Fix: Fourth attack now properly deals its bonus damage if the ability was learned while winding up the basic attack.
- Bug Fix: Fixed a bug where he would sometimes respawn with an incorrect amount of health.
- Bug Fix: Fixed a bug where he could sometimes get hit by missiles immediately before or while dismounting, even though he should be untargetable in those moments.
- General
- Bug Fix: Voice lines for several skins now play more consistently and accurately.
- Skaarl base health increased to 400 − 1550 (based on level) from 400 − 1420 (based on level).
- New Effect: While dismounted, now checks whether Skaarl's Courage has been restored twice as often, reducing the time it takes for them to reunite when at max Courage.
- Bug Fix: Skaarl's base health now correctly counts as base health instead of bonus health.
- Any health items that Kled purchases will add to Skaarl's health and count as bonus health.
- Bug Fix: Kled now spawns with full health.
- Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 14 / 13 / 12 / 11 / 10.
- Bonus AD ratio increased to 65% bonus AD from 60%.
- Maximum bonus AD ratio increased to 130% bonus AD from 120%.
- Bug Fix: A missing voiceline has been restored.
-
- Bug Fix: Dismounted voice lines and attack lines now play properly instead of the mounted ones.
- Bug Fix: voice lines have been restored to trigger properly.
- V11.5 - March 8th Hotfix
- Bug Fix: Fixed a bug where total health wasn't being treated as bonus health.
- Bug Fix: Fixed a bug where remounting would be affected Grievous Wounds.
- Bug Fix: Fixed a bug where Kled's dismounted health would not regenerate past the amount he was at when he remounted.
- Bug Fix: Fixed a bug where would not respawn at full health after Kled's been killed.
- Bug Fix: Fixed a bug where would still gain courage while being revived by .
- Undocumented: Rescripted.
- Exact changes pending for test.
- Undocumented: Rescripted.
- Bug Fix: Now counts the entirety of health as bonus health.
- Stats
- Base magic resistance reduced to 28 from 32.1.
- Bug Fix: passive damage properly increases with his bonus health.
- Undocumented: Now correctly gains movement speed while dismounted after basic attacking an enemy champion.
- Undocumented: active shield properly increases with his bonus health.
- Bug Fix: Fixed a bug where he would lose movement speed faster than intended when he lost vision of enemies.
- Cooldown increased to 11 / 10 / 9 / 8 / 7 seconds from 9 / 8.5 / 8 / 7.5 / 7.
- Bug Fix: Now properly gains Courage when attacking champions dismounted.
- Bug Fix: No longer loses his untargetable status when dismounting near turrets/walls.
- New Effect: When pulling an enemy, now applies Grievous Wounds for 5 seconds, reducing healing on the target by 60%.
- Undocumented: Now correctly deals bonus damage with the fourth basic attack if Violent Tendencies has been upgraded during the attacks.
- Bug Fix: Restored some missing audio on his basic attacks while Violent Tendencies is on cooldown.
- Bug Fix: Jousting through minions is no longer likely to stack them directly on top of each other.
-
- Bug Fix: SFX have been restored.
-
- Bug Fix: Weapon textures are no longer misaligned on his blade.
- Stats
- Base attack damage increased to 65 from 63.
- Attack damage growth increased to 3.5 from 3.
- Base damage increased to 35 / 60 / 85 / 110 / 135 from 25 / 50 / 75 / 100 / 125.
- Stats
- Base attack damage increased to 63 from 55.
- Base armor increased to 35 from 26.
- Base damage increased to 30 / 55 / 80 / 105 / 130 from 25 / 50 / 75 / 100 / 125.
- Base damage increased to 35 / 50 / 65 / 80 / 95 from 30 / 45 / 60 / 75 / 90.
- Target's maximum health ratio increased to 4.5 / 5 / 5.5 / 6 / 6.5% of target's maximum health from 4 / 4.5 / 5 / 5.5 / 6%.
- Base damage increased to 25 / 50 / 75 / 100 / 125 from 20 / 45 / 70 / 95 / 120.
- V7.10 May 17th Hotfix
- General
- Bug Fix: Fixed a bug where he wasn't gaining his flat bonus movement speed towards enemies while dismounted.
- Bug Fix: Fixed a bug where he wasn't moving the expected distance during his dismount.
- Bug Fix: Fixed a bug where if Kled leveled up Violent Tendencies while auto attacking an enemy, his 4th hit would not deal bonus damage.
- Bug Fix: Fixed a bug where using or would cause Chaaaaaaaarge!!! to re-route and extend the range of his charge.
- General
- Adjusted splash artwork for .
- Bug Fix: Now can correctly dash through player-created terrain with the second cast.
- Bug Fix: No longer activates when used on plants or when Kled cancels his basic attack.
- Bug Fix: The fourth hit now properly procs on-hit effects even when the bonus damage kills a unit.
- Remount delay reduced to 0.5 seconds from 1.25.
- Bonus damage reduced to 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health from 4 / 5 / 6 / 7 / 8%.
- Bug Fix: Can now issue pings during Chaaaaaaaarge!!!.
- Removed: Reduced damage to minions and monsters while dismounted.
- Movement speed trail duration reduced to 6 seconds from 8.
- Range reduced to 3500 / 4000 / 4500 from 4500 at all ranks.
- General
- Bug Fix: Health bar no longer takes forever to reappear if he dies and is revived by at the exact instant he remounts .
- Bug Fix: Sir Kled's joke animation now loops until canceled (like base Kled), rather than stopping after one runthrough.
- General
- Clarity: Colorblind mode now changes the color of health bar.
- V6.16 - Added
- Added
Trivia[]
- Kled is one of 21 champions without a single ability power ratio on any ability: , , , , , , , , , , , , , , , , , , , and .
- Kled and
- Kled is also the first champion and one of the two champions in the game whose health cannot be improved except through growth per level, the second being .
are the first champion with two health bars, combining to form the highest in-game base health, with Kled's being the lowest.
- Kled, while movement speed of all champions at 285. , has the lowest base
- Mr. Toad's Wild Ride from the animated film The Adventures of Ichabod and Mr. Toad, originally adapted from the children's novel The Wind in the Willows by Kenneth Grahame.
- Kled and Mr. Toad and Cyril the Horse respectively. , as
is most likely a reference to the Disneyland attraction - MR BONES WILD RIDE", a custom roller coaster built in RollerCoaster Tycoon 2 called that took in game years to complete its course. Then, once a passenger finally got off the ride, it led back to the start of the ride, creating an never-ending cycle of riding the attraction. One of the most famous quotes that a ton of riders thought was "I want to get off 'MR BONES WILD RIDE'". is a probable reference to "
- Kled is the first champion to swear (albeit censored) in-game.
- Kled's Moonwalk, a famous dance move.
- A side-by-side comparison can be seen here.
dance references the - The song used in the short cinematic The Reunion is Edvard Grieg's, Peer Gynt - Morning Mood.