4,660 Pages


Synergy

Shadow TFT icon Shadow
Kindred ShadowfireSquareMalzahar OverlordSquareMaster Yi AssassinSquareSenna OriginalSquareSion WarmongerSquareVeigar OriginalSquare
Inferno TFT icon Inferno
Amumu InfernalSquareAnnie OriginalSquareBrand OriginalSquareDiana InfernalSquareKindred ShadowfireSquareVarus InfernalSquareZyra WildfireSquareBami's Cinder item
Ranger TFT icon Ranger
Ashe AmethystSquareEzreal FrostedSquareKindred ShadowfireSquareTwitch OriginalSquareVarus InfernalSquareVayne ArclightSquare

Trivia

Synergy

Phantom TFT icon Phantom
Karthus OriginalSquareKindred OriginalSquareMordekaiser OriginalSquare
Ranger TFT icon Ranger
Ashe OriginalSquareKai'Sa OriginalSquareKindred OriginalSquareVarus OriginalSquareVayne ArclightSquare

Trivia

Patch History

V10.2
  • Bug Fix: Ability will now correctly critically strike with Jeweled Gauntlet item Jeweled Gauntlet.
V9.23
  • Ability damage increased to 150 / 325 / 650 from 150 / 325 / 500.
V9.22
  • Now uses Kindred ShadowfireCircle Shadowfire Kindred instead of Kindred OriginalCircle Original Kindred.
  • New Traits: Shadow TFT icon Shadow Inferno TFT icon Inferno Ranger TFT icon Ranger.
  • New Ability: Mounting Dread Active - Dance of Dread: Lamb leaps away from her target, while Wolf mauls Kindred's target, dealing 150 / 325 / 500 magic damage and applying Grievous Wounds icon Grievous Wounds, reducing healing on the target for 5 seconds.
  • Tier reduced 3 from 4.
  • Base health increased to 650 from 600.
  • Maximum mana reduced to 35 from 150.
  • Starting mana reduced to 0 from 50.
  • Base attack damage reduced to 55 from 60.
  • Base attack speed increased to 0.75 from 0.7.
V9.19
  • Base attack speed increased to 0.7 from 0.65.
  • Ability duration reduced to 3 / 4 / 5 seconds from 4 / 5 / 6.
V9.15
  • Base attack damage increased to 60 from 55.
  • Starting mana increased to 50 from 0.
V9.13 - Added
  • Tier 4 Phantom TFT icon Phantom Ranger TFT icon Ranger.
  • Lamb's Respite Active - Lamb's Respite: Creates a zone around herself for 4 / 5 / 6 seconds that prevents nearby allies from losing health at 300 / 600 / 900 or below.


 v · e
Community content is available under CC-BY-SA unless otherwise noted.