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== Gameplay == |
== Gameplay == |
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− | Much like Assassins before him ({{TFTc|Rengar|set=1}}), this new iteration of Kha'zix can make use of the same recurrent traditional items of |
+ | Much like Assassins before him ({{TFTc|Rengar|set=1}}), this new iteration of Kha'zix can make use of the same recurrent traditional items of Assassins, such as {{TFTi|Rapid Firecannon}} and {{TFTi|Infinity Edge}}, defensive options such as {{TFTi|Frozen Heart}} and {{TFTi|Guardian Angel}} are just as effective as they did in the previous set. |
Furthermore, he can also be itemized with 2 {{TFTi|Seraph's Embrace}} and a Rapid Firecanon to make constantly use his ability for maximum DPS with no down-time. |
Furthermore, he can also be itemized with 2 {{TFTi|Seraph's Embrace}} and a Rapid Firecanon to make constantly use his ability for maximum DPS with no down-time. |
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His ability counts as an Auto-Attack enchanter and makes him a great {{TFTi|Bloodthirster}} user as well. |
His ability counts as an Auto-Attack enchanter and makes him a great {{TFTi|Bloodthirster}} user as well. |
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− | Unlike most champions, Upgrading Kha'Zix |
+ | Unlike most champions, Upgrading Kha'Zix to high Tiers reduces his cast time, giving his 3 Stars Version the ability to teleport around the field on cast. |
== Trivia == |
== Trivia == |
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== Patch History == |
== Patch History == |
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{{scroll box|content= |
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+ | ;[[V10.12 (Teamfight Tactics)|V10.12]] - Disabled |
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+ | * Disabled due to Set 3 mid-set update. |
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+ | |||
;[[V10.11 (Teamfight Tactics)|V10.11]] |
;[[V10.11 (Teamfight Tactics)|V10.11]] |
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* Ability damage reduced to {{ap|200|275|400}} from {{ap|200|275|500}}. |
* Ability damage reduced to {{ap|200|275|400}} from {{ap|200|275|500}}. |
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− | {{Teamfight Tactics}} |
+ | {{Teamfight Tactics/Champions}} |
[[es:Teamfight Tactics:Kha'Zix|es:Teamfight Tactics:Kha'Zix]] |
[[es:Teamfight Tactics:Kha'Zix|es:Teamfight Tactics:Kha'Zix]] |
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[[ru:Teamfight Tactics:Ка'Зикс|ru:Teamfight Tactics:Ка'Зикс]] |
[[ru:Teamfight Tactics:Ка'Зикс|ru:Teamfight Tactics:Ка'Зикс]] |
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+ | [[Category:TFT Champions]] |
Revision as of 11:03, 12 August 2020
Synergy
Trivia
- His ability is based on his League of Legends ability and the bonus magic damage against isolated targets is based on his mechanic.
Synergy
Gameplay
Much like Assassins before him (
), this new iteration of Kha'zix can make use of the same recurrent traditional items of Assassins, such as and , defensive options such as and are just as effective as they did in the previous set. Furthermore, he can also be itemized with 2 and a Rapid Firecanon to make constantly use his ability for maximum DPS with no down-time.His ability counts as an Auto-Attack enchanter and makes him a great
user as well. Unlike most champions, Upgrading Kha'Zix to high Tiers reduces his cast time, giving his 3 Stars Version the ability to teleport around the field on cast.Trivia
- Kha'Zix appears as instead of due to the skin being best suited for the element in his kit.
- His ability is based on his League of Legends ability (while using the icon of its evolved form, ) and was renamed to Arid Assault to better suit his Desert element.
- The bonus damage upon exiting stealth is based on his passive ability.
Synergy
Trivia
- His ability is based on his League of Legends ability and the bonus magic damage against isolated targets is based on his mechanic.
Patch History
- V10.12 - Disabled
- Disabled due to Set 3 mid-set update.
- Ability damage reduced to 200 / 275 / 400 from 200 / 275 / 500.
- Ability isolated damage reduced to 600 / 825 / 1200 from 600 / 825 / 1500.
- Ability damage increased to 200 / 275 / 500 from 175 / 250 / 400.
- Ability isolated damage increased to 600 / 825 / 1500 from 600 / 825 / 1350.
- V10.6 - Returning
- Now uses instead of .
- New Traits: Void Infiltrator.
- New Ability: Active - Taste Their Fear: Slashes the nearest enemy, dealing 175 / 250 / 400 magic damage to the target enemy. If the enemy has no adjacent teammates, instead deals 525 / 750 / 1200 magic damage.
- Tier reduced to 1 from 4.
- Base health reduced to 500 from 750.
- Maximum mana increased to 65 from 40.
- Base attack damage reduced to 50 from 75.
- Base attack speed reduced to 0.7 from 0.8.
- V9.22 - Returning
- Now uses instead of .
- New Traits: Desert Assassin.
- New Ability: Active - Arid Assault: Stealths and attacks the lowest-health enemy with 1000 increased movement speed, dealing 100 / 200 / 500 bonus physical damage, critically striking, and gaining 5 / 10 / 15 mana.
- Tier increased to 4 from 1.
- Base health increased to 750 from 500.
- Maximum mana reduced to 40 from 65.
- Base attack damage reduced to 75 from 55.
- Base attack speed increased to 0.8 from 0.6.
- Base armor increased to 25 from 20.
- Maximum mana increased to 65 from 50.
- Bug Fix: Ability now always deals true damage if 3 Void is active.
- Non-isolated damage reduced to 150 / 250 / 350 from 150 / 300 / 450.
- Base attack damage increased to 55 from 50.
- Ability damage increased to 150 / 300 / 450 from 150 / 250 / 350.
- V9.13 - Added