(V9.16) |
m (→Patch History) |
||
(45 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Section top}} |
||
− | {{{{{1<noinclude>|Teamfight champion</noinclude>}}}|Kha'Zix|{{{2|}}}|{{{3|}}}|{{{4|}}}|{{{5|}}} |
||
− | |tier = 1 |
||
− | |origin = Void |
||
− | |class = Assassin |
||
− | |ability name = Taste their Fear |
||
− | |ability icon = Taste Their Fear.png |
||
⚫ | |||
− | |health = 500 |
||
− | |mana = 50 |
||
− | |ad = 55 |
||
− | |as = 0.6 |
||
− | |attack range = 1 |
||
− | |armor = 20 |
||
− | |mr = 20 |
||
− | |behavior = Melee |
||
− | |starting items= |
||
− | }}<noinclude> |
||
− | ''Champion description.'' |
||
+ | <tabber> |
||
− | ==Strategy== |
||
+ | Set 3= |
||
− | ''How to use.'' |
||
+ | {{TFT champion infobox|Kha'Zix|set=3}} |
||
− | == |
+ | == Synergy == |
+ | {{TFT champion synergy|Kha'Zix|set=3}} |
||
− | * ''Piece of trivia.'' |
||
+ | |||
+ | == Trivia == |
||
+ | * His ability is based on his [[League of Legends]] ability {{ai|Taste Their Fear|Kha'Zix}} and the bonus magic damage against isolated targets is based on his {{ai|Unseen Threat 2|Kha'Zix|Isolation}} mechanic. |
||
+ | |-| |
||
+ | Set 2= |
||
+ | {{TFT champion infobox|Kha'Zix|set=2}} |
||
== Synergy == |
== Synergy == |
||
− | {{TFT champion synergy|Kha'Zix}} |
+ | {{TFT champion synergy|Kha'Zix|set=2}} |
+ | |||
+ | == Gameplay == |
||
+ | Much like Assassins before him ({{TFTc|Rengar|set=1}}), this new iteration of Kha'zix can make use of the same recurrent traditional items of Assassins, such as {{TFTi|Rapid Firecannon}} and {{TFTi|Infinity Edge}}, defensive options such as {{TFTi|Frozen Heart}} and {{TFTi|Guardian Angel}} are just as effective as they did in the previous set. |
||
+ | Furthermore, he can also be itemized with 2 {{TFTi|Seraph's Embrace}} and a Rapid Firecanon to make constantly use his ability for maximum DPS with no down-time. |
||
+ | |||
+ | His ability counts as an Auto-Attack enchanter and makes him a great {{TFTi|Bloodthirster}} user as well. |
||
+ | Unlike most champions, Upgrading Kha'Zix to high Tiers reduces his cast time, giving his 3 Stars Version the ability to teleport around the field on cast. |
||
+ | |||
+ | == Trivia == |
||
+ | * Kha'Zix appears as {{csl|Kha'Zix|Guardian of the Sands}} instead of {{csl|Kha'Zix|Original}} due to the skin being best suited for the {{TFTt|Desert|set=2}} element in his kit. |
||
+ | * His ability is based on his [[League of Legends]] ability {{ai|Void Assault|Kha'Zix}} (while using the icon of its evolved form, {{ai|Evolved Adaptive Cloaking|Kha'Zix}}) and was renamed to [[File:Evolved Adaptive Cloaking.png|20px|border|link=]] '''Arid Assault''' to better suit his {{TFTt|Desert}} element. |
||
+ | ** The bonus damage upon exiting stealth is based on his {{ai|Unseen Threat|Kha'Zix}} passive ability. |
||
+ | |-| |
||
+ | Set 1= |
||
+ | {{TFT champion infobox|Kha'Zix|set=1}} |
||
+ | |||
+ | == Synergy == |
||
+ | {{TFT champion synergy|Kha'Zix|set=1}} |
||
+ | |||
+ | == Trivia == |
||
+ | * His ability is based on his [[League of Legends]] ability {{ai|Taste Their Fear|Kha'Zix}} and the bonus magic damage against isolated targets is based on his {{ai|Unseen Threat 2|Kha'Zix|Isolation}} mechanic. |
||
+ | </tabber> |
||
+ | {{clr}} |
||
+ | == Patch History == |
||
+ | {{scroll box|content= |
||
+ | ;[[V10.12 (Teamfight Tactics)|V10.12]] - Disabled |
||
+ | * Disabled due to Set 3 mid-set update. |
||
+ | |||
+ | ;[[V10.11 (Teamfight Tactics)|V10.11]] |
||
+ | * Ability damage reduced to {{ap|200|275|400}} from {{ap|200|275|500}}. |
||
+ | * Ability isolated damage reduced to {{ap|600|825|1200}} from {{ap|600|825|1500}}. |
||
+ | |||
+ | ;[[V10.9 (Teamfight Tactics)|V10.9]] |
||
+ | * Ability damage increased to {{ap|200|275|500}} from {{ap|175|250|400}}. |
||
+ | * Ability isolated damage increased to {{ap|600|825|1500}} from {{ap|600|825|1350}}. |
||
+ | |||
+ | ;[[V10.6 (Teamfight Tactics)|V10.6]] - Returning |
||
+ | * Now uses {{csl|Kha'Zix|Original}} instead of {{csl|Kha'Zix|Guardian of the Sands}}. |
||
+ | * {{sbc|New Traits:}} {{TFTt|Void}} {{TFTt|Infiltrator}}. |
||
+ | * {{sbc|New Ability:}} [[File:Taste Their Fear.png|20px|border|link=]] {{sbc|Active - Taste Their Fear:}} Slashes the nearest enemy, dealing {{ap|175|250|400}} {{as|magic damage}} to the target enemy. If the enemy has no adjacent teammates, instead deals {{ap|525|750|1200}} {{as|magic damage}}. |
||
+ | * Tier reduced to 1 from 4. |
||
+ | * Base health reduced to 500 from 750. |
||
+ | * Maximum mana increased to 65 from 40. |
||
+ | * Base attack damage reduced to 50 from 75. |
||
+ | * Base attack speed reduced to {{fd|0.7}} from {{fd|0.8}}. |
||
+ | |||
+ | ;[[V9.22 (Teamfight Tactics)|V9.22]] - Returning |
||
+ | * Now uses {{csl|Kha'Zix|Guardian of the Sands}} instead of {{csl|Kha'Zix|Original}}. |
||
+ | * {{sbc|New Traits:}} {{TFTt|Desert}} {{TFTt|Assassin}}. |
||
+ | * {{sbc|New Ability:}} [[File:Evolved Adaptive Cloaking.png|20px|border|link=]] {{sbc|Active - Arid Assault:}} Stealths and attacks the lowest-health enemy with 1000 increased movement speed, dealing {{ap|100|200|500}} {{as|'''bonus''' physical damage}}, critically striking, and gaining {{ap|5 to 15 3}} {{as|mana}}. |
||
+ | * Tier increased to 4 from 1. |
||
+ | * Base health increased to 750 from 500. |
||
+ | * Maximum mana reduced to 40 from 65. |
||
+ | * Base attack damage reduced to 75 from 55. |
||
+ | * Base attack speed increased to {{fd|0.8}} from {{fd|0.6}}. |
||
+ | * Base armor increased to 25 from 20. |
||
+ | |||
+ | ;[[V9.18 (Teamfight Tactics)|V9.18]] |
||
+ | * Maximum mana increased to 65 from 50. |
||
+ | * {{sbc|Bug Fix:}} Ability now always deals true damage if 3 Void is active. |
||
+ | |||
+ | ;[[V9.16 (Teamfight Tactics)|V9.16]] |
||
+ | * Non-isolated damage reduced to {{ap|150 to 350 3}} from {{ap|150 to 450 3}}. |
||
+ | |||
+ | ;[[V9.15 (Teamfight Tactics)|V9.15]] |
||
+ | * Base attack damage increased to 55 from 50. |
||
+ | * Ability damage increased to {{ap|150 to 450 3}} from {{ap|150 to 350 3}}. |
||
+ | |||
+ | ;[[V9.13 (Teamfight Tactics)|V9.13]] - Added |
||
+ | * Tier 1 {{TFTt|Void}} {{TFTt|Assassin}}. |
||
⚫ | |||
+ | }} |
||
+ | |||
− | {{Teamfight Tactics}} |
+ | {{Teamfight Tactics/Champions}} |
− | [[es:Teamfight Tactics:Kha'Zix]] |
+ | [[es:Teamfight Tactics:Kha'Zix|es:Teamfight Tactics:Kha'Zix]] |
− | [[ru:Teamfight Tactics:Ка'Зикс]] |
+ | [[ru:Teamfight Tactics:Ка'Зикс|ru:Teamfight Tactics:Ка'Зикс]] |
+ | [[Category:TFT Champions]] |
||
− | </noinclude> |
Revision as of 11:03, 12 August 2020
Synergy
Trivia
- His ability is based on his League of Legends ability and the bonus magic damage against isolated targets is based on his mechanic.
Synergy
Gameplay
Much like Assassins before him (
), this new iteration of Kha'zix can make use of the same recurrent traditional items of Assassins, such as and , defensive options such as and are just as effective as they did in the previous set. Furthermore, he can also be itemized with 2 and a Rapid Firecanon to make constantly use his ability for maximum DPS with no down-time.His ability counts as an Auto-Attack enchanter and makes him a great
user as well. Unlike most champions, Upgrading Kha'Zix to high Tiers reduces his cast time, giving his 3 Stars Version the ability to teleport around the field on cast.Trivia
- Kha'Zix appears as instead of due to the skin being best suited for the element in his kit.
- His ability is based on his League of Legends ability (while using the icon of its evolved form, ) and was renamed to Arid Assault to better suit his Desert element.
- The bonus damage upon exiting stealth is based on his passive ability.
Synergy
Trivia
- His ability is based on his League of Legends ability and the bonus magic damage against isolated targets is based on his mechanic.
Patch History
- V10.12 - Disabled
- Disabled due to Set 3 mid-set update.
- Ability damage reduced to 200 / 275 / 400 from 200 / 275 / 500.
- Ability isolated damage reduced to 600 / 825 / 1200 from 600 / 825 / 1500.
- Ability damage increased to 200 / 275 / 500 from 175 / 250 / 400.
- Ability isolated damage increased to 600 / 825 / 1500 from 600 / 825 / 1350.
- V10.6 - Returning
- Now uses instead of .
- New Traits: Void Infiltrator.
- New Ability: Active - Taste Their Fear: Slashes the nearest enemy, dealing 175 / 250 / 400 magic damage to the target enemy. If the enemy has no adjacent teammates, instead deals 525 / 750 / 1200 magic damage.
- Tier reduced to 1 from 4.
- Base health reduced to 500 from 750.
- Maximum mana increased to 65 from 40.
- Base attack damage reduced to 50 from 75.
- Base attack speed reduced to 0.7 from 0.8.
- V9.22 - Returning
- Now uses instead of .
- New Traits: Desert Assassin.
- New Ability: Active - Arid Assault: Stealths and attacks the lowest-health enemy with 1000 increased movement speed, dealing 100 / 200 / 500 bonus physical damage, critically striking, and gaining 5 / 10 / 15 mana.
- Tier increased to 4 from 1.
- Base health increased to 750 from 500.
- Maximum mana reduced to 40 from 65.
- Base attack damage reduced to 75 from 55.
- Base attack speed increased to 0.8 from 0.6.
- Base armor increased to 25 from 20.
- Maximum mana increased to 65 from 50.
- Bug Fix: Ability now always deals true damage if 3 Void is active.
- Non-isolated damage reduced to 150 / 250 / 350 from 150 / 300 / 450.
- Base attack damage increased to 55 from 50.
- Ability damage increased to 150 / 300 / 450 from 150 / 250 / 350.
- V9.13 - Added