Active:Kha'Zix fires a cluster of spikes in a line that detonates upon hitting an enemy dealing them physical damage.
85 / 115 / 145 / 175 / 205 (+ 100% bonus AD)
Kha'Zixheals himself if he is within detonation radius.
60 / 85 / 110 / 135 / 160 (+ 50% AP)
Evolved Spike Racks:Void Spike fires three clusters in a cone, slows by 60% and grants sight of enemy champions hit for 2 seconds. Multiple explosions do not deal extra damage to the same target or provide Kha'Zix with additional healing.
Isolated targets hit by Evolved Void Spike are slowed by 90% instead.
Void Spike is actually be composed of two mini projectiles which proceed in the target direction in a helical pattern, meaning it's collision radius is somewhat random.